Puppet Portalcraft Deck Recipe Guide and How to Play. See needed card list, cost, how to use, strategy and tips.
Table of Contents
Puppet Portalcraft - Deck Recipe and Rating
Deck Recipe

Follower 29 Spell 8 Amulet 3 Deck Cost 69,750 | <1 2 3 4 5 6 7 8> |
World of Games×31
Puppet Cat×3111
Light of the Dewdrop×3100
Resurrection Tuner×2100
Sincerity of the Dewdrop×3100
Lyria, Skydestined×2211
Puppet Lancer×3221
Lovestruck Puppeteer×3222
Imari, Dewdrop×3222
Yog-Zentha, Eld Axe×2221
Eudie, Maiden Reborn×3333
Zwei, Symphonic Heart×3533
Odin, Twilit Fate×2742
Orchis, Newfound Heart×3855
Beelzebub, Supreme King×2999
Alternate cards
![]() | ![]() ![]() - Gives you plenty of Puppet cards to use. - A bit tricky to play before you use Orchis, Newfound Heart, because it takes up too much space on your side of the table. |
![]() | ![]() ![]() - Lets you start threatening the enemy leader's health right from the beginning of the game. |
![]() | ![]() ![]() - Great for healing your leader, taking out enemy followers, and powering up your own team. - Can also step up to deliver the final winning blow late in the game. |
![]() | ![]() ![]() - Makes it much easier to take down massive enemy followers. - Struggles to reach its target if the enemy has a follower with Ward protecting them. |
![]() | ![]() ![]() - Can knock out dangerous enemies without spending an evolution point. - Helps boost the damage dealt by Orchis, Newfound Heart. |
![]() | ![]() ![]() - Gives you a way to win by dealing direct damage to the enemy leader from afar. - Can make it harder to draw the exact card you want if you also use Lyria, Skydestined to find specific followers. |
Rating
| Deck Rating | |
|---|---|
| Tier | |
| Range | Play Difficulty |
| Mid-Range | Intermediate |
| Detail | |
| - Strong early game tempo moves - Strong removal with Sincerity of the Dewdrop - Can also deal with wide boards with Imari, Dewdrop | |
Dominate the Field with Puppet Followers
Puppet Portalcraft excels through strong early‑game board swarming and serious late‑game damage. With the addition of Imari, Dewdrop and Sincerity of the Dewdrop, its ability to swarm the board and clear enemy followers has become even stronger.
User Score
Puppet Portalcraft Deck - How to Play
Take Out Enemies with Puppetry While Playing Your Own Followers

In the early game, play cheap followers to start filling your side of the field, and use the Puppetry cards you get in your hand to knock out the opponent's followers.
Knock Out Enemies with Puppetry and Attack the Leader Directly
When you use Puppetry cards to take down enemy followers, the followers you played earlier have a clear path to attack the enemy leader. Right now, sneaking in small bits of damage makes it much easier to finish them off later using Orchis, Newfound Heart.
Handle Dangerous Threats Using Sincerity of the Dewdrop

Saving Sincerity of the Dewdrop for the opponent's strongest followers and Amulets is a great strategy. Even massive threats that are tough to knock out can be completely shut down by transforming them into harmless Imari's Imps.
Use It on Your Own Followers for a Quick Power Boost


If you use Sincerity of the Dewdrop on your own weaker followers, you can transform them into Imari's Imps to put stronger attackers on your side of the field. This trick is especially great when you use it on Puppets since they would normally disappear at the end of the opponent's turn anyway.
Play Zwei, Symphonic Heart as Early as You Can

By playing and evolving Zwei, Symphonic Heart the moment you have enough points, you can knock out most of the enemy's followers while hiding a massive threat behind defenders with Ward. A follower with 5 strength and 5 health hiding behind two Wards has a great chance of surviving. If your opponent relies heavily on followers to attack, playing extra Puppets to set up even more Wards will make your defenses nearly unbreakable.
If Zwei, Symphonic Heart Survives, Go on the Offensive
If Zwei, Symphonic Heart lives to see your next turn, you should take advantage of your lead by flooding the board with more followers to try and win the game quickly. If your opponent couldn't take down Zwei the first time, replacing your fallen defenders with new Puppetry Wards means they probably won't be able to stop her next turn either, letting you completely overwhelm them.
Knock Out Enemies with Imari, Dewdrop While Casting Spells

If you don't have Zwei, Symphonic Heart ready, evolving Imari, Dewdrop is a fantastic backup plan. Whenever you cast a spell, you can take out enemy followers using the Rush ability of the Imari's Imps she summons. If the opponent’s side of the field is already empty, this is a great way to fill your side with attackers and force them on the defensive.
Save Your 1-Cost Spells for Imari, Dewdrop's Evolution


Because cheap, 1-cost spells work perfectly with an evolved Imari, Dewdrop to create extra attackers, try to hold onto them if you know you'll be playing her soon.
Sneak in Damage with Odin, Twilit Fate When You See an Opening

If your opponent only has one big follower on the field, use Odin, Twilit Fate to knock it out and sneak in an attack on their leader. Getting this early damage in makes your later attacks with Orchis, Newfound Heart much more likely to win you the game.
Combine Puppet Cat with a Super-Evolution

