Fennie Dragoncraft Deck Recipe Guide and How to Play. See needed card list, cost, how to use, strategy and tips.
Table of Contents
Fennie Dragoncraft - Deck Recipe and Rating
Deck Recipe

Follower 33 Spell 7 Amulet 0 Deck Cost 71,200 | <1 2 3 4 5 6 7 8> |
Filene, Whitefrost Bloom×3222
Jellyfish Dancer×3221
Sloth of the Crestpetal×32
Liu Feng, Goldennote Ward×3333
Dragonsign×33
Gran & Djeeta, Valiant Skyfarers×3432
Galmieux, Ardor Manifest×2555
Izmir, Frigid Fate×2554
Draconic Strike×16
Olivia, Heroic Dark Angel×3744
Neptune, Arbiter of Tides×3755
Getenou, Eightfold Glory×2888
Fennie, Prismatic Phoenix×3844
Azurifrit, Heir to Disdain×1957
Genesis Dragon Reborn×210910
Erntz, Governing Justice×31088
Alternate Cards
![]() | ![]() ![]() ![]() ![]() - Can be used to destroy enemies, boost stats, and restore - Sweetness of Voracity is very powerful |
![]() | ![]() ![]() ![]() ![]() - Add this if you want more cards that boost your Play Points - Becomes useless if you draw it late in the game |
![]() | ![]() ![]() ![]() ![]() - Gives you another big attacker to win the game - Can break through enemy defenders |
![]() | ![]() ![]() ![]() ![]() - Excellent at clearing the field and drawing cards when Super-Evolved - Might be unnecessary since you already have Fennie to clear the table and plenty of other ways to draw cards |
![]() | ![]() ![]() ![]() ![]() - Extremely powerful if you can trigger his Fanfare ability multiple times |
Rating
| Deck Rating | |
|---|---|
| Tier | |
| Range | Play Difficulty |
| Combo | Intermediate |
| Detail | |
| - A deck that repeatedly plays powerful cards at reduced cost - Can draw multiple discounted cards at once through Fennie, Prismatic Phoenix → Getenou, Eightfold Glory sequence - Its main challenge is surviving long enough to assemble and execute combos | |
Unleash Powerful Followers With Fennie
Fennie Dragoncraft is a deck that drops wave after wave of high‑impact followers whose costs have been slashed by Fennie, Prismatic Phoenix. After deploying Fennie, activating the first mode of Getenou, Eightfold Glory lets you draw eight cost‑reduced cards at once, which enables explosive mid‑ to late‑game turns.
User Score
Fennie Dragoncraft Deck - How to Play
Boost Your Points and Defend Early

In the early turns, use cards that increase your maximum Play Points. The goal is to reach 8 points as fast as possible so you are ready to play your main card, Fennie, Prismatic Phoenix, before the opponent expects it. Even if you don't draw Fennie, having high Play Points lets you play your other big dragons early to win.
Stop Early Attacks


While you are boosting your points, your opponent might attack. Use Sloth of the Crestpetal, Jellyfish Dancer, or Majestic Megalorca to knock out their followers and stay safe.
Control the Table in the Mid-Game


In the mid-game, it's recommended to prioritize ramp-up and play Galmieux, Ardor Manifest or Neptune, Arbiter of Tides to cover any openings after you ramp-up. Both can perform multi-target removal while granting a powerful Crest to increase your odds of survival.
The "Fangs" Combo

Fangs of Ardent Destruction, which is added by Galmieux, Ardor Manifest's Crest, is powerful as a 0-cost AoE. Keep one in your hand, and by playing it while you have a follower on your field, another Fangs of Ardent Destruction is added to your hand, allowing you to use it as a 0-cost 2-damage AoE. It's very useful for covering openings from playing Fennie, Prismatic Phoenix.
Make Your Whole Deck Cheaper with Fennie

Once you reach 8 Play Points, play Fennie, Prismatic Phoenix to lower the cost of your entire deck. Ideally, you should play it when there is one or fewer followers that can be dealt with by Evolution, but if you have a draw engine or restore/destroy effects in your hand, you can make a comeback on the next turn, so it's possible to play it even if it's a bit of a stretch.
Refill Your Hand with Cheap Cards


After Fennie makes your deck cheaper, use Getenou, Olivia, and Gran & Djeeta to draw lots of cards. You'd want to prepare and survive the late game with the cost-reduced cards.
Heal Up and Build Walls


Since your DP is often lowered by the time you play Fennie, Prismatic Phoenix, use Erntz, Governing Justice and Neptune, Arbiter of Tides to restore your defense while clearing the field, and stall for time by solidifying your field with Ward followers.
Wipe Out the Enemy Army for Free


