Tier List of Characters for June 2025 for Genshin Impact 5.6. See strongest meta characters, latest character tiers, best characters for version 5.6, Escoffier, Kinich Tier.
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5.6 Rank Changes On Tier List
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Notable Characters
Characters for 5.6 | |
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![]() Kinich | On-Field: S DPS: S - Powerful character damage within the Nightsoul and Burning Niche. - Easy to use DPS that works amazing on both early and end games. |
![]() Raiden Shogun | On-Field: S DPS: S Support: A Off-Field: A - Flexible character that can be support, DPS, and Sub-DPS. - While outclassed in most of her roles, she still excels in clearing the contents smoothly. |
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Rank Change History & Adjustments
Date | Change Details |
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5/30 | Format of Tier List has been changed to cater to the in-game roles of the characters. |
5/8 | ![]() |
5/7 | ![]() ![]() |
Date | Change Details |
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3/26 | Added ![]() Added ![]() |
1/21 | Added ![]() |
1/1 | Added ![]() ![]() |
11/20 | ![]() Alhaitham, while still a powerful DPS, is more difficult to use than the other SS characters. The release of Xilonen which further buffed the other Top-Class DPS made us decide to move Alhaitham to S. ![]() ![]() ![]() - Recent buffers like Xianyun and Xilonen made the following DPS perform lower compared to their competitors. ![]() - Kachina as a DPS performs poorly especially on higher level contents compared to other DPS in the tier. ![]() - Emilie being at a separate niche as Nahida and with the recent popularity of comps with Burning made us decide that she should be at SS. ![]() ![]() - Chiori being the preferred option at any Geo teams and her sheer damage and ease of use make her perform better than her competitors. - The Buff that Chevreuse gives at C0, while restrictive, is really powerful and opens up a lot of team options for players. ![]() With the recent importance of off-field Pyro and popularity of Burning teams, Dehya is the only off-field that uses E. Skill. |
10/9 | ![]() |
9/17 | ![]() |
8/28 | ![]() ![]() |
8/6 | ![]() |
6/28 | Tier list format revised for easier viewing. |
6/25 | ![]() |
6/5 | ![]() ![]() |
4/28 | ![]() |
4/24 | ![]() |
3/13 | ![]() ![]() |
2/2 | ![]() |
1/31 | ![]() ![]() |
1/9 | ![]() |
1/4 | ![]() ![]() |
Best Character Tier List Summary Table
For Role Description & Basis, check below: Role Explanation
Role Explanation & Tier Basis
Role ExplanationOn-Field | Description: -These are characters that stay active in team during combat the longest. Rating Basis: - Strength of the character as an on-field. - Ease of Use of the character. - Flexibility of the character. |
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Off-Field | Description: -These are characters that passively contributes to the team by staying behind. Rating Basis: - Effectiveness / Value of the character as an Off-field. - Ease of Use of the character. - Flexibility of the character. |
DPS | Description: -These are characters that has high damage dealing capabilities in their kit. - Includes both On-Field DPS (Main DPS) and Off-Field DPS (Sub DPS) Rating Basis: - The amount of damage the character contribute to the team. - The flexibility of the character among various team comps. - The impact of the character in team comps. |
Support | Description: -These are characters that provides damage increasing abilities (includes both Buff and Debuff). Rating Basis: - The effectiveness of the buff they provide. - The flexibility of the character on various teams. - Takes into consideration other aspects of the character. |
Sustain | Description: -These are characters that prepares your character on dealing with damage dealt or upcoming damage by the enemies. Rating Basis: - Effectiveness of the character's ability to keep the team healthy. - The ease of the sustain ability. - Other contribution of the character in the team. - How flexible the character is when it comes to team comps. |
Character Top Tier Rankings With Evaluations
The character explanations are found at their highest rank. For example, if Albedo's Highest Ranking is A, he will be placed in the A Tab.
