Sayu is a character of Genshin Impact 5.4. See Sayu's, best build, healer build, best weapon, best artifacts, best team comp, talent materials, & rating for Sayu.
Table of Contents
Sayu Articles | |||||
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Sayu Tier & Review
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Rarity | Element | Weapon | |||||||||
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![]() | ![]() | Claymore | |||||||||
How To Get? | |||||||||||
Obtained through Wishes | |||||||||||
DPS | Sub-DPS | Support | Healer | ||||||||
- | - | C | B | ||||||||
▶All Character Tier List |
**The Tiers above are ranked in 6 levels. With SS being the highest and D the lowest.
Tiers: SS → S → A → B → C → D
** Tiers above are at Zero Constellations
Rate Sayu!
What Kind Of Character Is Sayu?
Sayu is an Anemo Swirl healer who can be used as healer or on-field reaction driver. Her healing is based on both ATK and EM with her Constellations allowing her to be built fully on EM. Her Elemental Skill allows her to roll around and deal Anemo DMG, making it useful for exploration as well.
Strengths & Weakness Of Sayu
Strengths |
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- Provides heal while inflicting Anemo damage to enemies within the range ↳ Perfect for Viridescent Venerer |
Weakness |
- High energy cost for Elemental Burst ↳ Can be aided with Favonius Greatsword - Does not provide many benefits making her not complete well with its competitors. |
Sayu Best Build
Sayu Is Best Built With Energy Recharge & Elemental Mastery
Weapon | ![]() |
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Substitute | 1. ![]() 2. ![]() 3. ![]() |
Best Artifact | ![]() |
Main Stat | Sands: Energy Recharge / Elemental Mastery Goblet: Elemental Mastery Circlet: Elemental Mastery |
Sub-Stat | 1. Energy Recharge 2. ATK% 3. Elemental Mastery |
Sample Team | ![]() ![]() ![]() ![]() |
Sayu Can Be On-Field Swirl Driver or Off-Field Healer
Sayu can be used as on-field Swirl driver or healer with this build. This build focuses on increasing the Swirl DMG of Sayu while letting Sayu have enough healing to sustain the team.
Related Links:
Sayu Best Weapon
Sayu Works Best With Energy Recharge or Elemental Mastery Claymores
Weapon | Details | |
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Best | ![]() | Energy Recharge 61.3% (Lvl. 90) - Huge Energy Recharge Buff. - Allows you to provide more energy for the team. - Requires you to invest on CRIT Rate for consistency. |
2nd | ![]() | Energy Recharge 36.8% (Lvl. 90) - Energy Recharge and High based ATK is perfect for increasing heals. |
3rd | ![]() | Elemental Mastery 165 (Lvl. 90) - Elemental Mastery increases the healing and DMG of Sayu at high constellations - Increases the team's ATK making it amazing for split scaling Sayu. |
4th (F2P) | ![]() | Elemental Mastery 110 (Lvl. 90) - Elemental Mastery substat is great for increasing Sayu's Swirl damage and heals. - Elemental Skill hits buffs ATK and Elemental Mastery, great for split scaling Sayu. |
5th (F2P) | ![]() | Energy Recharge 45.9% (Lvl. 90) - Great Energy Recharge stat stick.. - Make use of Elemental Skill to battery Elemental Burst. - Obtainable for free. |
6th | ![]() | Energy Recharge 30.6% - Energy Recharge substat is good for maintaining Burst uptime. - Skill CD refresh is good for Sayu's rolling mode but only the kick at the end of her rolling mode can trigger it. |
7th | ![]() | Elemental Mastery 165 (Lvl. 90) - EM is good for Sayu's DMG and healing. - Few characters are able to use this weapon decently so less competition. - Limits your team comps to Hydro and Electro. - Also suit the aesthetic of Sayu. |
Energy Recharge & Elemental Mastery Weapon Are Recommended
Sayu has a very high Elemental Burst cost that requires her to invest a lot on Energy Recharge. You can also use EM for bigger swirl numbers, damage and healing (when your Sayu is at higher constellations).
All Weapon ListSayu Best Artifacts
Sayu On-Field Driver & Healer Artifacts
Best Artifacts For Swirl EM Support
Artifacts | |
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![]() | ★★★★★ - Great for both on-field and healer Sayu. - Reduces enemies' Elemental DMG RES for teammates to deal more damage. |
![]() | ★★★★ ・ - Great for increasing Sayu's heals with both ATK and EM buff. - ATK buff depends whether you put another Anemo character in her teams but usually she is with different Elements. |
Artifact Stat Priority
![]() | Main: Flat HP Sub: Elemental Mastery / Energy Recharge / ATK% |
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![]() | Main: Flat ATK Sub: Elemental Mastery / Energy Recharge / ATK% |
![]() | Main: Elemental Mastery / Energy Recharge Sub: Energy Recharge / Elemental Mastery / ATK% |
![]() | Main: Elemental Mastery Sub: Energy Recharge / ATK% |
![]() | Main: Elemental Mastery Sub: Energy Recharge / ATK% |
Main Priority Is Elemental Mastery
Sayu's swirls will have bigger damage with Elemental Mastery so focus on increasing them for bigger reactions from Sayu. Since EM also increases the heals of Sayu, it should also provide sufficient heals.
