Tier List of Characters for August 2025 for Genshin Impact. See the strongest meta characters, latest character tiers, best characters for version 5.8, Ineffa and Citlali Tier!
Ranking Related Guide | ||
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5.8 Rank Changes On Tier List
Latest Update
Notable Characters
Characters for 5.8 | |
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![]() Ineffa | Off-Field: SS DPS: SS Support: S Sustain: S - Poweful off-field damage and personal DPS in and out Electro-Charge / Lunar Charge. -Easy to use and powerful shields enough to sustain the team from damage effectively. - Best in Electro Charged but still amazing outside it. |
![]() Citlali | Support: SS Sustain: A Off-Field: SS - A Shielder that provides movement speed. - Freeze is needed to sustain his shields. - A gimmicky Elemental Skill that is decent for exploration. |
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Rank Change History & Adjustments
Date | Change Details |
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7/30 | Ineffa added to Tiers. |
6/18 | Skirk and Dahlia added to Tiers. |
6/4 | Ranking Category "Overall" has been removed. Thank you for your feedback. |
5/30 | Format of Tier List has been changed to cater to the in-game roles of the characters. |
Date | Change Details |
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5/8 | ![]() |
5/7 | ![]() ![]() |
3/26 | Added ![]() Added ![]() |
1/21 | Added ![]() |
1/1 | Added ![]() ![]() |
11/20 | ![]() Alhaitham, while still a powerful DPS, is more difficult to use than the other SS characters. The release of Xilonen which further buffed the other Top-Class DPS made us decide to move Alhaitham to S. ![]() ![]() ![]() - Recent buffers like Xianyun and Xilonen made the following DPS perform lower compared to their competitors. ![]() - Kachina as a DPS performs poorly especially on higher level contents compared to other DPS in the tier. ![]() - Emilie being at a separate niche as Nahida and with the recent popularity of comps with Burning made us decide that she should be at SS. ![]() ![]() - Chiori being the preferred option at any Geo teams and her sheer damage and ease of use make her perform better than her competitors. - The Buff that Chevreuse gives at C0, while restrictive, is really powerful and opens up a lot of team options for players. ![]() With the recent importance of off-field Pyro and popularity of Burning teams, Dehya is the only off-field that uses E. Skill. |
10/9 | ![]() |
9/17 | ![]() |
8/28 | ![]() ![]() |
8/6 | ![]() |
6/28 | Tier list format revised for easier viewing. |
6/25 | ![]() |
6/5 | ![]() ![]() |
4/28 | ![]() |
4/24 | ![]() |
3/13 | ![]() ![]() |
2/2 | ![]() |
1/31 | ![]() ![]() |
1/9 | ![]() |
1/4 | ![]() ![]() |
Best Character Tier List Summary Table
For Role Description & Basis, check below: Role Explanation
Role Explanation & Tier Basis
Role ExplanationOn-Field | Description: -These are characters that stay active in team during combat the longest. Rating Basis: - Strength of the character as an on-field. - Ease of Use of the character. - Flexibility of the character. |
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Off-Field | Description: -These are characters that passively contributes to the team by staying behind. Rating Basis: - Effectiveness / Value of the character as an Off-field. - Ease of Use of the character. - Flexibility of the character. |
DPS | Description: -These are characters that has high damage dealing capabilities in their kit. - Includes both On-Field DPS (Main DPS) and Off-Field DPS (Sub DPS) Rating Basis: - The amount of damage the character contribute to the team. - The flexibility of the character among various team comps. - The impact of the character in team comps. |
Support | Description: -These are characters that provides damage increasing abilities (includes both Buff and Debuff). Rating Basis: - The effectiveness of the buff they provide. - The flexibility of the character on various teams. - Takes into consideration other aspects of the character. |
Sustain | Description: -These are characters that prepares your character on dealing with damage dealt or upcoming damage by the enemies. Rating Basis: - Effectiveness of the character's ability to keep the team healthy. - The ease of the sustain ability. - Other contribution of the character in the team. - How flexible the character is when it comes to team comps. |
Character Top Tier Rankings With Evaluations
The character explanations are found at their highest rank. For example, if Albedo's Highest Ranking is A, he will be placed in the A Tab.
