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JP Guide

Loot Swordcraft - Best Deck Recipe

Last Updated:
Shadowverse: Worlds Beyond | Loot Swordcraft - Best Deck Recipe - GameWith

Loot Swordcraft Deck Recipe Guide and How to Play. See needed card list, cost, how to use, strategy and tips.

Table of Contents

Loot Swordcraft - Deck Recipe and Rating

Deck Recipe

Shadowverse Worlds Beyond Loot Swordcraft Deck
See it on the official deck portal
Follower
29

Spell
5

Amulet
6

Deck Cost
71,850
<1
2
3
4
5
6
7
8>
Card List

Alternate Cards

Ruthless Eld Sword
- Strong removal
- Can also be used to draw and find key cards
Gilnelise, Voracity Manifest
- Can be used for restore and removal
- The 5 damage from Sweetness of Voracity in the late game is powerful
Kagemitsu, Enduring Warrior
- Consistently helps with putting followers on the field
- Powerful Storm from Super-Evolution
Zirconia, Ironcrown Ward
- Can put followers on the field
Ravening Tentacles
- Can deal damage while ignoring the board
- Can also restore health
Oluon, Raging Chariot
- Can turn around heavily unfavored matchups
- Difficult to play due to it being nerf

Rating

Deck Rating
Tier s_tier
RangePlay Difficulty
Mid-RangeChallenging
Detail
- A deck that hits incredibly hard, with Sinciro, Heir to Usurpation leading your attack.
It’s packed with cards that can strike the enemy leader and take big chunks out of their health.
Since Oluon, Raging Chariot was nerfed in a recent update, you have fewer "big finish" moves to end the game instantly, so you'll need to stay aggressive throughout the match.
Best Decks & Tier List

A Hyper-Offensive Deck that Revolves Around Loot

Loot Swordcraft is a high-pressure deck that deals powerful damage through cards using Sinciro, Heir to Usurpation and Albert, Levin Stormsaber. It's stacked with cards that can deal great damage and provide relentless tempo. Its appeal lies in overwhelming firepower that few decks can endure.

User Score

Loot Swordcraft Deck - How to Play

Gather Loot and Play Defenders Early

In the first few turns, play low-cost followers like the Usurpation cards to collect Loot cards while putting defenders on the board. Collecting these Loot cards early is the secret to unlocking your powerful moves later.

Use Yidmetra's Spell to Remove Big Enemies

The spell card, Depths of the Eld Sword, which you get when you play Yidmetra, is an amazing defense card. Use it to instantly knock out enemies with high attack power, such as the Springbloom Fairy that opponents often play early on.

Find Your Key Cards Quickly

If you have World of Games, play it immediately. It helps you draw cards faster so you can find your main heroes, Octrice and Sinciro, right away.

Be Careful When Playing Splendor of the Goldbloom

Playing Splendor of the Goldbloom is strong, but it leaves your side of the field empty for a turn. Protect yourself by using your Loot spells to kill enemy followers, or only play it when the opponent doesn't have a strong attack ready.

Play Octrice to Start the Countdown

Play Octrice as soon as you draw her. Your goal is to get her Countdown timer to 0 so you get the powerful 'Remnant of Hollowness' spell. You can speed up this timer by fusing your Loot cards into Sinciro, or by simply playing your extra Loot cards.

Going Second? Wait for Turn 4 to Evolve Octrice

If you are going second and don't have much Loot yet, save Octrice for turn 4. Since the Gilded Necklace and Gilded Blade are harder to find than the Boots and Goblet, evolving Octrice helps you find these missing pieces so you can power up Sinciro faster.

Merge Your Loot into Sinciro

If Sinciro is in your hand, use his Fuse ability to merge your Loot cards into him. Your ultimate goal is to feed him all 4 different types of Loot. If you find him early, feed him one by one; if you find him late, you can feed him many at once.

Set Up the Sinciro + Remnant Combo

If you have both Octrice and Sinciro early, Fuse cards every turn. This lets you quickly prepare a massive attack using a fully-powered Sinciro and the Remnant spell together. Just remember: Octrice's timer only goes down by 1 per turn, no matter how many cards you Fuse at once.

Free Damage with Congregant

If Congregant of Usurpation is on the field, every time you Fuse a card, you deal 3 damage to a random enemy for 0 cost. Because of this, try to keep some Loot in your hand specifically to trigger this effect later.

Stop Your Hand from Getting Too Full

This deck draws a lot of cards, and you might run out of space (Overdraw). You can fuse loot into Sinciro just to clear space in your hand so you don't burn important cards. Check how many cards you will draw next turn and Fuse beforehand to make room.

Think Before You Play Loot

Before you play a Loot card as a spell, check your hand. If you haven't powered up Sinciro yet, ask yourself: 'Do I have a spare copy of this Loot?' If not, you should probably save it to fuse into Sinciro instead so you don't lose his damage bonus.

Collect Loot in Pairs

Loot usually comes in pairs: Goblet + Boots come together, and Blade + Necklace come together. If you have a pair, fuse them first. This makes it much easier to complete the full set of 4 later when you draw a card that gives you the other pair.

Clear the Field with Congregant

When the opponent has a lot of followers, play Congregant and start Fusing. Since fusing costs 0 play points and deals damage, you can wipe out the enemy team for free. Save your "Returning Slash" spell or some Loot in your hand specifically for this combo.

Attack with Fast Followers

In the middle of the game, use followers with "Storm" to lower the enemy leader's health. The goal is to get their health low enough that Sinciro or Albert can finish them off in one hit later.

