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Sigewinne Build & Weapon

Genshin | Sigewinne Build & Weapon

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Genshin | Sigewinne Build & Weapon - GameWith

Sigewinne is a character of Genshin Impact 5.2. See Sigewinne's, build, weapon, team, tier, & guide for Sigewinne.

Table of Contents

Sigewinne Tier & Review

Sigewinne
RarityElementWeapon
5 StarHydroHydroBow
How To Get?
Obtained through Wishes (Limited Banner)
DPSSub-DPSSupportHealer
--AS
All Character Tier List

**The Tiers above are ranked in 6 levels. With SS being the highest and D the lowest.
Tiers: SS → S → A → B → C → D

** Tiers above are at Zero Constellations

Rate Sigewinne!

What Kind Of Character Is Sigewinne?

Sigewinne is a healer that can be used as a sub-DPS or a Skill DMG Buffer. character that can heal the whole team with her Elemental Skill. Her passive boost Hydro DMG Bonus and Skill DMG. She can also deal damage with Elemental Burst making her a decent support, healer and Burst DPS.

Strengths & Weakness Of Sigewinne

Strengths
- AoE healing makes her an amazing character for sustain.
- Decent damage from Elemental Burst.
- Ability to increase DMG of E. Skill makes her unique.
Weakness
- E. Skill DMG buff is limited to small amount of hits.
- Poor Hydro off-field application.
- High Elemental Burst Cost despite having low DMG and no support capabilities. .
- Elemental Skill takes time to charge.
▼ Details about Sigewinne below.

Sigewinne Best Build

Sigewinne Is Best Built As A Support Healer

WeaponSilvershower HeartstringsSilvershower Heartstrings
Substitute1. Elegy For The EndElegy For The End
2. Recurve Bow Recurve Bow (F2P)
3. Favonius WarbowFavonius Warbow (F2P)
Best ArtifactTenacity Of The MillelithTenacity Of The Millelith x2
VourukashaVourukasha's Glow x2
Artifact StatsSands: HP%
Goblet: HP%
Circlet: HP%
Priority Sub-Stats 1. Energy Recharge
2. HP%
3. CRIT Rate
4. CRIT DMG
Recommended TeamSigewinne Furina Wriothesley Shenhe

Sigewinne's healing scales from HP and requires 65,000HP to maximize the Elemental Skill DMG buff. Since there are limited HP Bows, using Energy Recharge bow or bows with support capabilities is also an option. If you have the signature weapon, you can opt to not use other sets like Ocean-Hued Clam.

Related Links:

Sigewinne Best Weapon

Sigewinne Works Best With HP or ER Weapons

WeaponDetails
BestSilvershower HeartstringsSilvershower HeartstringsHP 66.2% (Lvl. 90)
- Greatly increases DMG input from Elemental Burst.
- HP is also greatly increased allowing you to use other Artifacts.
2ndElegy For The EndElegy For The End Energy Recharge 55.1% (Lvl. 90)
- Gives buffs to the team.
- ER increases the up-time of Elemental Burst.
2ndRecurve BowRecurve Bow HP 46.9% (Lvl. 90)
- Decent HP stat-stick for Sigewinne.
- Easy to get for Free.
3rdSacrificial BowSacrificial Bow Energy Recharge 30.6% (Lvl. 90)
- Allows you to use your skill twice.
- Energy Recharge helps with up-time of Burst.
4thFavonius WarbowFavonius WarbowEnergy Recharge 61.3%(Lvl. 90)
- - Allows Sigewinne to provide energy for the team.
- Raising CRIT Rate is a Must when using this weapon.
5thThe StringlessThe StringlessElemental Mastery 165 (Lvl. 90)
- Boost personal damage of Sigewinne.
- Does not help with buff and healing however.

HP Increases Healing & ER Increases Up-Time Of Burst

Sigewinne, when used as a support, only focuses on healing and her support buff. Since she requires tons of HP to maximize her buff, HP bows are recommended. There isn't much HP options for weapon so Energy Recharge weapon will also help for Elemental Burst up-time. You can also opt to use support weapons for buffs.

