Best Build and Armor for Insect Glaive in Monster Hunter Wilds (MH Wilds). Guide includes the recommended gear and build for the Insect Glaive, categorized into weapons and armor.
Heavy Bowgun Related Articles | ||
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Best Build for Insect Glaive | High Rank Builds | Artian Builds |
Insect Glaive Controls | Weapon Adjustments |
Table of Contents
Insect Glaive Best Builds After TU1 Update
Best Build | Rating |
---|---|
▼Universal Build with Arch-temp Rey Dau [New] | ★★★★★ |
▼Universal Build with Zoh Shia/Gore 4-Piece | ★★★★★ |
▼5 Element Build with Arch-temp Rey Dau [New] | ★★★★・ |
▼5 Element Build with Gore 4-Piece | ★★★★・ |
▼Flexible Super Recovery Build | ★★★★・ |
Non-Artian Build | Rating |
▼Arch-temp Rey Dau Build with Non-Artian [New] | ★★★・・ |
▼Attack-Focused Build with Zoh Shia Weapon | ★★★・・ |
▼Flexible Super Recovery Build | ★★・・・ |
After the update in Monster Hunter Wilds, the best Insect Glaive build includes 'Arch-tempered Rey Dau Armor' for general use and 'Zoh Shia with Gore Build.'
Universal Build with Arch-temp Rey Dau
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Affinity | Defense |
697 | Paralysis 80 | 5% | 0 |
Decoration | Critical Jewel III 3 Flight-Handicraft Jewel 3 Critical Jewel II 2 | ||
Kinsects | Foebeetle | ||
Element Type | Paralysis Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This is an Antivirus Insect Glaive Build using Arch-tempered Rey Dau armor. With Lord's Soul, it provides a constant 5% 'Attack Boost' and lets you survive one heavy hit. When 'Black Eclipse' is activated, the setup can reach up to 100% Affinity.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Affinity | Defense |
697 | Paralysis 80 | 5% | 0 |
Decoration | Critical Jewel III 3 Flight-Handicraft Jewel 3 Critical Jewel II 2 | ||
Kinsects | Foebeetle | ||
Element Type | Paralysis Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This build combines Arch-tempered Rey Dau and Zoh Shia armor to utilize both Lord's Soul and Super Recovery I. Affinity is boosted via Weakness Exploit, reaching up to 90% without wound effects. If you can consistently hit weak points, you'll gain a constant +20% Affinity. So, consider switching between this and Antivirus depending on your playstyle.
Universal Build with Zoh Shia/Gore 4-Piece
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Affinity | Defense |
697 | Paralysis 80 | 5% | 0 |
Decoration | Critical Jewel III 3 Flight-Handicraft Jewel 3 Critical Jewel II 2 | ||
Kinsects | Foebeetle | ||
Element Type | Paralysis Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Sharpness Boost x1 Attack Boost x4 |
Active Skills | |
---|---|
The strongest Insect Glaive Build in Wilds after the update combines Zoh Shia and Gore armor, utilizing both 'Black Eclipse II' and 'Agitator Lv5'. Overcoming Frenzy grants +15 Attack and +25% Affinity. With Agitator + Maximum Might + Antivirus, the setup reaches 75% Affinity. Additionally, including Earplugs Lv1 provides the effect of Earplugs Lv2 when all three extracts are active, improving ease of play.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Affinity | Defense |
697 | Paralysis 80 | 5% | 0 |
Decoration | Critical Jewel III 3 Flight-Handicraft Jewel 3 Critical Jewel II 2 | ||
Kinsects | Foebeetle | ||
Element Type | Paralysis Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This Insect Glaive Build balances survivability and firepower by combining Super Recovery I from Zoh Shia armor with Black Eclipse I from Gore armor. While its damage output is slightly lower compared to a 'Full Gore 4 Piece Build', the constant recovery offers excellent quality of life. Affinity reaches 85% without wound effects, and adding Earplugs Lv1 grants the effect of Earplugs Lv2 when all three extracts are active, further enhancing usability.
