Comprehensive Sangonomiya Kokomi guide for Genshin Impact. Learn Sangonomiya Kokomi's best build, team, artifacts, kit, and materials for this 5-Star Hydro Support Catalyst user.
Table of Contents
Kokomi Related Articles | ||||||||
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Sangonomiya Kokomi Tier & Review

Rarity | Element | Weapon | |||||||||
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![]() | ![]() | Catalyst | |||||||||
How To Get? | |||||||||||
Can only be pulled during Kokomi's Limited-Time Banner (Currently not available) | |||||||||||
DPS | Sub-DPS | Support | Healer | ||||||||
- | A | ||||||||||
▶All Character Tier List |
**The Tiers above are ranked in 6 levels. With SS being the highest and D the lowest.
Tiers: SS → S → A → B → C → D
** Tiers above are at Zero Constellations
Rate Sangonomiya Kokomi!
Strengths & Weakness Of Sangonomiya Kokomi
Strengths |
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- Restores high amounts of HP & deal damage based on the HP restored ↳ Perfect for Ocean-Hued Clam - Great Hydro applicator ↳ Noted for Sukokomon comp. |
Weakness |
Less damage compared to other DPS because of her lack of CRIT. - Energy management is needed for consistency with Elemental Burst. |
Sangonomiya Kokomi Best Build
Depending on her role, Kokomi's preferred stats and her equipment differs. The stats to focus on for Kokomi is HP, Healing Bonus and Energy Recharge. See below the recommended equipment for her:
Weapon | ![]() |
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Best Artifact | ![]() |
Artifact Main Stats | Sands: HP% Goblet: HP% Circlet: Healing Bonus |
Priority Sub-Stats | HP% > Energy Recharge > Elemental Mastery |
Recommended Team | ![]() ![]() ![]() ![]() |
Stat Goals For Healer Kokomi
HP | 35,000+ |
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Energy Recharge | 200%~ |
For healer Kokomi, Song of Days Past allow her to buff damage increase based on the amount of healing she gives. It also boosts her Healing Bonus. As for her stat goals, aim for giving her the most HP and Energy Recharge possible.
Weapon | ![]() |
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Best Artifact | ![]() |
Artifact Main Stats | Sands: HP% Goblet: Hydro DMG Bonus Circlet: Healing Bonus |
Priority Sub-Stats | HP% > Energy Recharge > Healing Bonus |
Recommended Team | ![]() ![]() ![]() ![]() |
Stat Goals For On-Field Driver Kokomi
HP | 30,000+ |
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Energy Recharge | 130%~ |
For Reaction Driver Kokomi, Ocean-Hued Clam can allow her to deal additional damage based on her healing. It can also boost Healing Bonus for her damage during Elemental Burst mode. Compared to her healer build, she will gain lower Max HP and needs fewer Energy Recharge because of her increased field time.
If you are going to use Kokomi as Bloom driver, EM will be her stat focus and her best Artifact set is Flower of Paradise Lost to increase the damage of her Blooms.
Related Links:
Sangonomiya Kokomi Best Weapon
Kokomi can use any HP or Energy Recharge increasing weapons for both roles she's good for. But the recommendation order changes depending on her role. See below for recommend weapons for each role:
Premium Weapons for Healer Kokomi
Weapon | How to Get Rating | |
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Best | ![]() | Get from Banners - HP sub-stat increases both her healing and damage - Provides additional DMG to another character you switch to |
2nd | ![]() | Get from Limited Banner - Kokomi's signature weapon - HP sub-stat increases both her healing and damage - Adds HP scaling and Energy Recharge (Only during Burst) to Normal Attack - Increases Healing Bonus |
3rd | ![]() | Get from Limited Banners - Energy Recharge stat from this weapon can help in reaching ER requirements. - Max HP boost is great and even better the more Hydro characters there are in the team. |
4th | ![]() | Get from Banners - Allows you to have 100% up-time of Elemental Skill. - Amazing weapon for Bloom Teams. |
The best support weapon for Healer Kokomi is Thrilling Tales since it can give an ATK buff and increases healing. Any weapon that helps in her healing (HP or Healing Bonus) or Energy Recharge can be used. Sacrificial Fragment is another great option for the Elemental Skill uptime.
