Comprehensive Venti guide for Genshin Impact. Learn Venti's best build, best team, Hexerei Character Buff and rerun for this 5-Star Anemo DPS Bow user.
| Venti Related Articles | ||||||||
|---|---|---|---|---|---|---|---|---|
Best Build | Best Team | Gacha Banner | ||||||
Story Quest | Specialty | Signature Weapon | ||||||
Table of Contents
Venti Latest Information & News
Summary Of Venti Buffs

| Normal Attack | When there are 2 or more Hex Characters: └ During E. Burst, Normal Attack becomes infused with Anemo and becomes piercing shots. └ Increase the duration of E. Burst per Normal Attack hit. |
|---|---|
| Constellation | - C1, C2, C4 and C6: Party Wide Anemo DMG bonus, RES Reduction, CRIT DMG Increase, Tracking Arrows, E. Skill CD Reset. |
| Others | - Elemental Burst is now summoned on top of the closest enemy. - New Passive adding him as a member of Hexenzirkel Faction. Hex Character Buff: When there are 2 or more Hex Characters: └ After triggering Swirl, increase nearby active character DMG bonus. └ Increase the damage of Elemental Burst. |
The buffs for Venti not only allow Venti to provide a powerful DMG buff to the team, but this also allows him to be an on-field Anemo damage dealer.
Venti Character Buffs & Changes GuideVenti Banner Rerun For 6.2 Update (Luna 3)

Venti will also have a character abnner rerun for the 6.2 Update (Luna 3). His banner will start during the Luna 3 version, December 3, 2025 up to December 23, 2025.
Gacha Banner For Venti & Featured Characters GuideVenti Character Overview, Base Stats, and Tier
Character Profile
![]() | Rarity | ![]() | |
|---|---|---|---|
| Element | Anemo | ||
| Weapon | Bow | ||
| Ascend Stat | Energy Recharge 32.0% | ||
| Region | Mondstadt | ||
| Birthday | June 16 | ||
| Roles | ![]() ![]() ![]() ![]() | ||
| How To Get | Can only be pulled during Venti's Limited-Time Banner (Currently not available) | ||
Base Stats
| Base HP | Base ATK | Base DEF | |
|---|---|---|---|
| Lvl. 90 | 10,531 | 263 | 669 |
| Lvl. 80 (Ascended) | 9,791 | 245 | 622 |
Venti is a 5-star Anemo character that wields a bow in Genshin Impact. Venti functions as an off-field, sub-DPS that utilizes his Elemental Burst, "Wind's Grand Ode" to gather enemies and trigger elemental reactions which damage enemies caught within the stormeye. Outside of battle, Venti can also use his Elemental Skill, "Skyward Sonnet" to create upward air currents that Travelers can use to reach higher places. Lore-wise, Venti is a traveling bard with an aloof nature towards all things big and small. His love of wine and casual attitude discredits his identity as the Anemo Archon.
Venti's Tier & Rating
| Overall Tier | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| S | ||||||||||||||
| On-Field | Off-Field | DPS | Support | Sustain | ||||||||||
| S | S | S | S | - | ||||||||||
What Kind of Character is Venti?
In battle, Venti is a 5-Star Anemo character that can played as an
Venti is now able to compete with existing Anemo DPS units, that is with the addition of the Hexenzirkel Talents. However, likewise with similar Anemo DPS characters such as Xiao and Wanderer, his best support as an On-Field DPS is Faruzan so if you often use either of them, then you don't have to pull or build Venti for that purpose.
If you do lack characters who can debuff enemies or provide crowd control, Venti is a considerable choice as he can reliably use Viridescent Venerer for the Elemental RES shred while also being able to output decent amounts of damage through Swirl reactions.
Rate Venti!
Roles & Playstyle Of Venti and His Strengths and Weaknesses
Anemo Off-Field or On-Field DPS
Venti was originally designed to be used as an Anemo Off-Field Sub-DPS that can suck in a large quantity of lightweight enemies using his Elemental Burst as a form of Crown Control. This playstyle is still viable for him, but he can also be used as an On-Field DPS if you his Anemo-infused Normal Attacks.