SS (Tier 1)
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On-Field | Off-Field | - | |
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- A Main DPS that deals powerful damage to single and multiple targets. - Works amazing in various Pyro teams from Mono-Pyro to Overload. - Very Powerful but not beginner friendly. Recommended to use a shielder in her comps. - C1 gives a much needed resistance to interruption. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Outstanding heals and ability to buff Dendro reaction makes him a powerful support. - Shields provide resistance making him amazing for characters like Cyno that needs resistance to interruption and off-field Dendro. - Off-field Dendro is very minimal and considered as a bonus most of the time. - C1 and C2 gives more energy and Dendro infliction. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Extremely flexible and can fit any team comp easily. - When played correctly, he can easily add 1000 ATK to your team. - Easy to build Burst since there is no RNG aspect needed to maximize his buff. - Without C1, his buff has HP restriction. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Unique support that can boost Hydro and Pyro damage through her passive. - Good Cryo sub-DPS that scales on EM, allowing for higher reaction damage. | |||
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On-Field | Off-Field | - | |
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- Full potential is in Cryo/Hydro only teams but is great as a standalone character for healing. - Can be built as sub-DPS or healer easily since her damage and healing both scale on her Attack. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Powerful Sub-DPS and can provide a high amount of DMG buff for the team. - Also acts as a healer but you will sacrifice the damage from Skill. - As a Sub-DPS, she drains the life of the whole team so AoE healers is a must. - Works amazing at various comps. - With C2, the amount of DMG bonus it gives increases. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Amazing side-grade to Bennett providing powerful ATK buff and weaker healing. - Can be used at various team comps. - Can wield Scrolls Set or Noblessed Oblige with ease furthering her buffing. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- An Electro Sub-DPS and Shielder that can enable Electro-Charged to CRIT and deal more damage. - Due to the split scaling needed for her (both Elemental Mastery and ATK is needed), she can be somewhat difficult to build since you also have to focus on her CRIT stats due to how Lunar-Charged works. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Greatly increase Elemental DMG Bonus and reduce resistance of enemies with Viridescent Venerer. - Can easily gather enemies using Elemental Skill. - Elemental Burst can inflict the absorbed Element which is great for reaction teams. - C2 gives additional Elemental Mastery to the team. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Amazing Pyro DPS that utilizes the Nightsoul consumption of teammates. - Can apply Pyro damage off-field using tap Skill. - Her Elemental Burst can be used to buff the damage dealt of the active character. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Amazing Off-Field Dendro that has 100% up-time. - Great character to support any Dendro Comps. - Can also buff the Elemental Mastery of the on-field character with her Elemental Burst. - Slightly struggles against waves of enemies and requires reactions to produce damage. - C2 greatly increases the damage potential of all Dendro Comps. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- One of the best DPS in-game that is flexible in reaction and team comp. - Great at dealing against both Solo or Multiple enemies. - At C0, Neuvillette can deal powerful attacks that can even match the damage of other limited 5 star with Constellation. - C1 makes team options more flexible while maximizing his passive and also lessen his requirement for shields. - Constellation 2 greatly increases his charged attack damage. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Great On-Field DPS for Cryo teams. - Has a wide range for her AoE Normal Attacks in Seven-Phase Flash mode. - Reliant on teamates to give her stacks to increase her damage. | |||
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On-Field | Off-Field | - | |
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- Amazing damage from Plunging attacks and can work with various Electro reaction. - Easy to use and is amazing for both early and end-game. - Amazing at travelling as well because of it skill especially at Natlan. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Amazing off-field Pyro application from Elemental Burst & Skill. - High Burst cost but also provide powerful damage especially with reactions. - Very useful in late-game against harder contents. - C4 is amazing for increased duration of Elemental Burst. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Amazing support that shreds resistance of enemies allowing your characters to deal more damage. - Also has the ability to heal and sustain the team. - Abilites are reliant on team mates. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Elemental Burst provides huge damage and Hydro application. - Elemental Skill slightly heals and reduce damage taken. Long cooldown but can be supported with Sacrificial Sword. - At C6, Xingqiu has the most frequent Hydro application in-game. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Amazing personal damage and Hydro infliction off-field. - Elemental Skill is both powerful and useful for Exploration. - Also provides DMG Bonus for the on-field character. - High Elemental Burst Cost. - C1 is recommended for more energy for Elemental Burst. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Zhongli has the strongest shield in-game and shreds the all DMG resistance of enemies around it. - Can petrify enemies with Elemental Burst. - Long animations for Elemental Burst and split scaling between DMG and shields. - Sometimes the pillar summoned disrupts battles but it is good for exploration. - C2 allows you to form shields with Elemental Burst. |
