Wanderer is a character of Genshin Impact 5.2. See Wanderer's, best build, dps build, best weapon ranking, tier, kit, rating, & best team comp with Raiden for Wanderer.
Table of Contents
Wanderer Articles | |||||
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Best Teams For Wanderer | Name Ideas For Wanderer |
Wanderer (Scaramouche) Tier & Review
Rarity | Element | Weapon | |||||||||
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Anemo | Catalyst | ||||||||||
How To Get? | |||||||||||
Only available in Limited-Time Banners where he is featured | |||||||||||
DPS | Sub-DPS | Support | Healer | ||||||||
A | - | - | - | ||||||||
▶All Character Tier List |
**The Tiers above are ranked in 6 levels. With SS being the highest and D the lowest.
Tiers: SS → S → A → B → C → D
** Tiers above are at Zero Constellations
Rate Wanderer!
Strengths & Weakness Of Wanderer (Scaramouche)
Strengths |
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- Can provide consistent Anemo DMG and Swirls. - Elemental Skill based skill with no down time. - Buffs Stats based on Swirled Element enabling various kinds of teams. - Can deal DMG even when dodging. - Amazing at Exploration because of its floating ability. |
Weakness |
- Expensive to build since all Talents are required. - Without shields, Scaramouche is very vulnerable to interuption. - Very low HP. |
Wanderer (Scaramouche) Best Build
Scaramouche (Wanderer) Anemo DPS Build
Weapon | Tulaytullah's Remembrance |
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Substitute | 1. Skyward Atlas 2. Lost Prayer To The Sacred Winds 3. The Widsith 4. Flowing Purity (F2P) |
Best Artifact | Desert Pavilion Chronicle x4 |
Artifact Stats | Sands: ATK% Goblet: Anemo DMG Bonus Circlet: CRIT Rate / CRIT DMG |
Priority Sub-Stats | 1. CRIT DMG 2. CRIT Rate 3. Elemental Mastery 4. ATK% |
Scaramouche is a character that uses Elemental Skill to boost Normal Attacks and Charged Attack. Use Artifacts and weapon that supports those. Since Scaramouche scales from ATK, boost those stats together with CRIT Stats. EM is also good for higher Swirl DMG.
Related Links:
Wanderer (Scaramouche) Best Weapon
Anemo DPS Weapons For Wanderer (Scaramouche)
Weapon | Details | |
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Best | Tulaytullah's Remembrance | CRIT DMG 44.1% - Signature Weapon of Wanderer. - Increases Speed and damage of Normal Attacks. - CRIT DMG Sub-stat makes it easier when building Scaramouche. |
2nd | Lost Prayer To The Sacred Winds | CRIT Rate 33.1% (Lvl. 90) - Amazing CRIT Rate. - Increases Elemental DMG every 4 seconds. - Increases Movement Speed. - Takes a lot of time for the max stack of DMG bonus to happen. |
3rd | Cashflow Supervision | CRIT Rate 22.1% (Lvl. 90) - Greatly increases ATK and Normal & Charged Attack DMG. - Decent CRIT Rate for Easier Building and movement speed. - Requires Furina to maximize effect. |
4th | Skyward Atlas | ATK 33.1% (Lvl. 90) - Elemental DMG Bonus increase from Weapon Skill buffs Scaramouche's overall damage - Great DMG from ATK Buff of weapon. - Might make it difficult to build balance of CRIT Rate and DMG. |
5th | The Widsith | CRIT DMG 55.1% (Lvl. 90) - High Crit DMG sub-stat makes building CR/CD easy - All of Widsith's Weapon Skill effects (ATK increase, EMG DMG increase, or Elemental Mastery increase) benefit Anemo DPS. - The DMG is RNG and has a pretty long cooldown. |
6th | Solar Pearl | CRIT Rate 27.6% (Lvl. 90) - Amazing CRIT Rate - Increases Normal Atk DMG, Elemental Skill and Burst. |
7th (F2P) | Flowing Purity | ATK 27.6% (Lvl. 90) - Free to Play option - Greatly increases ATK and Elemental DMG for more DMG. - Having a healer is recommended for maximizing effect. |
CR/CD/ATK/EM Sub-Stat Weapon Is Also Recommended
If Scaramouche is an Anemo DPS that scales from ATK, increasing it together with Crit Stats will be essential for keeping his damage high and consistent. Since Swirl is also essential for Scaramouche, Elemental Mastery is a decent option.
