This is an Artifact set guide for Genshin Impact 5.2. This guide includes where to get all artifacts, set list, set effects, locations, set bonuses, rare artifact list, and drop!
Artifact Related Guides | |
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Artifact Set List | |
Best Artifact Set | Artifacts Farming |
New & Latest Artifact Sets
Artifact | Effects Details |
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[New!] Obsidian Codex | 2pc. Effect: While the equipping character is in Nightsoul's Blessing and is on the field, their DMG dealt is increased by 15%. 4pc. Effect: After the equipping character consumes 1 Nightsoul point while on the field, CRIT Rate increases by 40% for 6s. This effect can trigger once every second. Works With: |
[New!] Scroll Of The Hero Of Cinder City | 2pc. Effect: When a nearby party member triggers a Nightsoul Burst, the equipping character regenerates 6 Elemental Energy. 4pc. Effect: After the equipping character triggers a reaction related to their Elemental Type, all nearby party members gain a 12% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 15s. If the equipping character is in the Nightsoul's Blessing state when triggering this effect, all nearby party members gain an additional 28% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 20s. The equipping character can trigger this effect while off-field, and the DMG bonus from Artifact Sets with the same name do not stack. Works With: |
All Artifact Set
The text box below to search the following: - Artifact Name - Effects of Artifacts - Recommended Character |
Artifact | Effects Details |
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Archaic Petra | 2pc. Effect: Gain a 15% Geo DMG bonus 4pc. Effect: Upon obtaining an Elemental Shard created through a Crystalize Reaction, all party members gain 35% DMG to that particular element for 10s. Only one form of Elemental DMG bonus can be gained in this manner at any one time Works With: |
Blizzard Strayer | 2pc. Effect: Cryo DMG Bonus +15% 4pc. Effect: When a character attacks an opponent affected by Cryo, their CRIT Rate is increased by 20%. If the opponent is Frozen, CRIT Rate is increased by an additional 20% Works With: |
Bloodstained Chivalry | 2pc. Effect: Physical DMG +25% 4pc. Effect: Using a Charge Attack within 10 seconds of defeating an enemy costs no stamina and deals +50% damage Works With: |
Crimson Witch Of Flames | 2pc. Effect: Pyro DMG Bonus +15% 4pc. Effect: Increases Overloaded, Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using an Elemental Skill increases 2-Piece Set effects by 50% for 10s. Max 3 stacks. Works With: |
Deepwood Memories | 2pc. Effect: 15% Dendro DMG Bonus 4pc. Effect: After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field. Works With: |
Desert Pavilion Chronicle | 2pc. Effect: Anemo DMG Bonus 4pc. Effect: When Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s. Works With: |
Echoes Of An Offering | 2pc. Effect: ATK +18% 4pc. Effect: When a Normal Attack hits opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack Damage by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger a Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur every 0.2s. Works With: |
Emblem Of Severed Fate | 2pc. Effect: Energy Recharge + 20% 4pc. Effect: Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way. Works With: |
Flower Of Paradise Lost | 2pc. Effect: Increases Elemental Mastery by 80. 4pc. Effect: The equipping character's Bloom, Hyperbloom, and Burgeon reaction DMG are increased by 40%. Additionally, after the equipping character triggers Bloom, Hyperbloom, or Burgeon, they will gain another 25% bonus to the effect mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per second. The character who equips this can still trigger its effects when not on the field. Works With: |
Fragment Of Harmonic Whimsy | 2pc. Effect: ATK +18% 4pc. Effect: When the value of a Bond of Life increases or decreases, this character deals 18% increased DMG for 6 seconds. Max 3 stacks. Works With: |
Gilded Dreams | 2pc. Effect: EM increased by 80 4pc. Effect: Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each member whose Elemental Type is the same as the equipping character, and EM is increased by 50 for every member with a different Elemental Type. Each of the buffs will count up to 3 characters. This effect can be triggered once every 8s and even when not on the field. Works With: |
Gladiator's Finale | 2pc. Effect: ATK +18% 4pc. Effect: If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35% Works With: |
Golden Troupe | 2pc. Effect: Increases Elemental Skill DMG by 20%. 4pc. Effect: Increases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field. Works With: |
Heart Of Depth | 2pc. Effect: Hydro DMG +15% 4pc. Effect: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s. Works With: |
Husk Of Opulent Dreams | 2pc. Effect: DEF +30% 4pc. Effect: A character equipped with this Artifact set will obtain the Curiosity effect in the following conditions: When on the field, the character gains 1 stack after hitting an opponent with a Geo attack, triggering a maximum of once every 0.3s. When off the field, the character gains 1 stack every 3s. Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus. When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost. Works With: |
