Arlecchino is a character of Genshin Impact 5.2. See Arlecchino's, build guide, best weapon, artifact set, weapon & talent materials, team comp, & best build 2024 for Arlecchino.
Table of Contents
Arlecchino Articles | |||||
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Best Team For Arlecchino | Best Build For Arlecchino |
Arlecchino Tier & Review
Rarity | Element | Weapon | |||||||||
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Pyro | Polearm | ||||||||||
How To Get? | |||||||||||
Obtained through Wishes (Limited Banner) | |||||||||||
DPS | Sub-DPS | Support | Healer | ||||||||
SS | - | - | - | ||||||||
▶All Character Tier List |
**The Tiers above are ranked in 6 levels. With SS being the highest and D the lowest.
Tiers: SS → S → A → B → C → D
** Tiers above are at Zero Constellations
Rate Arlecchino!
What Kind Of Character Is Arlecchino?
Arlecchino is a Pyro DPS that uses Bond Of Life. She focuses on dealing damage through Normal Attacks that will drain Bond Of Life and a combo of Elemental Skill and Charged Attack to gain Bond Of Life. She uses Elemental Burst to deal powerful damage and heal her own HP.
Strengths & Weakness Of Arlecchino
Strengths |
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- Decent Range and damage making her a great character for both multiple enemies and solo-target. - Flexible teams and great for any type of Pyro Teams and also Hypercarry. - You can switch in and out of the character without losing infusions making rotations less strict. |
Weakness |
- Can only be healed using her own Elemental Burst. - Pre-C1, she is prone to interruption without shields. |
Arlecchino Best Build
Arlecchino Is Best Built As A Main DPS
Weapon | Crimson Moon's Semblance |
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Substitute | 1. Primordial Jade Winged-Spear 2. Staff Of Homa 3.Deathmatch 4. White Tassel |
Best Artifact | Fragment Of Harmonic Whimsy x4 |
Artifact Stats | Sands: ATK% Goblet: Pyro DMG Bonus Circlet: CRIT Rate / DMG |
Priority Sub-Stats | 1. CRIT Rate or DMG 2. ATK% 3. Elemental Mastery 4. Energy Recharge |
Recommended Team |
Arlecchino is best built as a Main DPS that will be on-field to deal damage. She scales from ATK so focus on increasing it while increasing CRIT Rate and DMG. She uses Bond Of Life in her kit making her a suitable user of Fragment Of Harmonic Whimsy.
For F2P, White Tassel is an amazing choice for Arlecchino especially at high refinements. The low base ATK can be supported by Bennett or other ATK sources like Pyro Resonance.
Related Links:
Arlecchino Best Weapon
Arlecchino Main DPS Weapon
Weapon Rankings & Comparisons For Main DPS Arlecchino
Weapon | Details | |
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Best | Crimson Moon's Semblance | CRIT Rate 22.1%(Lvl. 90) - Gives Arlecchino more Bond of Life and greatly increases the DMG Bonus. - Powerful Base ATK and Sub-Stat makes it the best weapon for Arlecchino. |
2nd | Primordial Jade Winged-spear | CRIT Rate 22.1%(Lvl. 90) - Increases CRIT Rate and ATK greatly. - Slightly increases DMG Bonus as well while at Max Stacks. - Great weapon option but requires time to maximize damage. |
3rd | Staff Of Homa | CRIT DMG 66.2%(Lvl. 90) - Greatly increases CRIT DMG. - Increases HP for more survivability. - To maximize ATK Buff, you need to keep a low HP making Arlecchino vulnerable. |
4th | Staff Of The Scarlet Sands | CRIT Rate 44.1%(Lvl. 90) - Boosts CRIT Rate of Arlecchino. - Low Base ATK compared to other 5 Star weapon but increases the value of Elemental Mastery. - Amazing weapon for Vaporize Team comps. |
5th | Vortex Vanquisher | ATK 49.6% (Lvl. 90) - Greatly increases ATK of Arlecchino for better damage. - Requires a shielder to use and maximize power. |
6th | Deathmatch | CRIT Rate 36.8%(Lvl. 90) - Greatly increases CRIT Rate of Arlecchino. - ATK buff is dependent on the number of enemies. |
7th (F2P) | Blackcliff Pole | CRIT DMG 55.1%(Lvl. 90) - Decent Stat-stick for Arlecchino because of CRIT and ATK Buff. - Difficult to activate Passive when against single targets. |
8th (F2P) | White Tassel | CRIT Rate 23.4%(Lvl. 90) - Greatly increase Normal ATK DMG and CRIT Rate. - Easy to refine because of its low rarity. - Very low base ATK requires you to have Pyro Resonance or Bennett to balance. |
ATK Boosting & CRIT Weapon Are Generally Good Options
ATK is a very valuable status to increase when building Arlecchino. Since 5 Star Polearms generally has higher Base ATK, it is better to use those on Arlecchino. If the weapon has an additional ATK buff, even better.
