Genshin Impact
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All Weapons List
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Genshin Impact
All Weapons List

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Read this All Weapons List guide for Genshin Impact! Find out about all weapon types, weapons list, rarity (5 Star to 3 Star), Base ATK, Secondary Stats for all weapons!

All Weapons List

SwordClaymore
CatalystPolearm
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Table of Contents

Weapons - All Swords List

List of All Swords

NameBase ATK (Lv.1) Skill
Skill Effect
5★Aquila FavoniaAquila Favonia48Falcon's Defiance
ATK is increased by 20%. Triggers on taking DMG: the soul of the Falcon of the West awakens, holding the banner of resistance aloft, regenerating HP equal to 100% of ATK and dealing 200% of ATK as DMG to surrounding enemies. This effect can only occur once every 15s.
5★Skyward BladeSkyward Blade46Sky-Piercing Fang
Crit Rate increased by 4%. Gains Skypiercing Might upon using Elemental Burst: Increases Movement SPD by 10%, increases ATK SPD by 10%, and increases the DMG of Normal and Charged Attack hits by 20% for 12s.
5★Summit ShaperSummit Shaper46Golden Majesty
Increases shield Strength by 20%. Scoring hits on opponents increases ATK by 4% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
4★Blackcliff LongswordBlackcliff Longsword44Press the Advantage
After defeating an opponent, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
4★Iron StingIron Sting42Infusion Stinger
Dealing Elemental DMG increases all DMG by 6% for 6s. Max 2 stacks. Can occur once every 1s
4★Festering DesireFestering Desire42Undying Admiration
Increases Elemental Skill DMG by 16% and Elemental Skill CRIT Rate by 6%
4★LionLion's Roar42Bane of Fire and Thunder
Increases DMG against enemies affected by Pyro or Electro by 20%.
4★Favonius SwordFavonius Sword41Windfall
CRIT Hits have a 60% chance to generate a small amount of Elemental Prticles, which will 6 Energy for the character. Can only occur once every 12s.
4★The FluteThe Flute42Chord
Normal or charged Attacks grant a Harmonic on hits. Gaining 5 Harmonics triggers the power of music and deals 100% ATK DMG to surrounding enemies. Harmonics last up to 30s, and a maximum of 1 can be gained every 0.5s.
4★Sacrificial SwordSacrificial Sword41Composed
After damaging an opponent with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s.
4★The Black SwordThe Black Sword42Justice
Increase DMG dealt by Normal and Charged Attacks by 20%. Additionally, regenerates 60% of ATK as HP when Normal and Charged Attack score a CRIT Hit. This effect can occur once every 5s.
4★Prototype RancourPrototype Rancour44Smashed Stone
On hit, Normal or Charged Attacks increase ATK and DEF by 4% for 6s. Max 4 stacks. This effect can only occure once every 0.3s.
4★Sword of DescensionSword of Descension39Descension
Hitting enemies with Normal and Charged Attacks grants a 50% chance to deal 200% ATK as DMG in a small AoE. This effect can only occur once every 10s. Additionally, if the Traveler equips the sword of Descension, their ATK is increased by 66.
3★Fillet BladeFillet Blade39Gash
On hit, has a 50% chance to deal 240% ATK DMG to a single enemy. Can only occur once every 15s.
3★Cool SteelCool Steel39Bane of Water and Ice
Increase DMG against enemies affected by Hydro or Cryo by 12%
3★TravelerTraveler's Handy Sword40Journey
Each Elemental Orb or Particle collected restores 1% HP.
3★Harbinger of DawnHarbinger of Dawn39Vigorous
When HP is above 90%, increase CRIT Rate by 14%.
3★Skyrider SwordSkyrider Sword38Determination
Using an Elemental Burst grants a 12% increase in ATK and Movement SPD for 15s.
▲Back To Table Of Contents

