Best Build for Each Weapon guide for Monster Hunter Wilds (MH Wilds). Includes the list of the strongest armors, recommended equipments, skills for each weapon.
Best Equipment List Per Weapon
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Best Equipment for Great Sword

Table of Contents (Tap to Move) | ||
---|---|---|
▼General Purpose Build | ▼Fast Recovery Build | ▼Critical Draw |
General-Purpose Second Wind Build
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
1104 | Sleep 280 | 5% | 0 |
Decoration | Focus-Handicraft Jewel 3 Guardian-Handicraft Jewel 3 Critical Jewel 3 | ||
Element Type | Sleep Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x5 |
Active Skills | |
---|---|
This is the Great Sword's recommended general-purpose build that employs the Sleep Element Artian weapon. If the conditions are right, the build's maximum affinity will be 100% once you hit a wound. The stamina gained from the second stamina gauge provided by "Second Wind" does not lose the "Maximum Might" effect even if this stamina is consumed. "Counterstrike" is also triggered when a blockable attack is deflected by a tackle, and "Offensive Guard" can be used to increase attack when guard is used.
Fast Recovery Build
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
1104 | Sleep 280 | 5% | 0 |
Decoration | Focus-Handicraft Jewel 3 Guardian-Handicraft Jewel 3 Critical Jewel III 3 | ||
Element Type | Sleep Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x5 |
Active Skills | |
---|---|
This is a Great Sword Build that specializes in increasing Recovery with each skill while also generating up to 85% Affinity when attacking wounds under the right conditions. You can recover HP through "Hasten Recovery" when attacked 5 times, and through "Decimator" when you trigger Partbreaker. Therefore, even if your health is reduced to some extent when you dodge a monster's attack with Tackle, you can quickly recover provided you keep attacking, allowing you to remain in combat for longer.
Critical Draw Build for Consistency
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
1104 | Sleep 280 | 5% | 0 |
Decoration | Focus-Handicraft Jewel 3 Draw Jewel III 3 Critical Jewel 3 | ||
Element Type | Sleep Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x5 |
Active Skills | |
---|---|
This is a Critical Draw Build for the Great Sword that is designed for usability while producing 100% Affinity with the Critical Draw skill for about 3 seconds after performing a draw attack. The main attack rotation is going to be Drawn Overhead Slash (3 levels) →Strong Charged Slash (1 level) and, according to the monster's upcoming attack, Evade (or Guard) then Sheathe. If Evade is successful, your attack stat increases for about 30 seconds with Adrenaline Rush, and if you eat a Well-done Steak, you can expect another attack stat increase with Xu Wu's Vigor for about 2 minutes.
Great Sword Related Articles | ||
---|---|---|
Best Build for Great Sword | High Rank Builds | Artian Builds |
Best Skills | Great Sword Controls | Great Sword List |

Best Equipment for Long Sword

Table of Contents (Tap to Move) | ||
---|---|---|
▼General Purpose Build | ▼5 Elemental Builds | ▼Paralysis Build |
General-Purpose Second Wind Build
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
742 | Paralysis 100 | 5% | 0 |
Decoration | Mastery Jewel 3 Critical Jewel III 3 Critical Jewel II 2 | ||
Element Type | Paralysis Element x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This build can increase Affinity up to 75% without Weakness Exploit. Even if the Stamina added by Fulgur Anjanath's Will (Second Wind I) is reduced, the effect of Maximum Might does not expire. And when Constitution Lv5 is activated, the additional Stamina consumed by Foresight Slash will be reduced by the amound used, so you will be able to continue fighting without losing the effects of Maximum Might.
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
742 | Paralysis 100 | 5% | 0 |
Decoration | Mastery Jewel 3 Critical Jewel III 3 Critical Jewel II 2 | ||
Element Type | Paralysis Element x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This build can increase Affinity up to 75% without Weakness Exploit. The effect of Maximum Might does not expire even if the amount of Stamina added by Fulgur Anjanath's Will (Second Wind I) is reduced. Because Counterstrike is raised to level 2, Constitution is now only Lv3, so be sure to activate the Stamina reduction obtained from adding Droolshroom to a meal.
5 Elemental Builds
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
742 | Fire 300 | 5% | 0 |
Decoration | Mastery Jewel 3 Critical Jewel III 3 Critical Jewel II 2 | ||
Element Type | Fire Element x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This is the Long Sword's best Fire element build that utilizes the Artian weapon Dimensius. Your maximum Affinity including skills can possibly increase to 75%. If you mainly use Spirit Helmbreaker and Spirit Release Slash, it is recommended to increase the level of the Counterstrike skill instead of Burst or add another skill that increases attack such as Adrenaline Rush.
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
742 | Water 300 | 5% | 0 |
Decoration | Mastery Jewel 3 Critical Jewel III 3 Critical Jewel II 2 | ||
Element Type | Water Element x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This is the Long Sword's best Water element build that utilizes the Artian weapon Dimensius. Your maximum Affinity including skills can possibly increase to 75%. If you mainly use Spirit Helmbreaker and Spirit Release Slash, it is recommended to increase the level of the Counterstrike skill instead of Burst or add another skill that increases attack such as Adrenaline Rush.
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
742 | Thunder 300 | 5% | 0 |
Decoration | Mastery Jewel 3 Critical Jewel III 3 Critical Jewel II 2 | ||
Element Type | Thunder Element x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This is the Long Sword's best Thunder element build that utilizes the Artian weapon Dimensius. Your maximum Affinity including skills can possibly increase to 75%. If you mainly use Spirit Helmbreaker and Spirit Release Slash, it is recommended to increase the level of the Counterstrike skill instead of Burst or add another skill that increases attack such as Adrenaline Rush.
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
742 | Ice 300 | 5% | 0 |
Decoration | Mastery Jewel 3 Critical Jewel III 3 Critical Jewel II 2 | ||
Element Type | Ice Element x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This is the Long Sword's best Ice element build that utilizes the Artian weapon Dimensius. Your maximum Affinity including skills can possibly increase to 75%. If you mainly use Spirit Helmbreaker and Spirit Release Slash, it is recommended to increase the level of the Counterstrike skill instead of Burst or add another skill that increases attack such as Adrenaline Rush.
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
742 | Dragon 300 | 5% | 0 |
Decoration | Mastery Jewel 3 Critical Jewel III 3 Critical Jewel II 2 | ||
Element Type | Dragon Element x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This is the Long Sword's best Dragon element build that utilizes the Artian weapon Dimensius. Your maximum Affinity including skills can possibly increase to 75%. If you mainly use Spirit Helmbreaker and Spirit Release Slash, it is recommended to increase the level of the Counterstrike skill instead of Burst or add another skill that increases attack such as Adrenaline Rush.
Paralysis Build
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
627 | Paralysis 300 | 20% | 0 |
Decoration | Mastery Jewel 3 Paralyzer Jewel III 3 Crit Stat-Handicraft 3 | ||
Element Type | Paralysis Element x3 | ||
Production | Affinity Infusion x3 | ||
Reinforcement | Element Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This is a Paralysis-specific build that uses the Long Sword Artian weapon Dimensius. The focus is on increasing the chances of inflicting Paralysis on a monster over raw attack, hence the increased Paralysis element. It'll be easier to activate Critical Status if you set the Production Bonus to Affinity.
Long Sword Related Articles | ||
---|---|---|
Best Build for Long Sword | Best High Rank Build | Best Artian Build for LS |
Best Decorations for LS | Long Sword Controls | Long Sword List |

