Comprehensive Skirk guide for Genshin Impact. See Skirk best build, best team, kit, and materials for this 5-Star Cryo Main DPS Sword user.
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Table of Contents
Skirk Latest Information & News
Skirk Has Now Arrived!

Banner Duration | 06/18/2025 - 07/08/2025 |
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Skirk's release banner is on June 18, 2025 until July 8, 2025, during the First Phase of Version 5.7. Skirk is Cryo On-Field DPS with massive range in her enhanced Normal Attacks. Do not miss this chance to get Skirk or her Constellations!
Skirk Gacha Banner GuideSkirk Character Overview, Base Stats, and Tier
Character Profile
![]() | Rarity | ![]() | |
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Element | ![]() | ||
Weapon | Sword | ||
Ascend Stat | CRIT DMG 38.4% | ||
Region | Other | ||
Birthday | November 5 | ||
Roles | ![]() ![]() | ||
How To Get | Available for Wishing from 6/18/2025 - 7/8/2025 ▶ Void Star's Advent |
Base Stats
Base HP | Base ATK | Base DEF | |
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Lvl. 90 | 12,417 | 359 | 778 |
Lvl. 80 (Ascended) | 11,544 | 334 | 750 |
Skirk is a 5-star Cryo character that wields a Sword in Genshin Impact. Lorewise she is the teacher of Childe and student of Surtalogi, The Foul. She is an On-Field Damage Dealer meant to be used in Freeze teams. Her Elemental Skill allows her to enter Seven-Phase Flash mode for damage if it's tapped while makes her move rapidly if it's held. Her Elemental Burst does not rely on Energy but on Serpent's Subtlety that she gets from her Skill. The Elemental Burst has a different effect if Skirk is in Seven-Phase Flash. If she isn't, it acts like a damaging attack but if she is, it buffs her and makes her deal increased Normal Attack damage.
Skirk's Tier & Rating
Overall Tier | ||||||||||||||
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SS | ||||||||||||||
On-Field | Off-Field | DPS | Support | Sustain | ||||||||||
SS | - | SS | - | - |
In battle, Skirk is an
Rate Skirk!
Basics Of Using Skirk
Skirk's playstyle can change depending if her Elemental Skill is tapped. If tapped, she uses an On-Field Normal Attack DPS playstyle. If held, she becomes a quickswap Elemental Burst DPS.
Use Elemental Skill (Tap) to enter Seven-Phase Flash mode for On-Field DPS
Seven-Phase Flash is the name of Skirk's DPS mode. Tapping her Elemental Skill will allow her to enter Seven-Phase Flash mode and changes her Elemental Burst. Skirk also gains 45 Serpent's Subtlety and consume them overtime.
Two Unique Stacks & a Unique "Summon"
Skirk has two unique Stacks that she uses in her gameplay. The first, Serpent's Subtlety is her unique Energy system for her Elemental Burst and the other, Death's Crossing is used for increasing her damage.
Skirk's "summon" deals no damage but instead, she can absorb it to gain Serpent's Subtlety or increase her damage.
Summary of Skirk's Stack & "Summon" Mechanics | |
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Serpent's Subtlety | - Used for her normal Elemental Burst. Up to 62 can be used but she only needs 50 to use her Elemental Burst. - Gains 45 Serpent's Subtlety from using Elemental Skill. - Each Void Rift absorbed gives her 8 Serpent's Subtlety. |
Death's Crossing | - Used for increasing the damage of her Normal Attacks in Seven-Phase Flash or her normal Elemental Burst's damage - Gained from teammates' Hydro or Cryo attacks. Max 3 stacks |
Void Rift | - Absorbed by Skirk if she uses a Charged Attack or Elemental Burst during Seven-Phase Flash mode. Held version of her Skill also absorbs it. - Created when allies trigger Frozen, Superconduct, Cryo Swirl or Cryo Crystallize. Max 3 can exist on the field. |
2nd Elemental Burst for Damage Increase in Seven-Phase Flash mode
Skirk's 2nd Elemental Burst buffs her Normal Attack during her DPS state. It can also absorb Void Rifts to further increase the buff's effectivity.
No. of Rifts Absorbed | Damage Increase |
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0 | 8% |
1 | 12% |
2 | 16% |
3 | 20% |
▲ The table above assumes Elemental Burst Level 10 and C0.
