Spiral Abyss Floor 12 Guide in Genshin Impact for 6.0 (Luna I). See strategies and how to 9 stars, tips, enemies, f2p teams, best characters & rewards for Spiral Abyss Floor 12!
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Check Out The Spiral Abyss GuideSpiral Abyss Floor 12 - Guide Overview

| Ley Line Disorder |
|---|
| [ First Half ] - Characters' Bloom DMG increased by 200% and Lunar-Bloom DMG increased by 75%. |
| [ Second Half ] - Characters' Electro-Charged DMG increased by 200% and Lunar-Charged DMG increased by 75%. |
| Enemy Levels |
| - 95 ~ 100 |
| Challenge Goal |
| [ Chamber 1 ] - Defeat all enemies, Remaining challenge longer than 180 seconds (★ 1) / 300 seconds (★ 2) / 420 seconds (★ 3) |
| [ Chamber 2 ] - Defeat all enemies, Remaining challenge longer than 180 seconds (★ 1) / 300 seconds (★ 2) / 420 seconds (★ 3) |
| [ Chamber 3 ] - Defeat all enemies, Remaining challenge longer than 180 seconds (★ 1) / 300 seconds (★ 2) / 420 seconds (★ 3) |
| Blessing of the Abyssal Moon |
| When a character triggers Dendro-related reactions, a shockwave will be released at the opponent's position, dealing True DMG. This effect can be triggered once every 3s. |
Spiral Abyss Floor 12 - Recommended Characters & Party
Recommended Team Comp
First Half Team
| Leyline Discorder | |
|---|---|
| First Half | Characters' Bloom DMG increased by 200% and Lunar-Bloom DMG increased by 75%. |
| Lunar Bloom Team | |||
|---|---|---|---|
Sangonomiya Kokomi | Nilou | Lauma | Nahida |
| Nilou Bloom Team | |||
Nahida | Baizhu | Nilou | Xingqiu |
| Hyperbloom Team | |||
Nahida | Kuki Shinobu | Yelan | Kaedehara Kazuha |
| F2P Bloom Team | |||
Kaveh | Yaoyao | Barbara | Aino |
| F2P Hyperbloom Team | |||
Collei | Yaoyao | Kuki Shinobu | Barbara |
Bloom Is Best For This Half
Enemies in the second half aren't particularly weak to Bloom-related attacks, but the final enemy the reaction to beat it. Lunar Bloom is the best, but regular Bloom and Hyperbloom will still work well.
Having A Healer Is Also Recommended
The Primordial Bathysmal Vishap not only saps Energy but also deals HP lose. It's best to have a healer to deal with this.
Second Half Team
| Leyline Discorder | |
|---|---|
| Second Half | Characters' Electro-Charged DMG increased by 200% and Lunar-Charged DMG increased by 75%. |
| Flins Electro-Charged Team | |||
|---|---|---|---|
Flins | Ineffa | Aino | Sucrose |
| Neuvilette Electro-Charged Team | |||
Neuvillette | Furina | Ineffa | Kaedehara Kazuha |
| Varesa Electro-Charged Team | |||
Varesa | Iansan | Furina | Xianyun |
| Mavuika Vaporize Team | |||
Mavuika | Bennett | Furina | Xilonen |
| F2P Electro-Charged Team | |||
Ororon | Xingqiu | Fischl | Sucrose |
Electro-Charged Is Highly Recommended
With the enemies in this half, Electro-Charged is highly recommended, but not necessarily required. It will make it easier to clear since it can easily remove the shield of the Battle-Hardened Fireblade Shock Trooper.
Having Consistent Damage Is More Important
What's more important in this half is having consistent damage output from your units. Continuously being able to dish out damage is more important than high burst damage in this half.
Spiral Abyss Floor 12 - Enemies & Tips
Floor 12 Chamber 1

| First Half Tips |
|---|
| - Enemies here come out one a time, so it's best not to time your skills and burst in order to deal with them when they come out - For the Radiant Antelope, you can cleanse from its debuff by fully healing your active character |
| Second Half Tips |
| - Focus on dealing as much damage as you can to the Battle-Hardened Lightkeeper until it enters its Grief-Stricken State. It will summon Wilderness Ghouls that you will have to defeat quickly to make the Lightkeeper vulnerable - Moonsign: Ascendant Gleam abilities will make it enter its Grief-Stricken State faster |
Floor 12 Chamber 2

| First Half Tips |
|---|
| - It's best to unleash all of your burst before the Vishap uses its cleansing ability. This is due to it being able to sap your Burst - Dendro damage makes it easier to removes the cleansing ability - It will always start with a dash attack so don't use stationary on-field abilities until it does |
| Second Half Tips |
| - Similar to the Lightkeeper in the first Chamber, your focus should be to deal consistent damage to the Wilderness Hunters (They spawn one at a time) - Continue dishing continuous damage to quickly clear its health both regular and during its grief-stricken states |
Floor 12 Chamber 3

| First Half Tips |
|---|
| - Make use of the Stoneborne Seeds to not only bring down the Rock Crab during its Almighty Bombardment, but to also deal huge chunks of damage - Bloom, Lunar-Bloom, and Hyperbloom are good ways to activate the Stoneborne Seeds |
| Second Half Tips |
| - Electro-Charged and Lunar-Charged will make quick work of the Shock Tropper's shield. There's 3 layers in total that you have to clear, each dealing a chunk of damage of to him when they're destroyed - High, consistent damage such as from Skirk or Mavuika are also great for this |
Spiral Abyss Floor 12 - Rewards & Primogems
Chamber Rewards
| Chamber 1 | Mora x 25,000 Adventurer's Experience x 3 Hero's Wit x 2 Mystic Enhancement Ore x 6 Domain Reliquary - Tier II x 1 |
|---|---|
| Chamber 2 | Mora x 25,000 Adventurer's Experience x 3 Hero's Wit x 2 Mystic Enhancement Ore x 6 Domain Reliquary - Tier II x 1 |
| Chamber 3 | Mora x 25,000 Adventurer's Experience x 3 Hero's Wit x 2 Mystic Enhancement Ore x 6 Domain Reliquary - Tier I x 1 |