Free-to-Play Weapons for Healer Kokomi
Weapon | How to Get Rating | |
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Best F2P | ![]() | Forgeable (Craftable) Weapon - HP sub-stat increases both her healing and damage - Adds energy whenever you use Elemental Burst, |
2nd (Forge) | ![]() | Inazuma Forgeable (Craftable) Weapon - Energy Recharge will help with Elemental Burst uptime - Best with Electrocharged team comps |
The best Free-to-Play weapon for Kokomi is Prototype Amber because of its HP substat and the HP and Energy Regen after her Elemental Burst is used. 2nd best F2P weapon is Hakushin Ring if you use Kokomi in a team with Electro.
Premium Weapons for Reaction Driver Kokomi
Weapon | How to Get Rating | |
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Best | ![]() | Get from Limited Banner - Kokomi's signature weapon - HP sub-stat increases both her healing and damage - Adds HP scaling and Energy Recharge (Only during Burst) to Normal Attack - Increases Healing Bonus |
2nd | ![]() | Get from Limited Banners - Energy Recharge stat from this weapon can fulfill the ER requirement easily. - Max HP boost is great and even better if there's at least 2 other Hydro characters in the team. |
3rd | ![]() | Get from Limited Banner - Only good for Bloom driver Kokomi. - Aside from increasing her Elemental Mastery it can buff Kokomi's Elemental Damage as well. |
4th | ![]() | Get from Banners - 2nd Premium option for Bloom driver Kokomi. - Elemental Mastery substat is good for Bloom damage and it can also refresh Kokomi's Elemental Skill for better uptime. |
Kokomi's best weapon for non-EM Reaction Driver is Everlasting Moonglow. Aside from that, only Waveriding Whirl is a good weapon for increasing Energy Recharge and HP. For EM weapons, A Thousand Floating Dreams and Sacrificial Fragment work best.
Free-to-Play Weapons for Reaction Driver Kokomi
Weapon | How to Get Rating | |
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Best F2P | ![]() | Natlan Forgeable (Craftable) Weapon - Boosts HP and increases Normal Attack DMG by 32% (R5). |
5th (Event) | ![]() | Get from Limited Event - Obtained from Version 5.0's main event. - Good for increasing HP and deals damage based on Max HP once every 15s. |
6th (Forge) | ![]() | Forgeable (Craftable) Weapon - F2P option for Bloom driver Kokomi. - Elemental DMG buff is great for Kokomi's personal damage outside of Bloom. |
Kokomi's best Free-to-Play weapon is the Natlan Forgeable Catalyst. Since it's able to boost HP and Normal Attack damage, it's great to use during her Elemental Burst mode. Ash-Graven Drinking Horn is the 2nd best to use while Mappa Mare is purely for EM Kokomi if she's in a Bloom team.
Sangonomiya Kokomi Best Artifacts
Kokomi's Artifact Set is based on the role you will use her for. Whether she'll be used as Off-Field Healer or On-Field Reaction Driver. See the recommendations below:
Artifact | Recommendation Details |
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![]() | ★★★★★ - Allows Kokomi to buff the damage dealt by her teammates based on the amount of healing done (overflow included). - Provides Healing Bonus that can increase Kokomi's healing. |
![]() | ★★★★ ・ - Provides ATK and Shield Strength buff to teammates after Kokomi's Jellyfish deals damage. - Boosts Kokomi's HP. |
![]() | ★★★ ・ ・ - Decent option for the Healing Bonus 2-pc effect. - Makes Kokomi into a sub-DPS but needs the On-Field teammate to be in the range of Kokomi's Jellyfish for bigger damage. |
Recommended Artifact Stats
![]() | Main: Flat HP Sub: HP% / Energy Recharge / Elemental Mastery |
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![]() | Main: Flat ATK Sub: HP% / Energy Recharge / Elemental Mastery |
![]() | Main: HP% Sub: Energy Recharge / Elemental Mastery |
![]() | Main: HP% Sub: Energy Recharge / Elemental Mastery |
![]() | Main: Healing Bonus Sub: HP% / Energy Recharge / Elemental Mastery |
HP and Energy Recharge for Sub-Stats
Healer Kokomi only needs HP and Energy Recharge for her sub-stats. You can forego Energy Recharge if you will not be using her Elemental Burst but it is recommended since it can refresh her Jellyfish's duration.