Best Equipment for Sword and Shield

Table of Contents (Tap to Move) | |
---|---|
▼General Build | ▼5 Elemental Builds |
General-Purpose Paralysis Build
Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
315 | Paralysis 80 | 5% | 0 |
Decoration | Mastery Jewel 3 Critical Jewel III 3 Guardian-Handicraft Jewel 3 | ||
Element Type | Paralysis Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Sharpness Boost x1 Attack Boost x4 |
Active Skills | |
---|---|
This is a general-purpose Sword and Shield build that features a Paralysis Artian weapon. With skills included, your maximum Affinity reaches 90% excluding Wound hits. Since "Offensive Guard" has fairly short uptime of about 12 seconds, you can consider replacing this with "Critical Jewel II 2" in multiplayer situations.
Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
266 | Paralysis 200 | 20% | 0 |
Decoration | Mastery Jewel 3 Paralyzer Jewel 3 Crit Stat-Handicraft Jewel 3 | ||
Element Type | Paralysis Element Type x3 | ||
Production | Affinity Infusion x3 | ||
Reinforcement | Sharpness Boost x1 Element Boost x4 |
Active Skills | |
---|---|
This build setup focuses on increasing the chances of inflicting Paralysis on the monster in return for lower attack. Choosing "Element Boost" as your Reinforcement Bonus will also increase the Artian Weapon's Paralysis Element, while setting the weapon's Production Bonus to "Affinity Infusion" makes it easier to trigger "Critical Status".
Recommended Builds for All Elements
Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
315 | Fire 280 | 5% | 0 |
Decoration | Razor Sharp-Blaze Jewel 3 Crit Elem-Blaze Jewel 3 Critical Jewel III 3 | ||
Element Type | Fire Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Sharpness Boost x1 Attack Boost x4 |
Active Skills | |
---|---|
This is the Sword and Shield's recommended elemental, Fire-focused build that features the Artian Weapon "Verdoloto". With skills included, your maximum Affinity reaches 90% excluding Wound hits. Since this setup does not provide enough slots to fully activate Razor Sharp, Critical Element, Critical Boost, and Fire Attack to their maximum levels, you can consider keeping the Fire element boost skill, that comes in-tandem with Razor Sharp and Critical Element, at level 2.
Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
315 | Water 280 | 5% | 0 |
Decoration | Razor Sharp-Stream Jewel 3 Crit Elem-Stream Jewel 3 Critical Jewel III 3 | ||
Element Type | Water Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Sharpness Boost x1 Attack Boost x4 |
Active Skills | |
---|---|
This is the Sword and Shield's recommended elemental, Water-focused build that features the Artian Weapon "Verdoloto". With skills included, your maximum Affinity reaches 90% excluding Wound hits. Since this setup does not provide enough slots to fully activate "Razor Sharp", "Critical Element", "Critical Boost", and "Water Attack" to their respective maximum levels, you can consider keeping the Water element boost skill, that comes in-tandem with Razor Sharp and Critical Element, at level 2.
Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
315 | Thunder 280 | 5% | 0 |
Decoration | Razor Sharp-Bolt Jewel 3 Crit Elem-Bolt Jewel 3 Critical Jewel III 3 | ||
Element Type | Thunder Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Sharpness Boost x1 Attack Boost x4 |
Active Skills | |
---|---|
This is the Sword and Shield's recommended elemental, Thunder-focused build that features the Artian Weapon "Verdoloto". With skills included, your maximum Affinity reaches 90% excluding Wound hits. Since this setup does not provide enough slots to fully activate "Razor Sharp", "Critical Element", "Critical Boost", and "Thunder Attack" to their respective maximum levels, you can consider keeping the Thunder element boost skill, that comes in-tandem with Razor Sharp and Critical Element, at level 2.
Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
315 | Ice 280 | 5% | 0 |
Decoration | Razor Sharp-Frost Jewel 3 Crit Elem-Frost Jewel 3 Critical Jewel III 3 | ||
Element Type | Ice Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Sharpness Boost x1 Attack Boost x4 |
Active Skills | |
---|---|
This is the Sword and Shield's recommended elemental, Ice-focused build that features the Artian Weapon "Verdoloto". With skills included, your maximum Affinity reaches 90% excluding Wound hits. Since this setup does not provide enough slots to fully activate "Razor Sharp", "Critical Element", "Critical Boost", and "Ice Attack" to their respective maximum levels, you can consider keeping the Ice element boost skill, that comes in-tandem with Razor Sharp and Critical Element, at level 2.
Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
315 | Dragon 280 | 5% | 0 |
Decoration | Razor Sharp-Dragon Jewel 3 Crit Elem-Dragon Jewel 3 Critical Jewel III 3 | ||
Element Type | Dragon Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Sharpness Boost x1 Attack Boost x4 |
Active Skills | |
---|---|
This is the Sword and Shield's recommended elemental, Dragon-focused build that features the Artian Weapon "Verdoloto". With skills included, your maximum Affinity reaches 90% excluding Wound hits. Since this setup does not provide enough slots to fully activate "Razor Sharp", "Critical Element", "Critical Boost", and "Dragon Attack" to their respective maximum levels, you can consider keeping the Dragon element boost skill, that comes in-tandem with Razor Sharp and Critical Element, at level 2.
Sword & Shield Articles | ||
---|---|---|
Best Build for SnS | SnS Controls Guide | SnS List |

Best Equipment for Dual Blades

Table of Contents (Tap to Move) | |
---|---|
▼Damage-Focused Element Builds | ▼Comfort-Focused Element Builds |
5 Elemental Builds Specializing in Damage
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Attribute | Critical | Defense |
315 | Fire 270 | 5% | 0 |
Decoration | Blaze-Crit Elem Jewel 3 Razor Sharp-Handicraft Jewel 3 Critical Jewel III 3 | ||
Element Type | Fire Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Armor | Slot | Decoration | |
---|---|---|---|
![]() | G. Ebony Helm Beta | ②ーー | Refresh Jewel 2 |
![]() | Blango Mail Beta | ②ーー | Refresh Jewel 2 |
![]() | G. Ebony Braces Alpha | ーーー | - |
![]() | Gore Coil Beta | ③②ー | Challenger Jewel 3 Phoenix Jewel 2 |
![]() | Gore Greaves Beta | ③①① | Counterattack Jewel 3 Sane Jewel 1 Sane Jewel 1 |
![]() | Challenger Charm II | - | - |
Active Skills | |
---|---|
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Attribute | Critical | Defense |
315 | Water 270 | 5% | 0 |
Decoration | Stream-Crit Elem Jewel 3 Razor Sharp-Handicraft Jewel 3 Critical Jewel III 3 | ||
Element Type | Water Element x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Armor | Slot | Decoration | |
---|---|---|---|
![]() | G. Ebony Helm Beta | ②ーー | Refresh Jewel 2 |
![]() | Blango Mail Beta | ②ーー | Refresh Jewel 2 |
![]() | G. Ebony Braces Alpha | ーーー | - |
![]() | Gore Coil Beta | ③②ー | Challenger Jewel 3 Phoenix Jewel 2 |
![]() | Gore Greaves Beta | ③①① | Counterattack Jewel 3 Sane Jewel 1 Sane Jewel 1 |
![]() | Challenger Charm II | - | - |
Active Skills | |
---|---|
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Attribute | Critical | Defense |
315 | Thunder 270 | 5% | 0 |
Decoration | Bolt-Crit Elem Jewel 3 Razor Sharp-Handicraft Jewel 3 Critical Jewel III 3 | ||
Element Type | Thunder Element x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Armor | Slot | Decoration | |
---|---|---|---|
![]() | G. Ebony Helm Beta | ②ーー | Refresh Jewel 2 |
![]() | Blango Mail Beta | ②ーー | Refresh Jewel 2 |
![]() | G. Ebony Braces Alpha | ーーー | - |
![]() | Gore Coil Beta | ③②ー | Challenger Jewel 3 Phoenix Jewel 2 |
![]() | Gore Greaves Beta | ③①① | Counterattack Jewel 3 Sane Jewel 1 Sane Jewel 1 |
![]() | Challenger Charm II | - | - |
Active Skills | |
---|---|
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Attribute | Critical | Defense |
315 | Ice 270 | 5% | 0 |
Decoration | Frost-Crit Elem Jewel 3 Razor Sharp-Handicraft Jewel 3 Critical Jewel III 3 | ||
Element Type | Ice Element x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Armor | Slot | Decoration | |
---|---|---|---|
![]() | G. Ebony Helm Beta | ②ーー | Refresh Jewel 2 |
![]() | Blango Mail Beta | ②ーー | Refresh Jewel 2 |
![]() | G. Ebony Braces Alpha | ーーー | - |
![]() | Gore Coil Beta | ③②ー | Challenger Jewel 3 Phoenix Jewel 2 |
![]() | Gore Greaves Beta | ③①① | Counterattack Jewel 3 Sane Jewel 1 Sane Jewel 1 |
![]() | Challenger Charm II | - | - |
Active Skills | |
---|---|
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Attribute | Critical | Defense |
315 | Dragon 270 | 5% | 0 |
Decoration | Dragon-Crit Elem Jewel 3 Razor Sharp-Handicraft Jewel 3 Critical Jewel III 3 | ||
Element Type | Dragon Element x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Armor | Slot | Decoration | |
---|---|---|---|
![]() | G. Ebony Helm Beta | ②ーー | Refresh Jewel 2 |
![]() | Blango Mail Beta | ②ーー | Refresh Jewel 2 |
![]() | G. Ebony Braces Alpha | ーーー | - |
![]() | Gore Coil Beta | ③②ー | Challenger Jewel 3 Phoenix Jewel 2 |
![]() | Gore Greaves Beta | ③①① | Counterattack Jewel 3 Sane Jewel 1 Sane Jewel 1 |
![]() | Challenger Charm II | - | - |
Active Skills | |
---|---|
Dual Blades' General-purpose strongest equipment uses a configuration with Artian weapons of each element. It is easier to deal damage by increasing Attack, so that's what this focuses on. If the conditions are right, the maximum Affinity goes up to 45%, so use Corrupted Mantle to increase Affinity by 30%, and Dash Juice to reduce Stamina consumption.
5 Elemental Builds for Usability
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Attribute | Critical | Defense |
315 | Fire 270 | 5% | 0 |
Decoration | Crit Elem-Blaze Jewel 3 Razor Sharp-Blaze Jewel 3 Enhancer-Blaze Jewel 3 | ||
Element Type | Fire Element x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
These are elemental Artian builds for the Dual Blades that emphasizes usability while still providing up to 80% Affinity when attacking wounds under the right conditions. Entering Demon Mode after a successful Perfect Evade increases Attack and Elemental damage by 1.2 times, which is made even easier with Power Prolonger. Stamina management is less of a burden with Marathon Runner, Constitution and Stamina Surge, but any of these can be replaced with your preferred Decorations.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Attribute | Critical | Defense |
315 | Fire 270 | 5% | 0 |
Decoration | Crit Elem-Stream Jewel 3 Razor Sharp-Stream Jewel 3 Enhancer-Stream Jewel 3 | ||
Element Type | Water Element x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
These are elemental Artian builds for the Dual Blades that emphasizes usability while still providing up to 80% Affinity when attacking wounds under the right conditions. Entering Demon Mode after a successful Perfect Evade increases Attack and Elemental damage by 1.2 times, which is made even easier with Power Prolonger. Stamina management is less of a burden with Marathon Runner, Constitution and Stamina Surge, but any of these can be replaced with your preferred Decorations.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Attribute | Critical | Defense |
315 | Fire 270 | 5% | 0 |
Decoration | Crit Elem-Bolt Jewel 3 Razor Sharp-Bolt Jewel 3 Enhancer-Bolt Jewel 3 | ||
Element Type | Thunder Element x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
These are elemental Artian builds for the Dual Blades that emphasizes usability while still providing up to 80% Affinity when attacking wounds under the right conditions. Entering Demon Mode after a successful Perfect Evade increases Attack and Elemental damage by 1.2 times, which is made even easier with Power Prolonger. Stamina management is less of a burden with Marathon Runner, Constitution and Stamina Surge, but any of these can be replaced with your preferred Decorations.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Attribute | Critical | Defense |
315 | Fire 270 | 5% | 0 |
Decoration | Crit Elem-Frost Jewel 3 Razor Sharp-Frost Jewel 3 Enhancer-Frost Jewel 3 | ||
Element Type | Ice Element x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
These are elemental Artian builds for the Dual Blades that emphasizes usability while still providing up to 80% Affinity when attacking wounds under the right conditions. Entering Demon Mode after a successful Perfect Evade increases Attack and Elemental damage by 1.2 times, which is made even easier with Power Prolonger. Stamina management is less of a burden with Marathon Runner, Constitution and Stamina Surge, but any of these can be replaced with your preferred Decorations.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Attribute | Critical | Defense |
315 | Fire 270 | 5% | 0 |
Decoration | Crit Elem-Dragon Jewel 3 Razor Sharp-Dragon Jewel 3 Enhancer-Dragon Jewel 3 | ||
Element Type | Dragon Element x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
These are elemental Artian builds for the Dual Blades that emphasizes usability while still providing up to 80% Affinity when attacking wounds under the right conditions. Entering Demon Mode after a successful Perfect Evade increases Attack and Elemental damage by 1.2 times, which is made even easier with Power Prolonger. Stamina management is less of a burden with Marathon Runner, Constitution and Stamina Surge, but any of these can be replaced with your preferred Decorations.
Dual Blades Related Article | ||
---|---|---|
Best Build for Dual Blades | Best High Rank Build | Best Artian Build for DB |
Best Decorations for DB | Dual Blades Controls | Dual Blade List |