All Weapon ListAll Weapon ListWanderer (Scaramouche) Best Artifacts
Anemo DPS Artifacts
Best Artifacts For Main DPS Wanderer (Scaramouche)
Artifacts | |
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Best | Desert Pavilion Chronicle 4-Piece |
Substitute 1 | Viridescent Venerer 2-Piece 2pc. ATK 2-Piece |
Substitute 2 | Echoes Of An Offering 4-Piece |
Substitute 3 | Shimenawa's Reminiscence 4-Piece |
Artifact Stat Priority
Main: Flat HP Sub: CRIT DMG / CRIT Rate / Elemental Mastery / ATK% | |
Main: Flat ATK Sub: CRIT DMG / CRIT Rate / Elemental Mastery / ATK% | |
Main: ATK% Sub: CRIT DMG / CRIT Rate / Elemental Mastery / Energy Recharge | |
Main: Anemo DMG Bonus Sub: CRIT DMG / CRIT Rate / Elemental Mastery / Energy Recharge | |
Main: CRIT DMG / CRIT Rate Sub: CRIT DMG / CRIT Rate / Elemental Mastery / ATK% / Energy Recharge |
Classic ATK / Anemo / CRIT Works Well
Since Scaramouche (Wanderer) is mainly an Anemo DMG dealer, classic build like ATK/Anemo DMG Bonus/ CRIT will work well. EM is good for additional Swirl DMG but is not prioritized.
Related Articles
Wanderer (Scaramouche) Best Team Comp
Best Team Comp For Wanderer
DPS | Support | Sub-DPS | Heal |
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Wanderer | Faruzan | Yelan | Bennett |
Details | |||
- Scaramouche will be the main DPS dealing Anemo DMG with his skill and powerful Normal Attack. - Faruzan is there for reduction of Anemo Resistance and DMG boost. - Yelan is another off-field DPS that can provide additional buff to Wanderer and Hydro Swirl. - Bennett for ATK buff, heals and allows Scaramouche to swirl Pyro. |
Character | Sub | Details |
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Faruzan | Yun Jin Jean (C4) Thoma (C6) Layla (C4) | - Characters that is able to buff Normal Attacks or decrease Anemo Resistance of Enemies is great with Scaramouche. Characters with Swirlable elements are preferred to maximize Scaramouche's Talents. |
Yelan | Furina Yae Miko Xiangling Xingqiu Raiden Shogun | - Any off-field character works well in this team. Make sure that the off-field element can be swirled and produces reaction or similar with the support chosen. |
Bennett | Kuki Shinobu Diona Kokomi | - Any healer will do since Anemo is a flexible element. It is preferred the healer provides additional damage, buff or a swirlable element. |
Free To Play Friendly Party
Main | Sub-DPS | Resonance | Support |
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Wanderer | Xingqiu | Xiangling | Bennett |
Details | |||
- An Anemo character like Scaramouche can replace Sucrose in the National Team. |
Wanderer (Scaramouche) Ascension Materials
Lack materials in your world? Search for people who would like to help in this: Item Exchange Thread |
Materials Needed for Level Ascension
Materials Needed To Get To Lvl. 80 |
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Vayuda Turquoise Sliver x 1 Vayuda Turquoise Fragment x 9 Vayuda Turquoise Chunk x 9 Old Handguard x 18 Kageuchi Handguard x 30 Famed Handguard x 12 Rukkhashava Mushrooms x 108 Perpetual Caliber x 26 |
Materials Needed To Get To Lvl. 90 |
Vayuda Turquoise Sliver x 1 Vayuda Turquoise Fragment x 9 Vayuda Turquoise Chunk x 9 Vayuda Turquoise Gemstone x 6 Old Handguard x 18 Kageuchi Handguard x 30 Famed Handguard x 36 Rukkhashava Mushrooms x 168 Perpetual Caliber x 46 |
Rukkhashava Mushroom Farming Locations
Farming Locations | |
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- |