If you play Puppet Cat on the same turn you super-evolve a follower, you'll get a special Puppet with 4 strength added to your hand. You can deal huge burst damage by saving this 4-strength Puppet and playing it alongside Orchis, Newfound Heart later.
Super-Evolve Orchis, Newfound Heart for a Massive Attack

When you're ready to strike, super-evolve Orchis, Newfound Heart and send your Puppetry followers with Storm straight at the enemy leader. If you’ve hoarded enough Puppets in your hand, you can easily knock out enemy blockers while dealing a huge chunk of damage.
Clear Up Space on Your Field to Deal More Damage


If your hand is full of Puppetry cards but your side of the field is full, you can free up space to keep attacking! After a Puppetry follower attacks the leader, transform it using Sincerity of the Dewdrop, or crash Lloyd into an enemy follower to take it off the board. This trick is perfect when you need just a little more room to play your last few attackers and win the game.
Reuse Orchis, Newfound Heart Thanks to Yog-Zentha, Eld Axe

When you play Yog-Zentha, Eld Axe alongside an expensive follower (like the 5-cost Zwei, Symphonic Heart), you get a spell called Depths of the Eld Axe. If you cast this spell on Orchis, Newfound Heart, you can actually return her to your hand and play her all over again, making it an incredible combo to look out for.
Play Beelzebub, Supreme King Against Slower Decks

If your opponent is playing a slower deck that likes to stall the game, try to get Beelzebub, Supreme King on the field to maximize your damage output. Once he is in play, super-evolving Orchis, Newfound Heart can pump out up to 5 extra damage, giving you enough firepower to win the game in a single devastating turn.
Mulligan Guide for the Puppet Portalcraft
Keep World of Games, Lovestruck Puppeteer, and Eudie, Maiden Reborn by Themselves
Keep World of Games to make sure your hand stays full of options, and keep Lovestruck Puppeteer and Eudie, Maiden Reborn to hold your ground early on and set up your bigger moves later.
If You Don't Have Lovestruck Puppeteer, Keep Puppet Lancer

Lovestruck Puppeteer is the highest priority, but if you don't have it, keep Puppet Lancer. It helps stop the enemy from swarming the table in the early game, and against opponents who take a while to play their own followers, you can safely save your Puppetry cards for later.
If You Go Second, Keep Imari, Dewdrop or Zwei, Symphonic Heart by Themselves
When going second, you should keep Imari, Dewdrop or Zwei, Symphonic Heart on their own. Both have incredible abilities when they evolve, so by using an evolution point during your earlier evolution turn, you can easily knock out their attackers and force them on the defensive.
Keep Orchis, Newfound Heart If You Already Have Your Early Turns Planned Out

If you have a few of the cards mentioned above to play early on and you feel good about your starting hand, keep Orchis, Newfound Heart, since you will definitely want to unleash her at least once during the match.
How to Counter the Puppet Portalcraft
Fight for the Board Early to Save Health


Destroy enemy followers immediately to keep your health high. If you take too much damage early on, it becomes very easy for the opponent to finish you off later with "Orchis" or fast "Storm" attacks. Because of this, you want to keep low-cost followers and removal spells in your opening hand.
Count the Puppets in Their Hand


Always pay attention to how many 'Puppet' cards the opponent is holding. Be careful, because Orchis and Liam deal more damage if they are holding lots of Puppets.
Watch Out for Power-Ups


The "Puppet Cat" gives them a special Puppet with high attack, and "Noah" makes all Puppets in their hand stronger. If they combine these power-ups with Orchis, they can deal massive damage instantly.
Force Them to Waste Their Ammo
Fill your side of the field with followers to force the opponent to use their Puppets to defend themselves. By making them throw away their Puppets to kill your followers, you stop Orchis and Liam from dealing huge damage to your leader later.
Be Ready for Zwei


When they play and Evolve "Zwei" on turn 5, they create a very strong army with two "Ward" (Blocker) followers. This is a critical moment in the match, so you want to save specific cards in your hand that can destroy Zwei and her teammates.
Counter Imari's Swarm


Imari summons a swarm of small "Imp" tokens to fill the field. If you have cards like Salefa or Izmir, which deal damage to all enemies when Evolved, you can wipe out all the Imps at once while destroying Imari effortlessly, try to save them for this moment.
Keep Defenders to Stop Odin

In the middle of the game, having at least two followers on your side makes it risky for "Odin" to attack your leader directly. Keeping followers on the field protects your DP, and it also makes it easier for you to attack back and win if they choose to ignore your army.
Force Orchis to Defend

By building a scary army, you can force the opponent to use Orchis's "Super-Evolution" to destroy your followers instead of attacking your leader. This saves you from taking huge damage. Portalcraft players usually want to use Orchis to attack you directly, so try to make them run out of resources defending themselves instead.
Heal and Block to Survive


Use healing effects and "Ward" followers to stop them from winning in two turns. If you take a big hit, heal yourself to get out of the danger zone. Once they reach 8 play points, play multiple 'Ward' followers, which will block Orchis from attacking you.
Stop Beelzebub from Ruining Your Day

Beelzebub is a terrifying card that can destroy three of your followers at once and increase all damage the opponent deals for the rest of the game. If you can fill the board with 4 or more followers, it becomes very awkward for them to play Beelzebub effectively, since he can't clear everything.
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