If you do not have 5 Star Polearms, any Polearm that increases CRIT, ATK and Normal Attack DMG works well with Arlecchino.
All Weapon ListArlecchino Best Artifacts
Arlecchino Main DPS Artifacts
Details | |
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Best | Fragment Of Harmonic Whimsy [4-Piece Set] |
Substitute 1 | Gladiator's Finale [4-Piece Set] |
Substitute 2 | Echoes Of An Offering [4-Piece Set] |
Substitute 3 | Shimenawa's Reminiscence [4-Piece Set] |
Substitute 4 | Any ATK% [2-Piece] Any ATK% [2-Piece] |
Recommended Artifact Stats
Flat ATK Sub: CRIT DMG / CRIT Rate / ATK% / Elemental Mastery | |
Main: Flat HP Sub: CRIT DMG / CRIT Rate / ATK% / Elemental Mastery | |
Main: ATK% Sub: CRIT DMG / CRIT Rate / Energy Recharge / ATK% | |
Main: Pyro DMG Bonus% Sub: CRIT DMG / CRIT Rate / ATK% / Elemental Mastery | |
Main: CRIT DMG or Rate Sub: CRIT DMG / CRIT Rate / ATK% / Elemental Mastery |
Fragment Of Harmonic Whimsy Is The Best Choice
Arlecchino has a built in Bond Of Life in her kit and scales well with ATK making Fragment Of Harmonic Whimsy the best choice. If you do not have a complete set, you can use the substitute and choose based on the set with best sub-stat.
Related Articles
Arlecchino Best Team Comp
Arlecchino Works Great As A Pyro Main Carry On Teams
Main DPS | Sub-DPS | Support | Shield |
---|---|---|---|
Arlecchino | Yelan | Bennett | Zhongli |
Details | |||
- Arlecchino is the main DPS of this team dealing powerful Pyro DMG. - Yelan will provide additional damage and allows Arlecchino to deal consistent vaporize. - Bennett greatly boost the ATK of Arlecchino with his Elemental Burst and Pyro Resonance. - Zhongli will prevent combo interruption and also shred the resistance of the enemies around Arlecchino. |
Other Characters That Works With Arlecchino
Substitute CharactersCharacter | Sub | Details |
---|---|---|
Yelan | Xingqiu Candace (C6) Furina | - Xingqiu allows you to not use a shielder with his swords. - Candace at C6 can provide DMG buff and decent off-field Hydro. - Furina can give Hydro infliction and boost DMG but requires you to run a healer. |
Zhongli | Layla Thoma | - Thoma can provide Pyro Resonance and also buff Normal Attacks at higher constellations. - Layla also gives powerfu shield to the team and decent Cryo Application. |
Bennett | Chevreuse Kazuha | - You can use Chevreuse but you are forced to use Overload teams. - Kazuha is also an option for DMG boost. |
Free-To-Play Party
Main | Sub DPS | Support | Healing |
---|---|---|---|
Arlecchino | Kaeya | Lynette | Xinyan |
Details | |||
- Arlecchino is the main DPS triggering Melt from Kaeya's Cryo infliction. - Lynette provides Elemental Shred and additional damage. - Xinyan will be the shielder in the team and also produce Pyro Resonance with Arlecchino. |
Arlecchino Ascension Materials