Use Elemental Skill (Hold) then Elemental Burst for Quickswap DPS
Skirk's held Elemental Skill allows her to gain Serpent's Subtlety without entering Seven-Phase Flash which changes her Elemental Burst. She needs a total of 50 Serpent's Subtlety stacks to cast her Burst.
It's recommended to use have at least 2 Void Rifts absorbed since it gives her 16 additional stacks in which 12 will be used to increase her Attack for her Burst.
Team Composition Related Passives
Skirk's 2nd and 3rd Passive has related effects to the team's Elemental composition. If you have only Cryo or Hydro characters with Skirk, she can deal increased damage and increases the Elemental Skill level of the team by 1.
Summary of Passives' Effect | |
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Return to Oblivion (2nd Passive) | - Hydro/Cryo teammates' Attacks can give Skirk a Death's Crossing stack. Max 3 stacks. └ Stacks can increase Skirk's Normal Attack damage during Seven Phase Slash by 110%/120%/170% and normal Elemental Burst damage by 105%/115%/160%. |
Mutual Weapons Mentorship (3rd/Utility Passive) | - If the team only has Hydro and Cryo characters, the team's Elemental Skill level is increased by 1. - The requirement is similar to Chevreuse's. You can't have non-Hydro/Cryo characters in the team, else the effect won't be activated. |
Roles & Playstyle Of Skirk and Its Strengths and Weakness
On-Field DPS Skirk
Skirk's best role is as the On-Field DPS that deals Cryo damage using her Normal Attacks during Seven-Phase Flash mode. This allows her the maximum time needed to dish out powerful damage with the multitudes of buffs she can get from her Stacks.
Pros and Cons of On-Field DPS Skirk
Pros |
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- Easily deals powerful damage thanks to the amount of buff multipliers she can get if the team is properly set up. |
- Has a big AoE for her Normal Attacks in Seven-Phase Flash mode. |
- Since Skirk doesn't use Energy, she doesn't need Energy Recharge compared to other characters. |
Cons |
- Has a certain rotation order needed to follow but once you get used to it, she can be much easier to use. |
- Reliant on teammates to give her Stacks. |
- Requires Cryo and Hydro only teammates like Chevreuse. |
Quickswap Burst DPS Skirk
While still dealing damage, Skirk can be used as a quickswap DPS since her normal Elemental Burst doesn't need much setup to deal powerful damage. Once Skirk's teammates creates enough Void Rifts for her to absorb while she's Off-Field, she can enter and use her Elemental Skill (Hold) then Elemental Burst and switch out after.
Pros and Cons of Quickswap Skirk
Pros |
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- Less setup needed and easier rotation since you only need two moves. |
- Since Skirk doesn't use Energy, she doesn't need Energy Recharge compared to other Elemental Burst-reliant DPS. |
Cons |
- Needs the recently released Finale Of The Deep Galleries set but she can use 2-pc Noblesse and 2-pc Cryo Damage sets. |
- Reliant on teammates to give her Stacks and create Void Rifts. |
Best Build for Skirk
Skirk is an On-Field DPS
Skirk performs at her best when used as an
Weapon | ![]() |
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Best Artifact | ![]() ![]() |
Artifact Main Stats | Sands: ATK% Goblet: Cryo DMG Bonus Circlet: CRIT Rate / CRIT DMG (balance your ratio) |
Priority Sub-Stat | CRIT DMG => CRIT Rate > ATK% (Energy Recharge is useless) |
Recommended Team | ![]() ![]() ![]() ![]() |
Stat Goals For DPS Skirk
ATK | 2000+ |
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Crit Rate | 49% with Marechaussee Hunter (account for Cryo Resonance) At least 80% with Finale of the Deep Galleries (account for Cryo Resonance) |
Crit DMG | 200% |
Elemental Mastery | None |
Energy Recharge | None |
With Furina, Marechaussee Hunter becomes the more ideal option for Skirk since it gives a lot of free Crit Rate. Whether or not she ascends with Crit DMG or Crit Rate, having other sources Crit Rate apart from her artifacts can make reaching her ideal statlines easier. Finale of the Deep Galleries starts overtaking Marechaussee Hunter if you do not have Furina or if you plan to use her Burst-oriented playstyle.
