Free-To-Play Portalcraft Deck Recipe Guide and How to Play. See needed card list, cost, how to use, strategy and tips.
Best Deck Tier ListTable of Contents
Free-To-Play Portalcraft - Deck Recipe and Rating
Deck Recipe

Follower 27 Spell 13 Amulet 0 Deck Cost 14,920 | <1 2 3 4 5 6 7 8> |
Elise, Electrifying Inventor×3
111Artifact Recharge×3
1Leah, Bellringer Angel×3
202Electric Whip Lass×3
213Ironheart Hunter×3
222Stream of Life×3
2Kitty Cannoneer×3
332Miriam, the Resolute×3
323Rukina, Resistance Leader×2
433Bullet from Beyond×3
4Alouette, Doomwright Ward×3
524Doomwright Resurgence×3
5Ancient Cannon×1
5Sylvia, Garden Executioner×2
655Ralmia, Sonic Boom×2
822
Rating
Deck Rating | |
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Tier ![]() | |
Range | Play Difficulty |
Combo | Challenging |
Detail | |
- Same power as Artifact Portalcraft, except for Orchis, Newfound Heart. - The plays involving Artifact are exactly the same. - If you can draw Ralmia, Sonic Boom, it has the power of a Tier 1 Deck. |
A Budget Artifact Portalcraft Deck
Free-to-play Portalcraft is a budget Artifact Portalcraft Deck with a reduced creation Cost. The main difference from the original version is the absence of Orchis, Newfound Heart, so the Artifact-related plays are the same, and it boasts a Deck power that's unbelievable for a budget Deck.
Free-To-Play Portalcraft - How to Play
Collect Gears in the Early Game
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In the early game, play cards that add Gears to your hand, and aim to create Ominous Artifacts first.
Creat Ominous Artifact γ First
Ominous Artifact γ is a powerful field-clearing card created by fusing a 3-cost Artifact with another 3-cost Artifact. Around turns 5 and 6, you'll often want to use an exact copy of Ominous Artifact γ, so it's recommended to create Ominous γ by fusing first.
Use Copies of Artifacts
This deck's ultimate goal is to create a Masterwork Artifact by fusing the three types of Ominous Artifacts (α, β, and γ). Therefore, instead of playing Ominous Artifacts directly, use cards that summon copies of Artifacts from your hand to get Ominous Artifacts onto the field.
Alouette is Powerful on Turns 5 and 6
Alouette, Doomwright Ward adds two Gears to your hand and can summon an copy of one Artifact to the field by evolving, making it powerful because it combines collecting Gears, field pressure, and removal.
Fuse 3 Ominous Artifacts for Late Game
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In the mid-game, focus on creating the Ominous Artifacts you're missing in preparation for Ralmia, Sonic Boom or Masterwork Artifact on turn 8 and onwards.
Apply Strong Field Pressure with Ralmia

Ralmia, Sonic Boom is the deck's ace card, able to make exact copies of up to 3 Artifacts. It creates a very strong field, and since it can handle field removal, restore health, and deal Damage to the opponent leader, playing it before Masterwork Artifact means victory is just around the corner.
When You Don't Have Ralmia
This deck only has a few copies of Ralmia, so there will be times you don't draw it. Use Doomwright Resurgence instead of Ralmia, Sonic Boom to make 2 copies of Artifacts, or draw cards with Leah, Bellringer Angel and Sylvia, Garden Executioner.
Complete the Masterwork Artifact
Finally, fuse the 3 Ominous Artifacts and finish the opponent off with the 10 damage from the Masterwork Artifact. To ensure you can win with Masterwork Artifact's Storm, attacking the enemy leader with your followers along the way, and dealing Damage to the leader with Ominous Artifact β is recommended.
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