Pros and Cons of Sub-DPS or DPS Venti
| Pros |
|---|
| - Easy to play. |
| - Elemental Burst is one of the strongest crowd-control abilities. |
| - When paired with other Hexenzirkel members, he can deal decent enough damage as an On-Field DPS. |
| Cons |
| - Elemental Burst suction effect only works on a limited number of enemies, not including bosses. |
| - On-Field Venti's DPS will still lag behind the modern DPSes like Mavuika. |
| - Although Venti's Burst duration can be extended, it also increases the cooldown, so you'll need to be aware of how much time you spend On-Fielding him. |
Best Build for Venti
Venti's build depends on what role you want him to filll. See below for recommendations:
| Weapon | Elegy for the End |
|---|---|
| Best Artifact | Viridescent Venerer x4 |
| Artifact Main Stats | Sands: Energy Recharge or Elemental Mastery (EM) Goblet: Anemo DMG Bonus Circlet: EM or CRIT Rate (for Favonius Warbow) |
| Priority Sub-Stat | Energy Recharge > Elemental Mastery > CRIT Rate = CRIT DMG |
| Recommended Team | ![]() ![]() ![]() ![]() |
Stat Goals For Off-Field Sub-DPS Venti
| Crit Rate | 80%-90%~ |
|---|---|
| Crit DMG | 160%-180%~ |
| Elemental Mastery | 400~ |
| Energy Recharge | 160%~ (without Anemo teammate), 120~ (with 2 Anemo teammates) |
Off-Field Venti will mainly want to deploy his Elemental Burst for both crowd-control and to activate the Viridescent Venerer set effect. Having a sufficient amount of Energy Recharge to fill his Burst on-demand every rotation is your first priority, with the next stats having looser requirements since they aren't that essential for his Sub-DPS playstyle.
| Weapon | The Daybreak Chronicles |
|---|---|
| Best Artifact | Desert Pavilion Chronicle x4 |
| Artifact Main Stats | Sands: ATK% Goblet: Anemo DMG Bonus Circlet: CRIT Rate or DMG |
| Priority Sub-Stat | CRIT Rate = CRIT DMG > ATK% > Energy Recharge > HP% |
| Recommended Team | ![]() ![]() ![]() ![]() |
Stat Goals For On-Field DPS Venti
| ATK | 1700+ |
|---|---|
| Crit Rate | 80%-90%~ |
| Crit DMG | 180%-210%~ |
| Energy Recharge | 140%-160%~ |
On-Field DPS Venti will be built for damage, so he'll want to have sufficient offensive stats, including ATK%. His Energy requirements are likely lower since he'll be able to catch Energy particles while On-Field, but having enough of it still recommended since this playstyle still revolves around the usage of his Elemental Burst.
Venti 's Recommended Talent Priority
| Talent | Level Up Priority |
|---|---|
| Normal Attack: Divine Marksmanship | ★・・・・ |
| Skyward Sonnet (Elemental Skill) | ★★★★・ |
| Wind's Grand Ode (Elemental Burst) | ★★★★★ |
Related Links:
Best Weapon for Venti
Venti's favored weapons depends on his usage on the team you want to deploy. See below for the recommendations:
Premium Weapons for Off-Field Sub-DPS Venti
| Weapon | How to Get Rating | |
|---|---|---|
| Best | Elegy for the End | Get from Limited Banner - The best Venti weapon for supportive purposes due to having teamwide buffs. - Has an ER secondary stat that'll enable Venti to reach his Energy requirements. - Provides EM and ATK% buffs to the party when his Skill or Burst hit enemies. |
| 2nd | The Stringless | Get from Banners - EM secondary stat increases his personal Swirl DMG, which will be a good majority of his damage as an Off-Field Sub-DPS. - Increases Skill and Burst DMG of the equipping character, which are Venti's primary sources of damage when built as a Sub-DPS. |
| 3rd | Favonius Warbow | Get from Banners - Allows Venti to reach his ideal Energy Recharge stat due to the ER secondary stat. - CRIT Rate Circlet is required in order to reliably trigger the passive. - Less personal damage from Venti, but if it doesn't matter in the team, this weapon becomes one of the better choices. |
| 4th | Astral Vulture's Crimson Plumage Polar Star Aqua Simulacra | Get from Limited Banner - CRIT stat-sticks can be okay options for Venti even from an Off-Field standpoint for his personal DPS, especially if you have one of them lying around unused. |
Venti's Off-Field playstyle will prefer to deal damage through the Swirl reaction, which requires having a sufficient amount of Elemental Mastery to be anywhere near non-negligible. If you don't value Venti's personal DPS as a Sub-DPS, the value of Favonius Warbow increases since it can also battery his other teammates instead.
