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Artifact Puppet Portalcraft - Best Deck Recipe

Artifact Puppet Portalcraft - Best Deck Recipe

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Shadowverse: Worlds Beyond | Artifact Puppet Portalcraft - Best Deck Recipe - GameWith

Artifact Puppet Portalcraft Deck Recipe Guide and How to Play. See needed card list, cost, how to use, strategy and tips.

Best Deck Tier List

Table of Contents

Artifact Puppet Portalcraft - Deck Recipe and Rating

Deck Recipe

人形AF
See it on the official deck portal
Follower
30

Spell
10

Amulet
0

Deck Cost
29,250
<1
2
3
4
5
6
7
8>
Card List

Alternative Cards

Ralmia, Sonic Boom
Ralmia, Sonic Boom
Eudie, Maiden RebornMedical-Grade AssassinDoomwright ResurgenceNoah, Thread of Death
- Include this if you want to increase your power from 8 Play Point onwards.
- High inconsistency rate due to the low total number of Gear.
- You'll also want to increase the number of cards that retrieve Gear.
Rukina, Resistance Leader
Rukina, Resistance Leader
Eudie, Maiden RebornMedical-Grade AssassinDoomwright ResurgenceNoah, Thread of Death
- Include this if you want to stabilize the number of Gear.
- Allows you to use Ralmia, Sonic Boom and Doomwright Resurgence more effectively.
Puppet Theater
Puppet Theater
Eudie, Maiden RebornMedical-Grade AssassinDoomwright ResurgenceNoah, Thread of Death
- Include this if you want a stable supply of Puppetry.
- Hand management becomes difficult.
- Stabilizes your plays on the Orchis, Newfound Heart Turn.

Rating

Deck Rating
Tier -
RangePlay Difficulty
ComboChallenging
Detail
- A Puppetry Portalcraft deck strengthened with Artifact parts.
- Has a high degree of flexibility in the mid-game thanks to Artifact.
- As a hybrid Deck, it is prone to bricking.
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A Hybrid Deck Combining Puppetry and Artifacts

Puppetry Artifact Portalcraft is a Deck that supplements the early to mid-game plays of Puppetry Portalcraft with Ominous Artifacts. With the addition of Artifact components, it can now make proactive plays on turns 4-6, allowing it to attack while setting up for Orchis, Newfound Heart.

Artifact Puppet Portalcraft - How to Play

Same as Artifact in Early to Mid Game

Ironheart Hunter

The playstyle up to the mid-game is the same as the Artifact deck. However, with the addition of Puppetry parts, your options for Hand management and mid-game plays have increased, allowing you to fight more flexibly.

Collect Gears in the Early Game

Miriam, the Resolute

In the early game, play Gear collecting cards to create Ominous Artifacts. As for Puppetry-related cards, either play them with leftover PP during the match, or prioritize playing them against Decks like Forestcraft and Swordcraft that deploy a lot of followers on the field early game.

Play Artifacts in the Mid-Game

Alouette, Doomwright Ward

On turns 5-7, while gathering Cores, use Ominous Artifacts if necessary. Alouette, Doomwright Ward collects gears, and makes a copy of artifacts with Evolution, making it a strong play for turns 5-7.

Playing Artifacts it self is an Option

Ominous Artifact β

Since the deck runs a limited number of cards that can retrieve Gears, depending on your draws, there are situations where completing Masterwork Artifact is difficult. In that case, shifting to a plan to win with Orchis, Newfound Heart, and Playing the AF in your Hand as a stopgap measure is also an option. The high degree of flexibility in the mid-game is this deck's strength.

Attack with Orchis in the Late Game

Orchis, Newfound Heart

From 8 PP onward, Super-Evolve Orchis, Newfound Heart and chip away at the enemy leader's defense. If you've played cards like Ominous Artifact β during the match, it will be easier to reduce their defense.

Ralmia is Inconsistent

You can include Ralmia, Sonic Boom as a flexible slot, but often you will not have 3 Artifacts to use together. Including Ralmia, Sonic Boom makes the decision of whether to abandon the AF plan when you're struggling to gather Artifacts very difficult.

Complete the Masterwork Artifact

Masterwork Artifact Ω

After Orchis, Newfound Heart, if you have created the 3 types of Ominous Artifact, finish them off with Masterwork Artifact.

Mulligan Guide for the Artifact Puppet Portalcraft

Keep Orchis and Cards That Create Gear

High priority: Orchis, Newfound Heart, and Alouette
Orchis, Newfound HeartOrchis, Newfound HeartAlouette, Doomwright WardAlouette, Doomwright Ward
Miriam, the ResoluteMiriam, the ResoluteArtifact RechargeRecharge

Basically, keep cards that can retrieve Orchis, Newfound Heart and Gear. Especially, having Alouette, Doomwright Ward, who supports turns 4-7 while you collect Gear and Orchis, Newfound Heart acts as a finisher, will make your mid to late game plays stronger. Also, when going second, it's recommended to keep up to two copies of Alouette, Doomwright Ward to play them repeatedly on turns 4 and 5.

Keep 2-Cost Cards as a Set

If you've managed to keep the core cards of the deck mentioned above, keep the 2-cost followers as a set as well to stabilize your early game plays.

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