Lack materials in your world? Search for people who would like to help in this: Item Exchange Thread |
Materials Needed for Level Ascension
Materials Needed To Get To Lvl. 80 |
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Agnidus Agate Sliver x 1 Agnidus Agate Fragment x 9 Agnidus Agate Chunk x 9 Recruit's Insignia x 18 Sergeant's Insignia x 30 Lieutenant's Insignia x 12 Rainbow Rose x 108 Fragment Of A Golden Melody x 26 |
Materials Needed To Get To Lvl. 90 |
Agnidus Agate Sliver x 1 Agnidus Agate Fragment x 9 Agnidus Agate Chunk x 9 Agnidus Agate Gemstone x 6 Recruit's Insignia x 18 Sergeant's Insignia x 30 Lieutenant's Insignia x 36 Rainbow Rose x 168 Fragment Of A Golden Melody x 46 |
Rainbow Rose Farm Routes
Rainbow Rose Farm Routes | |
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Talent Materials For Arlecchino
Enemy Drops (Fatui) | Domain Drops (Wed/Sat/Sun) | Big Boss Drops (The Knave) |
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Recruit's Insignia | Teachings Of Order | Fading Candle |
Sergeant's Insignia | Guide To Order | |
Lieutenant's Insignia | Philosophies Of Order |
Arlecchino 's Recommended Talent Priority
Talent | Level Up Priority |
---|---|
Normal Attack: Invitation To A Beheading | ★★★★★ |
All Is Ash (Elemental Skill) | ★★★・・ |
Balemoon Rising (Elemental Burst) | ★★★★・ |
Arlecchino Skill Guide & How To Use Arlecchino
Recommended Rotation for Arlecchino
Recommended Rotation | |
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1 | Use Elemental Skill to inflict enemies with a Mark. |
2 | Switch to a support and release their abilities. |
3 | Switch to Arlecchino and use Charged Attack. |
4 | Deal Normal Attack damage until BoL runs out or Elemental Skill is no longer on cooldown. |
5 | Repeat from No. 1 |
* | Elemental Burst is only used when you need healing or Elemental Skill needs resetting. |
Uses Of Arlecchino's Normal Attacks
Main Source Of Damage
The main source of damage of Arlecchino seems to come from her Pyro infused Normal Attacks. These Normal Attack will have Pyro infusion if you have "Bond Of Life". Each attack from Normal Attack will decrease Bond Of Life. Attacks from this will also decrease CD of Elemental Skill.
Charged Attack Absorbs "Bond Of Life" To Enemies For Pyro Infusion
You can only have Pyro infusion of you have more than 20% Bond Of Life from the enemies. This Bond of Life can be gained by absorbing the marks produced by Arlecchino's Elemental Skill using Charged Attack.
Uses Of Arlecchino's Elemental Skill
Inflict Enemies With "Blood-Dept Directives" Mark To Gain Bond Of Life
Enemies hit with Arlecchino's Elemental Skill is marked by Blood-Dept Directive. Using Elemental Burst and Charged Attack will absorb this 'Blood-Dept Directives' and Arlecchino will gain Bond Of Life and Pyro infusion. The Blood-Dept Mark also periodically deals Pyro damage to enemies.