5 Element Build with Arch-temp Rey Dau
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Affinity | Defense |
697 | Fire 280 | 5% | 0 |
Decoration | Critical Jewel III 3 Flight-Handicraft Jewel 3 Critical Jewel II 2 | ||
Kinsects | Foebeetle | ||
Element Type | Fire Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This is a Fire Element Insect Glaive Build using Arch-tempered Rey Dau armor. With Lord's Soul, Attack is boosted to 5%, and you can survive one instance of fatal blow. Black Eclipse is also included, allowing the build to reach up to 100% Affinity.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Affinity | Defense |
697 | Water 280 | 5% | 0 |
Decoration | Critical Jewel III 3 Flight-Handicraft Jewel 3 Critical Jewel II 2 | ||
Kinsects | Foebeetle | ||
Element Type | Water Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This is a Water Element Insect Glaive Build using Arch-tempered Rey Dau armor. With Lord's Soul, Attack is boosted to 5%, and you can survive one instance of fatal blow. Black Eclipse is also included, allowing the build to reach up to 100% Affinity.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Affinity | Defense |
697 | Thunder 280 | 5% | 0 |
Decoration | Critical Jewel III 3 Flight-Handicraft Jewel 3 Critical Jewel II 2 | ||
Kinsects | Foebeetle | ||
Element Type | Thunder Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This is a Thunder Element Insect Glaive Build using Arch-tempered Rey Dau armor. With Lord's Soul, Attack is boosted to 5%, and you can survive one instance of fatal blow. Black Eclipse is also included, allowing the build to reach up to 100% Affinity.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Affinity | Defense |
697 | Ice 280 | 5% | 0 |
Decoration | Critical Jewel III 3 Flight-Handicraft Jewel 3 Critical Jewel II 2 | ||
Kinsects | Foebeetle | ||
Element Type | Ice Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This is an Ice Element Insect Glaive Build using Arch-tempered Rey Dau armor. With Lord's Soul, Attack is boosted to 5%, and you can survive one instance of fatal blow. Black Eclipse is also included, allowing the build to reach up to 100% Affinity.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Affinity | Defense |
697 | Dragon 280 | 5% | 0 |
Decoration | Critical Jewel III 3 Flight-Handicraft Jewel 3 Critical Jewel II 2 | ||
Kinsects | Foebeetle | ||
Element Type | Dragon Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This is a Dragon Element Insect Glaive Build using Arch-tempered Rey Dau armor. With Lord's Soul, Attack is boosted to 5%, and you can survive one instance of fatal blow. Black Eclipse is also included, allowing the build to reach up to 100% Affinity.
5 Element Build with Gore 4-Piece
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Slot | Defense |
697 | Fire 280 | 5% | 0 |
Decoration | Critical Jewel III 3 Flight-Handicraft Jewel 3 Blaze Jewel III 3 | ||
Kinsects | Foebeetle | ||
Element Type | Fire Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Sharpness Boost x1 Attack Boost x4 |
Active Skills | |
---|---|
The best Fire Element build for the Insect Glaive post-update uses 4 pieces of Gore armor to activate the Black Eclipse II set bonus. This build prioritizes raw (physical) damage over elemental skills, as it results in higher overall damage output. The build is configured to maintain a consistent 75% Affinity, independent of a monster's weak point hit zones.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Slot | Defense |
697 | Water 280 | 5% | 0 |
Decoration | Critical Jewel III 3 Flight-Handicraft Jewel 3 Stream Jewel III 3 | ||
Kinsects | Foebeetle | ||
Element Type | Water Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Sharpness Boost x1 Attack Boost x4 |
Active Skills | |
---|---|
The best Water Element build for the Insect Glaive post-update uses 4 pieces of Gore armor to activate the Black Eclipse II set bonus. This build prioritizes raw (physical) damage over elemental skills, as it results in higher overall damage output. The build is configured to maintain a consistent 75% Affinity, independent of a monster's weak point hit zones.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Slot | Defense |
697 | Thunder 280 | 5% | 0 |
Decoration | Critical Jewel III 3 Flight-Handicraft Jewel 3 Bolt Jewel III 3 | ||
Kinsects | Foebeetle | ||
Element Type | Thunder Element x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Sharpness Boost x1 Attack Boost x4 |
Active Skills | |
---|---|
The best Thunder Element build for the Insect Glaive post-update uses 4 pieces of Gore armor to activate the Black Eclipse II set bonus. This build prioritizes raw (physical) damage over elemental skills, as it results in higher overall damage output. The build is configured to maintain a consistent 75% Affinity, independent of a monster's weak point hit zones.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Slot | Defense |
697 | Ice 280 | 5% | 0 |
Decoration | Critical Jewel III 3 Flight-Handicraft Jewel 3 Frost Jewel III 3 | ||
Kinsects | Foebeetle | ||
Element Type | Ice Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Sharpness Boost x1 Attack Boost x4 |
Active Skills | |
---|---|
The best Ice Element build for the Insect Glaive post-update uses 4 pieces of Gore armor to activate the Black Eclipse II set bonus. This build prioritizes raw (physical) damage over elemental skills, as it results in higher overall damage output. The build is configured to maintain a consistent 75% Affinity, independent of a monster's weak point hit zones.