SS (Tier 1)
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DPS | Support | Sustain | |
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- A Main DPS that deals powerful damage to single and multiple targets. - Works amazing in various Pyro teams from Mono-Pyro to Overload. - Very Powerful but not beginner friendly. Recommended to use a shielder in her comps. - C1 gives a much needed resistance to interruption. | |||
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DPS | Support | Sustain | |
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- Outstanding heals and ability to buff Dendro reaction makes him a powerful support. - Shields provide resistance making him amazing for characters like Cyno that needs resistance to interruption and off-field Dendro. - Off-field Dendro is very minimal and considered as a bonus most of the time. - C1 and C2 gives more energy and Dendro infliction. | |||
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DPS | Support | Sustain | |
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- Extremely flexible and can fit any team comp easily. - When played correctly, he can easily add 1000 ATK to your team. - Easy to build Burst since there is no RNG aspect needed to maximize his buff. - Without C1, his buff has HP restriction. | |||
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DPS | Support | Sustain | |
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- Unique support that can boost Hydro and Pyro damage through her passive. - Good Cryo sub-DPS that scales on EM, allowing for higher reaction damage. | |||
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DPS | Support | Sustain | |
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- Full potential is in Cryo/Hydro only teams but is great as a standalone character for healing. - Can be built as sub-DPS or healer easily since her damage and healing both scale on her Attack. | |||
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DPS | Support | Sustain | |
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- Powerful Sub-DPS and can provide a high amount of DMG buff for the team. - Also acts as a healer but you will sacrifice the damage from Skill. - As a Sub-DPS, she drains the life of the whole team so AoE healers is a must. - Works amazing at various comps. - With C2, the amount of DMG bonus it gives increases. | |||
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DPS | Support | Sustain | |
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- Amazing side-grade to Bennett providing powerful ATK buff and weaker healing. - Can be used at various team comps. - Can wield Scrolls Set or Noblessed Oblige with ease furthering her buffing. | |||
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DPS | Support | Sustain | |
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- Greatly increase Elemental DMG Bonus and reduce resistance of enemies with Viridescent Venerer. - Can easily gather enemies using Elemental Skill. - Elemental Burst can inflict the absorbed Element which is great for reaction teams. - C2 gives additional Elemental Mastery to the team. | |||
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DPS | Support | Sustain | |
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- Amazing Pyro DPS that utilizes the Nightsoul consumption of teammates. - Can apply Pyro damage off-field using tap Skill. - Her Elemental Burst can be used to buff the damage dealt of the active character. | |||
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DPS | Support | Sustain | |
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- Amazing Off-Field Dendro that has 100% up-time. - Great character to support any Dendro Comps. - Can also buff the Elemental Mastery of the on-field character with her Elemental Burst. - Slightly struggles against waves of enemies and requires reactions to produce damage. - C2 greatly increases the damage potential of all Dendro Comps. | |||
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DPS | Support | Sustain | |
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- One of the best DPS in-game that is flexible in reaction and team comp. - Great at dealing against both Solo or Multiple enemies. - At C0, Neuvillette can deal powerful attacks that can even match the damage of other limited 5 star with Constellation. - C1 makes team options more flexible while maximizing his passive and also lessen his requirement for shields. - Constellation 2 greatly increases his charged attack damage. | |||
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DPS | Support | Sustain | |
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- Amazing damage from Plunging attacks and can work with various Electro reaction. - Easy to use and is amazing for both early and end-game. - Amazing at travelling as well because of it skill especially at Natlan. | |||
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DPS | Support | Sustain | |
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- Amazing off-field Pyro application from Elemental Burst & Skill. - High Burst cost but also provide powerful damage especially with reactions. - Very useful in late-game against harder contents. - C4 is amazing for increased duration of Elemental Burst. | |||
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DPS | Support | Sustain | |
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- Amazing support that shreds resistance of enemies allowing your characters to deal more damage. - Also has the ability to heal and sustain the team. - Abilites are reliant on team mates. | |||
