Main Menu
Article Menu
Related New Pack and Cards
Latest News and Feature Articles
Take Two Guide
Best Card Picks by Class
DragoncraftForestcraft
PortalcraftAbysscraft
SwordcraftHavencraft
Runecraft
Recommended Articles
Deck Lists
Recommended Deck By Class
DragoncraftForestcraft
PortalcraftAbysscraft
SwordcraftHavencraft
Runecraft
Recommended Deck By Type
ComboControl
Mid-RangeAggro
Deck Recipe
F2P Deck Recipe
SwordcraftForestcraft
AbysscraftDragoncraft
RunecraftPortalcraft
Havencraft
Card Lists
By Card Type
Officer Card ListPuppetry Card List
Departed Card ListShikigami Card List
Levin Card ListLuminous Card List
Anathema Card ListMysteria Card List
Artifact Card ListGolem Card List
Marine Card ListEarth Sigil Card List
By Rarity
Silver Cards ListGold Cards List
Legendary Cards ListBronze Cards List
By Class
SwordcraftNeutral
PortalcraftHavencraft
AbysscraftDragoncraft
RunecraftForestcraft
Cards Sets
For Beginners
Other Articles
JP Guide
Forum

Puppet Portalcraft - Best Deck Recipe

Last Updated:
Shadowverse: Worlds Beyond | Puppet Portalcraft - Best Deck Recipe - GameWith

Puppet Portalcraft Deck Recipe Guide and How to Play. See needed card list, cost, how to use, strategy and tips.

Table of Contents

Puppet Portalcraft - Deck Recipe and Rating

Deck Recipe

Puppet Portalcraft
See it on the official deck portal
Follower
29

Spell
8

Amulet
3

Deck Cost
64,250
<1
2
3
4
5
6
7
8>

Alternate Cards

Lyria, Skydestined
- Can search for powerful high-cost followers in the late game
- Can be played on the field in the early game
Puppet Theater
- Can supply a lot of Puppetry
- Hard to use before playing Orchis as it can fill up your field
Gilnelise, Voracity Manifest
- Can be used for restoring health, removal, and buffs
- Can also be a finisher in the late game
Sho, Reborn Night King
- A valuable damage card
- Becomes even more powerful in the late game by gaining a Barrier
Medical-Grade Assassin
- Makes it easier to deal with high-cost followers
- Difficult to deal with cards behind a Ward follower
Liam, Crazed Creator
- Can aim for a win with burn damage
- Including Lyria, Skydestined will dilute your search pool

Rating

Deck Rating
Tier s_tier
RangePlay Difficulty
Mid-RangeSimple
Detail
- Strong early game tempo moves
- High finishing power thanks to Beelzebub, Supreme King
- Can also deal with wide boards using Imari, Imari's Little Buddies
Best Deck Tier List

User Score

Control the Field with Puppets

Puppet Portalcraft is a powerful deck that excels at early-game board swarming and transitions into the late-game with a viable damage source. Card Set 4 adds Beelzebub, Supreme King, bringing with it the firepower to consistently close out matches against slower decks.

Puppet Portalcraft Deck - How to Play

Line Up Followers While Controlling the Field with Puppetry

In the early game, build your field by playing low-cost followers, and use the Puppetry added to your hand to control your opponent's field.

Destroy with Puppetry and Attack the Leader with Followers

By using Puppetry for destruction, the followers you played in the early game can more easily attack the leader. Dealing damage to the leader at this stage makes it easier to set up lethal with Orchis, Newfound Heart.

An Early Zwei is a Powerful Play

By playing and evolving Zwei, Symphonic Heart as early as possible, you can clear most of your opponent's field and establish a powerful board behind your Ward followers. Depending on the deck, a 5/5 Zwei, Symphonic Heart behind two Ward followers is hard to remove. Against follower-based decks, playing a Puppet to increase your number of Wards makes your board even stronger.