Blood-Depth Directive Gives More Bond Of Life After 5 Seconds
Mark | Effect |
---|---|
Blood-Dept Directive - When absorbed, gives 65% BoL. - 2 marks needed for a smooth combo. - It is okay to absorb right away when dealing with 3 or more enemies. | |
Blood-Dept Directive - When absorbed, gives 130% BoL. - Only 1 mark is needed for a smooth combo. - 5 seconds to change (Pre-C2). - Wait for it to change when against single target enemies. |
Blood-Dept directive, after 5 seconds will upgrade into "Blood-Dept Due". The mark will change will provide 130% worth of Bond of Life. It is recommended to wait for it to upgrade before absorbing especially when faced against single-target enemies. During the 5 seconds, it is okay to put your Arlecchino off-field and unleash the abilities of your supports.
Uses Of Arlecchino's Elemental Burst
A Huge Nuke Damage & Resets The Cooldown Of Elemental Skill
Arlecchino's Elemental Burst is a great source of one-shot damage that will deal devastating damage to enemies around her. It resets the Elemental Skill cooldown and absorbs all marks from enemies. Since it removes the BoL from Arlecchino, using this at the wrong timing will be a huge damage loss.
Mainly Used For Emergency Healing
Arlecchino can only be healed by her Elemental Burst. Since this Elemental Burst absorbs all of the Bond Of Life of Arlecchino, this is mainly only used to self heal during critical situations.
Arlecchino Wish & Constellation Guide
Should You Get Or Wish For Arlecchino?
Pull For An On-Field Pyro DPS
Arlecchino can deal powerful damage through reactions or pure Pyro DMG. She comes with a disadvantage of not being able to be healed by her teammates making her a character that is great with shields and provide a with high risk and high reward gameplay.
Best Constellation For Arlecchino
Rating | Constellation Effect |
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★★★★・ | C1: All Reprisals And Arrears Are Mine To Bear... Masque of the Red Death is further enhanced, the value of the increase is 120%. Additionally, Arlecchino's interruption resistance is increased when she performs Normal Attacks while affected by the Masque of the Red Death. |
★★★★★ | C2: All Rewards And Retribution, Mine To Bestow... Blood-Dept Directives are now already Blood-Dept Due when first applied. When Arlecchino absorbs such a Due, she unleashes Balemoon Bloodfire in front of her, dealing 900% of her ATK as AoE Pyro DMG. This effect can be trigger once every 10s. You must first unlock the Passive Talent "Agony Alone May Be Repaid". |
★★★・・ | C3: You Shall Become A New Member Of Our Family... Increases the Level of Normal Attack: Invitation To A Beheading by 3. Maximum upgrade level is 15. |
★★★・・ | C4: You Shall Love And Protect Each Other Henceforth When Arlecchino successfully absorbs a Blood-Dept Directive, Balemoon Rising's CD will decrease by 2s and 15 Energy will be restored to her. This effect can occur once every 10s. |
★★・・・ | C5: For Alone, We Are As Good As Dead... Increase the Level of Balemoon Rising by 3. Maximum upgrade level is 15. |
★★★★・ | C6: From This Day On, We Shall Delight In New Life Together. The DMG of Balemoon Rising is increased by Arlecchino'S ATK multiplied by 700% of Arlecchino's current Life Bond percentage. For 20s after Arlecchino uses All is Ash, both her Normal Attacks and Elemental Burst gain 10% increase CRIT Rate and 70% increased CRIT DMG. This effect can be triggered up to once every 15s. |
Constellation 2 Makes Rotations Easier
Constellation 2 is a great stopping point for constellation. C2 Arlecchino will provide additional powerful damage from Charged Attack and also makes the rotation easier since you do not need to wait for multiple seconds to get max Bond Of Life.
C1 gives interruption resistance which is amazing for flexibility of team comps since she will no longer require shields in her team comps.