All Weapon List

Sigewinne Best Artifacts

Support Artifacts For Sigewinne

Artifacts
BestVourukashaVourukasha's Glow
2-Piece
Tenacity Of The MillelithTenacity Of The Millelith
2-Piece
Substitute 1Song Of Days PastSong Of Days Past
4-Piece
Substitute 2Ocean-Hued ClamOcean-Hued Clam
4-Piece
Burst DPSEmblem Of Severed FateEmblem Of Severed Fate
4-Piece

Recommended Artifact Stats

Feather Icon Main: Flat ATK
Sub: HP% / Energy Recharge / CRIT Rate / CRIT DMG
Flower Icon Main: Flat HP
Sub: HP% / Energy Recharge
Sands Icon Main:HP%
Sub: Energy Recharge / CRIT Rate / CRIT DMG
Goblet Icon Main: HP%
Sub: Energy Recharge / CRIT Rate / CRIT DMG
Crown Icon Main: HP%
Sub: Energy Recharge / CRIT Rate / CRIT DMG

You will need around 60,000 HP to maximize the buff of Sigewinne so a full HP artifact set is needed. CRIT Rate and DMG for further Elemental Burst DMG.

If you are using Sigewinne as an Elemental Burst DPS, HP/Hydro/CRIT can be done.

Related Articles

Sigewinne Best Team Comp

Recommended Team For Sigewinne

SupportSub-DPSMain DPSBuff
SigewinneSigewinneFurinaFurinaNaviaNaviaAlbedoAlbedo
Details
- Sigewinne and Furina works amazingly since Sigewinne heals the team and Furina deals damage mainly on Elemental Skill.
- Navia is a character that focuses on Skill DMG and this DMG will be greatly buffed by Sigewinne.
- Albedo is there for Crystalize support and is also boosted by Sigewinne's Buff

Other Team Comps For Sigewinne

Sigewinne-Furina + Flex Team

Team Detail
SigewinneSigewinne FurinaFurina Sigewinne and Furina works amazing together and is enough to form a team. You can use Furina with Sigewinne and use any other pairs like Wriothesley+Shenhe, Xiangling+Bennett to form an amazing team.
Flex Flex

F2P Friendly Team Comp

Team Detail
SigewinneSigewinne FischlFischl Hyperbloom Sigewinne comp using characters that is easy to obtain.
ColleiCollei LisaLisa
See Details & Other Team Comp For Sigewinne

Sigewinne Ascension Materials

Lack materials in your world? Search for people who would like to help in this: Item Exchange Thread

Materials Needed for Level Ascension

Farm Routes For Romaritime Flower

Romaritime Flower Farming Route
South of Fontaine Above Ground
West of Fontaine Above Ground
North Of Fontaine (Route)
South of Fontaine Underwater
West of Fontaine Underwater
North of Fontaine Underwater
Romaritime Flower Location & How To Farm

Talent Materials For Sigewinne

Sigewinine uses Transoceanic Pearl as her ascension material and also the drop of All-Devouring Narwhal. As for her Talent ascension materials, she uses the Equity book series.

Sigewinne 's Recommended Talent Priority

TalentLevel Up Priority
Normal Attack: Targeted Treatment★★・・・
Rebound Hydrotherapy
(Elemental Skill)
★★★★★
Super Saturated Syringing
(Elemental Burst)
★★★・・

Sigewinne Skill Guide & How To Use Sigewinne

How To Use Sigewinne?

A Support Character That Heals The Whole Team With Elemental Skill

Sigewinne is a team supporter that heals the team using Elemental Skill. After shooting Elemental Skill, it will release a bubble called "Boistering Bubblebalm" that heals every team member but Sigewinne. It will only heal Sigewinne at the final bounce but it is more than enough to keep the whole party alive.

Elemental Skill Effects
- Summons a Bubblebalm that bounces 5 times.
- The bubble deals Hydro DMG to enemies when hit.
- Upon bouncing, it heals team members other than Sigewinne.
- After 5 bounces, Sigewinne will be healed.
- Spawns 2 Sourcewater Droplet. (▼Click for details)
Hold Skill:
- Increases bubble size (2 Levels)
- Per level, the healing and damage is increased by +5%
- Every bounce, the size gets smaller to the previous level (Up to 2 Levels)
- The big bubble traps smaller enemies.