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DPS | Support | Sustain | |
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- Elemental Burst provides huge damage and Hydro application. - Elemental Skill slightly heals and reduce damage taken. Long cooldown but can be supported with Sacrificial Sword. - At C6, Xingqiu has the most frequent Hydro application in-game. | |||
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DPS | Support | Sustain | |
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- Amazing personal damage and Hydro infliction off-field. - Elemental Skill is both powerful and useful for Exploration. - Also provides DMG Bonus for the on-field character. - High Elemental Burst Cost. - C1 is recommended for more energy for Elemental Burst. | |||
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DPS | Support | Sustain | |
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- Zhongli has the strongest shield in-game and shreds the all DMG resistance of enemies around it. - Can petrify enemies with Elemental Burst. - Long animations for Elemental Burst and split scaling between DMG and shields. - Sometimes the pillar summoned disrupts battles but it is good for exploration. - C2 allows you to form shields with Elemental Burst. |
S (Tier 2)
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DPS | Support | Sustain | |
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- Powerful AoE and Single Target damage from additional attacks from Passive. - Scales with Elemental Mastery so reactions are very powerful. - Tricky to use because specific combos are required. - Constellations are mostly DMG increase but not necessary for a powerful Alhaitham. | |||
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DPS | Support | Sustain | |
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- Great on-field driver for Rainbow Swirl teams - Allows for support Pyro/Hydro/Electro/Cryo characters because she can convert her bullets to their element and use it for attacking | |||
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DPS | Support | Sustain | |
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- Limits the team comps you can use but gives powerful buff and enemy resisitance shred in exchange. - With Max Constellation, Chevreuse allows Overload teams to be competitive against other team comps. | |||
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DPS | Support | Sustain | |
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- Amazing Geo Sub-DPS that deals periodic damage. Amazing at Geo teams that has Geo Constructs summoned. - C1 no longer requres you to have Geo Constructs making the team options of Chiori more flexible. | |||
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DPS | Support | Sustain | |
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- Powerful personal damage that further increases with reaction. - Frequent self-heals making her not require shields despite having times that she does not receive healings from allies. - Flexible team comp and has a lot of Built-in CRIT Rate in her kit making Clorinde really easy to build. - C1 and C2 are amazing DMG increase that directly increases the damage produced by Clorinde. | |||
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DPS | Support | Sustain | |
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- Powerful off-field Dendro that is great at wave of enemies. - Further increase damage when Burning happens. | |||
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DPS | Support | Sustain | |
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- Deals powerful Charged Attack damage. - Further increase damage when at low HP. - Has Self DMG and self healing. - Shields and reactions is important when playing Hu Tao. -Consumes stamina a lot without Constellation 1. | |||
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DPS | Support | Sustain | |
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- Powerful Elemental Burst for AoE healing and self-cleansing. - Being Anemo allows Jean to give debuff to enemies with Viridescent Support. - At C4, she can provide Anemo Resistance Shred as well. | |||
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DPS | Support | Sustain | |
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- 100% up-time of Cryo Infusion making her amazing for Freeze Comps. - Elemental Burst deals very powerful damage but difficult to hit outside Freeze Comps. - C2 is good for increasing rang eof Elemental Burst while C4 Provides DEF shred for the team. | |||
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DPS | Support | Sustain | |
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- Amazing movement and powerful raw Dendro DMG. - Most of the damage comes from one-shot so building CRIT Rate is important. - Amazing even outside at Natlan. | |||
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DPS | Support | Sustain | |
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- Amazing healer / Sub-DPS for Hyperbloom and other Dendro reaction teams. - Scales amazingly with Elemental Mastery so she produces great damage through reactions while also healing a decent amount to sustain the team. - Inflicts self-damage so you need to be careful when using. - Constellation 2 is recommended so you have 0 down-time of Elemental Skill. | |||
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DPS | Support | Sustain | |
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- Anemo Shielder who can use VV in both support and DPS build. - A powerful shielder and a decent enabler. | |||
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DPS | Support | Sustain | |
