Claymore List is a list of all claymores in Genshin Impact 3.3! Guide includes claymore list, rarity (5 Star to 3 Star), Base ATK, weapon skill for all claymores.
All Claymores List
List Of 5 Star Claymores
|Name||Base ATK (Lv.90)||Skill|
|5★Redhorn Stonethresher||542||CRIT DMG 88.2%|
DEF is increased by 28%. Normal and Charged Attack DMG is increased by 40% of DEF.
|5★Skyward Pride||674||Energy Recharge 36.8%|
Sky-ripping Dragon Spine
Increases all DMG by 8%. After using an Elemental Burst, Normal, or Charged Attack, on hit, creates a vacuum blade that does 80% of ATK as DMG to enemies along its path. Lasts for 20s or 8 vacuum blades.
|5★Song Of Broken Pines||741||Physical DMG Bonus 20.7%|
Rebel's Banner Hymn
A part of "Millennial Movement" that wanders amidst the winds.
Increases the wielder's ATK. When Normal or Charged Attacks hit opponents, the character gains a Sigil of Whispers. This effect can be triggered once every 0.3s. When you possess 4 Sigils of Whispers, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Banner-Hymn" effect for 12s. This effect increases Normal ATK SPD and ATK. Once this effect is triggered, you will not gain Sigils of Whispers for 20s. Of the many effects of the "Millennial Movement," buffs of the same type will not stack.
|5★The Unforged||608||ATK 49.6%|
Increases Shield Strength by 20%. Scoring hits on opponents increases ATK by 4% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
|5★Wolf's Gravestone||608||ATK 49.6%|
Increases ATK by 20%. On hit, attacks against enemies with less than 30% HP increase all party members' ATK by 40% for 12s. Can only occur once every 30s.
List Of 4 Star Claymores
|Name||Base ATK (Lv.90)||Skill|
For every point of the entire party's combined maximum Energy, the Elemental Burst DMG of the character equipping this wepaon is increased by 0.12%. A maximum of 40% increased Elemental Burst DMG can be achieved this way.
|4★Blackcliff Slasher||510||CRIT DMG 55.1%|
Press the Advantage
After defeating an enemy, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
|4★Favonius Greatsword||454||Energy Recharge 61.3%|
CRIT Hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s.
|4★Forest Regalia||565||Energy Recharge 30.6%|
After triggering Burning, Quicken, Aggravete, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 60 Elemental Mastery for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. The Leaf of Consciousness' effect cannot stack.
|4★Katsuragikiri Nagamasa||510||Energy Recharge 45.9%|
Increases Elemental Skill DMG by 6%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3 Energy every 2s for the next 6s. Effect can occur once every 10s. Can be triggered even when the caharcter is not on the field.
|4★Lithic Blade||510||ATK 41.3%|
Lithic Axiom: Unity
For every character in the party who hails from Liyue, the character who equips this weapon gains a 7% ATK increase and a 3% CRIT rate increase. This effect stacks up to 4 times.
|4★Luxurious Sea-Lord||454||ATK 55.1%|
Increases Elemental Burst DMG by 12%. When Elemental Burst hits opponents, there is a 100% chance of summoning a titanic tuna that charges and deals 100% ATK as AoE DMG. This effect can occur once every 15s.
|4★Makhaira Aquamarine||510||Elemental Mastery 165|
The following effect will trigger every 10s: The equipping character will gain 24% of their Elemental Mastery as bonus ATK for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field.
|4★Prototype Archaic||565||ATK 27.6%|
On hit, Normal and Charged Attacks have a 50% chance to deal an additional 240% ATK DMG to opponents within a small AoE. Can only occur once every 15s.
|4★Rainslasher||510||Elemental Mastery 165|
Bane of Storm and Tide
Increases DMG against enemies affected by Hydro or Electro by 20%.
|4★Royal Greatsword||565||ATK 27.6%|
Upon dealing damage to an opponent, increases CRIT Rate by 8%. Max 5 stacks. A CRIT hit removes all existing stacks.
|4★Sacrificial Greatsword||565||Energy Recharge 30.6%|
After damaging an opponent with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s.
|4★Serpent Spine||510||CRIT Rate 27.6%|
Every 4s a character is on the field, they will deal 6% more DMG and take 3% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.
|4★Snow-Tombed Starsilver||565||Physical DMG Bonus 34.5%|
Hitting an enemy with Normal and Charged Attacks has a 60% chance of forming and dropping an Everfrost Icicle above them dealing 80% AoE ATK DMG. Enemies affected by Cryo are dealt 200% ATK DMG. Can only occur once every 10s.
|4★The Bell||510||HP 41.3%|
Taking DMG generates a shield which absorbs DMG up to 20% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 12% increased DMG.
On hit, Normal or Charged Attacks increase ATK and DEF by 6% for 6s. Max 4 stacks. This effect can only occur once every 0.5s.
List Of 3 Star Claymores
|Name||Base ATK (Lv.90)||Skill|
|3★Bloodtainted Greatsword||354||Elemental Mastery 187|
Bane of Fire and Thunder
Increase DMG dealt against enemies affected by Pyro or Electro by 12%.
|3★Debate Club||401||ATK 35.2%|
After using an Elemental Skill, Normal or Charged Attacks, on hit, deal an additional 60% ATK DMG in a small area. Effect lasts 15s. DMG can only occur once every 3s.
|3★Ferrous Shadow||401||HP 35.2%|
When HP falls below 70% increase Charged Attack DMG by 30% and Charged Attacks becomes harder to interrupt.
|3★Skyrider Greatsword||401||Physical DMG Bonus 43.9%|
On hit, Normal or Charged Attacks increase ATK by 10% for 6s. Max 4 stack, Can only occur once every 0.5s.
|3★White Iron Greatsword||401||DEF 43.9%|
Cull the Weak
Defeating an opponent restores 8% HP.