Using Hold Elemental Skill Does Not Provide Much Benefit

When pressing and holding Elemental Skill of Sigewinne the bubble will become bigger, with it the amount of healing will increase and it also allows you to trap smaller enemies. However, it takes time to fully charge the attack and the healing does not increase much and the number of trappable enemies are limited. so there isn't much benefit from using it when fighting higher difficulty contents.

Boost The Damage Of Off-Field Characters 10 Times

Passive Skill "Requires Appropriate Rest" Effects
- After Using E. Skill The Following Effects Activates:
- Sigewinne's Hydro DMG +8%
- Increases Skill DMG Of Off-Field Character
 └Every 100 HP above 30,000 gives +80 damage.
 └Max +28000 and happens for 10 hits.

After using Sigewinne's Elemental Skill, the off-field character will receive an additive Elemental Skill DMG buff. However, this buff only last up to 10 hits so be careful not to use it on skills that is not meant to damage like the wave from Zhongli's pillar..

Recommended To Reach 65,000 HP

To maximize the buff from "Requires Appropriate Rest", you need to build Sigewinne with 65000 HP. However, it is pretty difficult to do so without having the Signature Weapon of Sigewinne so just aiming for as much HP as you can is recommended. Leveling Sigewinne to the max level of 90 is recommended.

Methods Of Increasing HP
Base Stat (Lv.90) Base HP:13348, Ascension Stat: HP+28.8%
WeaponSilvershower HeartstringsSilvershower Heartstrings: HP+106.2% (Max)

Recurve BowRecurve Bow HP+46.9%
ArtifactTenacity Of The MillelithToTM 2pc. Set: HP +20%
VourukashaV. Glow 2pc Set: HP+20%
Artifact Stats- Flower:HP 4780
- Sands/Goblet / Crown: HP+139.8%
- Sub Stats: HP% or Flat HP
Hydro ResonanceHydroHydro Chara ×2: HP+25%

You Can Opt To Not Use Elemental Burst

Elemental Burst is mainly a damage dealing skill. However, for a support focused build Sigewinne, leaving a room for CRIT Rate and DMG is difficult. Because of it, it can be difficult to deal significant damage with Sigewinne's Elemental Burst.. Supporting with Sourcewater Droplet is also not needed so just using E. Skill then switching the character is normally enough.

Sourcewater Droplet Effect Is Mainly Just A Bonus

Elemental Skill

▲After using E. Skill, 2 droplets will be produced.

Picking up Sourcewater Droplets will give Sigewinne Bond of Life and clearing the bond of life will give energy to Sigewinne. The energy given is just 5 energy and is for the Burst that is not needed for support Sigewinne. Taking the droplets is mainly optional.

Effects Of Sourcewater Droplet For Sigewinne
- Spawns 2 Drops from Elemental Skill.
- Picking it up will give Bond Of Life to Sigewinne (10% of Max HP each).
- After clearing the BOL, recover 1 energy per 2000
 └You can only recover up to max 5 energy

Sigewinne Wish & Constellation Guide

Should You Get Or Wish For Sigewinne?

Pull For An AoE Healer & Skill DMG Buffer

Sigewinne is a character that can heal the whole team with her Elemental Skill. Her passive boost Hydro DMG Bonus and Skill DMG. She can also deal damage with Elemental Burst making her a decent support, healer and Sub-DPS.