S (Tier 2)
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On-Field | Off-Field | - | |
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- Powerful AoE and Single Target damage from additional attacks from Passive. - Scales with Elemental Mastery so reactions are very powerful. - Tricky to use because specific combos are required. - Constellations are mostly DMG increase but not necessary for a powerful Alhaitham. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Great on-field driver for Rainbow Swirl teams - Allows for support Pyro/Hydro/Electro/Cryo characters because she can convert her bullets to their element and use it for attacking | |||
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On-Field | Off-Field | - | |
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- Limits the team comps you can use but gives powerful buff and enemy resisitance shred in exchange. - With Max Constellation, Chevreuse allows Overload teams to be competitive against other team comps. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Amazing Geo Sub-DPS that deals periodic damage. Amazing at Geo teams that has Geo Constructs summoned. - C1 no longer requres you to have Geo Constructs making the team options of Chiori more flexible. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Powerful personal damage that further increases with reaction. - Frequent self-heals making her not require shields despite having times that she does not receive healings from allies. - Flexible team comp and has a lot of Built-in CRIT Rate in her kit making Clorinde really easy to build. - C1 and C2 are amazing DMG increase that directly increases the damage produced by Clorinde. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Powerful off-field Dendro that is great at wave of enemies. - Further increase damage when Burning happens. | |||
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On-Field | Off-Field | - | |
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- Deals powerful Charged Attack damage. - Further increase damage when at low HP. - Has Self DMG and self healing. - Shields and reactions is important when playing Hu Tao. -Consumes stamina a lot without Constellation 1. | |||
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On-Field | Off-Field | - | |
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- Powerful Elemental Burst for AoE healing and self-cleansing. - Being Anemo allows Jean to give debuff to enemies with Viridescent Support. - At C4, she can provide Anemo Resistance Shred as well. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- 100% up-time of Cryo Infusion making her amazing for Freeze Comps. - Elemental Burst deals very powerful damage but difficult to hit outside Freeze Comps. - C2 is good for increasing rang eof Elemental Burst while C4 Provides DEF shred for the team. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Amazing movement and powerful raw Dendro DMG. - Most of the damage comes from one-shot so building CRIT Rate is important. - Amazing even outside at Natlan. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Amazing healer / Sub-DPS for Hyperbloom and other Dendro reaction teams. - Scales amazingly with Elemental Mastery so she produces great damage through reactions while also healing a decent amount to sustain the team. - Inflicts self-damage so you need to be careful when using. - Constellation 2 is recommended so you have 0 down-time of Elemental Skill. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Anemo Shielder who can use VV in both support and DPS build. - A powerful shielder and a decent enabler. | |||
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On-Field | Off-Field | - | |
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- Amazing Pyro DPS that does not rely on reactions to deal powerful damage. - Shines best at Mono-Team Comps. - Charged Attacks summons decoys that also provide additional damage. - Has self heal and life drain in his kit making him perfect for Marechaussee Hunter Set. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- A character that deals powerful damage with fairly long set-up time. - Amazing at Vaporize damage comps since it doublles her big damage. - Very convinient for exploration especially at Natlan. | |||
DPS | Support | Sustain | |
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On-Field | Off-Field | - | |
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- Tons of Frontload damage from Elemental Skill that utilizes Crystalize. - Can apply consistent geo with Elemental Burst. - Navia does not produce much damage when E. Skill is on cooldown. - Constellations of Navia focuses on increasing her personal damage. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Powerful & easy to build because Talent Level is optional. - Blooms produced have bigger damage and AoE. - Restricted to Dendro and Hydro to activate ability. - Works amazing even with F2P characters. - C2 shreds Hydro and Dendro Resistance for further damage. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- 100% up-time of E. Skill allows consistent Electro infliction. - Amazing as a DPS and a Sub-DPS. - Can provide energy for the team. - C2 is a must for Main DPS which allows her to be competitive against other top-class DPS. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Very versatile character since she can deal damage, provide off-field Hydro, and heals. - Especially shines at Hydro reaction comps like Bloom. - As a DPS, she can be paired with Furina to deal powerful damage. - Constellations mainly boost Main DPS capabilities. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Amazing AoE healing from Elemental Skill. - Has the ability to buff Skill Damage. - Decent damage with Elemental Burst but it does not last long. | |||