Talent Materials For Wanderer (Scaramouche)
Enemy Drops (Nobushi) | Domain Drops (Tue/Fri/Sun) | Big Boss Drops (Scaramouche Boss) |
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Old Handguard | Teachings of Praxis | Daka's Bell |
Kageuchi Handguard | Guide To Praxis | |
Famed Handguard | Philosophies Of Praxis |
Wanderer (Scaramouche) 's Recommended Talent Priority
Talent | Level Up Priority |
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Normal Attack: Yuuban Meigen | ★★★★★ |
Hanega: Song of the Wind (Elemental Skill) | ★★★★・ |
Kyougen: Five Ceremonial Plays (Elemental Burst) | ★★★★・ |
Wanderer (Scaramouche) Skill Guide & How To Use Wanderer (Scaramouche)
Recommended Rotation For Wanderer (Scaramouche)
Recommended Rotation | |
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1 | Release the off-field supports of other members. |
2 | Use Elemental Skill and continue dealing damage using Charged Attacks and Normal Attacks. ↳ Use dodge when there is a Descent Effect. |
3 | Use Elemental Burst as a final hit. |
Uses Of Wanderer (Scaramouche) 's Elemental Skill
Let Wanderer Floats In The Sky
After jumping, Scaramouche will stay up float and can fly around. While floating, a separate Stamina bar will be consumed.
Releases An Anemo Attack And Deals Additional Buff Depending On Swirled Element Of That Attack
Depending on the Swirled Element of Scaramouche, different buffs will be given to the character. You can have 2 Swirled Elements at once.
Element | Effect |
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Kuugoryoku Point Cap (Skill Stamina) increases by 20 | |
CRIT Rate increases by 20% | |
ATK increases by 30% | |
When Normal and Charged Attacks hit an opponent, 0.8 Energy can be restored this way once every 0.2s. |
This is unlocked on the first Ascension of Scaramouche.
While In Elemental Skill, Normal Attack Can Produce Descent Effect
After unlocking the Second Ascension of Scaramouche, every Charged Attack and Normal Attack done during Elemental Skill form, has a chance to get "Descent Effect". Dodging while this is active, will release additional anemo arrows and allows you to move without using Stamina. Using Descent Effect with your combos is a key when using Wanderer.
While In Air, Resistance To Interruption Is Low
Take note, when fighting on air, you are going to be very vulnerable to interruption. For melee enemies you can just fly higher, but for range opponents you have to effectively dodge.
Uses Of Wanderer (Scaramouche)'s Elemental Burst
Elemental Burst is a huge instance of DMG in front of Scaramouche. Instead of one hit, this deals 5 instance of Anemo DMG. This will also end the floating time from Elemental Burst. This is a great finisher attack for combos.
At C2, Elemental Burst Is A Great Source Of Damage
At Constellation 2, the Elemental Burst of Wanderer becomes a great source of damage when casted when your Elemental Skill is about to run out of points.
Wanderer (Scaramouche) Wish & Constellation Guide
Should You Get Or Wish For Wanderer (Scaramouche)?
Pull For An Anemo DPS & Swirl Enabler
Scaramouche is able to produce Powerful Anemo DMG and enable Swirl with his Normal Attacks. If you want a character that uses Swirl effectively or just high Anemo DMG, pulling for Scaramouche is recommended.
Amazing For Exploration
Scaramouche's main source of DMG is from Elemental Skill and he is able to float in the sky freely because of its skill making him an amazing character for Exploration.