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- Amazing Pyro DPS that does not rely on reactions to deal powerful damage. - Shines best at Mono-Team Comps. - Charged Attacks summons decoys that also provide additional damage. - Has self heal and life drain in his kit making him perfect for Marechaussee Hunter Set. | |||
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DPS | Support | Sustain | |
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- A character that deals powerful damage with fairly long set-up time. - Amazing at Vaporize damage comps since it doublles her big damage. - Very convinient for exploration especially at Natlan. | |||
Overall | On-Field | Off-Field | |
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DPS | Support | Sustain | |
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- Tons of Frontload damage from Elemental Skill that utilizes Crystalize. - Can apply consistent geo with Elemental Burst. - Navia does not produce much damage when E. Skill is on cooldown. - Constellations of Navia focuses on increasing her personal damage. | |||
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DPS | Support | Sustain | |
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- Powerful & easy to build because Talent Level is optional. - Blooms produced have bigger damage and AoE. - Restricted to Dendro and Hydro to activate ability. - Works amazing even with F2P characters. - C2 shreds Hydro and Dendro Resistance for further damage. | |||
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DPS | Support | Sustain | |
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- 100% up-time of E. Skill allows consistent Electro infliction. - Amazing as a DPS and a Sub-DPS. - Can provide energy for the team. - C2 is a must for Main DPS which allows her to be competitive against other top-class DPS. | |||
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DPS | Support | Sustain | |
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- Very versatile character since she can deal damage, provide off-field Hydro, and heals. - Especially shines at Hydro reaction comps like Bloom. - As a DPS, she can be paired with Furina to deal powerful damage. - Constellations mainly boost Main DPS capabilities. | |||
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DPS | Support | Sustain | |
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- Amazing AoE healing from Elemental Skill. - Has the ability to buff Skill Damage. - Decent damage with Elemental Burst but it does not last long. | |||
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DPS | Support | Sustain | |
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- Buffs Elemental Mastery of Swirled Element. - Has decent but inconsistent crowd control. - C1 is very important because of her high Elemental Burst cost. - C6 makes her competitive to top-class buffers like Kazuha. | |||
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DPS | Support | Sustain | |
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- Fast Cryo Infliction and deals amazing damage with Normal Attack. - Has self damage and healing but can be inconsistent. - Amazing at both Melt and Freeze teams. - C1 is recommended making the self healing more consistent. | |||
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DPS | Support | Sustain | |
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- Amazing healer that can boost the DMG of Plunge Attacks. - Allows every character to do Plunge Attack because of her Elemental Burst. - Can jump really high with Elemental Skill making her a great character for Exploration. - C2 greatly increases the DMG buff provided by Cloud Retainer to plunge attacks. | |||
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DPS | Support | Sustain | |
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- Amazing off-field Electro DMG from Elemental Skill. - Scales amazingly with Elemental Mastery making Yae Miko amazing at Dendro comps. - Elemental Burst for instantaneous damage. - C2 greatly increases the range of Elemental Skill and also the damage of it. | |||
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DPS | Support | Sustain | |
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- Powerful healing and decent Dendro infliction. - Elemental Burst heals the whole team while inflicting plenty of Dendro. - Elemental Burst has high cost and requires you to stay on-field however. - C4 increases Elemental Mastery allowing you to focus on HP & Energy only. |
A (Tier 3)
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DPS | Support | Sustain | |
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- Elemental Skill deals powerful damage and . - Burst increases Elemental Mastery of the team. - Unfortunately, many places and bosses easily destroy flowers from his Skill. C2 fixes the split scaling of Elemental Burst. | |||
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DPS | Support | Sustain | |
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- Deals powerful Geo DMG with Charged Attack. - Moves fast for a Claymore character and has decent AoE. - Amazing at Mono-Geo Comps. - Constellation 2 is recommended for smoother rotations. | |||
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DPS | Support | Sustain | |
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- Decent healer that uses both Elemental Skill and Burst. - Does not produce damage from abilities outside reactions. - Has decent Hydro infliction making her amazing at Bloom Teams. - C2 is decent when putting Barbara in Hydro Comps. - C6 for a free Revive. | |||
