Mid-range Abysscraft Deck Recipe Guide and How to Play. See needed card list, cost, how to use, strategy and tips.
Table of Contents
Mid-range Abysscraft - Deck Recipe and Rating
Deck Recipe

Follower 31 Spell 5 Amulet 4 Deck Cost 78,870 | <1 2 3 4 5 6 7 8> |
Phildau, Lionheart Ward×3
222Devious Lesser Mummy×2
222Sham-Nacha, Heir to Entwining×1
222Rage of Serpents×2
2Ghastly Soiree×3
2Castle of Entwining×3
2Grimnir, Heavenly Gale×1
323Gilnelise, Voracity Manifest×3
303Vuella, the Blastwing×3
324Shadowcrypt Memorial×1
3Aragavy, Eternal Hunter×3
543Congregant of Entwining×1
544Charon, Stygian Oarswoman×3
544Undead Soldier×1
633Olivia, Heroic Dark Angel×2
744Odin, Twilit Fate×2
742Rulenye & Valnareik×2
755Cerberus, Hellfire Unleashed×3
866Ginsetsu & Yuzuki, Twin Calamities×1
959
Alternate Cards
![]() | ![]() ![]() ![]() ![]() ![]() - Excellent for having Ward right from the beginning - Can handle defeat multiple threats once Evolved |
![]() | ![]() ![]() ![]() ![]() ![]() - The most powerful option that can clear the field at 7 Play Points - Its drawback is that it only serves only a removal role |
![]() | ![]() ![]() ![]() ![]() - A draw engine that can destroy - You'll need to give up your own field just to play it |
Rating
Deck Rating | |
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Tier ![]() | |
Range | Play Difficulty |
Mid-Range | Intermediate |
Detail | |
- A Mid-Range Deck that excels at developing the Field - Dominates the field from mid-game onward - Tough to master since you’ll need to figure out your own winning strategy |
User Score
A Board-Based Deck that Fights Tenaciously from the Mid-Game Onward
Mid-Range Abysscraft is a Deck that develops sticky Followers, then buffs the ones that remain on the Field with Olivia, Heroic Dark Angel or Cerberus, Hellfire Unleashed to attack. Its strong removal makes it easy to save EP (Evolution Point), and a key feature is being able to reliably use EP (Evolution Point) on powerful Followers.
Mid-range Abysscraft Deck - How to Play
Develop Followers Early to Mid-Game

In the early to mid-game, swarm the board with Followers, deal chip damage, and build up your Cemetery to prepare for the late game. With the second expansion, powerful board development cards like Charon, Stygian Oarswoman and Undead Soldier were added, making it possible to fight by continuously developing your field like Swordcraft.
Push with Cerberus or Olivia Finishers

With Cerberus, Hellfire Unleashed and Olivia, Heroic Dark Angel, you can buff the Followers remaining on your field and launch an all-out attack.
Deal Damage by Reanimating Mimi

With your first Cerberus, Hellfire Unleashed, after trading the summoned Mimi into an enemy follower, Super-Evolve before trading Coco. By doing this, you can summon two Mimis via Reanimate and increase your burn damage.
Restore Health by Reanimating Coco

If you trade Coco first and then Super-Evolve, you can restore more health. However, the summoned Mimi will be a 1/2, so be aware that its removal capability is low. If you are not in your opponent's lethal range, you can leave it on the field without trading to apply pressure for a second Cerberus, Hellfire Unleashed.
Aim for a Resource Victory in the Long Game

Abysscraft excels at clearing the field with a single card without using EP and at pushing a board that must be dealt with. Fight tenaciously, and when your opponent can no longer keep up with your board, go for an all-out attack with cards like Cerberus, Hellfire Unleashed.
Mulligan Guide for the Mid-range Abysscraft
Keep 2-Cost Cards to Avoid Passing in the Early Game
Since you want to deploy Followers in the early game, keep 2-Cost Followers and Ghastly Soiree.
Vuella, the Blastwing and Aragavy, Eternal Hunter Can Be Kept Alone
Vuella, the Blastwing and Aragavy, Eternal Hunter are important cards for contesting the Field in the early game, and have good Field control, so we recommend keeping them even if you don't see any other low-Cost cards.
Keep Charon with Skeleton Generators

Charon, Stygian Oarswoman is a powerful mid-game card, but its output drops if you can't secure Reanimate targets. Therefore, it's recommended to play it with 2-Cost Followers or Ghastly Soiree so you can activate Reanimate (1) and (2).
Return High-Cost cards

This deck is loaded with high-cost cards, and it’s easy to get clogged with them, even without keeping any during the redraw phase, so your goal is to secure cards for early to mid game during the redraw phase.
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