Free To Play Friendly (F2P Weapons) for Off-Field Sub-DPS Venti
| Weapon | How to Get Rating | |
|---|---|---|
| Best F2P | Cloudforged | Reward From Past Event ( Mutual Security Enhancing Simulation) - EM secondary stat that's further boosted by the passive that also gives EM after Elemental energy is decreased, making it a potent choice if you want to increase Venti's damage contribution via Swirl. - No longer obtainable if you didn't participate in the event. |
| 2nd | Windblume Ode | Reward From Past Event (Invitation of Windblume) - EM secondary stat helps amplify Venti's Swirl damage. - Increases equipping character's ATK after using Skill. - No longer obtainable if you didn't participate in the event. |
| 3rd | Favonius Warbow | Complete Archon Quest Prologue 3 Quest - You can get 1 free copy of the Favonius Warbow after completing the quest titled 'A Long Shot' in the Archon Quest Prologue. - Allows Venti to reach his ideal Energy Recharge stat due to the ER secondary stat. - CRIT Rate Circlet is required in order to reliably trigger the passive. - Less personal damage from Venti, but if it doesn't matter in the team, this weapon becomes one of the better choices. |
For Free-to-Play options, the past event Elemental Mastery Bows are generally good choices. The free copy of Favonius Warbow is also a decent option for this Venti playstyle due to his reliance on his Elemental Burst, so the Energy Recharge secondary stat and Energy from the passive are will be put to good use.
Premium Weapons for On-Field DPS Venti
| Weapon | How to Get Rating | |
|---|---|---|
| Best | The Daybreak Chronicles | Get from Limited Banner - A CRIT DMG secondary stat helps ensure that On-Field DPS Venti has a balanced CRIT ratio. - Essentially his new Signature Weapon, meaning it's tailor made to fit the playstyle enabled by the Hexerei buffs. - Weapon gives DMG% buffs to all of Venti's DPS abilities, which include his Skill, Burst and Normal Attack. - The buffs are also increased when there's at least 2 Hexerei members in the party. |
| 2nd | Polar Star | Get from Limited Banner - A generalist offensive Bow with a CRIT Rate secondary stat, which is ideal to get the perfect CRIT ratio. - The passive increases Skill and Burst DMG, alongside Normal Attack DMG, which becomes a part of On-Field DPS Venti's primary damage combo. |
| 3rd | Thundering Pulse | Get from Weapon Banners - CRIT DMG secondary stat makes it easier for Venti to reach his ideal CRIT stat. - Passive has a modest ATK% boost while also buffing Normal Attack DMG. |
| 4th | Hunter's Path | Get from Limited Banner - Venti's CRIT Ratio can reach higher thresholds with this CRIT Rate main stat weapon. - Passive has an Elemental DMG bonus buff and increases Charged Attack DMG based on the equipping character's EM. Although On-Field Venti won't use too much Charged Attack, the other buffs from this weapon still make it a viable option. |
| 5th | Skyward Harp | Get from Weapon Banners - A CRIT Rate secondary bow, but also increases CRIT DMG by a bit through the passive, allowing your On-Field DPS Venti to have a more balanced CRIT ratio. - The AoE attack from the other half of the passive is nice to have, but not extremely impactful in the long run. |
| 6th | Aqua Simulacra | Get from Battle Pass - A generalist CRIT DMG weapon that's good on most DPS bow characters. - The passive that increases DMG dealt is easy to trigger since it's only condition is to have enemies nearby. |
Post-buff Venti will appreciate the typical offensive stats like CRIT, DMG% Bonus and ATK%, so any weapon that can provide such buffs will be usable on On-Field DPS Venti.
Free To Play Friendly (F2P Weapons) for On-Field DPS Venti
| Weapon | How to Get Rating | |
|---|---|---|
| Best F2P | Slingshot | Get From Banners or From Dialogue Reward - Slingshot is a 3-Star weapon that has a CRIT Rate secondary stat and increases Normal Attack DMG if the attack hits an enemy within 0.3 seconds, which is easy to maintain by staying within some distance of the enemy. - You can get copies of this weapon as you continue to wish on Banners. - Best at R5. |
| 2nd | Chain Breaker | Get from Forging - text |
| 3rd | Blackcliff Warbow | Get from Paimon's Bargains - text |
For Free-to-Play options, the 3-star CRIT polearm, White Tassel, is the most accessible, provided you haven't used them to level other weapons. The Passive has more value over Blackcliff Pole that can't be used into all types of content in comparison.