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DPS | Support | Sustain | |
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- Powerful healing but is limited by high Energy cost in her Elemental Burst. - Elemental skill is pretty clunky but deals consistent Cryo DMG. - C4 gives more energy to Charlotte for a higher up-time of Elemental burst. - C6 provides a more consistent Cryo infliction for the team. | |||
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DPS | Support | Sustain | |
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- Amazing Hydro infliction through his special mark that explodes and that transfers to enemies. - Works amazing against Multiple enemies and Hydro reaction comps. - Amazing one-shot potential from Elemental Burst. - Cooldown management is required when playing Childe. - C1 decreases cooldown for a bit allowing more space for mistakes in rotation. | |||
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DPS | Support | Sustain | |
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- Wide AoE from E. Skill while on buffed form from Elemental Burst. - Amazing Elemental Mastery scaling allows him to be amazing at reaction teams. - High Burst Cost despite being reliant on Elemental Burst. - Prone to interruption. - C4 is recommended for energy gain. | |||
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DPS | Support | Sustain | |
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- Provides decent healing and shields for the team. - Long cooldown for Skill and requires a lot of energy so Sacrificial Bow is important for Diona. - With Constellations, Diona can provide Movement Speed and Elemental Mastery Buff. | |||
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DPS | Support | Sustain | |
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- Amazing dealer of Physical DMG. - Elemental Burst provides powerful one-hit damage but takes a lot of combo to maximize. - At End-game, Eula is often played with Hyperbloom teams. - All Constellation mainly increases personal damage of Eula. | |||
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DPS | Support | Sustain | |
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- Amazing Anemo Support that can shred Anemo Resistance, Buff Anemo DMG and provide slight Crowd Control. - Pre-C6, she requires a lot of Energy Recharge to be stable. - Pre-C6, Faruzan is pretty inconsistent to use but at C6 she is a must have for Anemo Team Comps. | |||
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DPS | Support | Sustain | |
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- One of the best character to use for Aggravate reaction. - Provides huge damage, energy and frequent Electro attacks even at C0. - At C6, Fischl gives more coordinated Electro DMG furthering her personal damage and sub-DPS potential. | |||
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DPS | Support | Sustain | |
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- Greatly buffs the damage of Cryo attacks with her Skill. - Provides descent off field damage and consistent Cryo infliction. - The buff is limited to a number of attacks. - Very high Burst Cost. - C1 is recommended for more energy and it also allows you to use both E. Skill Buff at the same time. | |||
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DPS | Support | Sustain | |
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- Powerful damage from Charged Attack but takes a while to charge. - Amazing Elemental Burst that has low cost and can be used as an off-field Cryo support. - Easy to build thanks to Crit DMG ascension scaling and easy Crit Rate passive. - C1 shreds Cryo Resistance of enemies. | |||
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DPS | Support | Sustain | |
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- Ayato can work as a Main or Sub-DPS. - Decent Hydro infliction from buffed Normal Attacks. - Wide AoE of Hydro from Elemental Burst. - Constellations mostly focuses on increasing HP of the team or buffs for Ayato. | |||
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DPS | Support | Sustain | |
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- Decent character for Exploration since she allows you to climb cliffs faster. - Tanky shields that can easily sustain the whole team. - Elemental Burst is also powerful especially for Dendro reactions. - C4 gives coordinated attack while C6 gives DMG bonus for teammates. | |||
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DPS | Support | Sustain | |
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- Powerful shield that can easily sustain teams at harder contents. - Inflicts frequent Cryo through Skill and Burst. - Layla has small personal damage. - C4 gives Layla additional buff for the team. | |||
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DPS | Support | Sustain | |
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- Provides AoE healing and movement speed buff for the team. - High Energy Cost for Elemental Burst. - With Constellation 6, he is able to greatly buff Physical DMG. | |||
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DPS | Support | Sustain | |
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- Amazing character for Freeze Comps because of frequent Hydro infliction with Skill and Elemental Burst debuff. - Outside Freeze Comp, her debuff can be removed easily but is amazing at one-shot team comps. - Constellations are mostly Elemental Burst DMG increase or further debuff for enemies affected by it. | |||
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DPS | Support | Sustain | |
