Disdain Dragoncraft Deck Recipe Guide and How to Play. See needed card list, cost, how to use, strategy and tips.
Table of Contents
能力調整後のデッキレシピ
Deck Recipe

Follower 31 Spell 7 Amulet 2 Deck Cost | <1 2 3 4 5 6 7 8> |
Ferocious Flame×2
1Filene, Whitefrost Bloom×3
222Majestic Megalorca×3
222Tablet of Tribulations×2
3Ocean Rider×2
311Dragonsign×3
3Raging Lightning×2
3Liu Feng, Goldennote Ward×3
433Seasoned Merman×3
533Galmieux, Ardor Manifest×2
555Forte, Blackwing Dragoon×3
652Odin, Twilit Fate×3
742Neptune, Arbiter of Tides×3
755Warrior of the Deep×1
866Garyu, Fabled Dragonkin×3
855Azurifrit, Heir to Disdain×1
957Genesis Dragon Reborn×1
10910
Rating
Deck Rating | |
---|---|
Tier - | |
Range | Play Difficulty |
Mid-Range | - |
Detail | |
Disdain Dragoncraft - Deck Recipe and Rating
Deck Recipe

Follower 29 Spell 9 Amulet 2 Deck Cost 68,340 | <1 2 3 4 5 6 7 8> |
Fan of Otohime×1
1Filene, Whitefrost Bloom×3
222Call of the Megalorca×3
2Tablet of Tribulations×1
3Dragonsign×3
3Ocean Rider×3
311Raging Lightning×3
3Mjerrabaine, Great Manifest×2
433Seasoned Merman×3
533Galmieux, Ardor Manifest×3
555Forte, Blackwing Dragoon×3
652Odin, Twilit Fate×3
742Neptune, Arbiter of Tides×3
755Warrior of the Deep×1
866Garyu, Fabled Dragonkin×3
855Azurifrit, Heir to Disdain×1
957Genesis Dragon Reborn×1
10910
Alternate Cards
![]() | ![]() - A solid 2-Cost card that fits perfectly into your 5 Play Points once you Ramp-Up. - A good counter against Galmieux, Ardor Manifest and Azurifrit, Heir to Disdain in mirror matches. |
![]() | ![]() - Can deal with wide boards in the early game. - Makes it easier to get Fangs of Ardent Destruction. |
Rating
Deck Rating | |
---|---|
Tier ![]() | |
Range | Play Difficulty |
Mid-Range | Simple |
Detail | |
- Aggressive deck focused on deploying powerful, high-damage followers - Can ramp up to build a strong board later in the match - Struggles in the early game |
User Score
A Deck of Destruction and Direct Damage
Disdain Dragoncraft is a deck that excels at controlling the board while also applying pressure directly to your opponent. It uses powerful removal and damage effects to keep the field clear, then finishes the game with a powerful suite of late-game threats that can easily overwhelm defenses.
Disdain Dragoncraft Deck - How to Play
In the Early Game, Line Up Followers While Ramping Up

In the early game, prioritize playing low-cost Followers while using Dragonsign.
Develop Your Board or Destroy the Field

Around Turns 4 to 7, just before Super-Evolution becomes available, use your mid-cost cards according to the situation. If your opponent's Field is weak, pressure them with Forte, Blackwing Dragoon. If your opponent has developed their board, use Galmieux, Ardor Manifest or Seasoned Merman to take back the Field.
Play Galmieux, Ardor Manifest To Collect Fangs of Ardent Destruction

Play Galmieux, Ardor Manifest around the mid-game to collect Fangs of Ardent Destruction. By saving your Fangs of Ardent Destruction as much as possible, you can clear the Field at 0 Cost when you need AOE, increase the Damage of Azurifrit, Heir to Disdain, or use your second Galmieux, Ardor Manifest more effectively.
Apply Pressure Using Powerful Cards

In the late game, pressure your opponent's Field and reduce their Defense with powerful cards like Neptune, Arbiter of Tides, Garyu, Fabled Dragonkin, and Azurifrit, Heir to Disdain.
Know When to use SEPs (Super-Evolution Points)
Many of Dragoncraft's high-Cost cards require Super-Evolution, so if you use SEP (Super-Evolution Point) carelessly, you may not be able to finish off your opponent. Neptune, Arbiter of Tides and Garyu, Fabled Dragonkin are powerful even without using SEP (Super-Evolution Point) if your opponent's Field is weak, so your win rate will increase if you can pressure your opponent while saving your SEP (Super-Evolution Point).
Mulligan Guide for the Disdain Dragoncraft
Keep Dragonsign and 2-Cost Followers
Keep Dragonsign as a top priority. It's also a good idea to hold onto a 2-cost card so you're prepared to counter an opponent's early aggro strategy.
Keep 2-Cost + Dragonsign + 5-Cost
For a strong start, make it your goal to keep a 2-cost follower, Dragonsign, and a 5-cost follower in your hand. This set of cards will ensure that you have a solid play on turns 2, 3, and 4.
When Going 2nd, Hold a Card to Play on Turn 4
When going second, it's a good idea to keep a powerful Evolve card like Seasoned Merman or Galmieux, Ardor Manifest. These cards are strong plays on turn 4, but be careful not to keep more than one, as a hand with multiple copies can leave you with no plays in the early turns.
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