Skirk 's Recommended Talent Priority
Talent | Level Up Priority |
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Normal Attack: Havoc: Sunder | ★ ・ ・ ・ ・ |
Havoc: Warp (Elemental Skill) | ★★★★★ |
Havoc: Ruin (Elemental Burst) | ★★★★ ・ |
Related Links:
Best Weapon for Skirk
Skirk wants to have weapons that align with her intended playstyle as an on-field DPS. Most generalist Crit swords are usable.
Premium Weapons for Skirk
Weapon | How to Get Rating | |
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Best | ![]() | Get from Limited Banner - Skirk's Signature Weapon. - ATK buff and CRIT stats is great for both of Skirk's playstyles. |
2nd | ![]() | Get from Limited Banners - Has a Crit Rate main stat - Skirk can easily make use of the Normal ATK Damage buff with her Seven-Phase Flash mode playstyle. - May overcap on Crit Rate with Marechaussee. |
3rd | ![]() | Get from Banners - Crit DMG main stat can make stat balancing with Marechausse set easier. - Skirk can only get 2 passive stacks with either playstyle. L With Finale of the Deep Galleries, the Mistsplitter may perform slightly worse than Jade Cutter. |
4th | ![]() | Get from Banners - Has a Crit Rate main stat - Skirk can still make use of the ATK bonus. - May overcap on Crit Rate with Marechaussee. L With Finale of the Deep Galleries, the Jade Cutter will perform slightly better than Mistsplitter. |
Azurelight, being Skirk's Signature Weapon, is going to be the ideal option for her and will result in the best performance. She can still work with other Crit mains stat swords like Haran and Mistsplitter, so use whichever you have on-hand while keeping in mind to balance your Crit Rate and Crit DMG ratio properly.
Free To Play Friendly (F2P Weapons) for Skirk
Weapon | How to Get Rating | |
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Best F2P | ![]() | Fontaine Forgeable (Craftable) Weapon - Skirk can easily trigger the passive and also appreciates the ATK bonus. - Best at R5, which requires five Midlander Sword Billets. |
2nd (Story) | ![]() | Kazuha's Story Quest - Extra damage from Hewing Gale is a decent bonus - Lacking in performance when compared to Finale of the Deep, but can be used temporarily until you can craft Finale. |
3rd (Event) | ![]() | Reward from the Iktomi Spiritseeking Scrolls Event - Has nice DMG and Crit Rate buffs for Normal and Charged Attacks - Requires Skirk to have a shield. |
4th (Paimon's Bargain) | ![]() | Purchase with Masterclass Starglitter - Has Crit DMG main stat. - Requires enemy to be defeated for passive to trigger, which is hard to achieve in endgame content with only bosses. |
Skirk's best free-to-play option is the craftable Fontaine sword, whose recipe is available for purchase from Estelle, the blacksmith located in the Court of Fontaine. You can use the sword obtained from Kazuha's Story Quest first while trying to get enough Billets to craft Finale of the Deep to full refinement. Calamity of Eshu is also a choice for Skirk if you finished the Iktomi Spiritseeking Scrolls event that went live in Version 5.2, but its passive may slightly limit her team options.
All Weapon ListBest Team Comp Skirk
Premium Team Comp for Skirk
DPS | Support | Support | Support |
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Details | |||
- Skirk wants to be with Cryo and Hydro teammates to maximize her performance. - Furina allows Skirk to use Marechaussee Hunter while also applying off-field Hydro and contributing her own damage. - Escoffier provides Cryo and Hydro RES Shred and her healing also enables Furina to generate Fanfare. Her personal damage is also significant in this team - Yelan helps apply off-field Hydro while also doing a fair amount of damage. Her ramping DMG% buff is also appreciated. |
From our tests, Skirk's performance is going to be dictated by the available supports. She will output significant damage in a team with Escoffier due to her sizeable Cryo RES shred and personal damage, which makes her the first most essential party member for Skirk. Naturally, Escoffier synergizes well with Furina and having both of them with Skirk results in higher personal and team DPS. Furina isn't as important as Escoffier for Skirk, but will be part of her best team.
The fourth slot in Skirk's premium team is not as defined. Right now, Yelan will offer the best results since her buff is easy to trigger and she helps Furina charge her Burst. But anyone can be used in this slot, such as Shenhe, Citlali or Dahlia.