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- With a good team comp, Ororon can be a good Electro sub DPS. - He can also recover Energy for the on-field character. - Access to Cinder City set allows him to be a good support | |||
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DPS | Support | Sustain | |
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- Flexible playstyle both in controls and teams. - Elemental Mastery scaling makes his reaction damage huge. - C4 allows Sethos to buff the Elemental Mastery of the team. | |||
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DPS | Support | Sustain | |
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- Flexible playstyle both in controls and teams. - Elemental Mastery scaling makes his reaction damage huge. - C4 allows Sethos to buff EM of the whole team. | |||
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DPS | Support | Sustain | |
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- Powerful shields that stacks and decent off-field Pyro infliction. - Amazing at Pyro reaction teams like Burgeon and overload. - At C6, he can be put on various teams as a buffer. | |||
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DPS | Support | Sustain | |
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- Easy to use yet very powerful Dendro DPS. - Has a short on-field time so you can use other DPS like Yae Miko with him. - Has issues when fighting multiple enemies. - All constellations are gradual increase to his damage. | |||
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DPS | Support | Sustain | |
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- Best Crowd-Control in-game that can easily gather enemies in one group. - Does not provide huge buff or damage but can debuff with Viridescent Venerer. - Energy Recharge scaling makes his Elemental Burst spammable. - Elemental Skill and passive is great for travelling. - C2 provides a rare Anemo Resistance Shred for the team. | |||
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DPS | Support | Sustain | |
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- Amazing Anemo DPS that can fight against range enemies or close combat. - Prone to interruption but has additional attacks activated through dodging. - One of the best characters for exploration. - C2 greatly increases the damage from Elemental Burst. | |||
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DPS | Support | Sustain | |
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- Provides powerful AoE and Single Target damage with Plunge Attacks. - Greatly increases DMG Bonus in his kit. - Drains his life gradually so healer in his teams is a must. - C1 for more Skill attacks for Energy regeneration. - C6 changes main source of damage to Elemental Skill. | |||
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DPS | Support | Sustain | |
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- Greatly buff the Normal Attack DMG of the team. - Requires quite a lot of Energy Recharge because of her high Burst Cost. - C6 provides a rare Movement speed buff for the team. |
B (Tier 4)
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DPS | Support | Sustain | |
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- Elemental Skill is powerful and recovers alot of energy when timed right. - Elemental Burst deals powerful damage to multiple enemies and a decent shield. - High Burst cost when building makes her difficult to use. - C2 allows more enemies to be affected by Elemental Burst. | |||
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DPS | Support | Sustain | |
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- Elemental Skill provides decent Dendro infliction. - Elemental Burst inflicts multiple hit of Dendro making her great at reaction comps. - C2 allows more off-field dendro from Elemental Skill. | |||
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DPS | Support | Sustain | |
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- Decent Dendro Off-field through Elemental Burst. - Amazing choice for Dendro Off-field especially against wave of enemies. - High Burst Cost and you need to look out for Elements inflicted by enemies since Pyro makes the Burst explode. | |||
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DPS | Support | Sustain | |
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- Performs powerful hits using a combo of Normal and Elemental Skill. - Amazing damage from Burst but pushes back enemies away from his range. - High Plunge ATK damage making him an ideal DPS for Plunge comps with Xiangyun. - All Constellations are gradual DMG Boost. | |||
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DPS | Support | Sustain | |
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- Great Battery especially at Superconduct or Dendro teams. - Can heal and spread Electro enabling her to take on 2 roles. - Off-field Electro has weak damage and is pretty difficutl to use. - C4 increases the Energy Recharge and Healing under certain conditions. | |||
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DPS | Support | Sustain | |
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- Can provide Defensive and Geo Buffs for the whole party. - While the buff he can provide is very powerful, he can only be used at a certain niche and has very limited team comp. - C4 provides healing for the team. - C6 greatly increases Geo CRIT DMG. | |||
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DPS | Support | Sustain | |