Related Articles
Sayu Best Team Comp
Use Sayu As Swirl Support For PECH Teams
Support | DPS | Shielder | Sub-DPS |
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Details | |||
- Sayu can spread Viridescent Venerer debuff on enemies while healing via her Burst and Swirl reactions. - The PECH DPS can deal increased damage against enemies while getting healed. - Zhongli can add another damage RES shred on enemies and provide a shield for the DPS. - Yelan can trigger Vaporize and increase the damage of the DPS. |
Free-To-Play Party
Team | Detail | ||
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![]() | ![]() | - Sayu is a good on-field healer and reaction driver for Electro-Charged. - Ororon's Passive ability and Fischl's Energy Particle generation can charge Sayu's Burst easily for additional healing and Swirl proc. - Barbara's Skill can apply Hydro on the active character and can instantly heal the whole team with her Burst. | |
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Sayu Ascension Materials
Lack materials in your world? Search for people who would like to help in this: Item Exchange Thread |
Materials Needed for Level Ascension
Materials Needed To Get To Lvl. 80 |
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Materials Needed To Get To Lvl. 90 |
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Crystal Marrow Farm Routes
Crystal Marrow Farm Routes | |
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Talent Materials For Sayu
Enemy Drops (Whopperflower) | Domain Drops (Wed/Sat/Sun) | Big Boss Drops (Azhdaha) |
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Sayu 's Recommended Talent Priority
Talent | Level Up Priority |
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Shuumatsuban Ninja Blade | ★★・・・ |
Yoohoo Art: Fuuin Dash (Elemental Skill) | ★★★★・ |
Yoohoo Art: Mujina Flurry (Elemental Burst) | ★★★★★ |
Sayu Skill Guide & How To Use Sayu
Recommended Rotation for Sayu
Recommended Rotation | |
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1 | Inflict an Element to an enemy using other characters. |
2 | Use Sayu's Elemental Skill to swirl the element for buff. Continue rolling to deal damage and break shields. |
3 | Switch to a different character and deal damage. |
4 | Use Elemental Burst when healing is needed. |
Uses Of Sayu's Elemental Skill
Elemental Skill Is Great At Offense & Traveling
Elemental Skill is a rolling skill that last for a long time that makes Sayu semi-invisible because of its speed and mobility. This is great for breaking shield and debuffing enemies with Viridescent Venerer. It is also great for traveling when exploring the overworld.
Uses Of Sayu's Elemental Burst
Burst Heals & Deals Damage
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Sayu's Elemental Burst is a great utility skill that heals the players and deals Anemo damage to enemies. However, the burst cost is at 80 making Energy Recharge weapon such as Favonius Greatsword useful for the skill's consistency.
Sayu Wish & Constellation Guide
Should You Get Or Wish For Sayu?
Pull If You Need A Support & Healer
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Sayu can heal while inflicting damage to enemies within the range of her elemental burst. As an Anemo support, Viridescent Venerer is the best artifact set so she can decrease the enemies' elemental resistance. Although Sayu's constellation improves her supportive capabilities, it is not recommended to aim for Sayu when pulling unless Sayu's rate is boosted.
Best Constellation For Sayu
Rating | Constellation Effect |
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★★★★・ | C1: Multi-Task No Jutsu The Muji-Muji Durama created by Yoohoo Art: Mujina Flurry will ignore HP limits and can simultaneously attack nearby opponents and heal characters. |
★★★・・ | C2: Egress Prep Yoohoo Art: Fuuin Dash gains the following effects: - DMG of Fuufuu Whirlwind Kick in Press Mode increased by 3.3% - Every 0.5s in the Fuufuu Windwheel state will increase the DMG of this Fuufuu Whirlwind Kick by 3.3%. The maximum DMG increase possible through this method is 66%. |
★★★★★ | C3: Eh, The Bunshin Can Handle It Increases the Level of Yoohoo Art: Mujina Flurry by 3. Maximum upgrade level is 15. |
★★★★・ | C4: Skiving: New And Improved Sayu recovers 1.2 Energy when she triggers a Swirl reaction. This effect occurs once every 2s. |
★・・・・ | C5: Speed Comes First Increases the Level of Yoohoo Art: Fuuin Dash by 3. Maximum upgrade level is 15. |
★★★・・ | C6: Sleep O'Clock The Muji-Muji Daruma created by Sayu's Yoohoo Art: Mujina Flurry will now also benefit from her Elemental Mastery. Each point of Sayu's Elemental Mastery will produce the following effects: - Increases the damage dealt by the Muji-Muji Daruma's attacks by 0.2% ATK. A maximum DMG increase of 400% ATK can be gained via this method - Increase the HP restored by the Muji-Muji Daruma by 3. A maximum of 6,000 additional HP can be restored in this manner |
Constellation 1 For Flexible Burst
With Constellation 1: Multi-Task no Jutsu can be a very much flexible burst for Sayu as she will simultaneously be giving damage towards the opponents and heal her team at the same time.
