Main Menu
Article Menu
Related New Pack and Cards
Latest News and Feature Articles
Take Two Guide
Best Card Picks by Class
DragoncraftForestcraft
PortalcraftAbysscraft
SwordcraftHavencraft
Runecraft
Recommended Articles
Deck Lists
Recommended Deck By Class
DragoncraftForestcraft
PortalcraftAbysscraft
SwordcraftHavencraft
Runecraft
Recommended Deck By Type
ComboControl
Mid-RangeAggro
Deck Recipe
F2P Deck Recipe
SwordcraftForestcraft
AbysscraftDragoncraft
RunecraftPortalcraft
Havencraft
Card Lists
By Card Type
Officer Card ListPuppetry Card List
Departed Card ListShikigami Card List
Levin Card ListLuminous Card List
Anathema Card ListMysteria Card List
Artifact Card ListGolem Card List
Marine Card ListEarth Sigil Card List
By Rarity
Silver Cards ListGold Cards List
Legendary Cards ListBronze Cards List
By Class
SwordcraftNeutral
PortalcraftHavencraft
AbysscraftDragoncraft
RunecraftForestcraft
Cards Sets
For Beginners
Other Articles
JP Guide
Forum

Roach Forestcraft - Best Deck Recipe

Last Updated:
Shadowverse: Worlds Beyond | Roach Forestcraft - Best Deck Recipe - GameWith

Rhinoceroach Forestcraft Deck Recipe Guide and How to Play. See needed card list, cost, how to use, strategy and tips.

Table of Contents

Rhinoceroach Forestcraft - Deck Recipe and Rating

Deck Recipe

Rhinoceroach Forestcraft
See it on the official deck portal
Follower
21

Spell
11

Amulet
8

Deck Cost
26,370
<1
2
3
4
5
6
7
8>

Alternate Cards

Starry Sky
- Can be used as field removal
- Doesn't reduce hand size due to Crest
- Can also deal 1 damage to the enemy leader
Ambush from Above
- Can be used as field removal
- Can destroy up to 2 followers
Gilnelise, Voracity Manifest
- Can be used for field removal and healing
- Can also aim for lethal with Sweetness of Voracity
Supplicant of Unkilling
- Makes it easy to clear a strong field
- Is an answer to Norman, Adamant Alchemist Guardian Golem
Lymaga, Untamed Wild
- Can lock 2 spots on the field
- Can also deal damage with Super-Evolution

Rating

Deck Rating
Tier a_tier
RangePlay Difficulty
ComboChallenging
Detail
- A combo deck built around achieving a One‑Turn Kill with Killer Rhinoceroach
- Highly effective against slower decks
- Improved consistency thanks to the addition of Miroku, Swarmpetal
Best Deck Tier List

User Score

A Deck That Aims for a One-Turn Kill with Killer Rhinoceroach

Rhinoceroach Forestcraft goes all-in on the OTK dream. Its core strategy revolves around stacking combo counts with Deepwood Bounty and Carbuncle, piercing through Ward using Deathly Arrow and Bayle, Luxglaive Warrior, and finishing the opponent with Killer Rhinoceroach’s Storm.

Rhinoceroach Forestcraft Deck - How to Play

Deploy Followers Early

Play cheap followers like Fairies and small tempo bodies to keep your opponent at bay and do trade-offs to protect your life points.

Chip Damage to Set Up Killer Rhinoceroach Lethal

When the opponent skips turns without deploying any followers, deal small, chip damage so they fall into the 17 or 18 HP range that a Killer Rhinoceroach combo can finish.

Gather Combo Pieces

Use Godwood Staff and Garden’s Allure to draw and gather combo pieces such as Killer Rhinoceroach, Bayle, Luxglaive Warrior, and Baby Carbuncle

Play Godwood Staff after preparing to retake the field

Play Godwood Staff when you can retake the board next turn with cards like May, Journey Elf, Lily, Crystalian Innocence, or Glade, Fragrantwood Ward. If not, wait until you have 5–6 play points to use it in a combo.

Free Up Space by Fusing to Garden’s Allure

Fuse some of the cards you might not need into Garden’s Allure to free some space in your hand and increase the chances of drawing the low‑cost cards you need for your combo.

Collect Deepwood Bounties from Lambent Cairn

From midgame onward, use Lambent Cairn to add 0‑cost Deepwood Bounties to your hand, which can raise Killer Rhinoceroach’s damage and make it easier for you to get into your lethal range.

Bounce and Reuse Lambent Cairn

You can bounce and reuse Lambent Cairn with Baby Carbuncle or Bug Alert to add a Deepwood Bounty to your hand each time. Now, while it's a strong card to engage, if you only have one copy on the field or in your hand, you should generally bounce and reuse it without triggering its ability.

Use Deepwood Bounty Defensively When Needed

Deepwood Bounty can heal, so spend it to survive when you're getting in trouble, especially versus aggressive decks where surviving the midgame often wins the match.

Finish with Killer Rhinoceroach

Rhinoceroach Math

Play your gathered 0–1 cost cards to build combo count, then use this sequence for a lethal:

Killer Rhinoceroach → trigger Godwood Staff to bounce Rhinoceroach → Killer Rhinoceroach for massive damage.

Use Baby Carbuncle to Extend Your Combo

Super‑evolving Baby Carbuncle costs 2 play points and but its ability lets you get 3 points in return, which you can use to play another card and extend your combo.

Baby Carbuncle's Super-Evolution is worth 5 damage

Super-Evolving a base Killer Rhinoceroach simply increases its damage by 3, but Baby Carbuncle's Super-Evolution is a lot more powerful because it extends your combo by two and deals 1 bonus damage,, giving you 5 extra damage while also providing removal.