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On-Field | Off-Field | - | |
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- Buffs Elemental Mastery of Swirled Element. - Has decent but inconsistent crowd control. - C1 is very important because of her high Elemental Burst cost. - C6 makes her competitive to top-class buffers like Kazuha. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Fast Cryo Infliction and deals amazing damage with Normal Attack. - Has self damage and healing but can be inconsistent. - Amazing at both Melt and Freeze teams. - C1 is recommended making the self healing more consistent. | |||
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On-Field | Off-Field | - | |
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- Amazing healer that can boost the DMG of Plunge Attacks. - Allows every character to do Plunge Attack because of her Elemental Burst. - Can jump really high with Elemental Skill making her a great character for Exploration. - C2 greatly increases the DMG buff provided by Cloud Retainer to plunge attacks. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Amazing off-field Electro DMG from Elemental Skill. - Scales amazingly with Elemental Mastery making Yae Miko amazing at Dendro comps. - Elemental Burst for instantaneous damage. - C2 greatly increases the range of Elemental Skill and also the damage of it. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Powerful healing and decent Dendro infliction. - Elemental Burst heals the whole team while inflicting plenty of Dendro. - Elemental Burst has high cost and requires you to stay on-field however. - C4 increases Elemental Mastery allowing you to focus on HP & Energy only. |
A (Tier 3)
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On-Field | Off-Field | - | |
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- Elemental Skill deals powerful damage and . - Burst increases Elemental Mastery of the team. - Unfortunately, many places and bosses easily destroy flowers from his Skill. C2 fixes the split scaling of Elemental Burst. | |||
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On-Field | Off-Field | - | |
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- Deals powerful Geo DMG with Charged Attack. - Moves fast for a Claymore character and has decent AoE. - Amazing at Mono-Geo Comps. - Constellation 2 is recommended for smoother rotations. | |||
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On-Field | Off-Field | - | |
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- Decent healer that uses both Elemental Skill and Burst. - Does not produce damage from abilities outside reactions. - Has decent Hydro infliction making her amazing at Bloom Teams. - C2 is decent when putting Barbara in Hydro Comps. - C6 for a free Revive. | |||
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On-Field | Off-Field | - | |
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- Powerful healing but is limited by high Energy cost in her Elemental Burst. - Elemental skill is pretty clunky but deals consistent Cryo DMG. - C4 gives more energy to Charlotte for a higher up-time of Elemental burst. - C6 provides a more consistent Cryo infliction for the team. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Amazing Hydro infliction through his special mark that explodes and that transfers to enemies. - Works amazing against Multiple enemies and Hydro reaction comps. - Amazing one-shot potential from Elemental Burst. - Cooldown management is required when playing Childe. - C1 decreases cooldown for a bit allowing more space for mistakes in rotation. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Wide AoE from E. Skill while on buffed form from Elemental Burst. - Amazing Elemental Mastery scaling allows him to be amazing at reaction teams. - High Burst Cost despite being reliant on Elemental Burst. - Prone to interruption. - C4 is recommended for energy gain. | |||
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On-Field | Off-Field | - | |
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- Provides decent healing and shields for the team. - Long cooldown for Skill and requires a lot of energy so Sacrificial Bow is important for Diona. - With Constellations, Diona can provide Movement Speed and Elemental Mastery Buff. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Amazing dealer of Physical DMG. - Elemental Burst provides powerful one-hit damage but takes a lot of combo to maximize. - At End-game, Eula is often played with Hyperbloom teams. - All Constellation mainly increases personal damage of Eula. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Amazing Anemo Support that can shred Anemo Resistance, Buff Anemo DMG and provide slight Crowd Control. - Pre-C6, she requires a lot of Energy Recharge to be stable. - Pre-C6, Faruzan is pretty inconsistent to use but at C6 she is a must have for Anemo Team Comps. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- One of the best character to use for Aggravate reaction. - Provides huge damage, energy and frequent Electro attacks even at C0. - At C6, Fischl gives more coordinated Electro DMG furthering her personal damage and sub-DPS potential. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Greatly buffs the damage of Cryo attacks with her Skill. - Provides descent off field damage and consistent Cryo infliction. - The buff is limited to a number of attacks. - Very high Burst Cost. - C1 is recommended for more energy and it also allows you to use both E. Skill Buff at the same time. | |||