Artifact | Recommendation Details |
---|---|
![]() | ★★★★★ - Best in Slot for On-Field Driver Kokomi. - Allows her to deal more damage with Healing Overflow and boosts her Healing Bonus that can increase damage dealt during Elemental Burst mode. |
![]() | ★★★★ ・ - Best for Bloom driver Kokomi. - Increases Elemental Mastery and damage dealt by Bloom reactions. |
![]() | ★★★ ・ ・ - Decent option for driver Kokomi. - Requires using Kokomi's Elemental Skill before or at the start of her Elemental Burst mode. |
Recommended Artifact Stats
![]() | Main: Flat HP Sub: HP% / Energy Recharge / Elemental Mastery |
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![]() | Main: Flat ATK Sub: HP% / Energy Recharge / Elemental Mastery |
![]() | Main: HP% or Elemental Mastery Sub: Energy Recharge / Elemental Mastery |
![]() | Main: Hydro DMG Bonus or Elemental Mastery Sub: HP% / Energy Recharge / Elemental Mastery |
![]() | Main: Healing Bonus or Elemental Mastery Sub: HP% / Energy Recharge / Elemental Mastery |
Sub-Stat Depends On Team Comp
If you are using Kokomi for non-Bloom team, Kokomi will only need HP and Energy Recharge. While for Bloom driver Kokomi, Elemental Mastery and Energy Recharge is needed.
EM Main Stats For Bloom Driver Kokomi
For Bloom teams, only Elemental Mastery matters for increasing the damage dealt by Bloom reactions. As such, Bloom driver Kokomi needs Elemental Mastery in main stats and substats with a bit of Energy Recharge for Burst uptime.
Related Articles
Sangonomiya Kokomi Best Team Comp
On-Field Team Comp For Kokomi
Driver | Enabler | Sub-DPS | Sub-DPS |
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![]() | ![]() | ![]() | ![]() |
Details | |||
- Bloom team with Driver Kokomi for applying Hydro and healing. - Nilou enables the stronger Bloom damage while Nahida and Dendro Traveler apply Dendro and create Dendro cores when hit by Kokomi's attacks. |
For on-field Kokomi, Bloom is one of her best teams since she can be built full EM and provide enough healing to offset the damage from Bloom explosions. For off-field healer Kokomi, she can be slotted into any team.