Quick Math For Killer Rhinoceroach Damage

You can calculate the damage by counting how many cards you can play before you deploy Killer Rhinoceroach. When the opponent has high defense, a common pattern is to play Killer Rhinoceroach twice by bouncing it with Godwood Staff. In that case, subtract 6 from your current Play Points and count how many plays you can make with the remainder of your Play Points.

Decide How Many Killer Rhinoceroaches To Play

Look at your hand and the state of the field to decide how many Killer Rhinoceroaches to play. When the opponent has high defense, a common pattern is to play it twice in a succession by bouncing it back to your hand with Godwood Staff.

Increases Damage by 2 per Card

When playing two Rhinoceroaches, each extra card played beforehand increases total damage by 2, so think in terms of how many +2 increments you can add to its base damage.

Add Sources Of Extra Damage

First calculate Rhinoceroach’s base Storm damage, then add other sources such as +2 from Evolution, +1 from a Fairy’s Storm, or +1 from Engaging Lambent Cairn to reach lethal.

One-Turn Kill with the 3-Rhinoceroach pattern

Custom image

If you have the play points and bounce effects to cast Rhinoceroach three times, and at least four 0‑ or 1‑cost plays beforehand, then the triple‑Rhinoceroach combo can produce a higher burst damage.

OTK is possible with 4 plays + EP or 5 plays before Rhinoceroach

Lethal with 3 Killer Rhinoceroaches at 9+ Play Points
Deepwood BountyDeepwood Bounty
orBaby CarbuncleBaby Carbuncle
(Super-Evolution required)

orBayle, Luxglaive WarriorBayle, Luxglaive Warrior
Fairy1-cost card (Fairy)Killer RhinoceroachKiller Rhinoceroach
+Godwood StaffGodwood Staff
3-5 0-cost cards totalJust one is enough3 cards total (Rhinoceroach + Staff)

After making 4 plays with 0- to 1-cost cards, playing Killer Rhinoceroach 3 times, and evolving one of them, you can deal 5+6+7+2 for 20 damage (this excludes cases with Baby Carbuncle's Super-Evolution).

If you make 5 plays with 0- to 1-cost cards then play Killer Rhinoceroach 3 times, you can deal 6+7+8 for 21 damage..

Be Mindful of Board Space When Playing Two Bayles

Playing two 0‑cost Bayles can clog your field alongside Lambent Cairn, Godwood Staff, and a Super‑evolved Baby Carbuncle. Free up some space by bouncing Bayle or by playing Rhinoceroach first to consume amulet Engages.

Play Opulent Rose Queen as a Backup Plan

If Rhinoceroach lethal is impractical, especially versus Ward Havencraft that fills the board with hard‑to‑remove Ward followers. What you can do is pivot to Opulent Rose Queen and convert low‑cost Forestcraft cards into Bramble Bursts as an alternative OTK move.

OTK with 7 or more Bramble Bursts

Transforming 7 cards into Bramble Bursts deals 21 damage total, which is an OTK, so if you're sure that you're switching to Rose Queen, preserve most of your 0–2 cost Forestcraft cards in hand.

Aim for Lethal With Bramble Burst and Killer Rhinoceroach

You can also combine Bramble Bursts and Rhinoceroach for lethal. 5 Bramble Bursts plus a Rhinoceroach (3×5 + 6 = 21) is the usual pattern, or you can simply use Bursts to clear Ward followers and finish with Rhinoceroach.

Mulligan Guide for the Rhinoceroach Forestcraft

Keep Fairy Creators and Draw Engines

In the early game, keep cards that create Fairies, so you can have bodies on board and enable later combos. Also, it's usually a good idea to keep Godwood Staff and Glade, Fragrantwood Ward, since they are the draw engines that are essential for gathering your other combo pieces.

Keep Removal Against Matchups with a Strong Board

Against matchups that are able to flood the field or play resilient followers from the early to mid-game, keep these removal cards and be prepared to retake the board.

Against Slow Decks, Keep 0-Cost Enablers

Against Control or slower Combo decks, keep Bayle, Luxglaive Warrior and Lambent Cairn so you can play them for 0 cost once your Killer Rhinoceroach combo becomes available in the late game.

Related Articles

return to top
Rankings & Recommended Decks
Best Decks in Shadowverse: Worlds BeyondBest DecksShadowverse: Worlds Beyond Pro-Curated DecksPro-Curated Decks
First Farer Missions Decks in Shadowverse: Worlds BeyondFirst Farer MissionsF2P Decks in Shadowverse: Worlds BeyondF2P Decks

Deck List

Decks by Class

Best Class and Characteristics

Decks by Type

Deck Lists

Have some feedback? Click here

Your feedbacks will be checked by our staffs and will be attended to accordingly. Please be advised that we may not reply to every individual feedbacks.


Article Written by
Shadowverse: Worlds Beyond Strategy Team

Shadowverse: Worlds Beyond Strategy Team

Reader Comments
Max. 300 Characters

By clicking Submit you are agreeing to the Terms of Use.
*Offensive, insulting or inappropriate use of forum may lead to ban/restriction.
To avoid griefing, you will not be able to post or report for the first %d hours upon visiting this forum for the first time.

Close

Looks like nobody posted here yet...

Copyright Notice

© Cygames, Inc. All Rights Reserved
The copyrights, trademarks, and other intellectual property rights of the game images used on this website belong to the respective content providers. All content information within the articles is created by the GameWith strategy team.
Shadowverse: Worlds Beyond Official Website