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On-Field | Off-Field | - | |
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- Powerful damage from Charged Attack but takes a while to charge. - Amazing Elemental Burst that has low cost and can be used as an off-field Cryo support. - Easy to build thanks to Crit DMG ascension scaling and easy Crit Rate passive. - C1 shreds Cryo Resistance of enemies. | |||
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On-Field | Off-Field | - | |
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- Ayato can work as a Main or Sub-DPS. - Decent Hydro infliction from buffed Normal Attacks. - Wide AoE of Hydro from Elemental Burst. - Constellations mostly focuses on increasing HP of the team or buffs for Ayato. | |||
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On-Field | Off-Field | - | |
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- Decent character for Exploration since she allows you to climb cliffs faster. - Tanky shields that can easily sustain the whole team. - Elemental Burst is also powerful especially for Dendro reactions. - C4 gives coordinated attack while C6 gives DMG bonus for teammates. | |||
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On-Field | Off-Field | - | |
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- Powerful shield that can easily sustain teams at harder contents. - Inflicts frequent Cryo through Skill and Burst. - Layla has small personal damage. - C4 gives Layla additional buff for the team. | |||
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On-Field | Off-Field | - | |
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- Provides AoE healing and movement speed buff for the team. - High Energy Cost for Elemental Burst. - With Constellation 6, he is able to greatly buff Physical DMG. | |||
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On-Field | Off-Field | - | |
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- Amazing character for Freeze Comps because of frequent Hydro infliction with Skill and Elemental Burst debuff. - Outside Freeze Comp, her debuff can be removed easily but is amazing at one-shot team comps. - Constellations are mostly Elemental Burst DMG increase or further debuff for enemies affected by it. | |||
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On-Field | Off-Field | - | |
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- With a good team comp, Ororon can be a good Electro sub DPS. - He can also recover Energy for the on-field character. - Access to Cinder City set allows him to be a good support | |||
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On-Field | Off-Field | - | |
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- Flexible playstyle both in controls and teams. - Elemental Mastery scaling makes his reaction damage huge. - C4 allows Sethos to buff the Elemental Mastery of the team. | |||
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On-Field | Off-Field | - | |
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- Flexible playstyle both in controls and teams. - Elemental Mastery scaling makes his reaction damage huge. - C4 allows Sethos to buff EM of the whole team. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Powerful shields that stacks and decent off-field Pyro infliction. - Amazing at Pyro reaction teams like Burgeon and overload. - At C6, he can be put on various teams as a buffer. | |||
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On-Field | Off-Field | - | |
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- Easy to use yet very powerful Dendro DPS. - Has a short on-field time so you can use other DPS like Yae Miko with him. - Has issues when fighting multiple enemies. - All constellations are gradual increase to his damage. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Best Crowd-Control in-game that can easily gather enemies in one group. - Does not provide huge buff or damage but can debuff with Viridescent Venerer. - Energy Recharge scaling makes his Elemental Burst spammable. - Elemental Skill and passive is great for travelling. - C2 provides a rare Anemo Resistance Shred for the team. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Amazing Anemo DPS that can fight against range enemies or close combat. - Prone to interruption but has additional attacks activated through dodging. - One of the best characters for exploration. - C2 greatly increases the damage from Elemental Burst. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Provides powerful AoE and Single Target damage with Plunge Attacks. - Greatly increases DMG Bonus in his kit. - Drains his life gradually so healer in his teams is a must. - C1 for more Skill attacks for Energy regeneration. - C6 changes main source of damage to Elemental Skill. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Greatly buff the Normal Attack DMG of the team. - Requires quite a lot of Energy Recharge because of her high Burst Cost. - C6 provides a rare Movement speed buff for the team. |
B (Tier 4)