Other Team Comps For Skirk
Skirk Team Without Escoffier
Team | Detail | |
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![]() | ![]() | - This team has Charlotte use her teamwide healing to help Furina generate Fanfare stacks. - Shenhe provides Cryo DMG buffs. - Furina may have trouble getting her Burst up consistently here, so she may need more Energy Recharge or you can have Charlotte bring Favonius Codex while Shenhe also uses Favonius Lance. |
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Skirk Team Without Furina
Team | Detail | |
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![]() | ![]() | - Escoffier provides consistent Cryo and Hydro RES shred with healing on the side. - Citlali brings Hydro RES shred for Yelan and the Cinder City buff. - Yelan is the sole source of Hydro, and may struggle to recharge her Burst on time. Ensure she has enough Energy Recharge or equip other teammates with Favonius weapons. -Yelan's single-target Burst also makes multi-target scenarios a bit harder to manage. |
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Free To Play Team Composition For Skirk
Team | Detail | |
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![]() | ![]() | - Dahlia provides a shield so Skirk can use Calamity of Eshu if you have it. - Xingqiu is the main source of Hydro. - Rosaria provides Crit Rate with her passive and even more with Cryo Resonance. |
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Team Rotation of Skirk and Combos
Basic Team Rotation for On-Field DPS Skirk
Basic Rotation for Skirk |
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1. Activate support/sub-DPS characters' abilities. 2. Use Elemental Skill (Tap) to enter Seven-Phase Flash mode then use her Elemental Burst to buff her Normal Attacks. 3. Deal damage with Normal Attacks. 4. Use Charged Attack to absorb spawned Void Rifts. 5. Repeat Steps 3 and 4 until Skirk runs out of Serpent's Subtlety or Seven-Phase Flash ends. |
The basic rotations for Skirk follow the usual DPS rotations where the supports go first before Skirk does. Once Skirk enters Seven-Phase Flash and uses her Elemental Burst, switch to using Normal Attacks and if there's Void Rifts created, use Charged Attacks to absorb them.
Optimal Combo for Skirk
Recommended Combo At 0 Serpent's Subtlely without C2 |
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Activate support abilities → Elemental Skill → Elemental Burst → Normal Attack x5 → Charged Attack → Normal Attack x5 |
Skirk's rotation during her Seven-Phase Flash mode is somewhat simple. Use Normal Attacks and then Charged Attack once to absorb Void Rifts. Then you continue using Normal Attacks. However, the rotation can be interrupted if an enemy attack is powerful enough and staggers Skirk thus it's recommended to use a Shielder or ATK speed buffer if she is unable to defeat enemies fast enough.
Basic Team Rotation for Quickswap DPS Skirk
Basic Rotation for Skirk |
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1. Activate support/sub-DPS characters' abilities. 2. Use Charged Attack to absorb spawned Void Rifts, ideally absorbing 2 Void Rifts. 3. Use Elemental Skill (Hold) to gain 45 Serpent's Subtlety stacks. 4. Use Elemental Burst. 5. Repeat Step 1. |
The basic rotations for Quickswap DPS Skirk follow the usual DPS rotations where the supports go first before Skirk does. Once Skirk has totaled 50 Serpent Subtlety stacks, user her Elemental Burst. The damage can be further increased by having up 12 more Serpent Subtlety stacks gained by absorbing 2 Void Rifts.
Elemental Skill, Burst and Abilities Guide for Skirk
How To Use Skirk?
Cryo Dps That Stacks Serpent Subtlety
Basic Rotation For On-Field Skirk |
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1. Deploy support abilities. 2. Swap to Skirk, then use Elemental Skill (Tap) 3. Use Elemental Burst 4. Complete 2 Normal Attack Combos (5 Attacks) 5. Use Charged Attack to absorb Void Rifts 6. Normal Attack until Seven-Flash State ends |
Skirk is a Cry DPS who is mainly designed to be an On-Field DPS. Instead of gaining Energy, she stacks a resource called Serpent's Subtlety that can be used to charge her Elemental Burst and to extend her Seven-Phase Flash mode. Subtlety is gained either through tapping or holding her Skill, or when her passive, Reason Beyond Reason, is triggered.