Lavawalker | 2pc. Effect: Pyro RES +40% 4pc. Effect: Increases damage against enemies who have taken Pyro DMG by 35% Works With: |
Maiden Beloved | 2pc. Effect: Increases Healing done by 15% 4pc. Effect: For 10 seconds after casting an Elemental Skill or Burst, Teammates receive +20% additional healing Works With: |
Marechaussee Hunter | 2pc. Effect: Normal and Charged Attack DMG +15% 4pc. Effect: When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks. Works With: |
Nighttime Whispers In The Echoing Woods | 2pc. Effect: ATK +18% 4pc. Effect: After using Elemental Skill, gain a 20% of Geo DMG Bonus for 10s. While under a hield granted by the Crystallize reaction, the above effect will be increased by 150%, and this additional increase disappears 1s after that shield is lost. Works With: |
Noblesse Oblige | 2pc. Effect: Elemental Burst DMG +20% 4pc. Effect: After using an Elemental Burst, all teammates get +20% ATK. Lasts 12s, does not stack Works With: |
Nymph's Dream | 2pc. Effect: Hydro DMG Bonus +15% 4pc. Effect: After Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts hit opponents, 1 stack of Mirrored Nymph will be triggered, lasting 8s. When under the effect of 1, 2, or 3 or more Mirrored Nymph stacks, ATK will be increased by 7%/16%/25%, and Hydro DMG will be increased by 4%/9%/15%. Mirrored Nymph stacks created by Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts exist independently. Works With: |
Ocean-Hued Clam | 2pc. Effect: Healing Bonus +15% 4pc. Effect: When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (overflow included). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. (This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses). Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP, including overflowed healing. There can be no more than one Sea-Dyed Foam active in the entire party at any given time. The effect can still be triggered if the character is not in the field. Works With: |
Pale Flame | 2pc. Effect: Physical DMG is increased by 25% 4pc. Effect: When an Elemental Skill hits an opponent, ATK is increased by 9% for 7s. This effect stacks up to 2 times and can be triggered once every 0.3s. Once 2 stacks are reached, the 2-set effect is increased by 100%. Works With: |
Retracing Bolide | 2pc. Effect: Increases Shield Strength by 35% 4pc. Effect: While protected by a shield, gain an additional 40% Normal and Charged Attack DMG Works With: |
Shimenawa's Reminiscence | 2pc. Effect: ATK +18% 4pc. Effect: When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal, Charged, Plunging Attack DMG is increased by 50% for 10s. Works With: |
Song Of Days Past | 2pc. Effect: Healing Bonus +15% 4pc. Effect: When the character equipping the artifact heals a party member, the Yearning effect will be created for 6s, which records the total amount of healing provided (including overflow healing). When the duration expires, the Yearning effect will be transformed into the 'Waves of Days Past' effect: When your active party member hits an opponent with a Normal Attack, Charged Attack, Plunging Attack, Elemental Skill, or Elemental Burst, the DMG dealt will be increased by 8% of the total healing amount recorded by the Yearning effect. The 'Waves of Days Past' effect is removed after it has taken effect 5 times or after 10s. A single instance of the Yearning effect can record up to 15,000 healing, and only a single instance can exist at once, but it can record the healing from multiple equipping characters. Equipping characters on standby can still trigger this effect. Works With: |
Tenacity Of The Millelith | 2pc. Effect: HP increased by 20% 4pc. Effect: When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field. Works With: |
Thundering Fury | 2pc. Effect: Electro DMG +15% 4pc. Effect: Increases DMG caused by Overload, Electro-Charged, Superconduct and Hyperbloom by +40%. and the DMG bonus conferred by Aggravete is increased by 20%/ When Quicken or the aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by 1s. Can only occur once every 0.8s. Works With: |
Thundersoother | 2pc. Effect: Electro RES +40% 4pc. Effect: Increases DMG against enemies affected by Electro by 35% Works With: |
Unfinished Reverie | 2pc. Effect: ATK +18% 4pc. Effect: After leaving combat for 3s, DMG dealt increased by 50%. In combat, if no Burning opponents are nearby for more than 6s, this DMG Bonus will decrease by 10% per second until it reaches 0%. When a Burning opponent exists, it will increase by 10% instead until it reaches 50%. This effect still triggers when the equipping character is off-field. Works With: |
Vermillion Hereafter | 2pc. Effect: ATK +18% 4pc. Effect: After using an Elemental Burst, this character will gain the Nascent Light effect, increasing their ATK by 8% for 16 seconds. When the character's HP decreases, their attack will further increase by 10%. This increase can occur this way a maximum of four times. This effect can be triggered once every 0.8 seconds. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled. Works With: |