Constellation 2 Removing Split Scaling
With her Constellation 6, Sayu's Daruma will benefit more from each point of her Elemental Mastery. Giving her an amazing boost of damage ATK and also a good increase in healing towards her team, which is making her more powerful and easier to build.
Sayu Skills & Talents Details
Normal Attack: Shuumatsuban Ninja Blade
Normal Attack
Effect |
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Performs up to 4 consecutive strikes. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | |
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1-Hit DMG | 72.4% | 78.2% | 84% | 92.4% | 98.3% | 105% | 114.2% | 123.5% | 132.7% | 142.8% | 154.4% |
2-Hit DMG | 71.4% | 77.2% | 83% | 91.3% | 97.1% | 103.8% | 112.9% | 122% | 131.1% | 141.1% | 152.5% |
3-Hit DMG | 3.4%+43.4% | 47.0%+47.0% | 50.5%+50.5% | 55.6%+55.6% | 59.1%+59.1% | 63.1%+63.1% | 68.9%+68.9% | 74.2%+74.2% | 79.8%+79.8% | 85.9%+85.9% | 92.8%+92.8% |
4-Hit DMG | 98.3% | 106.1% | 114.1% | 125.5% | 133.5% | 142.6% | 155.2% | 167.7% | 180.3% | 194% | 209.7% |
▲Use side-scroll to see percentage per level.
Charged Attack
Effect |
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Drains Stamina over time to perform continuous spinning attacks against all nearby opponents. At the end of the sequence, performs a more powerful slash. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | |
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Charged Attack Cyclic DMG | 62.6% | 67.6% | 72.7% | 80% | 85.1% | 90.9% | 98.9% | 106.9% | 114.9% | 123.6% | 133.6% |
Charged Attack Final | 113% | 122% | 132% | 145% | 154% | 164% | 179% | 193% | 208% | 224% | 242% |
Charged Attack Stamina Cost | 5s | 5s | 5s | 5s | 5s | 5s | 5s | 5s | 5s | 5s | 5s |
Max Duration | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 |
▲Use side-scroll to see percentage per level.
Plunging Attack
Effect |
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Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | |
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Plunge DMG | 63.9% | 69.1% | 74.3% | 81.8% | 87% | 92.9% | 101.1% | 109.3% | 117.5% | 126.4% | 135.3% |
Low Plunge DMG | 128% | 138% | 149% | 164% | 174% | 186% | 202% | 219% | 235% | 253% | 271% |
High Plunge DMG | 160% | 173% | 186% | 204% | 217% | 232% | 253% | 273% | 293% | 316% | 338% |
▲Use side-scroll to see percentage per level.