Weapons - All Claymore List

List Of All Claymores

NameBase ATK (Lv.1) Skill
Skill Effect
5★Skyward PrideSkyward Pride48Sky-ripping Dragon Spine
Increases all damage dealt by +8%. After activating Elemental Burst, normal and charge attacks unleashes a blade that does 80% of ATK DMG to opponents. The blade lasts 20 seconds or 8 times.
5★The UnforgedThe Unforged46Golden Majesty
Increases Shield Strength by 20%. Scoring hits on opponents increases ATK by 4% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
5★WolfWolf's Gravestone46Wolfish Tracker
Increases ATK by 20%. On hit, attacks against enemies with less than 30% HP increase all party members' ATK by 40% for 12s. Can only occur once every 30s.
4★Blackcliff SlasherBlackcliff Slasher42Press the Advantage
After defeating an opponent, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
4★WhiteblindWhiteblind42Infusion Blade
On hit, Normal or Charged Attacks increase ATK and DEF by 6% for 6s. Max 4 stacks. This effect can only occur once every 0.5s.
4★Prototype ArchaicPrototype Archaic44Crush
On hit, Normal and Charged Attacks have a 50% chance to deal an additional 240% ATK DMG to opponents within a small AoE. Can only occur once every 15s.
4★Royal GreatswordRoyal Greatsword44Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8%. Max 5 stacks. A CRIT hit removes all existing stacks.
4★Snow-Tombed StarsilverSnow-Tombed Starsilver44Frost Burial
Hitting an enemy with Normal and Charged Attacks has a 60% chance of forming and dropping an Everfrost Icicle above them dealing 80% AoE ATK DMG. Enemies affected by Cryo are dealt 200% ATK DMG. Can only occur once every 10s.
4★Favonius GreatswordFavonius Greatsword41Windfall
CRIT Hits have a 60% chance to generate a small amount of Elemental Prticles, which will 6 Energy for the character. Can only occur once every 12s.
4★RainslasherRainslasher42Bane of Storm and Tide
Increases DMG against enemies affected by Hydro or Electro by 20%.
4★Serpent SpineSerpent Spine42Wavesplitter
Every 4s a character is on the field, they will deal 6% more DMG and take 3% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.
4★Sacrificial GreatswordSacrificial Greatsword44Composed
After damaging an opponent with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s.
4★The BellThe Bell42Rebellious Guardian
Taking DMG generates a shield which absorbs DMG up to 20% of Max HP. This shield last for 10s or until broken, and can only be triggered once every 45s. While protected by the shield, the character gains 12% increased DMG.
3★White Iron Great SwordWhite Iron Great Sword39Cull the Weak
Defeating an opponent restores 8% HP.
3★Ferrous ShadowFerrous Shadow39Unbending
When HP falls below 70% increase Charged Attack DMG by 30% and Charged Attacks becomes harder to interrupt.
3★Bloodtainted GreatswordBloodtainted Greatsword38Bane of Fire and Thunder
Increase DMG dealt against enemies affected by Pyro or Electro by 15%.
3★Debate ClubDebate Club39Blunt Conclusion
After using an Elemental Skill, Normal or Charged Attacks, on hit, deal an additional 60 ATK DMG in a small area. Effect lasts 15s. DMG can only occur once every 3s.
▲Back To Table Of Contents