Best Constellation For Sigewinne

RatingConstellation
Effect
★★★★・C1: Can the Happiest of Spirits Understand Anxiety?
Rebound Hydrotheraphy's Bolstering Bubblebalm can bounce 3 extra times, and the first 3 bounces will not cause big Bubblebalms to become smaller. The Passive Talent "Requires Appropriate Rest" is enhanced: Each Bubblebalm bounce adds 1 stack to her Convalescence tally, and the values for the Convalescence stacks' DMG bonus will be modified to: Every 1,000 max HP Sigewinne has above 30,000 increases the DMG by 100. The maximum DMG increase for Elemental Skills that can be gained in this way is 3,500. You must first unlock the Passive Talent "Requires Appropriate Rest."
★★★★★C2: Can the Most Merciful of Spirits Defeat Its Foes?
When using Rebound Hydrotherapy and Super Saturated Syringing, Sigewinne can create a Bubbly Shield worth 30% of her Max HP that absorbs Hydro DMG with 250% efficiency. The Bubbly Shield will persist until Sigewinne finishes using relevant skills. Additionally, after Rebound Hydrotherapy's Bolstering Bubblebalm or Super Saturated Syringing hits an opponent, that opponent's Hydro RES will be decreased by 35% for 8s.
★★★・・C3: Can the Healthiest of Spirits Cure Fevers?
Increases the Level of Rebound Hydrotherapy by 3. Maximum upgrade level is 15.
★★★★・C4: Can the Loveliest of Spirits Keep Decay at Bay?
The duration of Super Saturated Syringing is extended by 3s.
★★★・・C5: Can the Most Joyful of Spirits Alleviate Agony?
Increases the Level of Super Saturated Syringing by 3. Maximum upgrade level is 15.
★★★★・C6: Can the Most Radiant of Spirits Pray For Me?
When Sigewinne performs healing, she will increase the CRIT Rate and CRIT DMG of her Super Saturated Syringing based on her Max HP. Every 1,000 Max HP she has will increase CRIT Rate by 0.4% and CRIT DMG by 2.2% for 15s. The maximum increase achievable this way is 20% CRIT Rate and 110% CRIT DMG.

Sigewinne Skills & Talents Details

Normal Attack: Targeted Treatment

Normal Attack

Effect
Performs up to 3 consecutive attacks.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11
1-Hit DMG52.6%56.9%61.2%67.3%71.6%76.5%83.2%89.9%96.7%104%111.3%
2-Hit DMG51.1%55.2%59.4%65.3%69.5%74.2%80.8%87.3%93.8%101%108.1%
3-Hit DMG78.3%84.7%91%100.1%106.5%113.8%123.8%133.8%143.8%154.8%165.7%

Charged Attack

Effect
Performs a more precise Aimed Shot with increased DMG. While aiming, the power of Hydro will continually accumulate on the arrow. After fully charging, Sigewinne will periodically fire slow-moving Mini-Stration Bubbles toward the target, dealing Hydro DMG. When released, an arrow imbued with torrential energy will deal Hydro DMG to the opponent hit.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11
Charged
Attack DMG
55.3%+55.3%59.8%+59.8%64.3%+64.3%70.7%+70.7%75.2%+75.2%80.3%+80.3%87.4%+87.4%94.5%+94.5%101.5%+101.5% 109.2%+109.2%116.9%+116.9%
Charged
Attack
Stamina Cost
2020202020202020202020
Aimed
Shot
43.9%47.4%51%56.1%59.7%63.7%69.4%75%80.6%86.7%92.8%
Fully-Charged
Aimed Shot
124%133.3%142.6%155%164.3%173.6%186%198.4%210.8%223.2%235.6%
Mini-Stration
Bubble DMG
24.8%26.7%28.5%31%32.9%34.7%37.2%39.7%42.2%44.6%47.1%

▲Use side-scroll to see percentage per level.

Plunging Attack

Effect
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11
Plunge DMG56.8%61.5%66.1%72.7%77.3%82.6%89.9%97.1%104.4%112.3%120.3%
Low
Plunge
DMG
113.6%122.9%132.1%145.3%154.6%165.2%179.7%194.2%208.8%224.6%240.5%
High
Plunge
DMG
141.9%153.5%165.0%181.5%193.1%206.3%224.5%242.6%260.8%280.6%300.4%

▲Use side-scroll to see percentage per level.

Rebound Hydrotherapy (Elemental Skill)

Effect
Blows a Bolstering Bubblebalm that can stimulate blood flow and help patients drift off to sleep using a bubblegun specially made in the Fortress of Meropide. Bolstering Bubblebalms will bounce between nearby opponents, dealing Hydro DMG based on Sigewinne's max HP to opponents it hits. When it bounces, it will restore HP to all nearby party members except Sigewinne herself. The amount healed is based on Sigewinne's max HP. After bouncing 5 times, the Bolstering Bubblebalm will disappear and restore HP to Sigewinne based on her max HP value. When no opponents are present, the Bolstering Bubblebalm will bounce nearby. Only one Bolstering Bubblebalm created by a Sigewinne may exist at once. When Held, the Bolstering Bubblebalm can be boosted to an even bigger size.