Best Equipment for Hammer

Table of Contents (Tap to Move) | |
---|---|
▼General Build | ▼5 Elemental Builds |
General-Purpose Paralysis Build
Name | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
1144 | Paralysis 250 | 0% | 0 |
Weapon Skills | | ||
Decoration | Razor Sharp-KO Jewel 3 Critical Jewel III 3 Critical Jewel 1 |
Active Skills | |
---|---|
The best general-purpose Hammer build revolves around the Binder Mace, which has almost no difference in performance compared to Artian weapons. Stamina added with "Fulgur Anjanath's Will (Second Wind I)" does not remove the effect of Maximum Might, so you can maintain high Affinity by using "Marathon Runner" and "Constitution" together, which should produce a total of 95% Affinity with all skills active.
Recommended Builds for All Elements
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
1170 | Fire 350 | 5% | 0 |
Decoration | Razor Sharp-KO Jewel 3 Critical Jewel III 3 Critical Jewel II 2 | ||
Element Type | Fire Element x3 | ||
Production | Attack Boost x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
The strongest recommended equipment for the Hammer's Fire Element Build is one that uses Artian weapons. For weapon bonuses, aim to strengthen Attack instead of Element.
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
1170 | Water 350 | 5% | 0 |
Decoration | Razor Sharp-KO Jewel 3 Critical Jewel III 3 Critical Jewel II 2 | ||
Element Type | Water Element x3 | ||
Production | Attack Boost x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
The strongest recommended equipment for the Hammer's Water Element Build is one that uses Artian weapons. For weapon bonuses, aim to strengthen Attack instead of Element.
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
1170 | Thunder 350 | 5% | 0 |
Decoration | Razor Sharp-KO Jewel 3 Critical Jewel III 3 Critical Jewel II 2 | ||
Element Type | Thunder Element x3 | ||
Production | Attack Boost x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
The strongest recommended equipment for the Hammer's Thunder Element Build is one that uses Artian weapons. For weapon bonuses, aim to strengthen Attack instead of Element.
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
1170 | Ice 350 | 5% | 0 |
Decoration | Razor Sharp-KO Jewel 3 Critical Jewel III 3 Critical Jewel II 2 | ||
Element Type | Ice Element x3 | ||
Production | Attack Boost x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
The strongest recommended equipment for the Hammer's Ice Element Build is one that uses Artian weapons. For weapon bonuses, aim to strengthen Attack instead of Element.
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
1170 | Dragon 350 | 5% | 0 |
Decoration | Razor Sharp-KO Jewel 3 Critical Jewel III 3 Critical Jewel II 2 | ||
Element Type | Dragon Element x3 | ||
Production | Attack Boost x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
The strongest recommended equipment for the Hammer's Dragon Element Build is one that uses Artian weapons. For weapon bonuses, aim to strengthen Attack instead of Element.
Best Equipment for Hunting Horn

Table of Content (Tap to Move) | |
---|---|
▼General-Purpose Build | ▼5 Elemental Builds |
General-Purpose Paralysis Build
Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
966 | Paralysis 150 | 5% | 0 |
Decoration | Sonorous-Attack Jewel 3 Attack Jewel 3 Paralyzer Jewel III 3 | ||
Element Type | Paralysis Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x5 |
Self-Improvement
Armor | Slot | Decoration | |
---|---|---|---|
Head | Gore Helm β | ③①ー | Tenderizer Jewel 3 Adapt Jewel 1 |
Chest | Arkvulcan Mail β | ③②ー | Tenderizer Jewel 3 Mighty Jewel 2 |
Arms | Gore Vambraces β | ②②ー | Mighty Jewel 2 Mighty Jewel 2 |
Waist | Gore Coil β | ③②ー | Chain Jewel 3 Evasion Jewel 2 |
Legs | Gore Greaves β | ③①① | Counterattack Jewel 3 Sane Jewel 1 Sane Jewel 1 |
Talisman | Exploiter Charm II | - | - |
Active Skills | |
---|---|
The Hunting Horn's strongest possible build setup involves the Paralysis variant of the Artian Weapon "Omiltika". Using Echo Wave (Paralysis) often can consistently inflict Paralysis on the monsters. Since Burst cannot increase abnormal status values, you can leave this at Lv1 and instead increase Attack with Black Eclipse II that you get from Gore Magala's Tyranny (4 Piece).
Strongest Builds for All Elements
Name | Sharpness | ||
---|---|---|---|
![]() (Artian | | ||
Attack | Element | Affinity | Defense |
966 | Fire 350 | 5% | 0 |
Decoration | Sonorous-Attack Jewel 3 Blaze/KO Jewel 3 Attack Jewel 3 | ||
Element Type | Fire Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x5 |
Self-Improvement
Armor | Slot | Decoration | |
---|---|---|---|
![]() | G. Ebony Helm Beta | ②ーー | Mighty Jewel 2 |
![]() | Arkvulcan Mail Beta | ③②ー | Tenderizer Jewel 3 Mighty Jewel 2 |
![]() | G. Ebony Braces Alpha | ーーー | - |
![]() | Gore Coil Beta | ③②ー | Tenderizer Jewel 3 Mighty Jewel 2 |
![]() | Gore Greaves Beta | ③①① | Chain Jewel 3 Sane Jewel 1 Sane Jewel 1 |
![]() | Exploiter Charm II | - | - |
Active Skills | |
---|---|
The best Fire Hunting Horn setup uses the Fire Variant of the Artian Weapon "Omiltika". This build is made to primarily activate Burst to increase the weapon's Element and Attack stat. Additionally, because the Hunting Horn does not typically prioritize Affinity, you can choose to replace the Mighty Jewels with Evasion Jewels for more comfort.
Name | Sharpness | ||
---|---|---|---|
![]() (Artian | | ||
Attack | Element | Affinity | Defense |
966 | Water 350 | 5% | 0 |
Decoration | Sonorous-Attack Jewel 3 Stream-KO Jewel 3 Attack Jewel 3 | ||
Element Type | Water Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x5 |
Self-Improvement
Armor | Slot | Decoration | |
---|---|---|---|
![]() | G. Ebony Helm Beta | ②ーー | Mighty Jewel 2 |
![]() | Arkvulcan Mail Beta | ③②ー | Tenderizer Jewel 3 Mighty Jewel 2 |
![]() | G. Ebony Braces Alpha | ーーー | - |
![]() | Gore Coil Beta | ③②ー | Tenderizer Jewel 3 Mighty Jewel 2 |
![]() | Gore Greaves Beta | ③①① | Chain Jewel 3 Sane Jewel 1 Sane Jewel 1 |
![]() | Exploiter Charm II | - | - |
Active Skills | |
---|---|
The best Water Hunting Horn setup uses the Water Variant of the Artian Weapon "Omiltika". This build is made to primarily activate Burst to increase the weapon's Element and Attack stat. Additionally, because the Hunting Horn does not typically prioritize Affinity, you can choose to replace the Mighty Jewels with Evasion Jewels for more comfort.
Name | Sharpness | ||
---|---|---|---|
![]() (Artian | | ||
Attack | Element | Affinity | Defense |
966 | Thunder 350 | 5% | 0 |
Decoration | Sonorous-Attack Jewel 3 Bolt-KO Jewel 3 Attack Jewel 3 | ||
Element Type | Thunder Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x5 |
Self-Improvement
Armor | Slot | Decoration | |
---|---|---|---|
![]() | G. Ebony Helm Beta | ②ーー | Mighty Jewel 2 |
![]() | Arkvulcan Mail Beta | ③②ー | Tenderizer Jewel 3 Mighty Jewel 2 |
![]() | G. Ebony Braces Alpha | ーーー | - |
![]() | Gore Coil Beta | ③②ー | Tenderizer Jewel 3 Mighty Jewel 2 |
![]() | Gore Greaves Beta | ③①① | Chain Jewel 3 Sane Jewel 1 Sane Jewel 1 |
![]() | Exploiter Charm II | - | - |
Active Skills | |
---|---|
The best Thunder Hunting Horn setup uses the Thunder Variant of the Artian Weapon "Omiltika". This build is made to primarily activate Burst to increase the weapon's Element and Attack stat. Additionally, because the Hunting Horn does not typically prioritize Affinity, you can choose to replace the Mighty Jewels with Evasion Jewels for more comfort.
Name | Sharpness | ||
---|---|---|---|
![]() (Artian | | ||
Attack | Element | Affinity | Defense |
966 | Ice 350 | 5% | 0 |
Decoration | Sonorous-Attack Jewel 3 Frost-KO Jewel 3 Attack Jewel 3 | ||
Element Type | Ice Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x5 |
Self-Improvement
Armor | Slot | Decoration | |
---|---|---|---|
![]() | G. Ebony Helm Beta | ②ーー | Mighty Jewel 2 |
![]() | Arkvulcan Mail Beta | ③②ー | Tenderizer Jewel 3 Mighty Jewel 2 |
![]() | G. Ebony Braces Alpha | ーーー | - |
![]() | Gore Coil Beta | ③②ー | Tenderizer Jewel 3 Mighty Jewel 2 |
![]() | Gore Greaves Beta | ③①① | Chain Jewel 3 Sane Jewel 1 Sane Jewel 1 |
![]() | Exploiter Charm II | - | - |
Active Skills | |
---|---|
The best Ice Hunting Horn setup uses the Ice Variant of the Artian Weapon "Omiltika". This build is made to primarily activate Burst to increase the weapon's Element and Attack stat. Additionally, because the Hunting Horn does not typically prioritize Affinity, you can choose to replace the Mighty Jewels with Evasion Jewels for more comfort.
Name | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
882 | Dragon 400 | 0% | 0 |
Weapon Skill | |||
Decoration | Dragon-KO Jewel 3 Attack Jewel II 2 Attack Jewel 1 |
Self-Improvement
Armor | Slot | Decoration | |
---|---|---|---|
![]() | G. Ebony Helm Beta | ②ーー | Mighty Jewel 2 |
![]() | Arkvulcan Mail Beta | ③②ー | Tenderizer Jewel 3 Mighty Jewel 2 |
![]() | G. Ebony Braces Alpha | ーーー | - |
![]() | Gore Coil Beta | ③②ー | Tenderizer Jewel 3 Mighty Jewel 2 |
![]() | Gore Greaves Beta | ③①① | Chain Jewel 3 Sane Jewel 1 Sane Jewel 1 |
![]() | Exploiter Charm II | - | - |
Active Skills | |
---|---|
The best setup for the Dragon Hunting Horn utilizes "Resounding Galahad". Although this weapon is inferior to the Artian Horn in terms of attack, the songlist of Resounding Galahad is arguably better. This build is made to primarily activate Burst to increase the weapon's Element and Attack stat. Additionally, because the Hunting Horn does not typically prioritize Affinity, you can choose to replace the Mighty Jewels with Evasion Jewels for more comfort.
Hunting Horn Related Articles | ||
---|---|---|
Best Build for Hunting Horn | Hunting Horn Controls | Hunting Horn List |

