This is our recommended Class Ranking for the new game mode, 'Take Two' in Shadowverse: Worlds Beyond. Read to discover which deck class sits at the top!
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Take Two Deck Classes
Take Two Card Tier ListClass Rankings
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Tier 1 Classes
Swordcraft

High Card Power With No Weaknesses From Start to Finish
Swordcraft's main strength is its high average card power. Its Gold and Legendary cards include multiple cards that can end games on their own, and this deck class's Bronze and Silver rarities also have powerful cards for board development, destroy, and damage.
Recommended Swordcraft Cards for Take Two
Take Two: Swordcraft (Tier List and Best Card Picks)Portalcraft

Difficult to Build but Has Powerful Finishers
Portalcraft is a Class that's difficult to build a truly powerful deck since a hybrid of Puppet and Artifact doesn't have any synergy to them because of their different mechanics while going for pure Puppet or pure Artifact decks struggles in the late game. However, its Gold and Legendary finishers are powerful, so decide your picks based on the initial Gold/Legendary you see.
Portalcraft's Recommended Take Two Cards
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Tier 2 Classes
Forestcraft

A Deck Class Whose Power Depends on How Well You Drafted
Forestcraft is a difficult class with high variance in deck strength. The class is strong if you can draft powerful cards like Dwarven Malletman, Aerin, Crystalian Frostward, and Lionel for your drafting slots while keeping the curve in mind. Also, you should pick up damage sources like Aria, Lady of the Woods, and Killer Rhinoceroach, as well as resource recovery cards like Godwood Staff and Titania, Queen of Fairies.
Recommended Forestcraft Take Two Cards
Take Two: Forestcraft (Tier List and Best Card Picks)Abysscraft

Difficult to Build and Requires You to Adapt
Abysscraft is a highly flexible class that can be built as either Aggro or Mid-Range depending on your picks. It can be very powerful if you can build a game plan according to the deck you've built and the cards you draw.
Recommended Abysscraft Cards for Take Two
Take Two: Abysscraft (Tier List and Best Card Picks)Runecraft

Redraws | 2 |
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Difficulty | Hard |
Deck Class With Powerful Removal Cards and Board Development
Runecraft stands out for its ability to tap into powerful AOE and removal cards from Bronze and Silver rarities to clear the opponent's field.
At higher rarities, cards like Norman, Adamant Alchemist, Kuon, Fivefold Master, and Lilanthim, Anathema of Edacity pressures your opponents and turns the tide with its tempo.
Recommended Take Two Cards for Runecraft
Take Two: Runecraft (Tier List and Best Card Picks)Tier 3 Classes
Dragoncraft

Explosive but Lacks Consistency
Dragoncraft has damage, removal, and cards with great board presence at each rarity from the mid-game onwards, plus the power of each individual card is top-notch, however, its glaring weakness is a lack of early-game cards including draw cards, so you'll need to endure a bit to reach the late game.
Recommended Dragoncraft Cards for Take Two
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Havencraft

Redraws | 5 times |
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Difficulty | Easy |
Strong Deck Class but Only if You Can Cover for Its Weaknesses
Havencraft has high explosive power particularly in the late game because of its finishers, restore, destroy effects, and draw cards. However, since this deck class has almost no cards that can develop a wide board, it's quite difficult to maintain the field, and must use a lot of destroy resources, so the challenge is surviving until you reach the late game.
Recommended Havencraft Cards for Take Two
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Related Articles

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