Venti Best Artifacts
Like his weapon options, Venti's Artifact choices will depend on how you plan to use him on the team. See the recommendations below:
| Artifact | Recommendation Details |
|---|---|
Viridescent Venerer | ★★★★★ - The traditional choice for an Off-Field Anemo character, since this gives the team access to Elemental RES shred that Venti can easily trigger with his Skill and Burst. |
Scroll of the Hero of Cinder City | ★★★・・ - If someone else on the team is already holding Viridescent, Venti can use this set regardless if he can't trigger the other half of the passive. The 12% DMG bonus is still a fairly good for teams that can make use of DMG%. |
Noblesse Oblige | ★★★・・ - Venti isn't usually the first choice to have the Noblesse set on the team, but if there's no one else who can use it, he can equip it for the teamwide ATK% buff. |
Emblem of Severed Fate | ★★・・・ - The 2-piece ER helps him reach his ideal ER stat, while the 4-piece effect increases the damage dealt by his Burst. - Little utility in comparison to other sets, which lessens its appeal overall. |
Recommended Artifact Stats
![]() | Main: Flat HP Sub: CRIT Rate or DMG / ATK% / Elemental Mastery / Energy Recharge% |
|---|---|
![]() | Main: Flat ATK Sub: CRIT Rate or DMG / ATK% / Elemental Mastery / Energy Recharge% |
![]() | Main: Energy Recharge% or Elemental Mastery Sub: CRIT Rate or DMG / ATK% / Elemental Mastery / Energy Recharge% |
![]() | Main: Anemo DMG Bonus Sub:CRIT Rate or DMG / ATK% / Elemental Mastery / Energy Recharge% |
![]() | Main: CRIT Rate or DMG Sub: CRIT Rate or DMG / ATK% / Elemental Mastery / Energy Recharge% |
Energy Recharge or Elemental Mastery
Off-Field Venti will usually prioritize his Energy Recharge stat first, before moving on to his Elemental Mastery to increase the damage of his Swirls. One of his Ascension passives does restore a bit of Energy, so he has room to fit offensive stats like CRIT or ATK% into his build without compromising too much.
| Artifact | Recommendation Details |
|---|---|
Desert Pavilion Chronicle | ★★★★★ - Venti's ideal post-buff set. It gives Anemo DMG bonus% on the 2-piece effect, and buffs Normal Attack DMG with the 4-piece effect. - On-Field Venti will use his Anemo-infused Normal Attacks, so you'll want to buff that part of his kit to maximize his DPS. |
2pc. Anemo DMG% 2pc. ATK% | ★★★★・ - 2-piece sets with a strong-lineup of substats can be just as good as full sets. Combine sets that buff stats that On-Field Venti might appreciate, such as ATK%, Normal Attack DMG, Anemo DMG Bonus, etc. |
Viridescent Venerer | ★★★・・ - Despite being played as an On-Field DPS, this Venti playstyle can still equip Viridescent if you have especially good substats on it. It results in less damage in comparison to the other options, but if you aren't keen on switching between sets, keeping him on a single strong 4-piece Viridiscent Venerer set is convenient but also still viable damage-wise. |
Recommended Artifact Stats
![]() | Main: Flat HP Sub: CRIT Rate or DMG / ATK% / Energy Recharge% |
|---|---|
![]() | Main: Flat ATK Sub: CRIT Rate or DMG / ATK% / Energy Recharge% |
![]() | Main: ATK% Sub: CRIT Rate or DMG / Energy Recharge% |
![]() | Main: Anemo DMG Bonus Sub:CRIT Rate or DMG / ATK% / Energy Recharge% |
![]() | Main: CRIT Rate or DMG Sub: CRIT Rate or DMG / ATK% / Energy Recharge% |
Prioritize Offensive Stats
Venti's On-Field DPS playstyle, like all other On-Field DPSes, appreciates having a decent CRIT Rate to CRIT DMG ratio and a fair bit of ATK% or Elemental Mastery to boost his personal damage. His Energy requirements are lower since he's On-Field to catch Energy particles, so you won't have too much trouble fine-tuning your Artifacts.
Related Articles
Best Team Comp Venti
Hypercarry Venti Team
| DPS | Support | Support | Support |
|---|---|---|---|
Venti | Durin | Faruzan | Bennett |
| Details | |||
| - Venti as an On-Field DPS will want to be paired with another Hexenzirkel member to activate the resonance and his special Hexenzirkel passive. - Durin is his ideal teammate due to the Anemo RES shred and additional Sub-DPS damage. - Faruzan is the typical Anemo DPS buffer, while Bennett provides a generous ATK buff and healing for both Durin and Venti. | |||
Due to how the Hexenzirkel passives were designed to require having another member of the faction in the party before being activated, On-Field DPS Venti is best paired with a fellow Hexenzirkel member like Durin to make the most out of his new buffs and playstyle. Other members like Fischl are also viable replacements.