Best Equipment for Lance

Table of Contents (Tap to Move) | |
---|---|
▼General-Purpose Build | ▼5 Elemental Builds |
General-Purpose Build
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
517 | Paralysis 100 | 5% | 0 |
Decoration | Guardian-Ironwall Jewel 3 Razor Sharp-Ironwall Jewel 3 Critical Jewel III 3 | ||
Element Type | Paralysis Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Armor | Slot | Decoration | |
---|---|---|---|
Head | G. Fulgur Helm β | ②ーー | Mighty Jewel 2 |
Chest | Arkvulcan Mail β | ③②ー | Tenderizer Jewel 3 Mighty Jewel 2 |
Arm | G. Fulgur Vambraces α | ①ーー | Sane Jewel 1 |
Waist | Gore Coil β | ③②ー | Tenderizer Jewel 3 Destroyer Jewel 2 |
Legs | Gore Greaves β | ③①① | Chain Jewel 3 Sane Jewel 1 Adapt Jewel 1 |
Talisman | Exploiter Charm II | - | - |
Active Skills | |
---|---|
This is the most recommended general-purpose Artian weapon for the Lance. The weapon bonuses are focused on Attack. Even if the monster is not wounded, Affinity reaches 97% if you combine the armor skills. "Maximum Might" can be used reliably because the effect does not wear off even if the Stamina increased by the of the Guardian Fulgur Armor set bonus decreases.
Blast Can Be a Good Alternative
Blast is also a viable choice as a primary Element for the Artian Lance. Paralysis can quickly immobilize monsters but the Lance is originally a weapon that constantly attacks, so if you are used to its gameplay, you won't see a drastic change in damage output. If you want to prioritize time efficiency over stability, you can choose Blast.
Best Builds for All Elements
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
517 | Fire 300 | 5% | 0 |
Element Type | Fire Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
The strongest recommended setup for the Lance's Fire Element Build is one that uses the Artian weapon "Skyscraper". Maximum Might can be used reliably because the effect does not wear off even if the Stamina increased by the Guardian Fulgur Armor set bonus decreases, so you can consistently produce 65% Affinity in combination with the Weapon's innate Affinity and Weakness Exploit. While attacking wounds or after curing Frenzy, Affinity will increase to about 85-90%.
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
517 | Water 300 | 5% | 0 |
Element Type | Water Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
The strongest recommended setup for the Lance's Fire Element Build is one that uses the Artian weapon "Skyscraper". Maximum Might can be used reliably because the effect does not wear off even if the Stamina increased by the Guardian Fulgur Armor set bonus decreases, so you can consistently produce 65% Affinity in combination with the Weapon's innate Affinity and Weakness Exploit. While attacking wounds or after curing Frenzy, Affinity will increase to about 85-90%.
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
517 | Thunder 300 | 5% | 0 |
Element Type | Thunder Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
The strongest recommended setup for the Lance's Fire Element Build is one that uses the Artian weapon "Skyscraper". Maximum Might can be used reliably because the effect does not wear off even if the Stamina increased by the Guardian Fulgur Armor set bonus decreases, so you can consistently produce 65% Affinity in combination with the Weapon's innate Affinity and Weakness Exploit. While attacking wounds or after curing Frenzy, Affinity will increase to about 85-90%.
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
517 | Ice 300 | 5% | 0 |
Element Type | Ice Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
The strongest recommended setup for the Lance's Fire Element Build is one that uses the Artian weapon "Skyscraper". Maximum Might can be used reliably because the effect does not wear off even if the Stamina increased by the Guardian Fulgur Armor set bonus decreases, so you can consistently produce 65% Affinity in combination with the Weapon's innate Affinity and Weakness Exploit. While attacking wounds or after curing Frenzy, Affinity will increase to about 85-90%.
Weapon Name | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
517 | Dragon 300 | 5% | 0 |
Element Type | Dragon Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
The strongest recommended setup for the Lance's Fire Element Build is one that uses the Artian weapon "Skyscraper". Maximum Might can be used reliably because the effect does not wear off even if the Stamina increased by the Guardian Fulgur Armor set bonus decreases, so you can consistently produce 65% Affinity in combination with the Weapon's innate Affinity and Weakness Exploit. While attacking wounds or after curing Frenzy, Affinity will increase to about 85-90%.
Lance Related Articles | ||
---|---|---|
Best Build for Lance | Lance Controls Guide | Lance List |