Elemental Skill for On-Field Damage and Serpent's Subtlety Generation
What Does the Elemental Skill Do? | |
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Tap | - Skirk enters Seven-Phase Flash mode that infuses her attacks with Cryo. - Increases her resistance to interruptions. - Gives Skirk 45 Serpent's Subtlety stacks which she consumes overtime while in Seven-Phase Flash mode. - Allows Skirk to float above water while in Seven-Phase Flash. - Changes her Elemental Burst to Havoc: Extinction which has a different effect from her original Burst. |
Hold | - Gives Skirk 45 Serpent's Subtlety stacks and makes her move rapidly. - She can float above water and using the Skill will end the rapid movement state. - Only used for Quickswap Burst DPS or exploration. |
Elemental Burst for Damage or Buffing Skirk’s Normal Attacks
Skirk's Elemental Burst changes if she has entered Seven-Phase Flash mode via Elemental Skill (Tap). Her original Elemental Burst requires at least 50 Serpent's Subtlety to be used and can use excess stacks to deal increased damage. While her 2nd Elemental Burst buffs the damage dealt by her Normal Attacks during Seven-Phase Flash.
Summary of Skirk's Elemental Burst Effects | |
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Havoc: Extinction (During Seven-Phase Flash) | - Increases Skirk's Normal Attack damage based on the number of Void Rifts absorbed. - 8%/12%/16%/20% Damage buff from 0/1/2/3 Void Rifts absorbed. |
Havoc: Ruin | - Requires 50 Serpent's Subtlety to cast. - Deals 220.97% x5 + 368.29% AoE Cryo Damage. - ATK is increased by 34.78% per excess Serpent's Subtlety up to 12 points. |
Ideal Team Comp Is Focused Around Cryo-Related Reactions

Skirk can gain Subtlety when her passive Reason Beyond Reason is triggered, which is when when she or other teammates trigger any Cryo-related reaction. This generates a Void Rift, which she can absorb by hitting a Charged Attack while in her Tap Skill mode, when she uses her Elemental Burst when in her Tap Skill mode, and when she holds her Skill. Absorbed Rifts generate 8 Subtlety.
Can Be Played as a Burst DPS
Sample Team for Off-Field Burst DPS Skirk | |||
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Skirk's fully-stacked Elemental Burst does deal decent damage, but it consumes her Subtlety stacks and causes downtime for her DPS. But this does allow her to be played alongside a complimentary On-Field DPS like Neuvillette as a Burst DPS who you swap into mid-rotation after generating stacks for her to use the Havoc: Ruin version of her Elemental Burst. She functions like a 'nuke' in this team that does one instance of large damage before being swapped out of again.
Should You Pull for Skirk's Constellation Or Best Weapon?
Skirk's Constellations & Effects
Rating | Constellation Effect |
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★★ ・ ・ ・ | C1: Far to Fall Enhances the effects of the Passive Talent Reason Beyond Reason: Every Void Rift absorbed will summon a crystal blade to attack nearby opponents, dealing 500% of Skirk's ATK as Cryo DMG. This DMG is considered Charged Attack DMG. You must first unlock the Passive Talent Reason Beyond Reason. |
★★★★★ | C2: Into the Abyss After unleashing her Elemental Skill Havoc: Warp, Skirk will gain 10 additional Serpent's Subtlety points. When using her Elemental Burst Havoc: Ruin, the DMG of this Elemental Burst instance will be increased by taking up to 10 more Serpent's Subtlety points into account. Additionally, within 12.5s after Skirk unleashes the special Elemental Burst Havoc: Extinction while in her Seven-Phase Flash mode, her ATK is increased by 70%. This effect will be canceled when she leaves the Seven-Phase Flash mode. |
★★★★ ・ | C3: Serendipitous Sin Increases the Level of Havoc: Ruin by 3. Maximum upgrade level is 15. |
★★★ ・ ・ | C4: Fractured Flow Enhances the effects of the Passive Talent Return to Oblivion: Each Death's Crossing stack also increases Skirk's ATK by 10%/20%/40%. You must first unlock the Passive Talent Return to Oblivion. |
★★★ ・ ・ | C5: End of Wishes Increases the Level of Havoc: Warp by 3. Maximum upgrade level is 15. |