Weapons - All Catalyst List

List Of All Catalyst

NameBase ATK (Lv.1) Skill
Skill Effect
5★Skyward AtlasSkyward Atlas48Wandering Clouds
Increases Elemental DMG Bonus by 12%. Normal Attack hits have a 50% chance to earn the favor of the clouds which actively seek out nearby opponents to attack for 15s. dealing 160% ATK DMG. Can only occur once every 30s.
5★Memory of DustMemory of Dust48Skill Name TBA
Increases the Shield Strength of the one equipping it. It increases ATK on hits, and this effect is strengthened while the character equipping it is under the protection of a shield.
5★Lost Prayer to the Sacred WindsLost Prayer to the Sacred Winds42Boundless Blessing
Increases Movement SPD by 10%. When in battle, gain an 8% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat.
4★Blackcliff AmuletBlackcliff Amulet42Press the Advantage
After defeating an opponent, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
4★Prototype AmberPrototype Amber42Gilding
Using an Elemental Burst regenerates 4 Energy every 2s for 6s. All party members will regenerate 4% HP every 2s for this duration
4★Royal GrimoireRoyal Grimoire44Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8%. Max 5 stacks. A CRIT hit removes all existing stacks.
4★Mappa MareMappa Mare44Infusion Scroll
Triggering an elemental reaction grants an 8% Elemental DMG bonus for 10s. Max 2 stacks.
4★The WidsithThe Widsith42Debut
When the character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s. Recitative: ATK is increased by 60%, Aria: Increases all Elemental DMG by 48%. Interlude: Elemental Mastery is increased by 240
4★FrostbearerFrostbearer42Frost Burial
Hitting an enemy with Normal and Charged Attacks has a 60% chance of forming and dropping an Everfrost Icicle above them dealing 80% AoE ATK DMG. Enemies affected by Cryo are dealt 200% ATK DMG. Can only occur once every 10s.
4★Favonius CodexFavonius Codex46Windfall
CRIT Hits have a 60% chance to generate a small amount of Elemental Prticles, which will regenerate 6 Energy for the character. Can only occur once every 12s.
4★Sacrificial FragmentsSacrificial Fragments41Composed
After damaging an opponent with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s.
4★Solar PearlSolar Pearl42Solar Shine
Normal Attack hit increase Elemental Skill and Elemental Burst DMG by 20% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20% for 6s.
4★Eye of PerceptionEye of Perception41Echo
Normal & Charged Attacks have a 50% chance to fire a Bolt of Perception, dealing 240% ATK as DMG. This bolt cn bounce between enemies a maxumum of 4 times. This effect can occur only once every 12s.
3★Thrilling Tales of Dragon SlayersThrilling Tales of Dragon Slayers39Legacy
When switching characters, the new character taking the field has their ATK increased by 24% for 10s. This effect only occurs every 20 s.
3★Twin NephriteTwin Nephrite40Guerilla Tactic
Defeating an enemy increases Movement SPD and ATK by 12% for 15s.
3★Otherworldly StoryOtherworldly Story39Energy Shower
Each Elemental Orb or Particle collected restores 1% HP.
3★Magic GuideMagic Guide38Bane of Storm and Tide
Increased DMG against enemies affected by Hydro or Electro by 12%
3★Emerald OrbEmerald Orb40Rapids
Upon causing Vaporize, Electro-Charged, Frozen or Hydro-infused Swirl reaction, increase ATK by 20% for 12s.
▲Back To Table Of Contents

Weapons - All Polearm (Spear)List

List Of All Polearms

NameBase ATK (Lv.1) Skill
Skill Effect
5★Skyward SpineSkyward Spine48Blackwing
Increases CRIT Rate by 8% and increases Normal ATK SPD by 12%. Additionally, Normal and Charged Attacks hits on opponents have a 50% chance to trigger a vaccuum blade that deals 40% of ATK as DMG in a small AoE. This effect can occur no more than once every 2s.
5★Primordial Jade Winged-SpearPrimordial Jade Winged-Spear48Eagle Spear of Justice
On hit, increases ATK by 3.2% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12%.
5★Vortex VanquisherVortex Vanquisher46Golden Majesty
Increases Shield Strength by 20%. Scoring hits on opponents increases ATK by 4% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
4★Blackcliff PoleBlackcliff Pole42Press the Advantage
After defeating an opponent, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
4★Prototype StarglitterPrototype Starglitter42Magic Affinity
After using an Elemental Skill, increases Normal and Charged Attack DMG by 8% for 12s. Max 2 stacks.
4★Crescent PikeCrescent Pike44Infusion Needle
After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal an additional 25% ATK DMG for 5s
4★Favonius LanceFavonius Lance44Windfall
CRIT Hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the Character. Can only occur once every 12s.
4★Dragonspine SpearDragonspine Spear41Frost Burial
Hitting an enemy with Normal and Charged Attacks has a 60% chance of forming and dropping an Everfrost Icicle above them dealing 80% AoE ATK DMG. Enemies affected by Cryo are dealt 200% ATK DMG. Can only occur once every 10s.
4★Royal SpearRoyal Spear44Focus
Damaging an opponent gradually increases CRIT Rate through Focus. A CRIT hit clears all Focus effects.
4★DragonDragon's Bane41Bane of Flame and Water
Increases DMG against enemies affected by Hydro or Pyro by 20%.
4★DeathmatchDeathmatch42Gladiator
If are there at least 2 enemies nearby, ATK increased by 16% and DEF increased by 16%. If there are less than 2 enemies nearby, ATK is increased by 24%.
3★White TasselWhite Tassel39Sharp
Increases Normal Attack DMG by 24%
3★HalberdHalberd40Heavy
Normal Attacks deal an additional 160% DMG. Can only occure once every 10s.
3★Black TasselBlack Tassel38Bane of the Soft
Increases DMG against slimes by 40%
▲Back To Table Of Contents