Win with a Barrage of Attacks

Once you have your big damage cards ready, plan a 2 or 3-turn attack. If you hit them hard several turns in a row, they won't be able to heal fast enough, allowing you to win the game.

Use Noel IV to Survive Until Turn 9

Noel IV is very flexible and can be played for 6, 7, or 8 points. Use him to survive until you have 9 points for Albert. Since Noel is great at clearing out wide groups of enemies. Save him for when the opponent floods the field.

The Ultimate Combo: Sinciro + Remnant

By Super-Evolving a fully powered Sinciro (with 3-4 Loot types fused), you deal huge damage and clear the way. Since clearing the enemy followers allows your Remnant spell to hit the enemy leader directly, playing these two cards together deals massive damage.

Save Sinciro for Big Threats

If you are playing against a deck that uses high-stat followers like Dragoncraft, it is important to save Sinciro to knock out those big threats while still hitting the leader. If the opponent is weak, use your other followers to attack so you can save Sinciro for the winning blow.

Mulligan Guide for the Loot Swordcraft

Always Keep Low-Cost Loot and World of Games

In the early game, you want to draw through your deck using 'World of Games' while collecting Loot with cheap followers. Because of this, World of Games and cards that give you Loot (like Returning Slash, Devotee, and Octrice) are always good to keep.

Only Keep Supplicant When Going First

Supplicant of Usurpation is a cheap card that gives you Loot, but it is very weak in battle and will be destroyed for free by stronger enemy followers. Because of this, you should only keep it if you are going 1st.

Keep These Cards as a Combo

Versatile Card for Draw and Removal
Splendor of the GoldbloomSplendor of the Goldbloom
Flexible Removal
Yidmetra, Eld SwordYidmetra, Eld SwordCongregant of UsurpationCongregant of Usurpation
Keep with World of Games as a 1-Cost Card
Lair of UsurpationLair of UsurpationFlashstep QuickbladerFlashstep Quickblader

If you already have the main cards listed above or Supplicant if you are going 1st, it is safe to keep these extra cards as a set to support your strategy.

Use Splendor for Resources

It is smart to keep Splendor so you can play it whenever you have a safe moment in the early game. It gives you Loot, which you can use to either draw more cards or destroy enemies, making it very flexible.

Combine 1-Cost Cards with World of Games

If you have "World of Games," you won't run out of cards easily. This makes it safe to keep 1-cost cards because playing them helps speed up the timer on 'World of Games' so you can draw even faster.

Keep Defenders Against Aggressive Decks

If you are playing against aggressive decks (like Puppet Portalcraft), you should keep Yidmetra and Congregant because they are excellent at destroying enemy followers and stopping you from being overrun.

Keep Sinciro for Later

If you already have two good early-game cards, especially Devotee and Octrice, you should hold onto Sinciro as your third card. This ensures you have your main winning card ready for later in the match.

How to Counter the Loot Swordcraft

Clear the Field to Save DP

Destroy enemy followers immediately to keep your DP high. If you take too much damage early on, it becomes very easy for the opponent to finish you off later with "Sinciro" or fast attacks. Because of this, you want to keep low-cost followers and removal spells in your opening hand.

Count the Loot in Their Hand

Pay close attention to which 'Loot' cards the opponent is holding. Sinciro gets stronger if he mixes four *different* Loot cards. If the opponent is only holding two types, Sinciro deals much less damage.

Watch Out for the "Goblet" Heal

If your opponent has a "Gilded Goblet," they can heal 2 health and survive your attack. Always plan your winning move assuming they will use the Goblet to heal.

Watch Out for the Boots' Damage Boost

If they use "Gilded Boots," their follower gets +1 attack. Since their main attacker, Albert, attacks twice, be careful: one pair of Boots adds 2 total damage, meaning a Super-Evolved Albert can hit you for 14 damage instantly.

Watch Out for the "Blade"

The "Gilded Blade" deals 1 damage straight to your leader and ignores Ward. If you have only 1 health left and you know they have a Blade, playing a Blocker won't save you—you must heal instead.

How to Spot Sinciro

After they play "Octrice," if they keep 'Fusing' cards every turn, they are likely powering up Sinciro. Be ready for a big attack if you see this happening.

Banish Their Loot Sources

If you can, use cards like Odin to "Banish" followers like Supplicant or Devotee. By removing them from the game entirely, you stop them from getting the Loot cards they need, reducing the damage Sinciro can deal.

Heal and Block to Survive

Loot Swordcraft struggles to deal 20 damage in one turn, so use healing and 'Ward' followers to stay out of danger. It is important to heal yourself after taking a big hit. Once they reach 9 Play Points, play "Ward" followers with high health to block Albert.

Block Albert with Strong Defenders

This deck often finishes the game with Albert, who destroys all your followers with 3 damage before attacking you twice. If you play a 'Ward' follower with 4 or more health, it will survive the explosion, successfully blocking Albert and saving you from his attacks.

Check for "Glittering Gold"

Be careful if the opponent has "Glittering Gold," they can deal 2 extra damage for free to finish off your Blocker. Count their Gold coins and make sure your Blocker has enough health to survive both hits.

Keep a Full Team to Distract Them

In the mid-game, keeping two or more followers on the table makes it harder for the opponent to hit your leader with random shots like "Ravening Tentacles" or Odin. Keeping a full team protects your health. Additionally, if they ignore your army, you can attack back to win.

Force Them to Waste Sinciro

Because Sinciro is one of their few ways to remove two big followers at once, you can force the opponent to use him just to survive. If you fill the table again after that, they might run out of answers.

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