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Mid-range Abysscraft - Deck Recipe and How to Play

Mid-range Abysscraft - Deck Recipe and How to Play

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Shadowverse: Worlds Beyond | Mid-range Abysscraft - Deck Recipe and How to Play - GameWith

Mid-range Abysscraft Deck Recipe Guide and How to Play. See needed card list, cost, how to use, strategy and tips.

Best Deck Tier List

Table of Contents

Mid-range Abysscraft - Deck Recipe and Rating

Deck Recipe

Mid-Range Abysscraft
See it on the official deck portal
Follower
29

Spell
8

Amulet
3

Deck Cost
49,770
<1
2
3
4
5
6
7
8>
Card List

Card Replacement Candidates

Phildau, Lionheart WardPhildau, Lionheart WardLeah, Bellringer AngelChaos CycloneVlad, ImpalerRuler of Cocytus
- Include if you want to stabilize your early game plays
- A standard 2-cost 2/2, easy to use
Soul PredationSoul PredationLeah, Bellringer AngelChaos CycloneVlad, ImpalerRuler of Cocytus
- Include when you're worried about resources
- Using it normally results in a significant Tempo Loss
- You have enough resources even without it
Yuna, Occult HunterYuna, Occult HunterCeres, Blue Rose Maiden
- Strong in the early game with high-stat Ward
- Can also recover resources and helps with board flooding
- The drawback is that it's a flexible slot with Ceres
Goblin ForayGoblin ForayVlad, ImpalerRuler of Cocytus
- Very high board flooding capability on 5 and 6 PP
- Easy to connect into Olivia's Super-Evolution
- Has a flaw where it makes Cerberus's Super-Evolution dysfunctional
Mistress of the FangedMistress of the FangedVlad, ImpalerRuler of Cocytus
- A valuable Storm follower, but its Attack is low

Rating

Deck Rating
Tier b_tier
RangePlay Difficulty
Mid-RangeIntermediate
Detail
- A Mid-Range Deck that excels at building a board.
- Has powerful removal and can contest the board.
- Its weakness is a lack of direct damage from sources like Storm.
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User Score

A Board-Based Deck that Fights Tenaciously from the Mid-Game Onward

Mid-Range Abysscraft is a Deck that develops sticky Followers, then buffs the ones that remain on the Field with Olivia, Heroic Dark Angel or Cerberus, Hellfire Unleashed to attack. Its strong removal makes it easy to save EP (Evolution Point), and a key feature is being able to reliably use EP (Evolution Point) on powerful Followers.

Mid-range Abysscraft - How to Play

Focus on Building Cemetery in the Early Game

You need cards in your Cemetery to activate Necromancy abilities, so focus on filling your Cemetery in the early game.

Survive the Mid-Game with Powerful Removal

Deal with the opponent's followers in the mid-game with cards that have strong removal abilities, like Ceres, Blue Rose Maiden, and Aragavy, Eternal Hunter. This Deck's strength is that it has multiple cards with powerful removal, so you won't have much trouble dealing with the field in the mid-game is its strength.

Develop Your Field and Force Your Opponent to Respond

By playing Ghost Juggler and Little Miss Bonemancer, you can create a field that is likely to survive until your next turn.

Utilise Cards That can Remove Followers Without Using EP

Ceres, Blue Rose Maiden, Ghost Juggler, Aragavy, Eternal Hunter, Medusa, Venomfang Royalty, and Mukan, Shadowcrypt Ward can remove followers or force a response without using EP (Evolution Point), so if you can make your opponent use their resources on them, you'll gain an advantage.

Strengthen the Field with Olivia or Cerberus

If you have any followers left on the field, immediately use Olivia, Heroic Dark Angel or Cerberus, Hellfire Unleashed to boost their stats and attack the enemy leader.

Reaper's Deathslash on a Super-Evolved Follower

Due to the mechanics of Super-Evolution, your followers cannot be destroyed during your turn. Therefore, if you use Reaper's Deathslash on a Super-Evolved follower, you can destroy an enemy follower without losing your own.

Mulligan Guide for the Mid-range Abysscraft

Keep Low-Cost Cards to Avoid Passing in the Early Game

Mino, Shrewd ReaperMino, Shrewd ReaperLeah, Bellringer AngelLeah, Bellringer AngelLittle Miss BonemancerLittle Miss Bonemancer

In the early game, you want to play Followers to build up your Cemetery, so you should basically keep low-Cost Followers.

Ceres and Aragavy Can Be Kept by Themselves

Ceres, Blue Rose MaidenCeres, Blue Rose MaidenAragavy, Eternal HunterAragavy, Eternal Hunter

Ceres and Aragavy are strong plays for turns 4 and 5. Even without using an EP (Evolution Point), they can force the opponent to use one or deal with a wide Field, so it's recommended to keep them by themselves as they are powerful early game plays.

Keep Olivia or Cerberus

Olivia, Heroic Dark AngelOlivia, Heroic Dark AngelCerberus, Hellfire UnleashedCerberus, Hellfire Unleashed

Olivia and Cerberus are important cards that lead to victory, so if the other 3 cards in your Hand are the ones mentioned above, you can keep them.

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Rankings & Recommended Decks
Best Decks in Shadowverse: Worlds BeyondBest DecksDecks Curated by Pros in Shadowverse: Worlds BeyondDecks Curated by Pros
First Farer Missions Decks in Shadowverse: Worlds BeyondFirst Farer MissionsF2P Decks in Shadowverse: Worlds BeyondF2P Decks

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