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Earth Rite Spellboost Runecraft - Best Deck Recipe

Earth Rite Spellboost Runecraft - Best Deck Recipe

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Shadowverse: Worlds Beyond | Earth Rite Spellboost Runecraft - Best Deck Recipe - GameWith

Earth Rite Spellboost Runecraft Deck Recipe Guide and How to Play. See needed card list, cost, how to use, strategy and tips.

Best Deck Tier List

Table of Contents

Earth Rite Spellboost Runecraft - Deck Recipe and Rating

Deck Recipe

土スペルウィッチ
See it on the official deck portal
Follower
18

Spell
19

Amulet
3

Deck Cost
53,880
<1
2
3
4
5
6
7
8>
Card List

Alternative Cards

Pascale's Dance
- Include this if you want to stabilize your Spellboost.
- A card that can interact with both Earth and Spellboost.
Odin, Twilit Fate
- Can expand the lethal range of OD Kuon.
- Strong as a finishing blow when it remains on the field.
- Easy to get lethal with, as opponents don't expect it.
Lilanthim, Anathema of Edacity
- Strong in mirror matches and other long games.
- It's great that it can turn excess Earth into damage.

Rating

Deck Rating
Tier a_tier
RangePlay Difficulty
ControlChallenging
Detail
- A deck that combines the best of both Spellboost and Earth Rite
- Field development, destroy, and Restore are enhanced with the Earth Rite mechanic
- It is difficult to build up Spellboost
Best Deck Tier List

User Score

Killer Rhinoceroach Aggro Deck

Rhinoceroach Forestcraft is a deck that aims for massive damage with Killer Rhinoceroach while developing the board with small followers such as Fairies. Its powerful strategy involves using Carbuncle and Bayle, Luxglaive Warrior to increase your combo count and clear the field, then hitting the enemy leader with Killer Rhinoceroach's Storm.

Earth Rite Spellboost Runecraft - How to Play

Start by Setting Sigils and Sorting Hand

Foresight

In the early game, use Witch's New Brew and Pascale's Dance to prepare Earth Sigils. Use your remaining Play Points to Engage them while you draw cards to build up your stack. By building up your stack, you can deal with the board development of Aggro Decks using the AOE from Sagelight Teachings.

Mid-Game: Build Field and Spellboost

Anne & Grea, Mysterian Duo

From the start of the mid-game onward, boost your Hand with Spellboost Followers like Anne & Grea, Mysterian Duo and Kuon, Fivefold Master, and prepare to play Dimension Climb.

Stall Using Healing and Removal While Cycling

Sagelight Teachings

If your Defense is low, use Sagelight Teachings or Norman, Adamant Alchemist's ability to Restore it or clear the Field with William, Mysterian Student or Stormy Blast, then Play Dimension Climb to reset.

Play Dimension Climb with Caution

Dimension Climb

Playing it when you have cards in your Hand that you could use on subsequent Turns, or playing it carelessly hoping for a high-roll, can actually weaken your Hand and put you in a tough spot. Use it when you've used up as many resources in your Hand as possible, when there are cards you urgently need to draw, or for a Combo.

Aim for Big Damage with Enhance Kuon

Aim for Big Damage with Enhance Kuon

By playing Enhance Kuon, Fivefold Master and Super-Evolving him, you can deal 10 or more Damage. Before you Play Kuon, Fivefold Master, if you reduce the Cost of Demonic Call to 0 and save it, the Stats of your Noble Shikigami will be increased by +3/+3.

Go for Ruler of Cocytus to Dimension Climb

Ruler of Cocytus

If the Cost of Dimension Climb is 0, you can play it after Ruler of Cocytus to Restore your Play Points while drawing cards from your Apocalypse Deck. If you draw Astaroth's Reckoning, you can even get a One-Turn Kill with Super-Evolution, and it's also possible to chip away at the enemy with Demon of Purgatory or Silent Rider.

Mulligan Guide for the Earth Rite Spellboost Runecraft

Keep Earth Rite Cards

Keep cards that summon Earth Sigils because playing them in the early game allows you to set up the field for the chance to play Sagelight Teachings or Norman, Adamant Alchemist once the opportunity comes.

Against Aggro, Keep Removal as Well

If you're up against a deck that swarms the board with early followers, make sure to hang on to some removal cards in your opening hand, along with the ones listed above.

Keep Anne & Grea by Themselves

Anne & Grea, Mysterian Duo

In addition to Earth Rite cards, Anne & Grea, Mysterian Duo can be kept by itself.

If Going 2nd, Bergent Can Also Be Kept

Bergent, Rejected Artes

Bergent, Rejected Artes can be played on turn 4 going if you're playing second, and its ability to clear the board with Onion Patch is excellent against board-flooding decks.

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