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- An amazing character for exploration since she climbs walls quick. - With Scroll Of The Hero Of Cinder CIty Artifact, she can act as a powerful support. - Can also provide powerful damage. | |||
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DPS | Support | Sustain | |
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- Amazing character for Electro reactions. - Elemental Burst deals a series of Electro Hits at a wide AoE and is easy to charge. - Elemental Skill is great for travelling since it teleports you to higher locations. - C4 increases ATK when you trigger Electro reactions. | |||
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DPS | Support | Sustain | |
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- Powerful Charged Attack and Pyro DMG. -Long animations making her feel clunky to play. - Elemental Burst deals powerful damage but has random targetting. - C2 can provide DEF Shred which is amazing for various comps. | |||
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DPS | Support | Sustain | |
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- Greatly increases the ATK of the team but for a short duration. - Amazing sub-DPS because of high damage from Elemental Burst. - C2 for comfort when using buffs and C6 allows Sara to greatly increase the power of Electro characters. | |||
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DPS | Support | Sustain | |
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- Her Skill is useful for exploration allowing you to move quicker. - Elemental Burst allows easier spreading of Elements and resistance shred with Viridescent Venerer. - C4 gives another charge of Elemental Skill allowing more energy and travel distance. | |||
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DPS | Support | Sustain | |
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- Uses a combo of Normal Attacks and Charged Attack to deal powerful damage. - Decent range and damage that does not rely on reactions. - She can also be used as a Burst DPS. - C6 is recommended since it gives her powerful DMG after using Elemental Burst. | |||
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DPS | Support | Sustain | |
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- An all rounder that can be a support, healer and a DPS. - Wide range and decent damage in Elemental Burst form. -Pre-C6, she split scales from ATK and DEF. - When using at end-game, C6 is recommended for a full DEF build. | |||
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DPS | Support | Sustain | |
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- Decent Pyro Off-field through Elemental Skill. - Can increase damage dealt by active character. - Gains Pyro infusion after unlocking C6, making them a viable Pyro DPS. | |||
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DPS | Support | Sustain | |
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- Consistent healing through Elemental Skill and Burst. - Long cooldowns for Elemental Skill. - Poor Cryo application and does not provide other benefit / buffs than healing. - Constellations are mostly DMG reducing buffs. | |||
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DPS | Support | Sustain | |
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- Elemental Burst provide constant off-field Cryo DMG for the team. - Can buff the CRIT Rate of the team. - Does not produce much damage. - Amazing for exploration at night. - C2 is great for lengthening the Elemental Burst duration. | |||
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DPS | Support | Sustain | |
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- Elemental Burst heals every member during activation and can also be used for Viridescent Venerer. . - Amazing for travelling since E. Skill makes her move faster & passive prevents some creatures from running away. - C1 removes HP restrictions of Elemental Burst. | |||
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DPS | Support | Sustain | |
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- Powerful Normal Attackt that is buffed by Elemental Skill. - Elemental Burst gives decent ATK buff to teammates surrounding it. - Very single target and sometimes the attack misses. - Constellations are mostly damage increase for Yoimiya. |
C (Tier 5)
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DPS | Support | Sustain | |
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- Decent damage buff from Elemental Burst. - Can be a DPS if built correctly. - At C6, Candace shines since she can provide consistent AoE Hydro infliction. | |||
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DPS | Support | Sustain | |
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- Elemental Skill can give Cryo infusion to characters. - Powerful Elemental Burst with low Burst cost. - DMG outside E. Burst and Skill is low. - C2 decreases the cooldown of the Skills casted within the scope of his Elemental Skill. | |||
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DPS | Support | Sustain | |
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- A decent shield substitute that greatly increase the resistance of the team. - Provides decent off-field Pyro especially good for teams that only needs a bit of infliction like Burning Teams. - Elemental Burst is an automatic attack that deals decent damage. - Dehya at C1 fixes the split scaling with HP and ATK. | |||
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DPS | Support | Sustain | |
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- Utilizes Shatter to gain buffs and can deal both Physical and Cryo DMG. - Damage is on the lower-side without constellations. - At C6, Freminet gains enough power to compete with 5 star characters. | |||