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Slot | Defense |
697 | Dragon 280 | 5% | 0 |
Decoration | Critical Jewel III 3 Flight-Handicraft Jewel 3 Dragon Jewel III 3 | ||
Kinsects | Foebeetle | ||
Element Type | Dragon Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Sharpness Boost x1 Attack Boost x4 |
Active Skills | |
---|---|
The best Dragon Element build for the Insect Glaive post-update uses 4 pieces of Gore armor to activate the Black Eclipse II set bonus. This build prioritizes raw (physical) damage over elemental skills, as it results in higher overall damage output. The build is configured to maintain a consistent 75% Affinity, independent of a monster's weak point hit zones.
Flexible Super Recovery Build
Weapon | Sharpness | ||
---|---|---|---|
![]() (Artian) | |||
Attack | Element | Affinity | Defense |
697 | Paralysis 80 | 5% | 0 |
Decoration | Critical Jewel III 3 Flight-Handicraft Jewel 3 Critical Jewel II 2 | ||
Kinsects | Lv8 | ||
Element Type | Paralysis Element Type x3 | ||
Production | Attack Infusion x3 | ||
Reinforcement | Attack Boost x4 Sharpness Boost x1 |
Active Skills | |
---|---|
This is a build using Zoh Shia armor with Super Recovery II, allowing for constant recovery per second. It also activates powerful firepower skills such as Agitator Lv5 and Weakness Exploit Lv5, ensuring no shortage in damage output. With this build, Affinity reaches 100%.
Arch-temp Rey Dau Build with Non-Artian
Weapon | Sharpness | ||
---|---|---|---|
![]() | |||
Attack | Element | Affinity | Defense |
682 | Dragon 150 | 5% | 0 |
Weapon Skill | |||
Kinsects | Foebeetle | ||
Decoration | Razor Sharp-Handicraft Jewel 3 Flight Jewel 2 Handicraft Jewel 1 |
Active Skills | |
---|---|
This is a build using Arch-tempered Rey Dau armor with a Zoh Shia weapon for the Insect Glaive. With Lord's Soul, Attack is increased to 5%, and you can survive one instance of a fatal hit. Black Eclipse is also included, allowing the setup to reach up to 100% Affinity.
Weapon | Sharpness | ||
---|---|---|---|
![]() | |||
Attack | Element | Affinity | Defense |
620 | Paralysis 200 | 15% | 0 |
Weapon Skill | |||
Kinsects | Lv10 | ||
Decoration | Critical Jewel III 3 Flight Jewel 2 Critical Jewel 1 |
Active Skills | |
---|---|
This is a build using the Lala Barina weapon. While its raw power is lower than that of the Zoh Shia weapon, it offers the advantage of Paralysis, allowing for more control during gameplay. The ability to survive a potential fatal hit with Lord's Soul adds extra stability, making this build ideal for players looking for more consistent performance.
Attack-Focused Build with Zoh Shia Weapon
Weapon | Sharpness | ||
---|---|---|---|
![]() | |||
Attack | Element | Slot | Defense |
682 | Dragon 150 | 5% | 0 |
Weapon Skills | |||
Kinsects | Foebeetle | ||
Decoration | Razor Sharp-Handicraft Jewel 3 Flight Jewel 2 Handicraft Jewel 1 |
Active Skills | |
---|---|
This build focuses on Attack Power by utilizing the Zoh Shia weapon, Black Eclipse II, and Agitator Lv5. Maintaining Maximum Might requires precise stamina control, making this setup more suitable for experienced players. However, with proper execution, it can outperform Second Wind in raw damage. Additionally, Earplugs Lv1 enables Earplugs Lv2 when triple Extracts are active, reducing downtime caused by monster roars.
