Best Battle Pass Weapons in Genshin Impact. This guide includes which Battle Pass weapon you should choose, the best choices, a tier list, refinement details, ratings, and the best weapons to pick.
Table of Contents
| Related Guides | |
|---|---|
Character Tier List | Weapon Tier List |
Which Battle Pass Weapon Should You Choose?
Things To Consider When Choosing
- The characters you are building
- Pool of available weapons you have
- Do you have access to craftable weapons?
- Do you need to refine your Battle Pass weapon?
It is difficult to give a blanket rating on these weapons, as ultimately the weapon you choose will depend entirely on what other weapons and characters you already have! Take a close look at what your team needs before making a decision!
Battle Class Weapons Ranking
| Weapon | Ratings & Details |
|---|---|
Serpent Spine | ★★★★★ - The limited number of claymores with a CRIT sub-stat makes this weapon shine - Versatile weapon for DPS due to its non-specific DMG bonus - Could be on par with the BiS weapon for several characters |
Deathmatch | ★★★★★ - Flexible weapon that can be used by any polearm character └ Recommended for ATK-scaling DPS - Significant CRIT Rate but its passive depends on the number of enemies nearby |
Ballad of the Fjords | ★★★★・ - Powerful polearm for EM-scaling DPS - Has lower CRIT Rate than Deathmatch but its passive can be enabled easily |
Wolf-Fang | ★★★★・ - An excellent sword that can be used by a lot of characters - Most sword users utilize Skill & Burst - Good for both on-field & off-field DPS |
Solar Pearl | ★★★★・ - Flexible and can be used by many catalyst characters - There are many available options for 4-star catalysts, which makes this a lower priority |
Scion of the Blazing Sun | ★★★★・ - Only bow users that utilize Charged ATK can make the most out of this weapon - Lower CRIT Rate than The Viridescent Hunt, but its effect can deal significant damage |
Sacrificial Jade | ★★★★・ - The passive is restricting as it can only be maximized if the character is not on the field - Few HP-scaling DPS catalyst users - Has a very high potential for upcoming characters. |
Clash Of Kings | ★★★★・ - Provides both ATK and Elemental Mastery after using an Elemental Skill. - Its passive is easy to trigger with Charged Attacks. |
Jade Vista | ★★★★・ - Gives EM to same-element characters while also providing ATK% to characters with different elements. - Good for characters who scale heavily on EM. |
Heretic's Molten Blade | ★★★★・ - Ideal for on-field main DPS characters since it actively grants EM and DMG bonuses. - Provides bonuses as well by moving or dashing a short distance on the field. |
The Black Sword | ★★★・・ - A flexible sword that is useful for many 5-star DPS. - It boosts DMG and provides self-healing. - The self-healing is insignificant at lower refinements. |
Forged By The Golden Melody | ★★★・・ - It provides ATK, CRIT, and EM simultaneously, making it incredibly flexible for diverse team compositions. |
Frostbreath | ★★★・・ - Provides high Energy Recharge to help smooth out Burst rotations. - Good for reaction-based teams, as long as there is an enabler to trigger the reactions. |
The Viridescent Hunt | ★★・・・ - There are many other better options for a 4-star bow - Good CRIT Rate but its cyclone passive is underwhelming |
Talking Stick | ★★・・・ - Passive is situational which requires the wearer to be affected by an element - Reliant on element self-application to maximize its effect - Lower CRIT Rate than Serpent Spine |
Note that if you have a 5-star weapon already, it is highly recommended to use that due to higher base stats than BP weapons. Also, choose a weapon that your characters can fully utilize.
Decent CRIT Rate Weapons
What makes the BP weapons great is not necessarily the passive effects but rather the CRIT Rate sub-stat. Having a CRIT Rate weapon is convenient for achieving a good CRIT stat ratio and gives players freedom on artifact builds, especially for DPS and sub-DPS builds.
Consider Craftable Weapons

Before choosing a BP weapon, head over to the Blacksmith and browse for a viable craftable weapon. Not only is it F2P-friendly, but craftable weapons can also be acquired with minimal farming and are often of comparable strength.
Battle Pass Weapon Details
- 510

Sub-StatCRIT Rate 27.6%EffectEvery 4s a character is on the field, they will deal 6% more DMG and take 3% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.Obtain
Battle Pass RewardBest With