Other Team Comps For Venti
Ineffa Lunar-Charged Team
| Team | Detail | |
|---|---|---|
Venti | Ineffa | - This is a more traditional Venti team where he deploys his Burst to gather enemies, while the rest of the team does the majority of the game. - Ineffa deals respectable personal damage once Lunar-Charged triggered, - Furina enables the Lunar-Charged reaction with her Hydro application, while contributing to the total team DPS. - Kokomi is the primary sustain and is there to drive the Lunar-Charged reaction. |
Furina | Kokomi | |
F2P Friendly Team Comp
| Team | Detail | |
|---|---|---|
Venti | Fischl | - A F2P-friendly team comp using free or easily obtainable characters. - This team uses the Electro-charged reaction to deal effective damage in AoE situations when paired with Venti's Burst. Venti is also the main On-Field DPS that triggers both Fischl and Xingqiu's Abilities with his Anemo-infused Normal Attacks. - Bennett is the primary healer and can even enable Overload or Vape if Venti's Burst manages to Swirl Pyro. |
Xingqiu | Bennett | |
Team Rotation of Venti and Combos
Basic Team Rotation for Off-Field Sub-DPS Venti
| Basic Rotation For Off-Field Sub-DPS Venti |
|---|
| 1.Start with the supports with longer ability durations if there are any. If any Sub-DPS or DPS needs to deploy their abilities first as part of their mechanic, such as Durin sometimes, then ensure they do so beforehand. 2. Swap to Venti, use his Elemental Skill (Tap) into Elemental Burst. 3. Swap to the main On-Field DPS to execute their primary damage combo. 4. Repeat from Step 1. |
Venti's Off-Field playstyle is fairly simple and follows the same trend as any other Off-Field character that uses both Skill and Burst.
Basic Team Rotation for On-Field DPS Venti
| Basic Rotation For On-Field DPS Venti |
|---|
| 1.Start with the supports and deploy their abilities. hr>2. Swap to Venti. Start with his Skill (Tap) then use his Burst. └ If Venti has Desert Pavilion Chronicle equipped, use Charged Attack (x1) before using his Normal Attacks in order to trigger the 4-piece set effect. └ With other Artifact sets, just using Normal Attacks should suffice. 3. Dodge if necessary. 5. Repeat from Step 1 after all support abilities expire. |
For On-Field DPS Venti, assuming you've finished his Witch's Homework task, he'll primarily be relying on his piercing Normal Attacks that are infused with Anemo to deal most of his DPS. Make note the usage of a Charged Attack prior to starting his Normal Attack string if you're using his current best Artifact set, which is Desert Pavilion Chronicle, since a Charged Attack is needed to activate the Artifact buff.
Basics Of Using Venti
Venti is an Anemo Support or DPS that can be played
Elemental Burst Creates a Vortex
Venti's most important ability is his Elemental Burst, since it summons a Stormeye that pulls in enemies that are not immune to Crowd Control towards the center, infusing with an Element that it comes into contact with at the same time. After doing the Witch's Coursework, Venti's Elemental Burst now gives him Anemo-Infused Normal Attacks, provided the Stormeye or Vortex is still on the field. Hitting an Anemo-infused Normal Attack increases both the duration and the cooldown of his Elemental Burst.
Elemental Skill Can Summon an Updraft
Venti's Elemental creates a Wind Domain in front of him, dealing Anemo damage and slightly lifting enemies within range. You can hold his Elemental Skill to create an updraft that can be used to enter a gliding state if you jump after entering it, which makes it a helpful tool for exploration purposes.
Energy Recharge Passive
Because Venti relies on his Elemental Burst regardless of playstyle, he will want to have enough Energy Recharge to use it on demand. Thankfully, he has an Energy-related passive that restores a fixed amount of Energy if his Burst absorbs an Element. He also ascends with Energy Recharge, thus making his ideal build path easier to achieve.
Buffs Increase His DPS Viability
Venti, alongside several other Mondstadt characters, received both direct and indirect buffs after the introduction of the Hexenzirkel faction or resonance. His buffs make it so that he becomes viable as an On-Field DPS, which becomes better when paired with other Hexenzirkel members.
Venti Buff GuideElemental Skill, Burst and Abilities Guide for Venti
How To Use Venti's Skills & Passives
Anemo DPS That Can Be Played On-Field or Off-Field
| Basic Rotation Of Venti |
|---|
| 1.Start with the supports that have longer ability durations. 2. Switch to Venti. Use his Skill, then his Burst. └ If Off-Field Venti, swap into the next character. └ If On-Field Venti, use his Anemo-infused Normal Attacks to deal damage to enemies. 4. Swap to your On-Field DPS to execute their main damage combo. 5. Repeat from Step 1. |
Venti makes use of his Skill into Burst combo in both playstyles, with his On-Field gameplay making use of his Normal Attacks after he deploys his Elemental Burst instead of switching to a different character.
Elemental Skill Summons a Wind Domain
| Icon | Elemental Skill Summary |
|---|---|
Skyward Sonnet | - Press: Summons a Wind Domain at the target’s location, dealing AoE Anemo DMG and launching opponents upward. - Hold: Creates a larger Wind Domain centered on Venti, dealing AoE Anemo DMG and launching opponents upward; Venti rises into the air afterward. - Opponents hit by the Skill descend slowly. |
Venti's Elemental Skill creates a Wind Domain or updraft that deals Anemo DMG to enemies within range. Holding the Skill creates a stronger updraft that can be used to launch your characters into gliding mode.