Weapon | Sharpness | ||
---|---|---|---|
![]() | |||
Attack | Element | Slot | Defense |
620 | Paralysis 200 | 15% | 0 |
Weapon Skills | |||
Kinsects | Foebeetle | ||
Decoration | Attack Jewel 3 Flight Jewel 2 Attack Jewel 1 |
Active Skills | |
---|---|
Flexible Super Recovery Build
Weapon | Sharpness | ||
---|---|---|---|
![]() | |||
Attack | Element | Slot | Defense |
682 | Dragon 150 | 5% | 0 |
Weapon Skills | |||
Kinsects | Foebeetle | ||
Decoration | Razor Sharp-Handicraft Jewel 3 Flight Jewel 2 Handicraft Jewel 1 |
Active Skills | |
---|---|
This build balances survivability and raw damage by combining Super Recovery I from Zoh Shia armor with Black Eclipse I from Gore armor. While damage output is slightly lower compared to the full Gore 4-piece setup, the constant recovery provides improved sustainability. The build achieves 85% Affinity without requiring wound breaking. Additionally, by equipping Earplugs Lv1, you gain the effect of Earplugs Lv2 during triple Extracts, reducing interruptions from monster roars.
Weapon | Sharpness | ||
---|---|---|---|
![]() | |||
Attack | Element | Slot | Defense |
682 | Dragon 150 | 5% | 0 |
Weapon Skills | |||
Kinsects | Foebeetle | ||
Decoration | Razor Sharp-Handicraft Jewel 3 Flight Jewel 2 Handicraft Jewel 1 |
Active Skills | |
---|---|
This build further enhances recovery by combining Super Recovery I with Hasten Recovery I. As long as you maintain consistent hits, chip or minor damage can be quickly healed. The build achieves 100% Affinity when attacking wounded parts.
Insect Glaive's High Rank Builds (HR20-40)
▼ Early High Rank | ▼ Up to HR40 | ▼ Right After HR40 |
Best Early High Rank Builds
Blangoga Weapons are Recommended
Weapon | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
620 | Ice 140 | -10% | 0 |
Weapon Skills | | ||
Kinsects | Arkmaiden |
At early High Rank, it's best to go with the Blizzard Glaive I which can be forged in Chapter 4. In addition to its high Attack and blue Sharpness, it has Focus Lv3 and is an excellent choice for Lv7 Kinsects.
Armor | Skill | |
---|---|---|
![]() | Rathalos Helm Alpha | - |
![]() | Rathalos Mail Alpha | - |
![]() | Rathalos Vambraces Alpha | - |
![]() | Rathalos Coil Alpha | - |
![]() | Ajarakan Greaves Beta | - |
![]() | Counterattack Charm I | - |
Active Skills | |
---|---|
Armor in early High Rank would ideally be the Rathalos set, which can be forged in Chapter 4. Since damage taken increases as you progress into High Rank, it'll be better to upgrade your Defense over skills at this point in the game.
Best Build For Up to HR40
Weapon | Sharpness | ||
---|---|---|---|
![]() | | ||
Attack | Element | Affinity | Defense |
620 | Thunder 170 | 0% | 0 |
Weapon Skills | | ||
Kinsects | Arkmaiden |
Once you reach HR35 and defeat Rey Dau, you will gain access to the Rey Halilintar III. It's a strong weapon that comes with white Sharpness and Focus Lv2.
Armor | Skill | |
---|---|---|
![]() | G. Ebony Helm Beta | |
![]() | G. Ebony Mail Beta | |
![]() | G. Ebony Braces Alpha | |
![]() | G. Ebony Coil Beta | |
![]() | Ajarakan Greaves Beta | |
![]() | Hope Charm |
Active Skills | |
---|---|
The recommended armor to use up to HR40 is the Guardian Ebony Odogaron set. When you reach HR20, you will be able to fight the monster, allowing you to upgrade your armor. "Burst" allows you to increase your attack stat temporarily.