Other Team Comps for Kokomi
Healer Kokomi For Any Team
Team | Detail | |
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![]() | ![]() | - Mizuki Electro-Charged team with healer Kokomi. - Furina's HP drain is offset by Kokomi's healing. - Fischl's continuous Electro application can maintain the Electro-Charged reaction. |
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Sangonomiya Kokomi Ascension Materials
Lack materials in your world? Search for people who would like to help in this: Item Exchange Thread |
Materials Needed for Level Ascension
Materials Needed To Get To Lvl. 80 |
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Materials Needed To Get To Lvl. 90 |
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Sango Pearl Farm Routes
Sango Pearl Farm Routes |
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Talent Materials For Sangonomiya Kokomi
Level 1 | Default |
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Level 2 | ![]() ![]() |
Level 3 | ![]() ![]() |
Level 4 | ![]() ![]() |
Level 5 | ![]() ![]() |
Level 6 | ![]() ![]() |
Level 7 | ![]() ![]() ![]() |
Level 8 | ![]() ![]() ![]() |
Level 9 | ![]() ![]() ![]() |
Level 10 | ![]() ![]() ![]() ![]() |
Level 11 | Unlocked via Constellation |
Level 12 | Unlocked via Constellation |
Level 13 | Unlocked via Constellation |
Sangonomiya Kokomi 's Recommended Talent Priority
Talent | Level Up Priority |
---|---|
Normal Attack: The Shape of Water | ★★★・・ |
Kurage's Oath (Elemental Skill) | ★★★★★ |
Nereid's Ascension (Elemental Burst) | ★★★★・ |
Sangonomiya Kokomi Skill Guide & How To Use Sangonomiya Kokomi
Recommended Rotation For Kokomi
Recommended Rotation | |
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1 | Use Elemental Skill and switch to other characters |
2 | Use other characters to deal reactions her Elemental Skill |
3 | If the Elemental Skill is down, use her Elemental Burst |
4 | Use her Elemental Burst and use charged attacks near her Jellyfish |
5 | Once the Burst is over, repeat step 1 |
Uses Of Kokomi's Elemental Skill
Consistent Infliction Of Hydro At A Certain Area
▲Triggers reaction per Tic making it great for any reaction comps.
Kokomi summons a jellyfish that lasts for 12 seconds. This heals allies and damages enemies around it while dealing Hydro. The jellyfish does not disappear even if you switch character which makes it an amazing skill for triggering Hydro Elemental reactions.
Uses Of Kokomi's Elemental Burst
Resets The Duration Of Elemental Skill
Kokomi's Elemental Burst mainly has two roles depending on the role of Kokomi: First, is to refresh the duration of her Elemental Skill. For support Kokomi, the main role of Elemental Burst is to reset the Elemental skill enabling it to have an almost 100% uptime in the field.
Increases The DMG Capability Of Kokomi
The second role is to increase Kokomi's personal damage. Elemental Burst will increase the damage of Kokomi's skills that scales from her Max HP. The effects of this, however, disappears after switching characters.
Heals Team In Tics
While you are in Elemental Burst, each tic will heal the team. This can also increase the damage because of the artifact, Ocean-Hued Clam Set. The Elemental Burst of Kokomi combined with Elemental Skill can easily reach the max 30,000 of the artifact set.
Should You Pull for Sangonomiya Kokomi's Constellation Or Best Weapon?
Prioritize Sangonomiya Kokomi's C1
Signature VS Constellations |
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C1 > C4 or ![]() |
C1 Is a Decent Damage Increase
The extra swimming fish generated from Kokomi's C1 contributes a fair amount of damage and also acts as another source of Hydro, making her on-field state after using her Burst more rewarding. Her C1 is arguably her most valuable constellation, with C4 and C6 being the next best, and is a good stopping point for most of Kokomi's use-cases.
Her Signature Weapon is typically not recommended, since the craftable Prototype Amber is almost as good. Kokomi's performance with her Signature Weapon is slightly better when she goes on-field more, but unless the other weapon on the banner is something you can realistically use, getting Everlasting Moonglow (and the rest of her constellations) is considerably lower on the pull priority list.