Elemental Burst Creates a Stormeye Near Enemies
| Icon | Elemental Burst Summary |
|---|---|
Wind's Grand Ode | - Fires a wind-forged arrow that creates a Stormeye, pulling in opponents and dealing continuous AoE Anemo DMG. - Elemental Absorption: If the Stormeye contacts Hydro/Pyro/Cryo/Electro, it gains additional DMG of that element. - Absorption can only occur once per cast. |
His Burst is his kit's defining feature due to having strong suction power that lifts light enemies towards the center of the Stormeye, making it an effective crowd control ability. The Stormeye or vortex also becomes infused with an Element that it comes into contact with, increasing its damage output while also enabling you to trigger reactions off of it. It's also plays an important part in his On-Field playstyle.
Passive Provides Flat Energy to the Party
| Icon | Passive Summary |
|---|---|
Stormeye | Regenerates 15 Energy for Venti after the effects of Wind's Grand Ode end. |
Venti's most important passive is the one he unlocks upon ascending to level 40. This passive makes it so that Venti regenerates Energy after using his Elemental Burst, while also providing some Energy to his party members, provided his Burst Swirls their corresponding Element.
Hexerei Buff Makes Him a Viable On-Field DPS
| Icon | Hexerei Buff Summary |
|---|---|
Hexerei: Secret Rite | While the Stormeye created by the Elemental Burst Wind's Grand Ode is active, Venti will gain additional buff effects: - Converts Venti’s Normal Attacks into Windsunder Arrows that pierce enemies and deal increased Anemo DMG along their path. - When these enhanced Normal Attacks hit an opponent, Stormeye’s duration is extended by 1s and its CD increases by 0.5s. - This effect can trigger once every 0.1s, up to 2 times per use of Wind’s Grand Ode (Burst). |
After completing the Witch's Homework task for Venti, he unlocks his first Hexerei: Secret Rite that can be found in the description of his Normal Attack. This gives him the Anemo-infusion and thus the ability to be a decent Anemo On-Field DPS, at the cost of having a slightly longer CD for his Burst. This Secret Rite effect is active even without another Hexerei member in the party.
Hexerei Teammate Activates a New Passive
| Icon | Hexerei Buff Summary |
|---|---|
Witch's Eve Rite: Temporal Wind's Eulogy | After completing Witch's Homework: Of the Waking of Wind, Venti becomes a Hexerei character. - If the party has at least 2 Hexerei characters, you gain Hexerei: Secret Rite, enhancing all Hexerei units. Hexerei: Secret Rite: - While Venti’s Stormeye (Burst) is active, when a nearby active character triggers Swirl, for the next 4s, that character’s DMG is increased by 50% and Venti’s Stormeye DMG is increased to 135% of its original value. |
Completing the Witch's Homework also unlocks a second Hexerei: Secret Rite passive for Venti. This one makes it so that he gives a DMG% buff to a teammate whose element was Swirled by his Burst. This effect should apply even while he's not the active character, but strictly requires another Hexerei character in the same party to enable the passive.
All Hexerei CharactersShould You Pull for Venti's Constellation Or Best Weapon?
Elegy is an Okay Pick-Up
| Signature VS Constellation |
|---|
Elegy for the End > C2 > C1 |
Elegy can be useful in Hu Tao Vape teams and will generally work as intended for a Supportive weapon, though nowadays it is outclassed by other Support weapons. Venti constellations do not drastically change his performance and is not as powerful compared to other constellations. Both will still provide value that is relevant to their specialty as a supportive unit or weapon, so if you would like to pull for both regardless, then you can still make them work.
Venti Without Constellations is Okay
Venti is not a character that becomes dramatically stronger with his Cons so he can be used even without them. If you do want to make him a DPS character, C2, C4, & C6 are recommended.
