Fennie Dragoncraft Deck Recipe Guide and How to Play. See needed card list, cost, how to use, strategy and tips.
Table of Contents
Fennie Dragoncraft - Deck Recipe and Rating
Deck Recipe

Follower 34 Spell 6 Amulet 0 Deck Cost 73,290 | <1 2 3 4 5 6 7 8> |
Alternate Cards
![]() | ![]() ![]() ![]() - Can be used for destroy, buffs, and Restore. - Excellent for clearing multiple followers and restoring health. |
![]() | ![]() ![]() ![]() - Useful if you want to increase your number of Ramp‑Up cards. - Falls off in value during the late game. |
![]() | ![]() ![]() ![]() - Adds another finisher to your deck. - Can deal with Intimidate. |
![]() | ![]() ![]() - Excellent for clearing the Field and its Super-Evolution draw. - Often redundant once you have Fennie - Not essential due to the deck’s many draw engines. |
![]() | ![]() ![]() - Can clear the Field while dealing Damage. - Useful against boards that even Erntz, Governing Justice struggles to remove. - Often redundant once you have Fennie. |
Rating
| Deck Rating | |
|---|---|
| Tier | |
| Range | Play Difficulty |
| Combo | Intermediate |
| Detail | |
| - A deck that repeatedly plays powerful cards at reduced cost - Can draw multiple discounted cards at once through Fennie, Prismatic Phoenix → Getenou, Eightfold Glory sequence - Its main challenge is surviving long enough to assemble and execute combos | |
User Score
Unleash Powerful Followers With Fennie
Fennie Dragoncraft is a deck that drops wave after wave of high‑impact followers whose costs have been slashed by Fennie, Prismatic Phoenix. After deploying Fennie, activating the first mode of Getenou, Eightfold Glory lets you draw eight cost‑reduced cards at once, which enables explosive mid‑ to late‑game turns.
Fennie Dragoncraft Deck - How to Play
Ramp‑Up Early While Clearing Enemy Followers

In the early game, play your Ramp-Up cards to increase your max Play Points. It's important to boost your PP so you can be ready to play Fennie, Prismatic Phoenix at any time. Even if you don't draw Fennie, Prismatic Phoenix, you can still aim for a plan to win by playing high-cost, powerful followers early on.
Use Crestpetal and Majestic Megalorca to Clear Early Followers


While you're busy ramping, use Sloth of the Crestpetal, Jellyfish Dancer, and the Majestic Megalorcas summoned by Ocean Rider to clear any followers your opponent plays.
In the Midgame, Keep Clearing Followers and Continue Ramping


Just like in the early game, keep playing followers and use Evolution to stay in control while continuing to Ramp‑Up. The Fangs of Ardent Destruction from Galmieux’s Crest can cover any missing damage when clearing enemy followers.
Clear the Field with Fangs of Ardent Destruction and Whitefrost Whisper


Remember that combining Fangs of Ardent Destruction with Whitefrost Whisper can wipe out the entire enemy side. This is one of your strongest comeback tools.
Lower the Cost of Your Deck with Fennie, Prismatic Phoenix

Play Fennie, Prismatic Phoenix as early as possible to reduce the cost of your entire deck. Ideally, you want to play it when there is one or fewer enemy followers that you can clear with Evolution. However, if your hand contains cards that can compensate for the tempo loss, it’s still worth playing Fennie even if the timing feels a bit risky.
Gather Reduced‑Cost Cards in Your Hand


Draw cards with Getenou, Eightfold Glory, Olivia, Heroic Dark Angel, and Gran & Djeeta to collect reduced‑cost cards in your hand. Getenou is especially powerful because it lets you discard a high‑cost card to draw eight reduced‑cost cards, so look for opportunities to play it.
Clear Followers and Heal with Erntz

If your Defense is low, playing Erntz (without evolving) is a great stabilizing move. You can clear enemy followers and restore 8 Defense at the same time.
Overwhelm the Enemy for the Final Blow

To finish the match, unleash the massive followers whose costs were lowered by Fennie. Genesis Dragon Reborn and an evolved Erntz, Governing Justice can end the game in a single turn. Until you find your finishers, use your cost-reduced followers to build an unbreakable wall on the field to buy yourself more time.
Mulligan Guide for the Fennie Dragoncraft
Keep Ramp-Up Cards and 2-Cost Followers
| Ramp-Up Cards | ||
|---|---|---|
Dragonsign | Liu Feng, Goldennote Ward | |
| 2-Cost Cards | ||
Filene, Whitefrost Bloom | Jellyfish Dancer | Sloth of the Crestpetal |
At the start of the match, you're mainly looking for Ramp cards and 2-Cost followers to get your momentum going. Since Fennie, Prismatic Phoenix needs a bit of time to set up, playing followers early is the best way to keep your leader's health high so you don't get overwhelmed before the later turns.
Keep Galmieux with Dragonsign or if Going 2nd

If you boost your Play Points with Dragonsign on turn 3, playing Galmieux on turn 4 is very strong because it makes up for the tempo you spent ramping. When going second, even without Dragonsign, you can still aim to play Galmieux on turn 4.
Keep High-Cost Cards when Paired with Two Ramp-Up Cards
| Powerful Cards to Keep After 2 Ramp-Ups | ||
|---|---|---|
Fennie, Prismatic Phoenix | Neptune, Arbiter of Tides | Wilnas, Flame Personified |
If you already have two Ramp‑Up cards in your opening hand, it’s a good idea to also keep a strong card you can play right after ramping, such as Fennie, Neptune, or Wilnas. This lets you play Fennie as early as possible or recover the tempo you spent ramping.
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