Best Equipment for Gunlance

Table of Contents (Tap to Move) | |
---|---|
▼3 Deco Slot Weapons | ▼Endgame |
▼Up to HR40 | ▼Early High Rank |
Best Builds for 3 Deco Slot Weapons
Weapon Name | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
506 | Fire 250 | 5% | 0 |
Equipment Skill | |||
Shelling | Normal Type - Slightly Strong | ||
Decoration | Artillery Jewel III 3 Magazine Jewel II 2 Attack Jewel 1 |
Armor | Slot | Decoration | |
---|---|---|---|
![]() | G. Ebony Helm Beta | ②ーー | Ambush Jewel 2 |
![]() | G. Ebony Mail Beta | ②②ー | Ambush Jewel 2 Ambush Jewel 2 |
![]() | G. Ebony Vambraces Alpha | ーーー | ー |
![]() | G. Ebony Coil Beta | ②①ー | Jumping Jewel 2 Adapt Jewel 1 |
![]() | Dahaad Shardgreaves Beta | ②ーー | Jumping Jewel 2 |
![]() | Challenger Charm | - | - |
Mantle | Rocksteady Mantle | - | - |
Active Skills | |
---|---|
The strongest setup for the Gunlance's Normal Build uses Firetrail Quemador. With essential skills such as "Artillery" and "Load Shells", skills that increase Attack are the main focus. In multiplayer, it is recommended to change the Adapt Jewel to Brace Jewel and use Flinch Free.
Weapon Name | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
552 | Blast 400 | -15% | 30 |
Equipment Skill | |||
Shelling | Long Type - Slightly Strong | ||
Decoration | Artillery Jewel III 3 Magazine Jewel II 2 Ironwall Jewel 1 |
Armor | Slot | Decoration | |
---|---|---|---|
![]() | G. Ebony Helm Beta | ②ーー | Ambush Jewel 2 |
![]() | G. Ebony Mail Beta | ②②ー | Ambush Jewel 2 Ambush Jewel 2 |
![]() | G. Ebony Vambraces Alpha | ーーー | ー |
![]() | G. Ebony Coil Beta | ②①ー | Jumping Jewel 2 Adapt Jewel 1 |
![]() | Dahaad Shardgreaves Beta | ②ーー | Jumping Jewel 2 |
![]() | Challenger Charm | - | - |
Mantle | Rocksteady Mantle | - | - |
Active Skills | |
---|---|
The strongest setup for the Gunlance's Long Build uses White Cannon. With essential skills such as "Artillery" and "Load Shells", skills that increase Attack are the main focus. In multiplayer, it is recommended to change the Adapt Jewel to Brace Jewel and use Flinch Free.
Weapon Name | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
552 | Dragon 250 | -10% | 0 |
Equipment Skill | |||
Shelling | Wide Type - Slightly Strong | ||
Decoration | Magazine-Ironwall Jewel 3 Artillery Jewel III 3 Guardian Jewel 1 |
Armor | Slot | Decoration | |
---|---|---|---|
![]() | G. Ebony Helm Beta | ②ーー | Ambush Jewel 2 |
![]() | G. Ebony Mail Beta | ②②ー | Ambush Jewel 2 Ambush Jewel 2 |
![]() | G. Ebony Vambraces Alpha | ーーー | ー |
![]() | G. Ebony Coil Beta | ②①ー | Jumping Jewel 2 Adapt Jewel 1 |
![]() | Dahaad Shardgreaves Beta | ②ーー | Jumping Jewel 2 |
![]() | Challenger Charm | - | - |
Active Skills | |
---|---|
The strongest setup for the Gunlance's Wide Build uses G. Lawful Bors. With essential skills such as "Artillery" and "Load Shells", skills that increase Attack are the main focus. In multiplayer, it is recommended to change the Adapt Jewel to Brace Jewel and use Flinch Free.
Best Endgame Builds (HR40+)
Firetrail Quemador is Recommended
Weapon | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
506 | Fire 250 | 5% | 0 |
Equipment Skill | |||
Shelling | Normal Type - Slightly Strong | ||
Decoration | Magazine Jewel 1 Magazine Jewel 1 Attack Jewel 1 |
Armor | Slot | Decoration | |
---|---|---|---|
![]() | G. Ebony Helm Beta | ②ーー | Protection Jewel 1 |
![]() | Gore Mail Beta | ③①ー | Grinder Jewel 1 Grinder Jewel 1 |
![]() | G. Ebony Vambraces Alpha | ーーー | ー |
![]() | G. Ebony Coil Beta | ②①ー | Brace Jewel 1 |
![]() | G. Ebony Greaves Beta | ②ーー | - |
![]() | Leaping Charm III | - | - |
Mantle | Rocksteady Mantle | - | - |
Active Skills | |
---|---|
For the Normal Shell Type after HR40, use the final upgrade of the Quematrice weapon, Firetrail Quemador. When you reach HR40, you can create the Artillery Jewel and Magazine Jewel through the Melding Pot. "Load Shells" gained from Magazine Jewel is especially recommended as it increases reload speed and capacity.
White Cannnon is Recommended
Weapon | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
552 | Blast 400 | -15% | 30 |
Equipment Skill | |||
Shelling | Long Type - Slightly Strong | ||
Decoration | Artillery Jewel III 3 Magazine Jewel II 2 Ironwall Jewel 1 |
Armor | Slot | Decoration | |
---|---|---|---|
![]() | G. Ebony Helm Beta | ②ーー | Protection Jewel 1 |
![]() | Gore Mail Beta | ③①ー | Grinder Jewel 1 Grinder Jewel 1 |
![]() | G. Ebony Vambraces Alpha | ーーー | ー |
![]() | G. Ebony Coil Beta | ②①ー | Brace Jewel 1 |
![]() | G. Ebony Greaves Beta | ②ーー | - |
![]() | Leaping Charm III | - | - |
Mantle | Rocksteady Mantle | - | - |
Active Skills | |
---|---|
For the Long Shell Type after HR40, use the final upgrade of the Gravimos weapon, White Cannon. When you reach HR40, you can create the Artillery Jewel and Magazine Jewel through the Melding Pot. "Load Shells" gained from Magazine Jewel is especially recommended as it increases reload speed and capacity.
G. Lawful Bors is Recommended
Weapon | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
552 | Dragon 250 | -10% | 0 |
Equipment Skill | |||
Shelling | Wide Type - Slightly Strong | ||
Decoration | Magazine-Ironwall Jewel 3 Artillery Jewel III 3 Guardian Jewel 1 |
Armor | Slot | Decoration | |
---|---|---|---|
![]() | G. Ebony Helm Beta | ②ーー | Protection Jewel 1 |
![]() | Gore Mail Beta | ③①ー | Grinder Jewel 1 Grinder Jewel 1 |
![]() | G. Ebony Vambraces Alpha | ーーー | ー |
![]() | G. Ebony Coil Beta | ②①ー | Brace Jewel 1 |
![]() | G. Ebony Greaves Beta | ②ーー | - |
![]() | Leaping Charm III | - | - |
Mantle | Rocksteady Mantle | - | - |
Active Skills | |
---|---|
After HR40, the G. Lawful Bors is recommended for general use. When you reach HR40, you can create the Artillery Jewel and Magazine Jewel through the Melding Pot. "Load Shells" gained from Magazine Jewel is especially recommended as it increases reload speed and capacity.
Best Builds Up to HR40
Weapon Upgraded to Quematrice Culebrina IV
Weapon Name | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
460 | Fire 220 | 5% | 0 |
Equipment Skill | |||
Shelling | Normal Type - Slightly Strong |
The recommended weapon for the Normal-type Gunlance mid-High Rank is the "Hope Gunlance V". When you reach HR32, you can obtain materials from the High Rank Jin Dahaad to strengthen and raise your Sharpness and Attack at once.
Armor used is G. Ebony Odogaron Equipment
Armor | Skill | |
---|---|---|
Head | G. Ebony Helm β | |
Chest | G. Ebony Mail β | |
Arm | G. Ebony Braces α | |
Waist | G. Ebony Coil β | |
Legs | Quematrice Greaves α | |
Talisman | Leaping Charm I |
Active Skills | |
---|---|
The recommended equipment for Gunlance in mid-High Rank is the "G. Ebony Odogaron" set. When you reach HR20, you can fight the High Rank "G. Ebony Odogaron" in Ruins of Wyveria to then upgrade your armor to the "G. Ebony Odogaron" set. By activating "Burst" and "Burst Boost", you can aim to consistently increase your damage.
Weapon Stays as White Gunlance I
Weapon Name | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
506 | Blast 220 | -15% | 30 |
Equipment Skill | |||
Shelling | Long Type - Slightly Strong |
The recommended weapon for the mid-High Rank of Long-type Gunlance is still “White Gunlance I”.
Armor used is G. Ebony Odogaron Equipment
Armor | Skill | |
---|---|---|
Head | G. Ebony Helm β | |
Chest | G. Ebony Mail β | |
Arm | G. Ebony Braces α | |
Waist | G. Ebony Coil β | |
Legs | Quematrice Greaves α | |
Talisman | Leaping Charm I |
Active Skills | |
---|---|
The recommended equipment for Gunlance in mid-High Rank is the "G. Ebony Odogaron" set. When you reach HR20, you can fight the High Rank "G. Ebony Odogaron" in Ruins of Wyveria to then upgrade your armor to the "G. Ebony Odogaron" set. By activating "Burst" and "Burst Boost", you can aim to consistently increase your damage.
Weapon Stays as G. Veldian Hasta II
Weapon Name | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
483 | Dragon 210 | -10% | 0 |
Equipment Skill | |||
Shelling | Wide Type - Slightly Strong |
The recommended weapon for the mid-High Rank Wide-type Gunlance is "G. Veldian Hasta II". At this point, you can't strengthen it further and its status is low, so shelling is focused.”.
For Slashing-type Damage, Balahara Weapons are RecommendedWeapon Name | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
437 | Water 270 | 10 | 0 |
Equipment Skill | |||
Shelling | Wide Type - Normal |
"Balahara Exploder II" has "Normal" shelling power, but excellent sharpness. If you also want to use slash attacks, this is also recommended.
Armor used is G. Ebony Odogaron Equipment
Armor | Skill | |
---|---|---|
Head | G. Ebony Helm β | |
Chest | G. Ebony Mail β | |
Arm | G. Ebony Braces α | |
Waist | G. Ebony Coil β | |
Legs | Quematrice Greaves α | |
Talisman | Leaping Charm I |
Active Skills | |
---|---|
The recommended equipment for Gunlance in mid-High Rank is the "G. Ebony Odogaron" set. When you reach HR20, you can fight the High Rank "G. Ebony Odogaron" in Ruins of Wyveria to then upgrade your armor to the "G. Ebony Odogaron" set. By activating "Burst" and "Burst Boost", you can aim to consistently increase your damage.
Best Builds for Early High Rank
Weapon Upgraded to Quematrice Culebrina III
Weapon Name | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense Boost |
391 | Fire 200 | 5% | 0 |
Weapon Skill | |||
Shelling | Normal Type – Slightly Strong |
The recommended early High-Rank Gunlance weapon is "Quematrice Culebrina III." Since it becomes available for upgrade in Chapter 4, enhance it as soon as possible.
Craft the White Gunlance I
Weapon Name | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense Bonus |
506 | Blast 340 | -15% | 30 |
Weapon Skill | |||
Shelling | Long Type – Slightly Strong |
The recommended early High-Rank Gunlance for the Long Type is the "White Gunlance". It becomes available in Chapter 4. While its Sharpness and negative Affinity may be concerns, once fully upgraded, it becomes an excellent weapon with improved Sharpness.
Weapon Upgraded to G. Veldian Hasta II
Weapon Name | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack Boost | Element | Affinity | Defense Bonus |
483 | Dragon 210 | -10% | 0 |
Weapon Skill | |||
Shelling | Wide Type – Slightly Strong |
The recommended early High-Rank Gunlance for the Wide Type is "G. Veldian Hasta II." Since it becomes available for upgrade in Chapter 4, upgrade it as soon as possible.
Doshaguma Equipment is Recommended for Armor.
Name | Skill | |
---|---|---|
Head | Hirabami Headdress α | |
Chest | Doshaguma Mail α | |
Arms | Doshaguma Braces α | |
Waist | Doshaguma Coil α | |
Legs | Doshaguma Greaves α | |
Talisman | Leaping Charm I |
Active Skills | |
---|---|
The recommended armor for early High Rank is Doshaguma Alpha that can be crafted in Chapter 4. While increasing Defense, it also uses Powerhouse II. Evade Extender is also powerful so Hirabami Headdress Alpha and Leaping Charm have been chosen.
Gunlance Related Articles | ||
---|---|---|
Best Build for Gunlance | Gunlance Controls Guide | Gunlance List |