Venti's Constellations & Effects
| Rating | Constellation Effect |
|---|---|
| ★・・・・ | C1: Splitting Gales Fires 2 additional arrows per Aimed Shot, each dealing 33% of the original arrow's DMG |
| ★★★・・ | C2: Breeze Of Reminiscence Skyward Sonnet decreases opponents' Anemo RES and Physical RES by 12% for 10s. Opponents launched by Skyward Sonnet suffer an additional 12% Anemo RES and Physical RES decrease while airborne |
| ★★★・・ | C3: Ode To Thousand Winds Increases the Level of Wind's Grand Ode by 3. Maximum upgrade level is 15. |
| ★★★・・ | C4: Hurricane Of Freedom When Venti picks up an Elemental Orb or Particle, he receives a 25% Anemo DMG Bonus for 10s. |
| ★・・・・ | C5: Concierto del Cielo Increases the Level of Skyward Sonnet by 3. Maximum upgrade level is 15. |
| ★★★★・ | C6: Storm Of Defiance Targets who take DMG from Wind's Grande Ode have their Anemo RES decreased by 20%. If an Elemental Absorption occurred, then their RES towards the corresponding Element is also decreased by 20%. |
Venti's Constellation Name is Carmen Dei
| Carmen Dei |
|---|
![]() |
Ascension Materials for Venti Talents & Level
Materials Needed for Level Ascension
| Materials Needed To Get To Lvl. 80 |
|---|
Vayuda Turquoise Sliver x 1 Vayuda Turquoise Fragment x 9 Vayuda Turquoise Chunk x 9 Slime Condensate x 18 Slime Secretions x 30 Slime Concentrate x 12 Cecilia x 108 Hurricane Seed x 26 |
| Materials Needed To Get To Lvl. 90 |
Vayuda Turquoise Sliver x 1 Vayuda Turquoise Fragment x 9 Vayuda Turquoise Chunk x 9 Vayuda Turquoise Gemstone x 6 Slime Condensate x 18 Slime Secretions x 30 Slime Concentrate x 36 Cecilia x 168 Hurricane Seed x 46 |
Cecilia Farm Routes

| Level 1 | Default |
|---|---|
| Level 2 | Teachings of Ballad x3 Slime Condensate x6 |
| Level 3 | Guide to Ballad x2 Slime Secretions x3 |
| Level 4 | Guide to Ballad x4 Slime Secretions x4 |
| Level 5 | Guide to Ballad x6 Slime Secretions x6 |
| Level 6 | Guide to Ballad x9 Slime Secretions x9 |
| Level 7 | Philosophies of Ballad x4 Slime Concentrate x4 Tail of Boreas x1 |
| Level 8 | Philosophies of Ballad x6 Slime Concentrate x6 Tail of Boreas x1 |
| Level 9 | Philosophies of Ballad x12 Slime Concentrate x9 Tail of Boreas x2 |
| Level 10 | Philosophies of Ballad x16 Slime Concentrate x12 Tail of Boreas x2 Crown of Insight x1 |
| Level 11 | Unlocked via Constellation |
| Level 12 | Unlocked via Constellation |
| Level 13 | Unlocked via Constellation |
Related Links
Venti Skills & Talents Details
Normal Attack: Divine Marksmanship
Normal Attack
| Effect |
|---|
| Performs up to 6 consecutive shots with a bow. |
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 20.4%+20.4% | 22.0%+22.0% | 23.7%+23.7% | 26.1%+26.1% | 27.7%+27.7% | 29.6%+29.6% | 32.2%+32.2% | 34.8%+34.8% | 37.5%+37.5% | 40.3%+40.3% | 43.5%+43.5% |
| 2-Hit DMG | 44.4% | 48% | 51.6% | 56.8% | 60.4% | 64.5% | 70.2% | 75.9% | 81.5% | 87.7% | 94.8% |
| 3-Hit DMG | 52.4% | 56.6% | 60.9% | 67% | 71.3% | 76.1% | 82.8% | 89.5% | 96.2% | 103.5% | 112% |
| 4-Hit DMG | 26.1%+26.1% | 28.2%+28.2% | 30.3%+30.3% | 33.3%+33.3% | 35.5%+35.5% | 37.9%+37.9% | 41.2%+41.2% | 44.5%+44.5% | 47.9%+47.9% | 51.5%+51.5% | 55.7%+55.7% |
| 5-Hit DMG | 50.7% | 54.8% | 58.9% | 64.8% | 68.9% | 73.6% | 80.1% | 86.6% | 93.1% | 100.1% | 108.2% |
| 6-Hit DMG | 71% | 76.7% | 82.5% | 90.8% | 96.5% | 103.1% | 112.2% | 121.3% | 130.4% | 140.3% | 151.6% |
▲Use side-scroll to see percentage per level.
Charged Attack
| Effect |
|---|
| Perform a more precise Aimed Shot with increased DMG. While aiming, favorable winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG. |
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Aimed Shot | 43.9% | 47.4% | 51% | 56.1% | 59.7% | 63.8% | 69.4% | 75% | 80.6% | 86.7% | 93.7% |
| Fully-Charged Aimed Shot | 124% | 133% | 143% | 155% | 164% | 174% | 186% | 198% | 211% | 223% | 236% |
▲Use side-scroll to see percentage per level.