Hold

Effect
Enter Aiming Mode to begin blowing an even bigger, even more breathtaking Bolstering Bubblebalm! The Bolstering Bubblebalm will grow bigger the longer the skill is Held, until it grows up to two tiers in size. Each tier it grows increases its DMG by 5% and healing by 5%. When a Bolstering Bubblebalm bounces, it will drop down a tier in size, until it returns to being a normal Bolstering Bubblebalm. After weaker opponents are hit by big Bolstering Bubblebalms, they will be imprisoned and will be unable to move..
In addition, 2 Sourcewater Droplets will be created near Sigewinne when she uses this Skill. Each Sourcewater Droplet Sigewinne collects will grant her a Bond of Life worth 10% of her Max HP. When Sigewinne's Bond of Life is cleared, she regains 1 Elemental Energy for every 2,000 HP worth of the Bond of Life that was cleared. Sigewinne can regain up to 5 Elemental Energy in this way.

Arkhe: Ousia

Effect
Bolstering Bubblebalms periodically call down a Surging Blade on the position they hit, dealing Ousia-aligned Hydro DMG based on Sigewinne's max HP.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11lv12Lv13
Bolstering
Bubblebalm
DMG
2.28%2.45%2.62%2.85%3.02%3.19%3.42%3.65%3.88%4.1%4.33%4.56%4.84%
Bolstering
Bubblebalm
Healing
2.80%+2703.01%+2973.22%+3263.5%+3573.71%+3913.92%+4274.20%+4654.48%+5064.76%+5485.04%+5935.32%+6405.60%+6905.95%+742
Final
Bounce
Healing
50%50%50%50%50%50%50%50%50%50%50%50%50%
Surging
Blade DMG
0.68%0.74%0.79%0.85%0.91%0.96%1.03%1.09%1.16%1.23%1.3%1.37%1.45%
Surging
Blade
Interval
10s10s10s10s10s10s10s10s10s10s10s10s10s
CD18s18s18s18s18s18s18s18s18s18s18s18s18s

▲Use side-scroll to see percentage per level.

Super Saturated Syringing

Effect
Take out a special Fortress of Meropide-made syringe and assault the area in front with waves of kindness and medicine, dealing AoE Hydro DMG based on Sigewinne's max HP. In addition, Sigewinne absorbs up to 2 nearby Sourcewater Droplets within a certain range right before using the skill.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13
Skill DMG1.8%12.7%13.5%14.7%15.6%16.5%17.7%18.8%20%21.2%22.4%23.5%25%
Duration2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s
CD18s18s18s18s18s18s18s18s18s18s18s18s18s
Energy Cost70707070707070707070707070

▲Use side-scroll to see percentage per level.

Requires Appropriate Rest

Effect
Sigewinne grants herself the "Semi-Strict Bedrest" effect for 18s after using Rebound Hydrotherapy: Sigewinne gains an 8% Hydro DMG Bonus and 10 stacks of Convalescence. When the Elemental Skills of your nearby off-field party members other than Sigewinne deal DMG, consume 1 stack of Convalescence, and increase the DMG dealt by this instance of Elemental Skill DMG. Every 1,000 Max HP Sigewinne has above 30,000 increases the DMG by 80. The maximum DMG increase for Elemental Skills that can be gained in this way is 2,800.

Detailed Diagnosis, Thorough Treatment

Effect
When Sigewinne performs healing, the amount healed for this instance is increased based on the total current value of the Bonds of Life on all party members: For each 1,000 HP worth of Bonds of Life, the outgoing healing is increased by 3%. The amount of healing provided can be increased by up to 30% in this way.

Emergency Dose

Thoth's Revelation
While underwater, heal your active character over 2.5s when their HP falls under 50%. The amount healed is equal to 50% of their Max HP, and their All Elemental and Physical RES will be decreased by 10% for 10s. This effect can be triggered up to once every 20s.

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