Arlecchino Skills & Talents Details
Normal Attack: Invitation To A Beheading
Normal Attack
Effect |
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Performs up to 5 consecutive spear strikes. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | Lv14 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG | 47.5% | 51.4% | 55.2% | 60.8% | 64.6% | 69% | 75.1% | 81.2% | 87.3% | 93.9% | 100.5% | 107.2% | 113.8% | 120.4% |
2-Hit DMG | 52.1% | 56.4% | 60.6% | 66.7% | 70.9% | 75.7% | 82.4% | 89.1% | 95.7% | 103% | 110.3% | 117.5% | 124.8% | 132.1% |
3-Hit DMG | 65.4% | 70.7% | 76% | 83.6% | 89% | 95% | 103.4% | 111.8% | 120.1% | 129.3% | 138.4% | 147.5% | 156.6% | 165.8% |
4-Hit DMG | 37.2% + 37.2% | 40.2% + 40.2% | 43.2% + 43.2% | 47.5% + 47.5% | 50.5% + 50.5% | 54% + 54% | 58.7% + 58.7% | 63.5% + 63.5% | 68.2% + 68.2% | 73.4% + 73.4% | 78.6% + 78.6% | 83.8% + 83.8% | 89% + 89% | 94.2% + 94.2% |
5-Hit DMG | 70% | 75.7% | 81.4% | 89.5% | 95.2% | 101.7% | 110.7% | 119.6% | 128.6% | 138.3% | 148.1% | 157.9% | 167.6% | 177.4% |
6-Hit DMG | 85.4% | 92.3% | 99.3% | 109.2% | 116.2% | 124.1% | 135% | 145.9% | 156.9% | 168.8% | 180.7% | 192.6% | 204.5% | 216.4% |
Masque Of The Red Death
Effect |
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When Arlecchino has a Bond of Life equal to or greater than 30% of her Max HP, she will enter the "Masque of the Red Death" state, where her Normal, Charged, and Plunging Attacks will be converted to deal Pyro DMG. This cannot be overridden. When in the "Masque of the Red Death" state, Arlecchino's Normal Attacks will deal extra DMG to opponents on hit that scales off her ATK multiplied by a certain ratio of her current Bond of Life percentage. This will consume 7.5% of said current Bond of Life. Her Bond of Life can be consumed this way every 0.03s. When her Bond of Life is consumed in this manner, All Is Ash's CD will decrease by 0.8s. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | Lv14 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Masque of the Red Death Increase | 120.4% | 130.2% | 140% | 154% | 163.8% | 175% | 190.4% | 205.8% | 221.2% | 238% | 254.8% | 271.6% | 288.4% | 305.2% |
Charged Attack
Effect |
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Consumes a fixed amount of Stamina, dashing toward a nearby opponent and cleaving once. Continuously holding this button will cause Arlecchino to consume Stamina and engage in up to 5s of high-speed movement. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | Lv14 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Charged Attack DMG | 90.8% | 98.2% | 105.6% | 116.2% | 123.6% | 132% | 143.6% | 155.2% | 166.9% | 179.5% | 192.2% | 204.9% | 217.5% | 230.2% |
Charged Attack Stamina Cost | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
High-Speed Movement Stamina Cost | 40s | 40s | 40s | 40s | 40s | 40s | 40s | 40s | 40s | 40s | 40s | 40s | 40s | 40s |
Plunging Attack
Effect |
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Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | Lv14 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Plunge DMG | 63.9% | 69.1% | 74.3% | 81.8% | 87% | 92.9% | 101.1% | 109.3% | 117.5% | 126.4% | 135.3% | 144.2% | 153.1% | 162.1% |
Low Plunge DMG | 128% | 138% | 149% | 164% | 174% | 186% | 202% | 219% | 235% | 253% | 271% | 288% | 306% | 324% |
High Plunge DMG | 160% | 173% | 186% | 204% | 217% | 232% | 253% | 273% | 293% | 316% | 338% | 360% | 383% | 405% |
All Is Ash (Elemental Skill)
Effect |
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Summons forth Balemoon Bloodfire, dealing Pyro DMG to multiple nearby opponents and performing a dash-cleave against one of them, dealing AoE Pyro DMG. Opponents hit by the aforementioned attack will have a Blood-Debt Directive applied to them. |
Blood-Debt Directive
Effect |