Best Equipment for Switch Axe

Table of Contents (Tap for More) | ||
---|---|---|
▼General-Purpose Paralysis Build | ▼5 Elemental Builds | ▼General-Purpose Blast Build |
General-Purpose Paralysis Build
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
787 | Paralysis 80 | 5% | 0 |
Decoration | Quickswitch/HandicraftJwl 3 Focus-Handicraft Jewel 3 Enhancer-Handicraft Jewel 3 | ||
Phial | Power Phial | ||
Element Type | Paralysis Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Basic Attack Reinforcement x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This setup is a highly versatile build that utilizes the Paralysis variant of the Artian weapon "Mundus Altus", specializing in keeping a high Attack stat. All its bonuses prioritize physical Attack, with Affinity reaching up to a maximum of 95% under optimal conditions. To support gauge buildup and buff duration for Power Phial, this build includes both Focus and Power Prolonger. Additionally, Evade Extender Lv3 ensures smooth movement while in Sword Mode.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
717 | Paralysis 200 | 5% | 0 |
Decoration | Quickswitch/Handicraft Jwl 3 Paralyzer Jewel III 3 Enhancer-Handicraft Jewel 3 | ||
Phial | Power Phial | ||
Element Type | Paralysis Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Element Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This is the most recommended build for a general-purpose Paralysis Switch Axe build that focuses on increasing the chances of inflicting Paralysis. Since Paralysis allows you to immobilize monsters multiple times, this build would shine more in multiplayer rather than solo play. Due to the inclusion of Paralyzer Jewel 3, Focus Lv3 is not activated, so be aware that gauge buildup will be slower.
Best Builds for All Elements
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
717 | Fire 400 | 5% | 0 |
Decoration | Blaze-Handicraft Jewel 3 Quickswitch-Handicraft Jewel 3 Mastery Jewel 3 | ||
Phial | Element Phial | ||
Element Type | Fire Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Element Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
The strongest recommended Fire build for Switch Axe uses the Fire Variant of the Artian weapon "Mundus Altus". In order to take advantage of the Master's Touch that is included in the weapon's decoration, the build is configured to have some means of increasing Affinity. Evade distance Lv3 is also included, so movement in Sword Mode becomes a lot more comfortable.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
717 | Water 400 | 5% | 0 |
Decoration | Stream-Handicraft Jewel 3 Quickswitch-Handicraft Jewel 3 Mastery Jewel 3 | ||
Phial | Element Phial | ||
Element Type | Water Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Element Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
The strongest recommended Water build for Switch Axe uses the Water Variant of the Artian weapon "Mundus Altus". In order to take advantage of the Master's Touch that is included in the weapon's decoration, the build is configured to have some means of increasing Affinity. Evade distance Lv3 is also included, so movement in Sword Mode becomes a lot more comfortable.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
717 | Thunder 400 | 5% | 0 |
Decoration | Bolt-Handicraft Jewel 3 Quickswitch-Handicraft Jewel 3 Mastery Jewel 3 | ||
Phial | Element Phial | ||
Element Type | Thunder Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Element Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
The strongest recommended Thunder build for Switch Axe uses the Thunder Variant of the Artian weapon "Mundus Altus". In order to take advantage of the Master's Touch that is included in the weapon's decoration, the build is configured to have some means of increasing Affinity. Evade distance Lv3 is also included, so movement in Sword Mode becomes a lot more comfortable.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
717 | Ice 400 | 5% | 0 |
Decoration | Frost-Handicraft Jewel 3 Quickswitch-Handicraft Jewel 3 Mastery Jewel 3 | ||
Phial | Element Phial | ||
Element Type | Ice Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Element Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
The strongest recommended Ice build for Switch Axe uses the Ice Variant of the Artian weapon "Mundus Altus". In order to take advantage of the Master's Touch that is included in the weapon's decoration, the build is configured to have some means of increasing Affinity. Evade distance Lv3 is also included, so movement in Sword Mode becomes a lot more comfortable.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
717 | Dragon 400 | 5% | 0 |
Decoration | Dragon-Handicraft Jewel 3 Quickswitch-Handicraft Jewel 3 Mastery Jewel 3 | ||
Phial | Element Phial | ||
Element Type | Dragon Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Element Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
The strongest recommended Dragon build for Switch Axe uses the Dragon Variant of the Artian weapon "Mundus Altus". In order to take advantage of the Master's Touch that is included in the weapon's decoration, the build is configured to have some means of increasing Affinity. Evade distance Lv3 is also included, so movement in Sword Mode becomes a lot more comfortable.
General-Purpose Blast Build
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
787 | Blast 130 | 5% | 0 |
Decoration | Quickswitch/Handicraft Jwl 3 Focus-Handicraft Jewel 3 Enhancer-Handicraft Jewel 3 | ||
Phial | Power Phial | ||
Element Type | Blast Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
The strongest recommended Blast build for Switch Axe uses the Blast Variant of the Artian weapon "Mundus Altus". Since Blast cannot be enhanced using any of the Artian bonuses, this weapon has the advantage of being used similarly to a general-purpose Fire build.. Ideally, the various bonuses should be inclined towards enhancing Attack so that you can take advantage of the Power Phial. Additionally, this setup provides high maximum possible Affinity of about 95%, so if you feel that you don't need Focus or Power Prolonger that much, you can slot in Critical Jewel III 3 instead.
Switch Axe Related Articles | ||
---|---|---|
Best Build for Switch Axe | Switch Axe Control Guide | Switch Axe List |

Best Equipment for Charge Blade

Table of Contents (Tap to Move) | |
---|---|
▼General-Purpose Build | ▼Endgame |
▼Up to HR40 | ▼Early High Rank |
Best General-Purpose Build
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
810 | Paralysis 100 | 5% | 0 |
Decoration | Guardian-Ironwall Jewel 3 Magazine-Handicraft Jewel 3 Critical Jewel III 3 | ||
Phial Type | Element Phial | ||
Element Type | Paralysis Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Sharpness Boost x1 Attack Boost x4 |
Active Skills | |
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This general-purpose Charge Blade build is recommended to make use of the Paralysis variant of the Artian weapon "Chrono Gear". Fulgur Anjanath's Will (Second Wind I) increases your upper Stamina limit by adding a secondary Stamina bar, which doesn't end the effect provided by Maximum Might even if this stamina is used. This makes the build's Affinity relatively stable, and thanks to Agitator, your Affinity can reach up to 90% when the monster is enraged even without taking damage.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
738 | Paralysis 300 | 5% | 0 |
Decoration | Crit Stat-Ironwall Jewel 3 Magazine-Handicraft Jewel 3 Paralyzer Jewel III 3 | ||
Phial Type | Element Phial | ||
Element Type | Paralysis Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Sharpness Boost x1 Element Boost x4 |
Active Skills | |
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Best Endgame Build
Weapon | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
720 | Paralysis 250 | 15% | 0 |
Weapon Skills | | ||
Phial Type | Impact Phial | ||
Decoration | Magazine-Ironwall Jewel 3 Critical Jewel II 2 Critical Jewel 1 |
Active Skills | |
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This is the recommended setup for Charge Blade after HR 40. Even if the Stamina increased by “Fulgur Anjanath's Will (Second Wind I)” is reduced, the effect provided of “Maximum Might” will not be lost. This helps to keep Affinity relatively stable while ensuring up to 100% Affinity when the monster is enraged even without wound hits.
Best Build Up to HR40
Barina Bouclier IV
Weapon Name | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense Boost |
648 | Paralysis 210 | 15% | 0 |
Weapon Skills | | ||
Phial Type | Impact Phial |
For Charged Blade at HR40, we recommend using Barina Bouclier IV. The openings provided by Paralysis will be incredibly useful here since you'll start facing stronger monsters at this point in the game.
Use Guardian Ebony Odogaron Armor
Name | Skills | |
---|---|---|
Head | G. Ebony Helm β | |
Chest | G. Ebony Mail β | |
Arms | G. Ebony Arms α | |
Waist | G. Ebony Coil β | |
Legs | Ajarakan Greaves β | |
Talisman | Hope Charm | |
Activated Skills | |
---|---|
In Chapter 5, you can craft the High Rank Ebony Odogaron Equipment.This build activates 'Burst,' which works well with Power Axe Mode. Additionally, Charge Blade's Focus Strike allows for a smooth transition into Power Axe Mode, and the Ajarakan legs with 'Partbreaker' increase damage to broken parts, boosting Wound damage.
Best Early High Rank Build
Doshaguma or Ajarakan Armor
Weapon Name | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense Boost |
432 | Paralysis 130 | 15% | 0 |
Weapon Skills | | ||
Phial Type | Impact Phial |
Barina Bouclier II is recommended for the early High Rank. Since paralyzed monsters can be attacked consecutively, fighting in both SAED mode and Power Ax mode should be relatively easy.
Name | Skills | |
---|---|---|
Head | Rathalos Helm α | |
Chest | Doshaguma Mail α | |
Arms | Ajarakan Vambraces α | |
Waist | Doshaguma Coil α | |
Legs | Ajarakan Greaves α | |
Charm | Evasion Charm I |
Active Skills | |
---|---|
Starting from Chapter 4, you'll enter High Rank, so it's recommended to update your armor and increase your Defense. The Charge Blade benefits from Focus Strike, making the Ajarakan α set ideal for activating 'Partbreaker Lv3.' Additionally, the Doshaguma α set with 'Doshaguma's Might' enhances damage through Power Clash.
Charged Blade Related Articles | ||
---|---|---|
Best Build for Charge Blade | Charge Blade Controls | Charge Blade List |