Plunging Attack
| Effect |
|---|
| Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact. |
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Plunge DMG | 56.8% | 61.5% | 66.1% | 72.7% | 77.3% | 82.6% | 89.9% | 97.1% | 104.4% | 112.3% | 120.3% |
| Low Plunge DMG | 114% | 123% | 132% | 145% | 155% | 165% | 180% | 194% | 209% | 225% | 241% |
| High Plunge DMG | 142% | 153% | 165% | 182% | 193% | 206% | 224% | 243% | 261% | 281% | 300% |
▲Use side-scroll to see percentage per level.
Skyward Sonnet (Elemental Skill)
| Effect |
|---|
| O wind upon which all hymns and songs fly, bear these earth-walkers up into the sky! |
Press
| Effect |
|---|
| Summons a Wind Domain at the opponent's location, dealing AoE Anemo DMG and launching opponents into the air. |
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Press DMG | 278% | 297% | 317% | 345% | 366% | 386% | 414% | 442% | 469% | 497% | 524% | 552% | 587% |
| Press CD | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s | 6s |
▲Use side-scroll to see percentage per level.
Hold
| Effect |
|---|
| Summons an even larger Wind Domain with Venti as the epicenter, dealing AoE Anemo DMG and launching affected opponents into the air. After unleashing the Hold version of this ability, Venti rides the wind into the air. Opponents hit by Skyward Sonnet will fall to the ground slowly. |
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Hold DMG | 380% | 409% | 437% | 475% | 504% | 532% | 570% | 608% | 646% | 684% | 722% | 760% | 808% | |
| CD | 10s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s |
▲Use side-scroll to see percentage per level.
Wind's Grand Ode
| Effect |
|---|
| Fires off an arrow made of countless coalesced winds, creating a huge Stormeye that sucks in opponents and deals continuous Anemo DMG. |
Elemental Absorption
| Effect |
|---|
| If the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional elemental DMG of that type. Elemental Absorption may only occur once per use. |
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| DoT | 37.6% | 40.4% | 43.2% | 47% | 49.8% | 52.6% | 56.4% | 60.2% | 63.9% | 67.7% | 71.4% | 75.2% | 79.9% |
| Additional Elemental DMG | 18.8% | 20.2% | 21.6% | 23.5% | 24.9% | 26.3% | 28.2% | 30.1% | 32% | 33.8% | 35.7% | 37.6% | 40% |
| Duration | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s | 8s |
| CD | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s |
| Energy Cost | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 |
▲Use side-scroll to see percentage per level.
Embrace Of Winds
| Effect |
|---|
| Holding Skyward Sonnet creates an upcurrent that lasts for 20s. |
Stormeye
| Effect |
|---|
| Regenerates 15 Energy for Venti after the effects of Wind's Grand Ode end. If an Elemental Absorption occurred, this also restores 15 Energy to all characters of that corresponding element in the party. |
Windrider
| Effect |
|---|
| Decreases gliding Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects. |
Who Is Venti?
Mondstadt's Infamous Drunk Bard

Venti is infamous in Mondstadt as the wine-loving bard. Although known as being carefree, Venti is actually well-liked by the citizens for his music regardless of his antics.
Actually Barbatos, The Anemo Archon

However, behind this facade, Venti is actually the Anemo Archon living with his people in disguise. He speaks with wisdom and guides the people through his deacons from the Church of Favonius.
He Is The Original Anemo Archon
Unlike the other Archons that the Traveler meets, Venti is one of the remaining original members of The Seven. He was once just a Wind Spirit that became the Anemo Archon with the death of Decarabian.
Venti Voice Actor & Their Notable Roles

English Voice Actor: Erika Harlacher
| Notable Roles | |
|---|---|
| Hunter x Hunter | Kurapika |
| Violet Evergarden | Violet |
| Shinobu | Kimetsu No Yaiba |
| Persona 5 | Ann Takamaki |
Japanese Voice Actor: MURASE Ayumu
| Notable Roles | |
|---|---|
| Haikyu!! | Shoyo Hinata |
| Attack on Titan: The Final Season | Udo |
| Rune Factory 5 | Cecile |
| Arknights | Mizuki |
Character Related Articles
Character Tier Lists
All Characters
| Characters By Rarity | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
★5 | ★4 | ||||||||||
| Characters By Roles | |||||||||||
| DPS List | Support List | Sustain List | |||||||||
| On-Field List | Off-Field List | ||||||||||
| Characters By Element | |||||||||||
Pyro | Hydro | Anemo | Electro | ||||||||
Dendro | Cryo | Geo | |||||||||
| Characters By Nation | |||||||||||
Mondstadt | Liyue | Inazuma | |||||||||
Sumeru | Fontaine | Natlan | |||||||||
Snezhnaya | Nod-Krai | ||||||||||