Best Constellation For Wanderer (Scaramouche)
Rating | Constellation Effect |
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★★★★・ | C1: Shoban: Ostentatious Plumage When in the Windfavored state, the Attack SPD of the Wanderer's Kuugo: Fushoudan and Kuugo: Toufukai is increased by 10%. Additionally, the wind arrows fired by the Passive Talent "Gales of Reverie" will deal an additional 25% of his ATK as DMG. You must unlock the Passive Talent "Gales of Reverie" first. |
★★★★★ | C2: Niban: Isle Amidst White Waves When in the Windfavored state, Kyougen: Five Ceremonial Plays will see its DMG increased by 4% per point of difference between the max amount of Kuurgoryoku Points constrasted with Kuugoryoku's present capacity when using this skill. Through this method, you can increase Kyougen: Five Ceremonial Play's DMG by maximum of 200%. |
★★★・・ | C3: Sanban: Moonflower Kusemai Increases the Level of Kyougen: Five Ceremonial Plays by 3. Maximum upgrade level is 15. |
★★・・・ | C4: Yonban: Set Adrift Into Spring When casting Hanega: Song Of The Wind, should the Passive Talent "Jade-Claimed Flower" be triggered, the character will gain buffs in correspondence to the contacted Elemental Type(s), and also obtain a random untriggered buff. A maximum of 3 such corresponding elemental buffscan exist simultaneously. You must unlock the Passive Talent "Jade-Claimed Flower" first. |
★★★・・ | C5: Matsuban: Ancient Illuminator From Abroad Increases the Level of Hanega: Song Of The Wind by 3. Maximum upgrade level is 15. |
★・・・・ | C6: Shugen: The Curtains' Melancholic Sway When the Wanderer actively hits an opponent with Kuugo: Fushoudan while in the Windfavored state, the following effects will occur: - Deals an additional instance of Kuugo: Fushoudan at the position hit, dealing 40% of the attack's original DMG. This DMG will be considered Normal Attack DMG. - When Wanderer falls below 40 Kuugoryoku Points, restores 4 Points to him. Kuugoryoku Points can be restored in this manner once every 0.2s. This restoration can occur up to 5 times within one Windfavored duration. |
Constellation 1 Increases Movement Speed
With Constellation 1, the movement speed of Wanderer is greatly increased increasing the DPS the character produce. It also increases the DMG the arrows Scaramouche produces.
Constellation 2 Increases DMG
Constellation 2 increases the DMG of Elemental Burst during Elemental Skill of Wanderer the lesser the Skill Stamina bar. This gives a very significant DMG increase to Elemental Burst.
Wanderer Skills & Talents Details
Normal Attack: Yuuban Meigen
Normal Attack
Effect |
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Performs up to 3 attacks using wind blades, dealing Anemo DMG. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | |
---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG | 68.7% | 74.3% | 79.9% | 87.9% | 93.5% | 99.9% | 108.7% | 117.5% | 126.2% | 135.8% | 145.4% |
2-Hit DMG | 65.0% | 70.3% | 75.6% | 83.2% | 88.5% | 94.5% | 102.8% | 111.1% | 119.5% | 128.5% | 137.6% |
3-Hit DMG | 47.6%+47.6% | 51.5%+51.5% | 55.4%+55.4% | 60.9%+60.9% | 64.8%+64.8% | 69.3%+69.3% | 75.3%+75.3% | 81.4%+81.4% | 87.5%+87.5% | 94.2%+94.2% | 100.8%+100.8% |
Charged Attack
Effect |
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Consumes a certain amount of Stamina, gathers a build up of high wind pressure, and deals AoE Anemo DMG after a short casting time. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | |
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Charged Attack DMG | 132.1% | 142.0% | 151.9% | 165.1% | 175.0% | 184.9% | 198.1% | 211.3% | 224.5% | 237.7% | 251.0% |
Charged Attack Stamina Cost | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 |
Plunging Attack
Effect |
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Calling upon the power of Anemo, the Wanderer plunges towards the ground from mid-air, damaging all opponents in his path. Deals AoE Anemo DMG upon impact with the ground. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | |
---|---|---|---|---|---|---|---|---|---|---|---|
Plunge DMG | 56.8% | 61.5% | 66.1% | 72.7% | 77.3% | 82.6% | 89.9% | 97.1% | 104% | 112% | 120% |
Low Plunge DMG | 114% | 123% | 132% | 145% | 155% | 165% | 180% | 194% | 209% | 225% | 240% |
High Plunge DMG | 142% | 153% | 165% | 182% | 193% | 206% | 224% | 243% | 261% | 281% | 300% |
Hanega: Song Of The Wind (Elemental Skill)