★★★★ ・ | C6: To the Source Each Void Rift Skirk absorbs via the effects of the Passive Talent Reason Beyond Reason will grant her 1 Havoc: Sever stack. She can consume such stacks to initiate coordinated attacks and decrease the DMG she takes while in Seven-Phase Flash mode. These stacks last for 15s, and each stack's duration is counted independently (max 3 stacks). You must first unlock the Passive Talent "Reason Beyond Reason." Havoc: Sever · When Skirk uses the Elemental Burst Havoc: Ruin, she will consume all Havoc: Sever stacks to initiate a coordinated attack in which each Havoc: Sever stack will deal 750% of Skirk's ATK as Cryo DMG. This DMG is considered Elemental Burst DMG. · When she uses Normal Attacks while in Seven-Phase Flash mode, 1 Havoc: Sever stack will be consumed when her third or fifth sequenced attacks hit an opponent to launch 3 coordinated attacks. Each coordinated attack deals 180% of Skirk's ATK as Cryo DMG. This damage is considered Normal Attack DMG. · When Skirk takes DMG while in Seven-Phase Flash mode, 1 Havoc: Sever stack will be consumed to decrease this DMG instance by 80% and attack nearby opponents 3 times, with each attack dealing 180% of Skirk's ATK as Cryo DMG. This DMG is considered Charged Attack DMG. |
Skirk's Constellation Name is Crystallina
Crystallina |
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Ascension Materials for Skirk Talents & Level
Character Ascension Materials
Level 20 | ![]() ![]() ![]() |
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Level 40 | ![]() ![]() ![]() ![]() |
Level 50 | ![]() ![]() ![]() ![]() |
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Level 80 | ![]() ![]() ![]() ![]() |
Talent Materials For Skirk
Level 1 | Default |
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Level 2 | ![]() ![]() |
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Level 4 | ![]() ![]() |
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Level 10 | ![]() ![]() ![]() ![]() |
Level 11 | Unlocked via Constellation |
Level 12 | Unlocked via Constellation |
Level 13 | Unlocked via Constellation |
Related Links
Skirk Skills & Talents Details
Normal Attack: Havoc: Sunder
Normal Attack
Effect |
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Performs up to 5 consecutive attacks. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | |
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1-Hit DMG | 54.5% | 59% | 63.4% | 69.7% | 74.2% | 79.3% | 86.2% | 93.2% | 100.2% | 107.8% | 115.4% |
2-Hit DMG | 49.8% | 53.8% | 57.9% | 63.7% | 67.7% | 72.4% | 78.7% | 85.1% | 91.5% | 98.4% | 105.4% |
3-Hit DMG | 32.4%+ 32.4% | 35.1%+ 35.1% | 37.7%+ 37.7% | 41.5%+ 41.5% | 44.1%+ 44.1% | 47.1%+ 47.1% | 51.3%+ 51.3% | 55.4%+ 55.4% | 59.6%+ 59.6% | 64.1%+ 64.1% | 68.6%+ 68.6% |
4-Hit DMG | 60.8% | 65.8% | 70.7% | 77.8% | 82.7% | 88.4% | 96.2% | 103.9% | 111.7% | 120.2% | 128.7% |
5-Hit DMG | 82.9% | 89.7% | 96.4% | 106% | 112.8% | 120.5% | 131.1% | 141.7% | 152.3% | 163.9% | 175.4% |
▲Use side-scroll to see percentage per level.
Charged Attack
Effect |
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Consumes a certain amount of Stamina to hurl a spinning crystal spear, dealing DMG to opponents ahead. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | |
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Charged Attack DMG | 66.8%×2 | 72.3%×2 | 77.7%×2 | 85.5%×2 | 90.9%×2 | 97.1%×2 | 105.7%×2 | 114.2%×2 | 122.8%×2 | 132.1%×2 | 141.4%×2 |
Charged Attack Stamina Cost | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
▲Use side-scroll to see percentage per level.
Plunging Attack
Effect |
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Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | ||
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Plunge DMG | 56.8% | 63.9% | 69.1% | 74.3% | 81.8% | 87% | 92.9% | 101.1% | 109.3% | 117.5% | 126.4% | 135.3% |
Low Plunge DMG | 128% | 138% | 149% | 164% | 174% | 186% | 202% | 219% | 235% | 253% | 271% | |
High Plunge DMG | 160% | 173% | 186% | 204% | 217% | 232% | 253% | 273% | 293% | 316% | 338% |
▲Use side-scroll to see percentage per level.