Weapons - All Bow List

List Of All Bows

NameBase ATK (Lv.1) Skill
Skill Effect
5★AmosAmos' Bow46Strong-Willed
Increases Normal and Charged Attack DMG by 12%. Normal and Charged Attack DMG increases by 8% every 0.1s for up to 5 times.
5★Skyward HarpSkyward Harp48Echoing Ballad
Increases CRIT DMG by 20%. Hits have a 60% chance to inflict a small AoE attack, dealing 125% Physical ATK DMG. Can only occur once every 4s.
4★Blackcliff WarbowBlackcliff Warbow44Press the Advantage
After defeating an opponent, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
4★Compound BowCompound Bow41Infusion Arrow
Normal Attack and Charged Attack hits increwase ATK by 4% and Normal ATK SPD by 1.2% for 6s. Max 4 stacks. Can only occur once every 0.3s.
4★Prototype CrescentPrototype Crescent42Unreturning
Charged Attack hits on weak points increwase Movement SPD by 10% and ATK by 36% for 10s.
4★Royal BowRoyal Bow42Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8%. Max 5 stacks. A CRIT hit removes all existing stacks.
4★RustRust42Rapid Firing
Increases Normal Attack DMG by 40% but decreases Aimed Shot DMG by 10%.
4★The Viridescent HuntThe Viridescent Hunt42Verdant Wind
Upon hit, Normal and Aimed Shot have a 50% chance to generate a Cyclone, which will continuously attract surrounding enemies, dealing 40% of ATK as DMG to these enemies every 0.5s for 4s. This effect can only occur once every 14s.
4★Favonius WarbowFavonius Warbow41Windfall
CRIT Hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occure once every 12s.
4★The StringlessThe Stringless42Arrowless Song
Increased Elemental Skill And Elemental Burst DMG by 24%.
4★Sacrificial BowSacrificial Bow44Composed
After damaging an opponent with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s.
3★Recurve BowRecurve Bow38Cull the Weak
Defeating an opponent restores 8% HP.
3★Raven BowRaven Bow40Bane of Flame and Water
Increases DMG agianst enemies affected by Hydro or Pyro by 12%.
3★SharpshooterSharpshooter's Oath39Precise
Increases DMG agianst weak spots by 24%.
3★SlingshotSlingshot38Slingshot
If a Normal Attack or Aimed Shot hits a target within 0.3s of being fired, increase DMG by 54%. Otherwise, decrease DMG by 10%.
▲Back To Table Of Contents

What Are Weapons?

Different Weapon Types For Different Situations

Dictated By Weapons Used

Weapon dictate what your character' s main focus and roles will be in a battle. Due to the different weapon types, there will be characters that specialize at close range or long range combat, or even roles such as attacker or tanks.

Check Out All Classes / Weapon Types Guide here!

Weapon Effectiveness May Change VS Different Target

Weapon abilities & Secondary Stats changes greatly between weapons, some might be suited against a certain boss while others can be Jack-Of-All-Trades kind of weapons. Check out the tiers list below to know which weapon to prioritize!

Check Out The Weapon Tier List Here!

Think About Team Composition Using Classes

Team Composition

Aside from weapons, you should think about having a good balance of characters when setting up your party! Make sure to have at least two close range and two long range classes with you in order to deal with a variety of combat situations!

Check Out The Best Team Comp Here!

Don't Forget To Power Up Your Weapons!

Don

Weapons, like characters, can be powered up to become more lethal & effective. Similar to characters, they are enhanced through raising Weapon Level & Ascend. A fully decked out weapon will help you in your travels greatly.

Check out How To Power Up Weapons here!▲Back To Table Of Contents

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Anonymous 1

you need to update the section of "All Weapon List"

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