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・Lasts 30s. Every 5s, it will deal 1 instance of Pyro DMG to the opponent. Max 2 instances. This DMG will be considered Elemental Skill DMG. ・When Arlecchino uses a Charged Attack or her Elemental Burst, Balemoon Rising, she will absorb and clear nearby Blood-Debt Directives. Each Directive absorbed grants her a Bond of Life worth 65% of her Max HP. ・The maximum value of the Bond of Life she can be granted through Blood-Debt Directives within 35s after using her Elemental Skill is 145% of her Max HP. Using the Elemental Skill again during this duration will restart the count on duration and the limit on the value of Bond of Life she may gain from Blood-Debt Directives. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | |
---|---|---|---|---|---|---|---|---|---|---|
Spike DMG | 14.8% | 16% | 17.1% | 18.5% | 19.7% | 20.8% | 22.3% | 23.7% | 25.2% | 26.7% |
Cleave DMG | 133.6% | 143.6% | 153.6% | 166.9% | 177% | 187% | 200.3% | 213.7% | 227.1% | 240.4% |
Blood-Debt Directive DMG | 31.8% | 34.2% | 36.6% | 39.8% | 42.1% | 44.5% | 47.7% | 50.9% | 54.1% | 57.2% |
CD | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s |
Balemoon Rising
Effect |
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Arlecchino's great wing of Balemoon Bloodfire beats as she absorbs and clears Blood-Debt Directives around her. She deals AoE Pyro DMG before clearing the CD of All Is Ash and healing herself. The healing is based on her Bond of Life value and ATK. |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill DMG | 370.4% | 398.2% | 426% | 463% | 490.8% | 518.6% | 555.6% | 592.6% | 629.7% | 666.7% | 703.8% | 740.8% | 787.1% |
Amount of HP Restored | 150% Bond of Life +150% ATK | 150% Bond of Life +150% ATK | 150% Bond of Life +150% ATK | 150% Bond of Life +150% ATK | 150% Bond of Life +150% ATK | 150% Bond of Life +150% ATK | 150% Bond of Life +150% ATK | 150% Bond of Life +150% ATK | 150% Bond of Life +150% ATK | 150% Bond of Life +150% ATK | 150% Bond of Life +150% ATK | 150% Bond of Life +150% ATK | 150% Bond of Life +150% ATK |
CD | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s |
Energy Cost | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 |
Agony Alone May Be Repaid
Effect |
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Blood-Debt Directives have the following characteristics: ・Arlecchino will be granted a Bond of Life worth 130% of her Max HP when an opponent to which she herself applied a Directive is defeated. ・5s after a Directive is applied, it will be upgraded to a Blood-Debt Due. When absorbed, it will instead grant Arlecchino a Bond of Life worth 130%. A Bond of Life created in the aforementioned ways cannot exceed the original limit on the value of Bonds of Life obtained through All Is Ash. |
Strength Alone Can Defend
Effect |
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Arlecchino gains 1% All Elemental and Physical RES for every 100 ATK she has in excess of 1,000. The maximum RES increase she can gain this way for each is 20%. |
The Balemoon Alone May Know
Effect |
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While in combat, Arlecchino gains a 40% Pyro DMG Bonus and can only be healed through Balemoon Rising. |
Characters With Same Role As Arlecchino
Best Characters With Same Role
DPS | |||
---|---|---|---|
Arlecchino SS | Neuvillette SS | Alhaitham S | Ayaka S |
Chasca S | Clorinde S | Hu Tao S | Kinich S |
Lyney S | Mualani S | Raiden Shogun S | |
Wriothesley S | Xiao S | A A | Ayato A |
Character Related Articles
Character Tier Lists
All Characters
Characters By Rarity | |||||||||||
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★5 | ★4 | ||||||||||
Characters By Roles | |||||||||||
DPS List | Support List | Healer List | |||||||||
Characters By Element | |||||||||||
Pyro | Hydro | Anemo | Electro | ||||||||
Dendro | Cryo | Geo | |||||||||
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