Best Build for Right After HR40
Weapon | Sharpness | ||
---|---|---|---|
![]() | |||
Attack | Element | Critical | Defense |
620 | Paralysis 200 | 15% | 0 |
Weapon Skill | |||
Kinsects | Arkmaiden | ||
Decoration | Focus Jewel 1 Focus Jewel 1 Focus Jewel 1 |
Active Skills | |
---|---|
Paralysis general-purpose equipment that uses only 1 Decoration slot that can be melded immediately post-game. Affinity is 95% with Weakness Exploit and Maximum Might, and is at 100% with Agitator. If you have Flight Jewel, prioritize using that.
Insect Glaive's Low Rank Builds (HR1-8)
Use Ebony Odogaron from Chapter 3
Weapon name | Sharpness | ||
---|---|---|---|
![]() | |||
Attack | Element | Critical | Defense |
434 | Dragon 160 | 10% | 0 |
Weapon Skill | |||
Kinsect Lv | 3 | ||
Kinsects | Garuhel |
Insect Glaive's recommended early weapon is Chthonian Vajra I, which can be made in Chapter 3. Charge Attack is used frequently, so it goes well with the skill Focus Lv2.
Switch to G. Ebony Odogaron Armor in Chapter 3
Name | Skill | |
---|---|---|
![]() | G. Ebony Helm | |
![]() | G. Ebony Mail | |
![]() | G. Ebony Braces | |
![]() | G. Ebony Coil | |
![]() | Ajarakan Greaves |
Active Skills | |
---|---|
The recommended equipment for early game is the "Guardian Ebony Equipment" that can be created in Chapter 3. Burst, which enhances your attack as you continue to hit the monster, is easy to maintain letting you increase your damage output.
Best Low Rank Build Per WeaponInsect Glaive's Best Skills
▼ Weapon Skills | ▼ Armor Skills |
Recommended Weapon Skills
Skill name | Effect |
---|---|
Rating: ★★★ Jump Attacks will be strengthened. | |
Rating: ★★★ Increases the damage of critical attacks | |
Rating: ★★★ Increase the player's Attack. | |
Rating: ★★・ Charge attacks charge faster, making it easier to charge gauges for Long Sword, Dual Blades, Gunlances, Switch Axe, Sword and Shield, Bows, and Bowguns. | |
Rating: ★★・ Weapon Sharpness becomes longer. However, the length will not exceed the Sharpness limit. | |
Rating: ★・・ Increases the duration of the enhanced state that occurs with Long Sword, Dual Blades, Switch Axe, Sword and Shield, and Insect Glaive. |
Recommended Armor Skills
Skill name | Effect |
---|---|
Rating: ★★★ When attacking a monster, if the attack is quite effective on that part, Affinity will increase. | |
Rating: ★★★ If the Stamina gauge remains full for a while, Affinity will increase. | |
Rating: ★★★ When a large monster in battle becomes angry, its Attack and Affinity will increase. | |
Rating: ★★★ By continuing to attack, the Attack and Element values will gradually increase. | |
(Gore Magala Set) | Rating: ★★★ When facing a large monster, you will be infected with Frenzy. |
Recommendation Rating: ★★★ Reduces fatal damage once. Before activation, Attack increases and Defense decreases. After activation, Defense and resistance increase. | |
(Guardian Fulgur Set) | Rating: ★★・ Obtain an additional Stamina gauge. |
Rating: ★★・ Has resistance to Roar from large monsters. | |
Rating: ★★・ Stamina consumption of fixed Stamina consumption actions such as Evade will be reduced. | |
(Zoh Shia Set) | Rating: ★・・ Allows the Health Gauge to continue to slowly recover up to the max value, even if there is no red portion. |
(Guardian Fulgur Set) | Rating: ★・・ Grants an additional Stamina Gauge. |
Rating: ★・・ Temporarily invulnerable during Evade becomes longer |
Recommended skills for Monster Hunter Wilds' Insect Glaive include "Focus" and "Weakness Exploit". Airborne increases the firepower of the powerful move Rising Spiral Slash, so be sure to prioritize that.
Monster Hunter Wilds Related Articles

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Equipment Guide by Monster
Mantles Guide
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Equipment Related Guides
Equipment Related Guides | |
---|---|
▶ How to Hide Headgear? | ▶ Alpha & Beta Armor Guide |
▶ Guardian Armor List | ▶ How to Upgrade Armor |
▶ Melding Pot | ▶ Decoration Farming |
▶ Palico Equipment List | ▶ Best Palico Equipment |
▶ Immortal Equipment | - |