Best Build and Armor for Hammer in Monster Hunter Wilds (MH Wilds). Guide includes best weapon, equipment, skill, early game and high rank sets, and recommended armor.
All Weapon Types ListTable of Contents
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Hammer - Best Weapons
Low Rank | ||
---|---|---|
▼ Chapter 1 | ▼ Chapter 2 | ▼ Chapter 3 |
High Rank | ||
▼ Chapter 4 |
Iron Hammer I is Recommended for Early Game
Name | Sharpness | ||
---|---|---|---|
![]() | |||
Attack | Element | Affinity | Defense |
624 | - | 0% | 0 |
Equipment Skills |
Iron Hammer I is recommended for early game due to its high Attack and Critical Draw skill. The skill can temporarily increase Affinity of up to 50% when activated! The weapon itself can easily be forged as you progress through the early chapters.
Jail Hammer II is Recommended for Chapter 2
Name | Sharpness | ||
---|---|---|---|
![]() | |||
Attack | Element | Affinity | Defense |
728 | Paralysis 170 | 0% | 0 |
Equipment Skills |
In Chapter 2, it's recommended to switch to the Jail Hammer II since it has high Attack and long green Sharpness. It comes with Paralysis which can combo with Hammer to continously create openings with Paralysis and Stun!
Alternative Weapon is Chata Cloberrer II
Name | Sharpness | ||
---|---|---|---|
![]() | |||
Attack | Element | Affinity | Defense |
780 | - | 0% | 15 |
Equipment Skills |
Chatacabra Hammer has outstanding Attack due to being Elementless. It also has the drawback of only having green Sharpness, requiring users to manage their Sharpness.
Nihil Hammer I is Recommended for Chapter 3
Name | Sharpness | ||
---|---|---|---|
![]() | |||
Attack | Element | Affinity | Defense |
832 | Water 160 | 0% | 0 |
Equipment Skills |
It's best to go with the Nihil Hammer by Chapter 3. It has excellent Sharpness and comes with the Focus skill. Its Attack is also good so it can be used against most monsters except those who are strong against Water.
Venom Monster II is Recommended in Early High Rank
Name | Sharpness | ||
---|---|---|---|
![]() | |||
Attack | Element | Affinity | Defense |
1040 | Poison 340 | 0% | 0 |
Equipment Skills |
At early High Rank (Chapter 4), the Venom Monster II is highly recommended. It will require Gravios materials to upgrade, but it is worth it since it's a versatile Element weapon with high Attack.
Hammer - Best Equipment
Low Rank | |
---|---|
▼ Chapter 1〜2 | ▼ Chapter 3 |
High Rank | |
▼ Chapter 4 |
Doshaguma Set is Recommended for Early Game
Name | Skill | |
---|---|---|
Head | Doshaguma Helm | |
Chest | Doshaguma Mail | |
Arms | Doshaguma Vambraces | |
Waist | Bone Coil | |
Legs | Doshaguma Greaves | |
Talisman | Hope Charm |
Active Skills | |
---|---|
The Doshaguma armor set is great at the early stages of the game due to its skill. The Hammer can do Offset Attacks with Upswing to take advantage of the Doshaguma's Might skill.
Use the Pre-Order Bonus Hope Charm
The Pre-Order Bonus Hope Charm gives the Self-Improvement skill that increases Attack and Defense. It's a good Talisman to use during early game.
Guardian Ebony Odogaron is Recommended for Chapter 3
Name | Skill | |
---|---|---|
Head | G. Ebony Helm | |
Chest | G. Ebony Mail | |
Arms | G. Ebony Braces | |
Waist | G. Ebony Coil | |
Legs | G. Rathalos Greaves | |
Talisman | Hope Charm |
Active Skills | |
---|---|
For Chapter 3, the Guardian Ebony Odogaron set is great to use. Its 4-part set bonus skill "Burst Enhancement Skill II" will cause Burst to last for another 5 seconds and increase Attack. It's a skill that the Hammer can fully take advantage of.
Doshaguma Set is Recommended for Early High Rank
Name | Skill | |
---|---|---|
Head | Doshaguma Helm Beta | |
Chest | Doshaguma Mail Alpha | |
Arms | Doshaguma Vambraces Beta | |
Waist | Doshaguma Coil Beta | |
Legs | Rathalos Greaves Alpha | |
Talisman | Hope Charm |
Active Skills | |
---|---|
High Rank starts at Chapter 4. By then, it's recommended to swith to the Doshaguma armor set. Activate Doshaguma's Might with Offset Attacks to increase your damage!
Name | Skill | |
---|---|---|
Head | Doshaguma Helm Beta | |
Chest | Rathian Mail Alpha | |
Arms | Rathian Vambraces Alpha | |
Waist | Rathian Coil Beta | |
Legs | Doshaguma Greaves Beta | |
Talisman | Foray Charm I |
Active Skills | |
---|---|
This build is meant to strengthen Poison weapon as it uses 3 parts of Rathian's armor set. Foray can increase Attack and Affinity so it goes well with the Poison Element Gypceros weapon.
Hammer - Recommended Skills
Recommended Skill to Clear the Story
Skill | Effect |
---|---|
(Doshaguma Set) | Rating: ★★★ Temporarily grants attack after a successful Power Clash or Offset attack |
Rating: ★★★ Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks. | |
Rating: ★★・ Continuously landing hits gradually increases attack and elemental attack. (Amount increased depends on weapon.) | |
(Guardian Ebony Odogaron Set) | Rating: ★★・ Extends the duration of the Burst skill and grants attack while Burst is active |
Rating: ★★・ Increases attack power and affinity against large monsters affected by poison or paralysis | |
Rating: ★★・ Makes it easier to break large monster parts, and increases damage dealt when destroying a wound with a Focus Strike | |
Rating: ★★・ Slows down stamina depletion for actions that continuously drain stamina (such as dashing) | |
Rating: ★・・ Increases certain attacks' ability to exhaust monsters | |
Rating: ★・・ Increases your power to induce stun when you hit a monster with a hammer's charged attack | |
Rating: ★・・ Makes it easier to inflict wounds. Upon inflicting enough damage, also deals additional non-elemental damage | |
Rating: ★・・ Increases attack power | |
Rating: ★・・ Increases the affinity of attacks that exploit a monster's weak points and wounds |
The recommended Skills for Hammer include Doshaguma's Might, Focus, and Burst.
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Equipment Related Guides
Equipment Related Guides | |
---|---|
▶How to hide Headgear? | ▶Alpha & Beta Armor Guide |
▶Guardian Armor List | ▶How to Upgrade Armor |
▶Molding Pot Guide | ▶Decoration Farming |