Effect |
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Fires an Icy Paw that deals Cryo DMG to opponents and forms a shield on hit.The shield's DMG Absorption scales based on Diona's Max HP, and its duration scales off the number of Icy Paws that hit their target. |
Windfavored
Effect |
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The Wanderer cannot perform Plunging Attacks in this state. When he uses Normal and Charged Attacks, they will be converted into Kuugo: Fushoudan and Kuugo: Toufukai respectively; the DMG they deal and their AoE will be increased, and their DMG will be considered Normal and Charged Attack DMG respectively. Kuugo: Toufukai will not consume Stamina. The Wanderer will hover persistently during this time. While this state is active, the Wanderer's movements gain the following properties: ・Persistently consumes Kuugoryoku Points to maintain this hovering state. ・When sprinting, additional Kuugoryoku Points will be consumed for the Wanderer to accelerate mid-air. Holding sprint will cause persistent Kuugoryoku Point consumption to maintain speed. This effect will replace his default sprint. ・Jumping expends extra Kuugoryoku Points to increase hovering height. Holding jump will cause persistent Kuugoryoku Point consumption to keep increasing hovering height. Running out of Kuugoryoku Points will end the Windfavored state. A second cast during the duration of Windfavored will also end it. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | |
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Skill DMG | 95.2% | 102.3% | 109.5% | 119% | 126.1% | 133.3% | 142.8% | 152.3% | 161.8% | 171.4% | 180.9% | 190.4% | 202.3% |
Kuugo: Fushoudan DMG | 133.0% | 135.0% | 136.9% | 139.5% | 141.5% | 143.5% | 146.0% | 148.6% | 151.2% | 153.7% | 156.3% | 158.9% | 161.4% |
Kuugo: Toufukai DMG | 126.4% | 128.0% | 129.6% | 131.6% | 133.2% | 134.8% | 136.8% | 138.9% | 140.9% | 143.0% | 145.0% | 147.1% | 149.1% |
Initial Kuugoryoku Points | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
CD | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s |
Kyougen: Five Ceremonial Plays
Effect |
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Compresses the atmosphere into a singular vacuum that grinds all troubles away, dealing multiple instances of AoE Anemo DMG. If the character is in the Windfavored state due to the skill "Hanega: Song of the Wind," Windfavored state will end after casting. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | ||
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Skill DMG | 147.2%×5 | 158.2%×5 | 169.3%×5 | 184%×5 | 195.0%×5 | 206.1%×5 | 220.8%×5 | 235.5%×5 | 250.2%×5 | 265.0%×5 | 279.7%×5 | 294.4%×5 | 312.8%×5 | |
CD | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s |
Energy Cost | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 |
Jade-Claimed Flower
Effect |
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If Hanega: Song of the Wind comes into contact with Hydro/Pyro/Cryo/Electro when it is unleashed, this instance of the Windfavored state will obtain buffs according to the contacted element(s): ・Hydro: Kuugoryoku Point cap increases by 20. ・Pyro: ATK increases by 30%. ・Cryo: CRIT Rate increases by 20%. ・Electro: When Normal and Charged Attacks hit an opponent, 0.8 Energy will be restored. Energy can be restored this way every 0.2s. You can have up to 2 different kinds of these buffs simultaneously. |
Gales Of Reverie
Effect |
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When the Wanderer hits opponents with Kuugo: Fushoudan or Kuugo: Toufukai in his Windfavored state, he has a 16% chance to obtain the Descent effect: The next time the Wanderer accelerates in mid-air while in this instance of the Windfavored state, this effect will be removed, this acceleration instance will not consume any Kuugoryoku Points, and he will fire off 4 wind arrows that deal 35% of his ATK as Anemo DMG each. For each Kuugo: Fushoudan and Kuugo: Toufukai that does not produce this effect, the next attack of those types will have a 12% increased chance of producing it. The calculation of the effect production is done once every 0.1s. |
Strum The Swirling Winds
Effect |
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Mora expended when ascending Bows and Catalysts is decreased by 50%. |
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