Havoc: Warp (Elemental Skill)
Effect |
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Imitates the combat style of "The Foul." Produces different effects depending on whether you Tap or Hold. |
Press (Tap)
Effect |
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Skirk gains 45 Serpent's Subtlety and switches to Seven-Phase Flash mode. |
Hold
Effect |
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Skirk gains 45 Serpent's Subtlety and will continuously move at high speed. Her interruption resistance is increased in this state. During this time, Skirk can control her movement direction and move atop water. She can also use this Skill again to end rapid movement prematurely. |
Serpent's Subtlety
Effect |
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Skirk can consume Serpent's Subtlety to maintain her Seven-Phase Flash mode or to use her Elemental Burst, Havoc: Ruin. Skirk can gain Serpent's Subtlety points in the following ways: ・After using her Elemental Skill, Havoc: Warp. ・After triggering the effect of her Passive Talent, Reason Beyond Reason, and absorbing Void Rifts. |
Seven-Phase Flash
Effect |
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Skirk will switch to this mode for a fixed time when using the Elemental Skill Havoc: Warp. This mode has the following properties: ・Continuously consumes Serpent's Subtlety. ・Increases Normal and Charged Attack AoE and Skirk's interruption resistance. ・Normal, Charged, and Plunging Attacks are converted to Cryo DMG that cannot be overridden by other Elemental infusions. ・Her Elemental Burst, Havoc: Ruin is converted to the special Elemental Burst Havoc: Extinction. ・Skirk can move on water when she Sprints. ・Skirk will exit this mode when Serpent's Subtlety is fully depleted or its duration ends. Then, the Elemental Skill will go on cooldown. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | Lv14 | |
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1-Hit DMG | 132.8% | 143.6% | 154.5% | 169.9% | 180.7% | 193.1% | 210% | 227% | 244% | 262.6% | 281.1% | 299.6% | 318.2% | 336.7% |
2-Hit DMG | 119.8% | 129.6% | 139.3% | 153.2% | 163% | 174.1% | 189.5% | 204.8% | 220.1% | 236.8% | 253.5% | 270.2% | 287% | 303.7% |
3-Hit DMG | 75.7% + 75.7% | 81.9% + 81.9% | 88.1% + 88.1% | 96.9% + 96.9% | 103% + 103% | 110.1% + 110.1% | 119.7% + 119.7% | 129.4% + 129.4% | 139.1% + 139.1% | 149.7% + 149.7% | 160.3% + 160.3% | 170.8% + 170.8% | 181.4% + 181.4% | 191.9% + 191.9% |
4-Hit DMG | 80.5% + 80.5% | 87.1% + 87.1% | 93.7% + 93.7% | 103% + 103% | 109.6% + 109.6% | 117.1% + 117.1% | 127.4% + 127.4% | 137.7% + 137.7% | 148% + 148% | 159.2% + 159.2% | 170.4% + 170.4% | 181.7% + 181.7% | 192.9% + 192.9% | 204.2% + 204.2% |
5-Hit DMG | 196.6% | 212.6% | 228.6% | 251.5% | 267.5% | 285.8% | 310.9% | 336.1% | 361.2% | 388.7% | 416.1% | 443.5% | 471% | 498.4% |
Charged ATK DMG | 44.5%×3 | 48.2%×3 | 51.8%×3 | 57%×3 | 60.6%×3 | 64.8%×3 | 70.4%×3 | 76.1%×3 | 81.8%×3 | 88.1%×3 | 94.3%×3 | 100.5%×3 | 106.7%×3 | 112.9%×3 |
Charged Attack Stamina Cost | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
Plunge DMG | 63.9% | 69.1% | 74.3% | 81.8% | 87% | 92.9% | 101.1% | 109.3% | 117.5% | 126.4% | 135.3% | 144.2% | 153.1% | 162.1% |
Low Plunge DMG | 128% | 138% | 149% | 164% | 174% | 186% | 202% | 219% | 235% | 253% | 271% | 288% | 306% | 324% |
High Plunge DMG | 160% | 173% | 186% | 204% | 217% | 232% | 253% | 273% | 293% | 316% | 338% | 360% | 382% | 405% |
Seven-Phase Flash Mode Duration | 12.5s | 12.5s | 12.5s | 12.5s | 12.5s | 12.5s | 12.5s | 12.5s | 12.5s | 12.5s | 12.5s | 12.5s | 12.5s | 12.5s |
Max Serpent's Subtlety | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
CD | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s |
▲Use side-scroll to see percentage per level.