Yoohoo Art: Fuuin Dash (Elemental Skill)
Effect |
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The special technique of the Yoohoo Ninja Arts! Sayu curls up into a rolling Fuufuu Windwheel and smashes into opponents at high speed, dealing Anemo DMG. When the duration ends, she unleashes a Fuufuu Whirlwind Kick, dealing AoE Anemo DMG. |
Tap
Effect |
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Enters the Fuufuu Windwheel state, rolling forward a short distance before using the Fuufuu Whirlwind Kick. |
Hold
Effect |
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Rolls about continuously in the Fuufuu Windwheel state, increasing Sayu's resistance to interruption while within that state. During this time, Sayu can control the direction of her roll, and can use the skill again to end her Windwheel state early and unleash a stronger version of the Fuufuu Whirlwind Kick. The Hold version of this skill can trigger Elemental Absorption. This skill has a maximum duration of 10s and enters CD once its effects end. The longer Sayu remains in her Windwheel state, the longer the CD. |
Elemental Absorption
Effect |
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If Sayu comes into contact with Hydro/Pyro/Cryo/Electro while in her Windwheel state, she will deal additional elemental DMG of that type. Elemental Absorption may only occur once per use of this skill. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | |
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Fuufuu Windwheel DMG | 36% | 38.7% | 41.4% | 45% | 47.7% | 50.4% | 54% | 57.6% | 61.2% | 64.8% | 68.4% | 72% | 76.5% |
Fuufuu Whirlwind Kick Press DMG | 158.4% | 170.3% | 182.2% | 198% | 209.9% | 221.8% | 237.6% | 253.4% | 269.3% | 285.1% | 301% | 316.8% | 336.6% |
Fuufuu Whirlwind Kick Hold DMG | 217.6% | 233.9% | 250.2% | 272% | 288.3% | 304.6% | 326.4% | 348.2% | 369.9% | 391.7% | 413.4% | 435.2% | 462.4% |
Fuufuu Windwheel Elemental DMG | 16.8% | 18.1% | 19.3% | 21% | 22.3% | 23.5% | 25.2% | 26.9% | 28.6% | 30.2% | 31.9% | 33.6% | 35.7% |
Fuufuu Whirlwind Kick Elemental DMG | 76.2% | 81.9% | 87.6% | 95.2% | 100.9% | 106.6% | 114.2% | 121.9% | 129.5% | 137.1% | 144.7% | 152.3% | 161.8% |
Duration | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s |
CD | 6-10s | 6-10s | 6-10s | 6-10s | 6-10s | 6-10s | 6-10s | 6-10s | 6-10s | 6-10s | 6-10s | 6-10s | 6-10s |
▲Use side-scroll to see percentage per level.
Yoohoo Art: Mujina Flurry
Effect |
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The other super special technique of the Yoohoo Ninja Arts! It summons a pair of helping hands for Sayu. Deals Anemo DMG to nearby opponents and heals all nearby party members. The amount of HP restored is based on Sayu's ATK. This skill then summons a Muji-Muji Daruma. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | |
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Skill Activation DMG | 117% | 126% | 134% | 146% | 155% | 164% | 175% | 187% | 199% | 210% | 222% | 234% | 248% |
Skill Activation Healing | 92.7%+577 | 99.1%+635 | 106.0%+698 | 115.2%+765 | 122.1%+837 | 129.0%+914 | 138.0%+996 | 147.5%+1083 | 156.7%+1174 | 165.9%+1270 | 175.1%+1371 | 184.0%+1477 | 195.8%+1588 |
CD | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s |
Energy Cost | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 |
▲Use side-scroll to see percentage per level.
Muji-Muji Daruma
Effect |
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At specific intervals, the Daruma will take one of several actions based on the situation around it: ・If the HP of nearby characters is above 70%, it will attack a nearby opponent, dealing Anemo DMG. ・If there are active characters with 70% or less HP nearby, it will heal the active character with the lowest percentage HP left. If there are no opponents nearby, it will heal active characters nearby even if they have 70% HP or more. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | |
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Muji-Muji Daruma DMG | 52% | 56% | 60% | 65% | 69% | 73% | 78% | 83% | 88% | 94% | 99% | 104% | 111% |
Muji-Muji Daruma Healing | 79.9%+500 | 85.9%+550 | 91.9%+606 | 99.8%+663 | 105.8%+726 | 111.8%+792 | 119.8%+863 | 127.8%+938 | 135.8%+1017 | 143.8%+1101 | 151.8%+1188 | 159.7%+1280 | 169.7%+1376 |
Duration | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s | 12s |
▲Use side-scroll to see percentage per level.
Someone More Capable
Effect |
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When Sayu triggers a Swirl reaction while active, she heals all your characters and nearby allies for 300 HP. She will also heal an additional 1.2 HP for every point of Elemental Mastery she has. This effect can be triggered once every 2s. |
No Work Today!
Effect |
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The Muji-Muji Daruma created by Yoohoo Art: Mujina Flurry gains the following effects: ・When healing a character, it will also heal characters near that healed character for 20% the amount of HP. ・Increases the AoE of its attack against opponents. |
Yoohoo Art: Silencer's Secret
Effect |
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When Sayu is in the party, your characters will not startle Crystalflies and certain other animals when getting near them. Check the "Other" sub-category of the "Living Beings / Wildlife" section in the Archive for creatures this skill works on. |
Characters With Same Role As Sayu
Best Characters With Same Role
Support | |||
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![]() SS | ![]() SS | ![]() SS | ![]() SS |
![]() SS | ![]() SS | ![]() SS | ![]() SS |
![]() S | ![]() S | ![]() S | ![]() S |
![]() S | ![]() S | ![]() S | ![]() S |
Healer | |||
![]() SS | ![]() SS | ![]() SS | ![]() SS |
![]() SS | ![]() S | ![]() S | ![]() S |
![]() S | ![]() A | ![]() A | ![]() A |
![]() A | ![]() A | ![]() A | ![]() B |
Character Related Articles
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