If Zwei survives, push for the win

If Zwei survives, it's recommended to leverage your field advantage to establish another strong field and aim for a quick win. If the opponent can't remove Zwei, building your field again and setting up a Ward with Puppetry makes it highly likely they won't be able to clear her next turn, giving you a chance to press your advantage.

Clear the field with Imari while using Spells

As a plan other than using Zwei, evolving Imari is also a powerful move. While playing Spells, you can use Imari's Little Buddies with Rush to retake the field. If the opponent has no followers on their field, it's also effective to use board development to apply pressure.

Understand the roles of each 1-Cost Spell

The 1-Cost Spells you use when you play Imari each have different roles. Use Light of the Dewdrop to search for key cards, Resurrection Tuner to reuse useful followers, and Sincerity of the Dewdrop to either buff your own followers or debuff your opponent's followers.

Use Odin to chip away at the enemy leader when you see an opening

When there's only one strong card on the opponent's field, use Odin to clear the field while chipping away at the enemy leader's health. Attacking the leader before they play Orchis makes it easier for subsequent plays, like playing Orchis multiple times, to get through.

Attack by Super-Evolving Orchis, Newfound Heart

Once you have enough damage in your hand to finish off the opponent, Super-Evolve Orchis, Newfound Heart and attack the enemy leader with a Storm Puppet. By saving Puppets in your hand, you can regain control of the field while also dealing massive damage.

Play Beelzebub, Supreme King Against Slower Decks

If your opponent is playing a slower Control or Combo deck, play Beelzebub, Supreme King to increase your damage output. After playing Beelzebub, Supreme King, if you Super-Evolve Orchis, Newfound Heart, you can add up to 5 extra damage, making it possible to deal One-Turn Kill levels of damage.

Mulligan Guide for the Puppet Portalcraft

Individually Keep World of Games, Lovestruck Puppeteer, and Eudie, Maiden Reborn

Keep World of Games to ensure stable card draw, and keep Lovestruck Puppeteer and Eudie, Maiden Reborn to maintain your early-game field and set up stronger plays later on.

If you don't have Lovestruck Puppeteer, keep Puppet Lancer

Lovestruck Puppeteer is the top priority, but if you don't have it, keep Puppet Lancer. It helps to avoid giving up your early-game field, and against opponents with slow board development, you can save up your Puppetry.

When going 2nd, individually keep Imari or Zwei

When going second, you should individually keep Imari, Dewdrop or Zwei, Symphonic Heart. Since their abilities when evolved are powerful, if you use an evolution when going second—where you reach the evolution turn first—you can retake the field while also applying pressure.

Related Articles

return to top
Rankings & Recommended Decks
Best Decks in Shadowverse: Worlds BeyondBest DecksShadowverse: Worlds Beyond Pro-Curated DecksPro-Curated Decks
First Farer Missions Decks in Shadowverse: Worlds BeyondFirst Farer MissionsF2P Decks in Shadowverse: Worlds BeyondF2P Decks

Deck List

Decks by Class

Best Class and Characteristics

Decks by Type

Deck Lists

Have some feedback? Click here

Your feedbacks will be checked by our staffs and will be attended to accordingly. Please be advised that we may not reply to every individual feedbacks.


Article Written by
Shadowverse: Worlds Beyond Strategy Team

Shadowverse: Worlds Beyond Strategy Team

Reader Comments
Max. 300 Characters

By clicking Submit you are agreeing to the Terms of Use.
*Offensive, insulting or inappropriate use of forum may lead to ban/restriction.
To avoid griefing, you will not be able to post or report for the first %d hours upon visiting this forum for the first time.

Close

Looks like nobody posted here yet...

Copyright Notice

© Cygames, Inc. All Rights Reserved
The copyrights, trademarks, and other intellectual property rights of the game images used on this website belong to the respective content providers. All content information within the articles is created by the GameWith strategy team.
Shadowverse: Worlds Beyond Official Website