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Ramp Dragoncraft - Deck Recipe and How to Play

Ramp Dragoncraft - Deck Recipe and How to Play

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Shadowverse: Worlds Beyond | Ramp Dragoncraft - Deck Recipe and How to Play - GameWith

Ramp Dragoncraft Deck Recipe Guide and How to Play. See needed card list, cost, how to use, strategy and tips.

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Table of Contents

Ramp Dragoncraft - Deck Recipe and Rating

Deck Recipe

ランプドラゴン
See it on the official deck portal
Follower
29

Spell
11

Amulet
0

Deck Cost
51,550
<1
2
3
4
5
6
7
8>
Card List

Card Replacement Candidates

Leah, Bellringer AngelLeah, Bellringer AngelRuby, Greedy CherubWarrior of the Deep- It can draw cards, but lacks trading power
- Low-cost Ward is powerful for building a board in the late game
Fan of OtohimeFan of OtohimeZahar, Stormwave Dragoon
- Include if you want to increase your attack power in the early to mid-game
- The Storm is strong, but the Ward is also great
- Can always secure an evolution target for Olivia
Swordsnout TrencherSwordsnout TrencherZahar, Stormwave DragoonForte, Blackwing DragoonWarrior of the Deep
- Can be used as a replacement for Forte
- Can be played for tempo on 5 PP
- Can be played simultaneously with Olivia at 10 PP
Battleforged Dragon KeeperBattleforged Dragon KeeperForte, Blackwing DragoonWarrior of the Deep
- Prioritizes tempo moves on turns 5, 6, and 7 PP
- More powerful than Zahar on 7 PP
Twilight DragonForte, Blackwing DragoonWarrior of the Deep
- Strong against Mid-Range opponents
- Underwhelming in a meta where damage comes from hand

Rating

Deck Rating
Tier c_tier
RangePlay Difficulty
Mid-RangeSimple
Detail
- Aims to ramp up Play Points ⇒ play large Followers.
- The large Followers available after ramping are abundant and powerful.
- The path to victory is simple, making it recommended for beginners.
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User Score

PP Boost → Overwhelm the Field with Large Followers

Ramp-Up Dragoncraft is a Deck that ramps up Play Points to Play high-Cost Followers. High-Cost Followers have high power per card, and the Deck aims to overwhelm the Field by playing powerful cards before the opponent can setup.

Ramp Dragoncraft - How to Play

Play PP Boost Cards

In the early game, boost your Play Points with Dragonsign and Liu Feng, Goldennote Ward to play high-Cost Followers as early as possible from the mid-game onwards.

Stall for Time with Low-Cost Followers

When facing Aggro or Mid-Range decks, remove the opponent's Followers with cards like Searing Firenewt and Apollo, Heaven's Envoy to create an opening to boost your Play Points.

Start Attacking with Mid-Cost Followers

On turns when you can Evolve, aim to hit opponent's Leader with the Storm from Forte, Blackwing Dragoon, or the Intimidate from the Vastwing Dragon summoned by Zahar, Stormwave Dragoon.

Build a Powerful Field in Late Game

On turns when you can Super-Evolve, build a Field with Super-Evolved Followers like Olivia, Heroic Dark Angel, and Garyu, Fabled Dragonkin while chipping away at the enemy Leader's Defense. The true strength of Dragoncraft is being able to force a powerful Field on the opponent faster than they can.

Finish with Storm Cards

By taking advantage of the powerful Field you've built from the mid-game onwards, it becomes easier for the Storm from Genesis Dragon Reborn and Forte, Blackwing Dragoon to connect, allowing you to go for the win.

Mulligan Guide for the Ramp Dragoncraft

Look Hard for Ramp-Up Cards

Keep up to 2 Ramp-Up cards
DragonsignDragonsignLiu Feng, Goldennote WardLiu Feng, Goldennote Ward

Ramp-Up Dragoncraft can't perform well without boosting Play Points. If you don't have any Play Point boosting cards in your hand, it's recommended to mulligan all other cards to find them. If you have multiple Ramp-Up cards in your opening hand, keep up to two.

Against Aggro, Keep Removal or Followers

Phildau, Lionheart WardPhildau, Lionheart WardSearing FirenewtSearing Firenewt
Apollo, HeavenApollo, Heaven's EnvoyStrike of the DragonewtStrike of the Dragonewt

If your opponent might be playing an Aggro or Mid-Range Deck, it's also recommended to keep one of these four removal cards or Followers in addition to your Ramp-Up cards.

Ramp-Up Card + Low-Cost Card + Big Follower

Keep all 3 cards if you get a hand like this
DragonsignDragonsignSearing FirenewtSearing FirenewtZahar, Stormwave DragoonZahar, Stormwave Dragoon
DragonsignDragonsignLiu Feng, Goldennote WardLiu Feng, Goldennote WardGaryu, Fabled DragonkinGaryu, Fabled Dragonkin

If you've drawn both a Ramp-Up card and a Follower to Play in the early game, you can also keep a big Follower that you can Play on the Turn after you've ramped up. When going first, it's easy to keep a 6 or 7-Cost card with one Ramp-Up card, or a 7 or 8-Cost card with two. When going second, it's possible to keep a 6 to 8-Cost card with just one Ramp-Up card, thanks to the Bonus Play Point.

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Rankings & Recommended Decks
Best Decks in Shadowverse: Worlds BeyondBest DecksDecks Curated by Pros in Shadowverse: Worlds BeyondDecks Curated by Pros
First Farer Missions Decks in Shadowverse: Worlds BeyondFirst Farer MissionsF2P Decks in Shadowverse: Worlds BeyondF2P Decks

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