Sangonomiya Kokomi's Constellations & Effects
Rating | Constellation Effect |
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★★★★★ | C1: At Water's Edge While donning the Ceremonial Garment created by Nereid's Ascension, the final Normal Attack in Sangonomiya Kokomi's combo will unleash a swimming fish to deal 30% of her Max HP as Hydro DMG. This DMG is not considered Normal Attack DMG. |
★★・・・ | C2: The Clouds Like Waves Rippling Sangonomiya Kokomi gains the following Healing Bonuses with regard to characters with 50% or less HP via the following methods: - Kurage's Oath Bake-Kurage: 4.5% of Kokomi's Max HP - Nereid's Ascension Normal and Charged Attacks: 0.6% of Kokomi's Max HP |
★★★・・ | C3: The Moon, A Ship O'er The Seas Increases the Level of Nereid's Ascension by 3. Maximum upgrade level is 15. |
★★★★・ | C4: The Moon Overlooks The Waters While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi's Normal Attack SPD is increased by 10%, and Normal Attacks that hit opponents will restore 0.8 Energy for her. This effect can occur once every 0.2s. |
★★・・・ | C5: All Streams Flow To The Sea Increases the Level of Kurage's Oath by 3. Maximum upgrade level is 15. |
★★★★・ | C6: Sango Isshin While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi gains a 40% Hydro DMG Bonus for 4s when her Normal and Charged Attacks heal, or would heal, any party member with 80% or more HP. |
Sangonomiya Kokomi's Constellation Name is Dracaena Somnolenta
Dracaena Somnolenta |
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Kokomi Skills & Talents Details
Normal Attack: The Shape Of Water
Normal Attack
Effect |
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Performs up to 3 consecutive attacks that take the form of swimming fish, dealing Hydro DMG. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | |
---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG | 68.4% | 73.5% | 78.6% | 85.5% | 90.6% | 95.7% | 102.6% | 109.4% | 116.2% | 123.1% | 129.9% |
2-Hit DMG | 61.5% | 66.2% | 70.8% | 76.9% | 81.5% | 86.2% | 92.3% | 98.5% | 104.6% | 110.8% | 116.9% |
3-Hit DMG | 94.3% | 101.4% | 108.5% | 117.9% | 125% | 132% | 141.5% | 150.9% | 160.3% | 169.8% | 179.2% |
▲Use side-scroll to see percentage per level.
Charged Attack
Effect |
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Consumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | |
---|---|---|---|---|---|---|---|---|---|---|---|
Charged Attack DMG | 148% | 159% | 171% | 185% | 197% | 208% | 223% | 237% | 252% | 267% | 282% |
Charged Attack Stamina Cost | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
▲Use side-scroll to see percentage per level.
Plunging Attack
Effect |
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Gathering the might of Hydro, Kokomi plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | |
---|---|---|---|---|---|---|---|---|---|---|---|
Plunge DMG | 56.8% | 61.5% | 66.1% | 72.7% | 77.3% | 82.6% | 89.9% | 97.1% | 104% | 112% | 120% |
Low Plunge DMG | 114% | 123% | 132% | 145% | 155% | 165% | 180% | 194% | 209% | 225% | 240% |
High Plunge DMG | 142% | 153% | 165% | 182% | 193% | 206% | 224% | 243% | 261% | 281% | 300% |
▲Use side-scroll to see percentage per level.
Kurage's Oath (Elemental Skill)
Effect |
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Summons a "Bake-Kurage" created from water that can heal her allies.Using this skill will apply the Wet status to Sangonomiya Kokomi. |
Bake-Kurage
Effect |
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Deals Hydro DMG to surrounding opponents and heal nearby active characters at fixed intervals. This healing is based on Kokomi's Max HP. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Regeneration | 4.4%+424 | 4.7%+466 | 5.1%+512 | 5.5%+561 | 5.8%+614 | 6.2%+671 | 6.6%+731 | 7.0%+795 | 7.48%+862 | 7.9%+932 | 8.4%+1006 | 8.8%+1084 | 9.4%+1165 |
Ripple DMG | 109.2% | 117.4% | 125.6% | 136.5% | 144.7% | 152.9% | 163.8% | 174.7% | 185.6% | 196.5% | 207.5% | 218.4% | 232% |
Duration | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s |
CD | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s |
▲Use side-scroll to see percentage per level.