If the opponent fills the table with strong monsters, use Azurifrit or Izmir. Izmir is special because she can Evolve automatically without using your Evolution Points, saving your resources. This deck is very good at surviving long games because you have so many ways to destroy enemy cards.
Take Total Control

Once you are healed up, keep drawing cards and removing enemy threats. If you can keep your health high and keep your hand full of discounted cards, most opponents will run out of resources and give up.
Finish the Game By Playing Powerful Followers

Once you have "Genesis Dragon Reborn" and "Erntz" in your hand (and they cost less because of Fennie), you can win instantly. By playing two copies of Genesis Dragon Reborn and Evolving them, you can attack for massive damage and win the game in a single turn..
Mulligan Guide for the Fennie Dragoncraft
Aggressively Search for Ramp-Up Cards
| Ramp-Up Cards | |
|---|---|
Dragonsign | Liu Feng, Goldennote Ward |
Since this deck absolutely needs to Ramp-Up at least once, aggressively look for Dragonsign or Liu Feng, Goldennote Ward. Also, if you have multiple Ramp-Up cards in your opening hand, it's recommended to keep up to two of them.
Keep 2-Cost and 5-Cost Cards Along with Ramp-Up
| 2-Cost | ||
|---|---|---|
Jellyfish Dancer | Filene, Whitefrost Bloom | Sloth of the Crestpetal |
| 5-Cost | ||
Galmieux, Ardor Manifest | Izmir, Frigid Fate | |
After boosting your Play Points with a Turn 3 Dragonsign, a Turn 4 Galmieux, Ardor Manifest is powerful as it can cover the tempo loss from Dragonsign. Also, when going 2nd, even without Dragonsign, you can aim to play Galmieux, Ardor Manifest on Turn 4 using EXPP to clear the field.
Against Decks Strong in the Early Game, Keep Low-Cost Cards by Themselves
| 2-Cost | ||
|---|---|---|
Jellyfish Dancer | Filene, Whitefrost Bloom | Sloth of the Crestpetal |
| Ramp-Up Cards | ||
Dragonsign | Liu Feng, Goldennote Ward | |
In matchups where the opponent can consistently play followers on the field, 2-cost cards also become candidates to be kept on their own, in addition to Ramp-Up cards. Although this slightly lowers the probability of drawing a Ramp-Up card, your survival rate increases dramatically if you can play a 2-cost card on turn 2.
Keep Fennie with Two Ramp-Up Cards

If you've managed to keep two Ramp-Up cards, it's recommended to also keep Fennie, Prismatic Phoenix and Neptune, Arbiter of Tides, which are powerful when played after two Ramp-Ups. You can play Fennie, Prismatic Phoenix as early as possible or cover the tempo loss from Ramping-Up.
How to Counter the Fennie Dragoncraft
Make it Dangerous to Play Fennie

If they play Fennie, the cost of their entire deck is cut in half, allowing them to overwhelm you later. However, on the turn they play Fennie, they usually cannot attack or defend well. Fill your side of the field with followers so that if they try to play Fennie, they will take too much damage and lose.
Keep Attacking After Fennie Appears
For the first few turns after Fennie is played, the opponent won't have drawn many of their cheap cards yet, so their defense is still weak. They will eventually build an unstoppable army, so you must attack aggressively now to win quickly before that happens.
Play Followers Constantly in the Early Game


Dragoncraft often skips their turn 3 to play "Dragonsign" and boost their points, meaning they can't stop your attacks. Play followers early to lower their health. It is crucial to get them close to zero health early so you can finish the game before they become too strong.
Make it Hard for Sharks to Kill You

When the opponent tries to destroy your followers, they use "Majestic Megalorcas" (Sharks) that can attack immediately. These Sharks usually have 2 attack power. If you play a follower with 3 health, they are forced to waste two Sharks just to kill one of yours, giving you a big advantage.
Watch Out for Neptune's Healing

Once Neptune is played, their leader heals 1 health every time a Shark appears. Since they summon many Sharks with Jellyfish Dancer and Neptune herself, make sure you calculate how much they might heal so you don't fall short of winning the game.
Save Big Spells for Their Army


Whether or not you can destroy the massive army they create after Fennie determines if you win or lose. It is very effective to save cards that can wipe out the entire board at once, such as Unholy Vessel or Sinciro.
Related Articles

| Rankings & Recommended Decks | |
|---|---|
Best Decks | Pro-Curated Decks |
First Farer Missions | F2P Decks |