Best Equipment for Insect Glaive

Table of Contents (Tap to Move) | |
---|---|
▼General-Purpose | ▼Endgame |
▼Up to HR40 | ▼Early High Rank |
General-Purpose Build
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | | ||
Attack | Element | Affinity | Defense |
697 | Paralysis 80 | 5% | 0 |
Decoration | Critical Jewel III 3 Flight-Attack Jewel 3 Attack Jewel 3 | ||
Kinsects | Arkmaiden | ||
Element Type | Paralysis Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Sharpness Boost x1 Attack Boost x4 |
Active Skills | |
---|---|
'Black Eclipse II' increases Attack during Frenzy and after overcoming it. This build prioritizes Attack Up when combined with 'Agitator Lv5.' Affinity reaches 75% with 'Maximum Might,' 'Agitator,' and 'Antivirus.'
Best Endgame Build
Weapon | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
620 | Paralysis 200 | 15% | 0 |
Weapon Skills | | ||
Kinsects | Arkmaiden | ||
Decoration | Critical Jewel III 3 Flight Jewel 2 Critical Jewel 1 |
Active Skills | |
---|---|
'Black Eclipse II' increases Attack when afflicted with Frenzy and upon overcoming it. This build is specialized for Attack when combined with 'Agitator Lv5'. Maintaining 'Maximum Might' allows for an 85% Affinity. If you can manage your Stamina, this setup provides higher Firepower compared to the 'Second Wind' type.
Best Build Up to HR40
Weapon | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
620 | Thunder 170 | 0% | 0 |
Weapon Skills | | ||
Kinsects | Arkmaiden |
Once you reach HR35 and defeat Rey Dau, you will gain access to the Rey Halilintar III. It's a strong weapon that comes with white Sharpness and Focus Lv2.
Armor | Skill | |
---|---|---|
![]() | G. Ebony Helm Beta | |
![]() | G. Ebony Mail Beta | |
![]() | G. Ebony Braces Alpha | |
![]() | G. Ebony Coil Beta | |
![]() | Ajarakan Greaves Beta | |
![]() | Hope Charm |
Active Skills | |
---|---|
The recommended armor to use up to HR40 is the Guardian Ebony Odogaron set. When you reach HR20, you will be able to fight the monster, allowing you to upgrade your armor. "Burst" allows you to increase your attack stat temporarily.
Best Early Game Build
Blangoga Weapons are Recommended
Weapon | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
620 | Ice 140 | -10% | 0 |
Weapon Skills | | ||
Kinsects | Arkmaiden |
At early High Rank, it's best to go with the Blizzard Glaive I which can be forged in Chapter 4. In addition to its high Attack and blue Sharpness, it has Focus Lv3 and is an excellent choice for Lv7 Kinsects.
Armor | Skill | |
---|---|---|
![]() | Rathalos Helm Alpha | - |
![]() | Rathalos Mail Alpha | - |
![]() | Rathalos Vambraces Alpha | - |
![]() | Rathalos Coil Alpha | - |
![]() | Ajarakan Greaves Beta | - |
![]() | Counterattack Charm I | - |
Active Skills | |
---|---|
Armor in early High Rank would ideally be the Rathalos set, which can be forged in Chapter 4. Since damage taken increases as you progress into High Rank, it'll be better to upgrade your Defense over skills at this point in the game.
Best Equipment for Bow

Table of Contents (Tap to Move) | |
---|---|
▼5 Elemental Builds | ▼General-Purpose |
Best Builds for All Elements
Weapon | |||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Affinity | Defense |
276 | Fire 210 | 5% | 0 |
Decoration | Blaze-Precise Jewel 3 Bandolier-Precise Jewel 3 Spread Jewel 3 | ||
Coating | Close-range Coating | ||
Element Type | Fire Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x5 |
Active Skills | |
---|---|
This is the recommended strongest equipment for the Bow Fire Element Build, featuring an Artian Bow. When conditions are met, the maximum Affinity reaches 99%. Since the coating is Close-range Coating, be sure to fight at close range.
Weapon | |||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Affinity | Defense |
276 | Water 210 | 5% | 0 |
Decoration | Stream-Precise Jewel 3 Bandolier-Precise Jewel 3 Spread Jewel 3 | ||
Coating | Close-range Coating | ||
Element Type | Water Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x5 |
Active Skills | |
---|---|
This is the recommended strongest equipment for the Bow Water Element Build, featuring an Artian Bow. When conditions are met, the maximum Affinity reaches 99%. Since the coating is Close-range Coating, be sure to fight at close range.
Weapon | |||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Affinity | Defense |
276 | Thunder 210 | 5% | 0 |
Decoration | Bolt-Precise Jewel 3 Bandolier-Precise Jewel 3 Spread Jewel 3 | ||
Coating | Power Coating | ||
Element Type | Thunder Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x5 |
Active Skills | |
---|---|
This is the recommended strongest equipment for the Bow Thunder Element Build, featuring an Artian Bow. When conditions are met, the maximum Affinity reaches 99%. Since the coating is Power Coating, be sure to fight around close to mid range.
Weapon | |||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Affinity | Defense |
276 | Ice 210 | 5% | 0 |
Decoration | Frost-Precise Jewel 3 Bandolier-Precise Jewel 3 Spread Jewel 3 | ||
Coating | Piercing Coating | ||
Element Type | Ice Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x5 |
Active Skills | |
---|---|
This is the recommended strongest equipment for the Bow Ice Element Build, featuring an Artian Bow. It is especially recommended because it is an Ice-elemental Bow with Pierce Coating, which is not found in other craftable weapons. Since Pierce Coating increases the number of hits from Dragon Piercer, use it with Arc Shot, or use Dragon Piercer to close out a combo when Stamina is about to run out. When conditions are met, the maximum Affinity reaches 99%.
Weapon | |||
---|---|---|---|
![]() | |||
Attack | Element | Affinity | Defense |
288 | Dragon 150 | -10% | 0 |
Weapon Skill | | ||
Coating | Close-range Coating | ||
Decoration | Dragon-Precise Jewel 3 Spread Jewel 3 Critical Jewel 1 |
Active Skills | |
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This is the recommended strongest equipment for the Bow's Dragon Element Build that uses G. Renowned Tristram. When the conditions are met, the maximum Affinity will be at 72% and will have a higher damage than the Artian Bow. Since the coating is Close-range Coating, be sure to fight at close range.
General-Purpose Paralysis Build
Weapon | |||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Affinity | Defense |
276 | Paralysis | 5% | 0 |
Decoration | Bandolier-Precise Jewel 3 Spread Jewel 3 Critical Jewel III 3 | ||
Coating | Pierce Coating | ||
Element Type | Paralysis Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x5 |
Armor | Slot | Decoration | |
---|---|---|---|
Head | Gore Helm β | ③①ー | Tenderizer Jewel 3 Protection Jewel 1 |
Chest | Gore Mail α | ③ーー | Tenderizer Jewel 3 |
Arms | G. Arkveld Vambraces β | ①①① | Physique Jewel 1 Physique Jewel 1 Physique Jewel 1 |
Waist | Gore Coil β | ③②ー | Tenderizer Jewel 3 Refresh Jewel 2 |
Legs | Gore Greaves β | ③①① | Challenger Jewel 3 Sane Jewel 1 Protection Jewel 1 |
Talisman | Challenger Charm II | - | - |
Active Skills | |
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This is the recommended strongest set for a non-elemental build with Bow's Artian Weapon, Angelbein. It can be used as a general-purpose equipment in multiplayer as well since it is non-elemental and can also shoot Paralysis Coatings.
Bow Related Articles | ||
---|---|---|
Best Build for Bow | Bow Controls Guide | Bow List |