Nereid's Ascension
Effect |
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Summons the might of Watatsumi, dealing Hydro DMG to surrounding opponents, before robing Kokomi in a Ceremonial Garment made from the flowing waters of Sangonomiya. |
Ceremonial Garment
Effect |
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・Sangonomiya Kokomi's Normal Attack, Charged Attack and Bake-Kurage DMG are increased based on her Max HP. ・When her Normal and Charged Attacks hit opponents, Kokomi will restore HP for all nearby party members, and the amount restored is based on her Max HP. ・Increases Sangonomiya Kokomi's resistance to interruption and allows her to walk on the water's surface. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | |
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Skill DMG | 10.4% | 11.2% | 12% | 13% | 13.8% | 14.6% | 15.6% | 16.7% | 17.7% | 18.8% | 19.8% | 20.8% | 22.1% |
Normal Attack DMG Bonus | 4.8% | 5.2% | 5.6% | 6.1% | 6.4% | 6.8% | 7.3% | 7.7% | 8.2% | 8.7% | 9.2% | 9.7% | 10.3% |
Charged Attack DMG Bonus | 6.8% | 7.3% | 7.8% | 8.5% | 9% | 9.5% | 10.2% | 10.8% | 11.5% | 12.2% | 12.9% | 13.5% | 14.4% |
Bake-Kurage DMG Bonus | 7.1% | 7.6% | 8.2% | 8.9% | 9.4% | 9.9% | 10.6% | 11.4% | 12.1% | 12.8% | 13.5% | 14.2% | 15.1% |
HP Regeneration Per Hit | 0.81%+77 | 0.87%+85 | 0.93%+93 | 1.01%+102 | 1.07%+112 | 1.13%+122 | 1.21%+133 | 1.29%+144 | 1.37%+157 | 1.45%+169 | 1.54%+183 | 1.62%+197 | 1.72%+212 |
Duration | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
CD | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s |
Energy Cost | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 |
▲Use side-scroll to see percentage per level.
Tamakushi Casket
Effect |
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If Sangonomiya Kokomi's own Bake-Kurage are on the field when she uses Nereid's Ascension, the Bake-Kurage's duration will be refreshed. |
Song of Pearls
Effect |
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While donning the Ceremonial Garment created by Nereid's Ascension, the Normal and Charged Attack DMG Bonus Sangonomiya Kokomi gains based on her Max HP will receive a further increase based on 15% of her Healing Bonus. |
Princess of Watatsumi
Effect |
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Decreases swimming Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects. |
Flawless Strategy
Effect |
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Sangonomiya Kokomi has a 25% Healing Bonus, but a 100% decrease in CRIT Rate. |
Who Is Sangonomiya Kokomi?
Divine Priestess Of Inazuma's Watatsumi Island

Kokomi is young, but she carries a tremendous responsibility as the Divine Priestess of Inazuma's Watatsumi Island. She's basically the leader of her island community, always working for the better of her people.
A Master Strategist

Kokomi is a master strategist both in ruling and in battle. She led the rebellion in Watatsumi Island against the Raiden Shogun herself.
Sangonomiya Kokomi Voice Actor & Their Notable Roles

English Voice Actor: Risa Mei
Notable Roles | |
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Rascal Does Not Dream of Bunny Girk Senpai | Shoko Makinohara |
Zenless Zone Zero | Burnice White |
Delivious in Dungeon | Benichidori |
Goddess of Victory: Nikke | Folkwang |
Japanese Voice Actor: MIMORI Suzuko
Notable Roles | |
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Goddess of Victory: Nikke | Rapunzel |
Fire Emblem Heroes | Gullveig, Heithr |
Kamisama Kiss | Nanami Momozono |
My Little Pony: Friendship is Magic | Pinkie Pie |
Characters With Same Role As Sangonomiya Kokomi
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Support (Buffer) | |||
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Survivability (Shielder / Healer) | |||
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Off-Field | |||
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Character Related Articles
Character Tier Lists
All Characters
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DPS List | Support List | Sustain List | |||||||||
On-Field List | Off-Field List | ||||||||||
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