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DPS | Support | Sustain | |
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- Great on-fielder driver for Electro-Charged with Ororon but his Healing is low compared to Mizuki who has a similar role. - Nightsoul access and synergy allows him to be suitable with Natlan sub-DPS characters. | |||
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DPS | Support | Sustain | |
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- Elemental Burst provide consistent hits of Cryo despite small AoE. - Elemental Skill can be used to travel across waters. - Passive decreases stamina consumption which is great for exploration. - C2 is great for increased duration of Burst. | |||
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DPS | Support | Sustain | |
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- Elemental Burst provides DEF Shred and consistent off-field Electro. - Movements charges slowly making Lisa feel clunky to play. - Powerful Charged Attack but takes a lot of time to charge. - C4 allows Burst of Lisa to hit multiple enemies. | |||
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DPS | Support | Sustain | |
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- AFK Anemo DPS that can heal and deal powerful Swirl damage. - Elemental Mastery-scaling is already great for Swirl DMG and her Elemental Skill allows her to increase it even more. - Snacks created from her Elemental Burst can trigger continuous healing or deal DMG depending on the HP of active character. - Snacks can be created without Mizuki being on the field. | |||
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DPS | Support | Sustain | |
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- Kit allows powerful Physical DMG supported by Electro DMG to cause Superconduct. - Easy to use and is great for beginners. - At End game, Razor is more viable as a Hyperbloom character. - His talent decreases sprinting stamina use which is great for Exploration. - C4 is great for DEF Shred. | |||
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DPS | Support | Sustain | |
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- Powerful Elemental Skill that deals huge Anemo DMG great for quick swap DPS. - Elemental Burst gives EM Buff for the team. - Weak Normal Attacks but can easily deal swirl damage. - C6 will greatly increase the damage produced by Heizou. | |||
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DPS | Support | Sustain | |
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- Provides shields and off-field Pyro in a small AoE - Needs multiple enemies to maximize shields and split scales from DMG and shield strength. - C2 increases the Crit Rate of Elemental Burst by 100% and gives her a Shield Level 3 enabling a stable shield. | |||
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DPS | Support | Sustain | |
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- Decent and easy to use DPS that has powerful charged attack. - Amazing at Pyro reaction comps. - C4 allows Yanfei to be a shield support especially when holding a Thrilling Tales of Dragonslayers. |
D (Tier 6)
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DPS | Support | Sustain | |
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- Great One-Shot Elemental Burst for big damage. - Inconsistent Cryo Infusion since it require the enemy to step on bombs. | |||
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DPS | Support | Sustain | |
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- Can Aggro enemies with Elemental Skill. - Decent character for overworld exploration because of Skill, Aim Shots and Gliding Passive. - Elemental Burst is a decent off-field that inflicts multiple hits of Pyro. - C6 gives a much needed ATK buff to the team and movement speed. | |||
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DPS | Support | Sustain | |
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- A decent Viridescent Venerer holder if you do not have any Anemo Character. - Fairly nice crowd control abilities but is difficult to use since it moves around. | |||
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DPS | Support | Sustain | |
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- Can provide energy and off-field Electro to the team. - High Cooldown of Elemental Skill makes its Energy production bad. - Needs a high amount of ER to be consistent. | |||
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DPS | Support | Sustain | |
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- Decent Geo Sub-DPS that is accessible for all. - Can deal strong damage if given enough investments. - With Constellation 1, Geo Traveler gains more value because of its CRIT Rate support buff. | |||
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DPS | Support | Sustain | |
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- Rapid Hydro application when holding Skill - Burst is a slow moving ball of water that can be used for additional Hydro application. | |||
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DPS | Support | Sustain | |
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- Great on-fielder for Bloom Teams. - Requires plenty energy recharge to be consistent. - Amazing characer for Bloom related teams but fairly weak outside it. - C2 Increases Speed for more Dendro infliction. - C6 provides another hit of Dendro enabling him to produce more blooms. |
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