Best Equipment for Light Bowgun

Table of Contents (Tap to Move) | |
---|---|
▼4 Rapid Fire Elemental Builds | ▼Pierce Ammo-Rapid Fire |
4 Elemental Builds for Rapid Fire Light Bowgun
Weapon | Mods | ||||
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![]() (Artian) | Element Ammo Powder Rapid Fire Magazine | ||||
Attack | Affinity | Defense | |||
286 | 5% | 0 | |||
Decoration | Blaze-Focus Jewel 3 Opener-Precise Jewel 3 Salvo Jewel 3 | ||||
Special Ammo | Wyvernblast | ||||
Element Type | Fire Element Type x3 | ||||
Production | Attack Infusion x3 | ||||
Reinforcement | Attack Boost x3 Capacity Boost x2 |
Active Skills | |
---|---|
This is the strongest recommendable Light Bowgun build for each element which employs the Artian Weapon "Animalater". Production and Reinforcement bonuses are inclined towards Attack so that you can deal consistent damage without relying on critical hits. You can consider opting for a Reinforcement Bonus that increases Affinity instead, but Elemental Ammo originally only has 4 shots so you at least want to get the Capacity Boost x2.
Weapon | Mods | ||||
---|---|---|---|---|---|
![]() (Artian) | Element Ammo Powder Rapid Fire Magazine | ||||
Attack | Affinity | Defense | |||
286 | 5% | 0 | |||
Decoration | Stream-Focus Jewel 3 Opener-Precise Jewel 3 Salvo Jewel 3 | ||||
Special Ammo | Wyvernblast | ||||
Element Type | Water Element Type x3 | ||||
Production | Attack Infusion x3 | ||||
Reinforcement | Attack Boost x3 Capacity Boost x2 |
Active Skills | |
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This is the strongest recommendable Light Bowgun build for each element which employs the Artian Weapon "Animalater". Production and Reinforcement bonuses are inclined towards Attack so that you can deal consistent damage without relying on critical hits. You can consider opting for a Reinforcement Bonus that increases Affinity instead, but Elemental Ammo originally only has 4 shots so you at least want to get the Capacity Boost x2.
Weapon | Mods | ||||
---|---|---|---|---|---|
![]() (Artian) | Element Ammo Powder Rapid Fire Magazine | ||||
Attack | Affinity | Defense | |||
286 | 5% | 0 | |||
Decoration | Bolt-Focus Jewel 3 Opener-Precise Jewel 3 Salvo Jewel 3 | ||||
Special Ammo | Wyvernblast | ||||
Element Type | Thunder Element Type x3 | ||||
Production | Attack Infusion x3 | ||||
Reinforcement | Attack Boost x3 Capacity Boost x2 |
Active Skills | |
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This is the strongest recommendable Light Bowgun build for each element which employs the Artian Weapon "Animalater". Production and Reinforcement bonuses are inclined towards Attack so that you can deal consistent damage without relying on critical hits. You can consider opting for a Reinforcement Bonus that increases Affinity instead, but Elemental Ammo originally only has 4 shots so you at least want to get the Capacity Boost x2.
Weapon | Mods | ||||
---|---|---|---|---|---|
![]() (Artian) | Element Ammo Powder Rapid Fire Magazine | ||||
Attack | Affinity | Defense | |||
286 | 5% | 0 | |||
Decoration | Frost-Focus Jewel 3 Opener-Precise Jewel 3 Salvo Jewel 3 | ||||
Special Ammo | Wyvernblast | ||||
Element Type | Ice Element Type x3 | ||||
Production | Attack Infusion x3 | ||||
Reinforcement | Attack Boost x3 Capacity Boost x2 |
Active Skills | |
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This is the strongest recommendable Light Bowgun build for each element which employs the Artian Weapon "Animalater". Production and Reinforcement bonuses are inclined towards Attack so that you can deal consistent damage without relying on critical hits. You can consider opting for a Reinforcement Bonus that increases Affinity instead, but Elemental Ammo originally only has 4 shots so you at least want to get the Capacity Boost x2.
General Purpose Build for Piercing Rapid Fire Light Bowgun
Weapon | Mod | ||||
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![]() | Pierce Ammo Magazine Rapid Fire Mod | ||||
Attack | Affinity | Defense | |||
286 | 0% | 0 | |||
Weapon Skills | | ||||
Special Ammo | Adhesive Ammo | ||||
Decoration | Pierce Jewel 3 Precise Jewel II 2 Opener Jewel 1 |
Active Skills | |
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The Light Bowgun's ideal setup for a Pierce Ammo Rapid Fire build is based on the "Szelatya Clairgun". Not only would clearing Frenzy increase your damage, but the two Evasion skills are there to help make dodging during fights more reliable. Wound hits would raise the maximum Affinity of this build, with various skills activated, to 75%. Pierce Ammo normally has a narrow Critical Distance, so you'd benefit from having "Ballistics" at Lv2 or higher while keeping "Burst" at Lv1 only.
Lightbow Gun Related Articles | ||
---|---|---|
Best Build for LBG | LBG Controls Guide | Light Bowgun List |

Best Equipment for Heavy Bowgun

Table of Contents (Tap to Move) | |
---|---|
▼4 Elemental Build | ▼Normal Ammo - Pierce Ammo |
Best Builds for 4 Elements
Dragon Element is not included due to its low practicality.
Weapon | Mods | ||||
---|---|---|---|---|---|
![]() (Artian) | Element Ammo Powder Ignition Mod | ||||
Attack | Affinity | Defense | |||
330 | 5% | 0 | |||
Decoration | Blaze-Precise Jewel 3 Bandolier-Precise Jewel 3 Crit Element-Precise Jewel 3 | ||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Ignition Gauge Recovery Lv1 Ignition Mode ST II | ||||
Element Type | Fire Element Type x3 | ||||
Production | Attack Infusion x3 | ||||
Reinforcement | Attack Boost x3 Capacity Boost x2 |
Active Skills | |
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This is an equipment setup for the Artian Heavy Bowgun using Flaming Ammo. Even when conditions are optimal, the maximum Affinity caps at 75%, so to ensure stable damage without relying on critical hits, Attack is boosted with bonuses. While the Reinforcement Bonus can be adjusted to increase Affinity instead of Attack, make sure to at least get Capacity Boost x2.
Weapon | Mods | ||||
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![]() (Artian) | Element Ammo Powder Ignition Mod | ||||
Attack | Affinity | Defense | |||
330 | 5% | 0 | |||
Decoration | Stream-Precise Jewel 3 Bandolier-Precise Jewel 3 Crit Element-Precise Jewel 3 | ||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Ignition Gauge Recovery Lv1 Ignition Mode ST II | ||||
Element Type | Water Element Type x3 | ||||
Production | Attack Infusion x3 | ||||
Reinforcement | Attack Boost x3 Capacity Boost x2 |
Active Skills | |
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This equipment setup for the Artian Heavy Bowgun is designed for Water Ammo. Even under optimal conditions, the maximum Affinity is capped at 75%. To ensure stable damage without relying on critical hits, Attack is boosted with bonuses. While the Reinforcement Bonus can be adjusted to focus on Affinity instead of Attack, make sure to at least get Capacity Boost x2.
Weapon | Mods | ||||
---|---|---|---|---|---|
![]() (Artian) | Element Ammo Powder Ignition Mod | ||||
Attack | Affinity | Defense | |||
330 | 5% | 0 | |||
Decoration | Bolt-Precise Jewel 3 Bandolier-Precise Jewel 3 Crit Element-Precise Jewel 3 | ||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Ignition Gauge Recovery Lv1 Ignition Mode ST II | ||||
Element Type | Thunder Element Type x3 | ||||
Production | Attack Infusion x3 | ||||
Reinforcement | Attack Boost x3 Capacity Boost x2 |
Active Skills | |
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This equipment setup for the Artian Heavy Bowgun is designed for Thunder Ammo. Even under optimal conditions, the maximum Affinity is capped at 75%. To ensure stable damage without relying on critical hits, Attack is boosted with bonuses. While the Reinforcement Bonus can be adjusted to focus on Affinity instead of Attack, make sure to at least secure Capacity Boost x2.
Weapon | Mods | ||||
---|---|---|---|---|---|
![]() (Artian) | Element Ammo Powder Ignition Mod | ||||
Attack | Affinity | Defense | |||
330 | 5% | 0 | |||
Decoration | Frost-Precise Jewel 3 Bandolier-Precise Jewel 3 Crit Element-Precise Jewel 3 | ||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Ignition Gauge Recovery Lv1 Ignition Mode ST II | ||||
Element Type | Ice Element Type x3 | ||||
Production | Attack Infusion x3 | ||||
Reinforcement | Attack Boost x3 Capacity Boost x2 |
Active Skills | |
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This equipment setup for the Artian Heavy Bowgun is designed for Freeze Ammo. Even under optimal conditions, the maximum Affinity is capped at 75%. To ensure stable damage without relying on critical hits, Attack is boosted with bonuses. While the Reinforcement Bonus can be adjusted to focus on Affinity instead of Attack, make sure to at least secure Capacity Boost x2.
Normal Ammo or Pierce Ammo Build
Weapon | Mods | ||||
---|---|---|---|---|---|
![]() (Artian) | Pierce Ammo Magazine Pierce Ammo Powder | ||||
Attack | Affinity | Defense | |||
330 | 5% | 0 | |||
Decoration | Pierce Jewel 3 Bandolier-Precise Jewel 3 Opener-Precise Jewel 3 | ||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Ignition Gauge Recovery Lv1 Ignition Mode ST I | ||||
Element Type | Paralysis Element Type x3 | ||||
Production | Attack Infusion x3 | ||||
Reinforcement | Attack Boost x3 Capacity Boost x2 |
Active Skills | |
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This is the recommended best equipment for the Heavy Bowgun with the Artian weapon, optimized for Pierce Ammo. Since Pierce Ammo can only shoot 2 rounds by default, make sure to get at least Capacity Boost x2. In addition to Pierce Ammo, it can also fire Paralysis Ammo Lv2, providing crowd control capabilities in multiplayer. The Sheath Jewel slot is flexible, so you can replace it with something like Medicine Jewel 1 without any issues.
Heavy Bowgun Related Articles | ||
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Best Build for Heavy Bowgun | Heavy Bowgun Controls | Heavy Bowgun List |

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Palico・Seikret
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