Havoc: Ruin (Elemental Burst)
Effect |
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Skirk's Elemental Burst is not reliant on Elemental Energy but instead on Serpent's Subtlety.When Skirk has at least 50 Serpent's Subtlety, she can expend all her Serpent's Subtlety to unleash her Elemental Burst, ripping the space before her apart and using rapid consecutive slashes that deal AoE Cryo DMG. At the same time, the DMG dealt by an instance of this Elemental Burst will be increased by every point of Serpent's Subtlety over 50 when it is unleashed. Up to 12 points can be counted for this purpose. |
Havoc: Extinction
Effect |
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A special Elemental Burst that can be used even without consuming Serpent's Subtlety.After using it, Skirk will gain the All Shall Wither effect, which will last until Seven-Phase Flash ends. After unlocking the Passive Talent Reason Beyond Reason, she can also absorb nearby Void Rifts. While "All Shall Wither" is active, every 0.1s, after Skirk's Normal Attack hits an opponent, that Normal Attack will deal increased DMG. If she absorbed any Void Rifts while using Havoc: Extinction, this Normal Attack's DMG will be further increased based on the number of Rifts absorbed. This effect will be canceled when it has triggered 10 times. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Slash DMG | 122.8% ×5 | 132% × 5 | 141.2% × 5 | 153.5% × 5 | 162.7% ×5 | 171.9% × 5 | 184.1% × 5 | 196.4% ×5 | 208.7% ×5 | 221% ×5 | 233.2% ×5 | 245.5% ×5 | 260.9% ×5 |
Final Slash DMG | 204.6% | 219.9% | 235.3% | 255.8% | 271.1% | 286.4% | 306.9% | 327.4% | 347.8% | 368.3% | 388.7% | 409.2% | 434.8% |
Serpent's Subtlety Bonus | 19.32% per point | 20,77% per point | 22,22% per point | 1 24,15% per point | 25,6% per point | 27,05% per point | 1 28.99% per point | 30,92% per point | 32,85% per point | 34.78% per point | 36.71% per point | 38.65% per point | 1 41,06% per point |
0/1/2/3 Void Rift Absorption DMG Bonus | 3,5%/6, 6%/8,8% /11% | 4%/7.2% /9.6%/12% | 4,5%/7,8% /10,4%/13% | 5%/8.4% /11.2%/14% | 5,5%/9% /12%/15% | 6%/9.6% /12.8%/16% | 6,5%/10,2% /13,6%/17% | 7% /10.8%/14.4%/18% | 7,5%/11,4% /15,2%/19% | 8%/12% /16%/20% | 8,5%/12,6% /16,8%/21% | 9%/13.2% /17.6%/22% | 9,5% /13,8% /18,4%/23% |
CD | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s |
▲Use side-scroll to see percentage per level.
Reason Beyond Reason
Effect |
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When nearby party members trigger Frozen, Superconduct, Cryo Swirl, or Cryo Crystallize reactions against opponents, a Void Rift will be created near this opponent. This effect can be triggered once every 2.5s. 3 Void Rifts created by Skirk herself can exist on the field at once. Skirk can use the following methods to absorb nearby Void Rifts: ・When she hits an opponent with a Charged Attack in her Seven-Phase Flash mode. ・When she uses the special Elemental Burst Havoc: Extinction while in Seven-Phase Flash mode. ・When she Holds her Elemental Skill Havoc: Warp to engage in rapid movement. Each Rift absorbed will grant her 8 Serpent's Subtlety points. |
Return To Oblivion
Effect |
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When nearby Hydro party members' Hydro attacks hit opponents, or when nearby Cryo party members apart from Skirk hit opponents with Cryo attacks, Skirk will gain the Death's Crossing effect for 20s. Max 3 stacks, each stack's duration is counted independently. Each character can grant Skirk at most 1 Death's Crossing stack by this means. Each "Death's Crossing" stack increases the Normal Attack DMG dealt by Skirk in Seven-Phase Flash mode to 110%/120%/170% of its original DMG and the DMG dealt when using her Elemental Burst Havoc: Ruin to 105%/115%/160% of its original DMG. |
Mutual Weapons Mentorship
Effect |
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When all party members are either Hydro or Cryo, and if there is at least 1 Hydro and 1 Cryo character, your own party members' Elemental Skill Level is increased by 1. |
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