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Elemental Skill is powerful and recovers alot of energy when timed right. - Elemental Burst deals powerful damage to multiple enemies and a decent shield. - High Burst cost when building makes her difficult to use. - C2 allows more enemies to be affected by Elemental Burst. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Elemental Skill provides decent Dendro infliction. - Elemental Burst inflicts multiple hit of Dendro making her great at reaction comps. - C2 allows more off-field dendro from Elemental Skill. | |||
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On-Field | Off-Field | - | |
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- Decent Dendro Off-field through Elemental Burst. - Amazing choice for Dendro Off-field especially against wave of enemies. - High Burst Cost and you need to look out for Elements inflicted by enemies since Pyro makes the Burst explode. | |||
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On-Field | Off-Field | - | |
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- Performs powerful hits using a combo of Normal and Elemental Skill. - Amazing damage from Burst but pushes back enemies away from his range. - High Plunge ATK damage making him an ideal DPS for Plunge comps with Xiangyun. - All Constellations are gradual DMG Boost. | |||
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On-Field | Off-Field | - | |
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- Great Battery especially at Superconduct or Dendro teams. - Can heal and spread Electro enabling her to take on 2 roles. - Off-field Electro has weak damage and is pretty difficutl to use. - C4 increases the Energy Recharge and Healing under certain conditions. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Can provide Defensive and Geo Buffs for the whole party. - While the buff he can provide is very powerful, he can only be used at a certain niche and has very limited team comp. - C4 provides healing for the team. - C6 greatly increases Geo CRIT DMG. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- An amazing character for exploration since she climbs walls quick. - With Scroll Of The Hero Of Cinder CIty Artifact, she can act as a powerful support. - Can also provide powerful damage. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Amazing character for Electro reactions. - Elemental Burst deals a series of Electro Hits at a wide AoE and is easy to charge. - Elemental Skill is great for travelling since it teleports you to higher locations. - C4 increases ATK when you trigger Electro reactions. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Powerful Charged Attack and Pyro DMG. -Long animations making her feel clunky to play. - Elemental Burst deals powerful damage but has random targetting. - C2 can provide DEF Shred which is amazing for various comps. | |||
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On-Field | Off-Field | - | |
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- Greatly increases the ATK of the team but for a short duration. - Amazing sub-DPS because of high damage from Elemental Burst. - C2 for comfort when using buffs and C6 allows Sara to greatly increase the power of Electro characters. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Her Skill is useful for exploration allowing you to move quicker. - Elemental Burst allows easier spreading of Elements and resistance shred with Viridescent Venerer. - C4 gives another charge of Elemental Skill allowing more energy and travel distance. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Uses a combo of Normal Attacks and Charged Attack to deal powerful damage. - Decent range and damage that does not rely on reactions. - She can also be used as a Burst DPS. - C6 is recommended since it gives her powerful DMG after using Elemental Burst. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- An all rounder that can be a support, healer and a DPS. - Wide range and decent damage in Elemental Burst form. -Pre-C6, she split scales from ATK and DEF. - When using at end-game, C6 is recommended for a full DEF build. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Decent Pyro Off-field through Elemental Skill. - Can increase damage dealt by active character. - Gains Pyro infusion after unlocking C6, making them a viable Pyro DPS. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Consistent healing through Elemental Skill and Burst. - Long cooldowns for Elemental Skill. - Poor Cryo application and does not provide other benefit / buffs than healing. - Constellations are mostly DMG reducing buffs. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Elemental Burst provide constant off-field Cryo DMG for the team. - Can buff the CRIT Rate of the team. - Does not produce much damage. - Amazing for exploration at night. - C2 is great for lengthening the Elemental Burst duration. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Elemental Burst heals every member during activation and can also be used for Viridescent Venerer. . - Amazing for travelling since E. Skill makes her move faster & passive prevents some creatures from running away. - C1 removes HP restrictions of Elemental Burst. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Powerful Normal Attackt that is buffed by Elemental Skill. - Elemental Burst gives decent ATK buff to teammates surrounding it. - Very single target and sometimes the attack misses. - Constellations are mostly damage increase for Yoimiya. |
C (Tier 5)
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On-Field | Off-Field | - | |
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- Decent damage buff from Elemental Burst. - Can be a DPS if built correctly. - At C6, Candace shines since she can provide consistent AoE Hydro infliction. | |||
![]() | DPS | Support | Sustain |