- 510

Sub-StatCRIT Rate 27.6%EffectDMG dealt by Elemental Skill and Elemental Burst is increased by 16%. When an Elemental Skill hits an opponent, its CRIT Rate will be increased by 2%. When an Elemental Burst hits an opponent, its CRIT Rate will be increased by 2%. Both of these effects last 10s separately, have 4 max stacks, and can be triggered once every 0.1s.Obtain
Battle Pass Reward After version 4.0Best With








- 565

Sub-StatCRIT Rate 18.4%EffectATK will be increased by 16% for 15s after being affected by Pyro. This effect can be triggered once every 12s. All Elemental DMG Bonus will be increased by 12% for 15s after being affected by Hydro, Cryo, Electro, or Dendro. This effect can be triggered once every 12s.Obtain
Battle Pass Reward After version 4.0Best With






- 565
-Sub-StatCRIT Rate 18.4%EffectAfter a Charged Attack hits an opponent, a Sunfire Arrow will descend upon the opponent hit, dealing 60% ATK as DMG, and applying the Heartsearer effect to the opponent damaged by said Arrow for 10s. Opponents affected by Heartsearer take 28% more Charged Attack DMG from the wielder. A Sunfire Arrow can be triggered once every 10s.Obtain
Battle Pass Reward After version 4.0Best With





- 510
-Sub-StatCRIT Rate 27.6%EffectAfter the equipping character uses their Elemental Skill, they gain "Gleam of First Light." While active, Gleam of First Light tracks their distance traveled. Each second, the equipping character gains an ATK Bonus ranging from 18% to 36% based on the distance traveled during the previous second. Gleam of First Light lasts 14s, can be triggered once every 14s, and is removed when the equipping character leaves the field.Obtain
Battle Pass Reward After version 7.0Best With


- 510
TBASub-StatCRIT Rate 27.6%EffectEvery 10s, the equipping character plays a "Harmonic Movement" of the corresponding type for a boost in the following order: +18% ATK > +120 Elemental Mastery > +28% Stellar Glimmer reaction DMG. Each instance of Harmonic Movement lasts 10s. This effect can trigger even when the equipping character is not on the field. Triggering a Stellar Glimmer reaction will also grant an additional 12-second instance of "Harmonic Movement: Contrapuntal" with the same effects as the Harmonic Movement active when Stellar Glimmer is triggered. This effect stacks with the original Harmonic Movement effect, and can trigger once every 12s.Obtain
Battle Pass Reward After version 7.0Best With

- 510

Sub-StatEnergy Recharge 45.9%EffectTriggering a Cryo or Hydro-related elemental reaction increases the equipping character's ATK by 20% for the next 15s, as well as regenerates 6 Elemental Energy for other members of their party. This effect can trigger once every 16s.Obtain
Battle Pass Reward After version 7.0Best With


- 510

Sub-StatCRIT Rate 27.6%EffectUsing an Elemental Skill grants the equipping character "Laws of the Board," which increases their ATK by 20% and their Elemental Mastery by 100. This effect lasts 6s and can trigger once every 12s. Does not stack. The duration of this effect will also be extended by 6s if the equipping character hits an opponent with a Charged Attack while it is active. The effect can be extended for max 6s in this way.Obtain
Battle Pass Reward After version 7.0Best With

- 510

Sub-StatCRIT Rate 27.6%EffectFor every party member other than the equipping character: · Who is of the same Elemental Type as the equipper: The equipping character's Elemental Mastery is increased by 64; · Who is not of the same Elemental Type as the equipper: The equipping character's ATK increases by 12%. The two effects described above can stack up to 3 times in total, with Elemental Mastery buffs applied first.Obtain
Battle Pass Reward After version 7.0Best With


How To Refine Battle Pass Weapons
Claim The Weapon On Battle Pass Again

Just like a typical weapon, BP weapons can be refined to further improve the passive effects. However, it could take a lot of time as you need to wait for the next BP to claim a duplicate BP weapon.
How To Unlock Battle Pass Weapons
Reach Level 30 Battle Pass

To be able to choose one of the available BP weapons, you need to increase the BP level up to level 30. There are several ways to gain a BP level, and most of them involve doing in-game activities such as completing daily and weekly content.
Check Out The Battle Pass Guide Here