Viridescent Venerer | 2pc. Effect: Anemo DMG +15% 4pc. Effect: Increases Swirl DMG +60%. Decreases opponent's Elemental RES to the element infused in the Swirl by by 40% for 10s Works With: |
Vourukasha's Glow | 2pc. Effect: HP +20% 4pc. Effect: Elemental Skill and Elemental Burst DMG will be increased by 10%. After the equipping character takes DMG, the aforementioned DMG Bonus is increased by 80% for 5s. This effect increase can have 5 stacks. The duration of each stack is counted independently. These effects can be triggered even when the equipping character is not on the field. Works With: |
Wanderer's Troupe | 2pc. Effect: Elemental Mastery +80 4pc. Effect: Charged Attack DMG +35% if the character uses a Catalyst or a Bow Works With: |
Berserker | 2pc. Effect: CRIT Rate +12% 4pc. Effect: When HP is below 70%, CRIT Rate increases by an additional 24% Works With: |
Brave Heart | 2pc. Effect: ATK +18% 4pc. Effect: Deal 30% more damage to enemies above 50% health Works With: |
Defender's Will | 2pc. Effect: Base DEF +30% 4pc. Effect: Elemental RES +30% for each element present in the party Works With: |
Gambler | 2pc. Effect: Elemental Skill DMG +20% 4pc. Effect: Reset the cooldown on your Elemental Skill when you defeat an enemy. Can only activate once every 15 seconds Works With: |
Instructor | 2pc. Effect: Elemental Mastery +80 4pc. Effect: After triggering an Elemental reaction, increases all party members' Elemental Mastery by 120 for 8s. Works With: |
Martial Artist | 2pc. Effect: Normal Attack and Charged Attack DMG +15% 4pc. Effect: After using Elemental Skill, increases Normal Attack DMG by 25% for 8s. Works With: |
Prayers For Destiny | 1 set Effect: Affected by Hydro for 40% less time Works With: The artifact is only useful at specific situations. There are no recommended character for this artifact. |
Prayers For Illumination | 1 set Effect: Affected by Pyro for 40% less time Works With: The artifact is only useful at specific situations. There are no recommended character for this artifact. |
Prayers For Wisdom | 1 set Effect: Affected by Electro for 40% less time. Works With: The artifact is only useful at specific situations. There are no recommended character for this artifact. |
Prayers To Springtime | 1 set Effect: Affected by Cryo for 40% less time Works With: The artifact is only useful at specific situations. There are no recommended character for this artifact. |
Resolution Of Sojourner | 2pc. Effect: ATK +18% 4pc. Effect: Charged Attack CRIT Rate +30% Works With: |
Scholar | 2pc. Effect: Energy Recharge +20% 4pc. Effect: Gaining Energy gives 3 Energy to all party members who have a bow or a catalyst equipped, Can only occur once every 3s Works With: |
The Exile | 2pc. Effect: Energy Recharge +20% 4pc. Effect: Using an Elemental Burst regenerates 2 Energy for other party members every 2s for 6s. This effect cannot stack Works With: |
Tiny Miracle | 2pc. Effect: All Elemental RES +20% 4pc. Effect: When you take Elemental damage, gain +30% RES to that type. Lasts 10s, can only activate once every 10 seconds Works With: |
Adventurer | 2pc. Effect: Max HP +1000 4pc. Effect: Opening a chest regenerates 30% Max HP over 5s Works With: |
Lucky Dog | 2pc. Effect: DEF +100 4pc. Effect: Picking up Mora restores 300 HP Works With: |
Traveling Doctor | 2pc. Effect: Incoming healing +20% 4pc. Effect: Using Elemental Burst restores 20% HP Works With: |
What Are Artifacts?
Stat-Boosting Items
Unlike many other traditional RPGs, you won't be equipping breastplates and shoulderpads in Genshin. Instead, you'll have 5 separate Artifact slots, into which you can equip one of each type of Artifact to customize to improve your character's stats!
Improved Stat Per Type Of Artifact
Stat | |||||
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Base HP | ✔ | ||||
Base ATK | ✔ | ||||
HP% | ✔ | ✔ | ✔ | ||
DEF% | ✔ | ✔ | ✔ | ||
ATK% | ✔ | ✔ | ✔ | ||
E. Mastery | ✔ | ✔ | ✔ | ||
Energy Recharge% | ✔ | ||||
E. DMG Bonus | ✔ | ||||
P. DMG Bonus | ✔ | ||||
CRIT Rate | ✔ | ||||
CRIT DMG | ✔ | ||||
Healing Bonus | ✔ |
Stat Breakdown
Artifacts have 3 primary ways of giving power to your characters, as per the table below:
Example | Bonus / Desc. |
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Primary Stat Gives a large bonus to one stat. | |
Secondary Stat Gives a smaller bonus to one (or more) stats. | |
Set Bonus Gives a specific bonus depending on the set |
Set Bonuses are acquired by equipping 2 or 4 (and in some rare instances, just 1) Artifacts of the same set. Find out more about possible Set Bonuses Here!
Check Out Best Artifact Sets Here!Enhancing Artifacts
Use Other Artifacts As Reagents
While Weapons allow you to use special Enhancement Ore to enhance them, Artifacts do not. The only way to enhance and level up your Artifacts is to break down other Artifacts. This means the more Artifacts you collect, the more you'll be able to upgrade your existing ones.
New Secondary Stats Added
As you upgrade your Artifacts, you will randomly get additional secondary stat buffs! These are often surprisingly powerful, so you will want to upgrade your strongest characters' Artifacts!
Need An Idea For Builds?
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