![]() | ![]() | - | |
On-Field | Off-Field | - | |
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- Elemental Skill can give Cryo infusion to characters. - Powerful Elemental Burst with low Burst cost. - DMG outside E. Burst and Skill is low. - C2 decreases the cooldown of the Skills casted within the scope of his Elemental Skill. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Good ATK Speed support for Freeze teams, allowing the DPS to hit faster. - ATK Speed buff is reliant on Shield uptime and can disappear if the shield is broken though it can be refreshed with Benison stacks. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- A decent shield substitute that greatly increase the resistance of the team. - Provides decent off-field Pyro especially good for teams that only needs a bit of infliction like Burning Teams. - Elemental Burst is an automatic attack that deals decent damage. - Dehya at C1 fixes the split scaling with HP and ATK. | |||
![]() | DPS | Support | Sustain |
![]() | - | - | |
On-Field | Off-Field | - | |
![]() | - | - | |
- Utilizes Shatter to gain buffs and can deal both Physical and Cryo DMG. - Damage is on the lower-side without constellations. - At C6, Freminet gains enough power to compete with 5 star characters. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Great on-fielder driver for Electro-Charged with Ororon but his Healing is low compared to Mizuki who has a similar role. - Nightsoul access and synergy allows him to be suitable with Natlan sub-DPS characters. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Elemental Burst provide consistent hits of Cryo despite small AoE. - Elemental Skill can be used to travel across waters. - Passive decreases stamina consumption which is great for exploration. - C2 is great for increased duration of Burst. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Elemental Burst provides DEF Shred and consistent off-field Electro. - Movements charges slowly making Lisa feel clunky to play. - Powerful Charged Attack but takes a lot of time to charge. - C4 allows Burst of Lisa to hit multiple enemies. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- AFK Anemo DPS that can heal and deal powerful Swirl damage. - Elemental Mastery-scaling is already great for Swirl DMG and her Elemental Skill allows her to increase it even more. - Snacks created from her Elemental Burst can trigger continuous healing or deal DMG depending on the HP of active character. - Snacks can be created without Mizuki being on the field. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Kit allows powerful Physical DMG supported by Electro DMG to cause Superconduct. - Easy to use and is great for beginners. - At End game, Razor is more viable as a Hyperbloom character. - His talent decreases sprinting stamina use which is great for Exploration. - C4 is great for DEF Shred. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Powerful Elemental Skill that deals huge Anemo DMG great for quick swap DPS. - Elemental Burst gives EM Buff for the team. - Weak Normal Attacks but can easily deal swirl damage. - C6 will greatly increase the damage produced by Heizou. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Provides shields and off-field Pyro in a small AoE - Needs multiple enemies to maximize shields and split scales from DMG and shield strength. - C2 increases the Crit Rate of Elemental Burst by 100% and gives her a Shield Level 3 enabling a stable shield. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Decent and easy to use DPS that has powerful charged attack. - Amazing at Pyro reaction comps. - C4 allows Yanfei to be a shield support especially when holding a Thrilling Tales of Dragonslayers. |
D (Tier 6)
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Great One-Shot Elemental Burst for big damage. - Inconsistent Cryo Infusion since it require the enemy to step on bombs. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Can Aggro enemies with Elemental Skill. - Decent character for overworld exploration because of Skill, Aim Shots and Gliding Passive. - Elemental Burst is a decent off-field that inflicts multiple hits of Pyro. - C6 gives a much needed ATK buff to the team and movement speed. | |||
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On-Field | Off-Field | - | |
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- A decent Viridescent Venerer holder if you do not have any Anemo Character. - Fairly nice crowd control abilities but is difficult to use since it moves around. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Can provide energy and off-field Electro to the team. - High Cooldown of Elemental Skill makes its Energy production bad. - Needs a high amount of ER to be consistent. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Decent Geo Sub-DPS that is accessible for all. - Can deal strong damage if given enough investments. - With Constellation 1, Geo Traveler gains more value because of its CRIT Rate support buff. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
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- Rapid Hydro application when holding Skill - Burst is a slow moving ball of water that can be used for additional Hydro application. | |||
![]() | DPS | Support | Sustain |
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On-Field | Off-Field | - | |
![]() | - | - | |
- Great on-fielder for Bloom Teams. - Requires plenty energy recharge to be consistent. - Amazing characer for Bloom related teams but fairly weak outside it. - C2 Increases Speed for more Dendro infliction. - C6 provides another hit of Dendro enabling him to produce more blooms. |
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