Best Build and Armor for Heavy Bowgun in Monster Hunter Wilds (MH Wilds). Guide includes best weapon, equipment, skill, early game, and high rank sets, and recommended armor.
Heavy Bowgun Related Articles | ||
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Best Build for Heavy Bowgun | Heavy Bowgun Controls Guide | Heavy Bowgun List |
Table of Contents
Heavy Bowgun's Best Builds
Recommended Best Build | Ratings |
---|---|
▼ 4 Element Heavy Bowgun's Best Build | ★★★★★ |
▼ Forgeable Weapon 4 Element Heavy Bowgun Build (HR40+) | ★★★★・ |
▼ Normal and Pierce Ammo Build | ★★★・・ |
4 Element Heavy Bowgun's Best Build
Weapon | Mods | ||||
---|---|---|---|---|---|
![]() (Artian) | Element Ammo Powder Ignition Mod | ||||
Attack | Affinity | Defense | |||
330 | 5% | 0 | |||
Decoration | Blaze-Precise Jewel 3 Bandolier-Precise Jewel 3 Crit Element-Precise Jewel 3 | ||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Ignition Gauge Recovery Lv1 Ignition Mode ST II | ||||
Element Type | Fire Element Type x3 | ||||
Production | Attack Infusion x3 | ||||
Reinforcement | Attack Boost x3 Capacity Boost x2 |
Armor | Slot | Decoration | |
---|---|---|---|
Head | Gore Helm β | ③①ー | Challenger Jewel 3 Adapt Jewel 1 |
Chest | Blango Mail β | ②ーー | Mighty Jewel 2 |
Arms | Gore Vambraces β | ②②ー | Mighty Jewel 2 Mighty Jewel 2 |
Waist | Gore Coil β | ③②ー | Chain Jewel 3 Phoenix Jewel 2 |
Legs | Gore Greaves β | ③①① | Chain Jewel 3 Sane Jewel 1 Sane Jewel 1 |
Talisman | Challenger Charm II | - | - |
Active Skills | |
---|---|
This is an equipment setup for the Artian Heavy Bowgun using Flaming Ammo. Even when conditions are optimal, the maximum Affinity caps at 75%, so to ensure stable damage without relying on critical hits, Attack is boosted with bonuses. While the Reinforcement Bonus can be adjusted to increase Affinity instead of Attack, make sure to at least get Capacity Boost x2.
Weapon | Mods | ||||
---|---|---|---|---|---|
![]() (Artian) | Element Ammo Powder Ignition Mod | ||||
Attack | Affinity | Defense | |||
330 | 5% | 0 | |||
Decoration | Stream-Precise Jewel 3 Bandolier-Precise Jewel 3 Crit Element-Precise Jewel 3 | ||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Ignition Gauge Recovery Lv1 Ignition Mode ST II | ||||
Element Type | Water Element Type x3 | ||||
Production | Attack Infusion x3 | ||||
Reinforcement | Attack Boost x3 Capacity Boost x2 |
Armor | Slot | Decoration | |
---|---|---|---|
Head | Gore Helm β | ③①ー | Challenger Jewel 3 Adapt Jewel 1 |
Chest | Blango Mail β | ②ーー | Mighty Jewel 2 |
Arms | Gore Vambraces β | ②②ー | Mighty Jewel 2 Mighty Jewel 2 |
Waist | Gore Coil β | ③②ー | Chain Jewel 3 Phoenix Jewel 2 |
Legs | Gore Greaves β | ③①① | Chain Jewel 3 Sane Jewel 1 Sane Jewel 1 |
Talisman | Challenger Charm II | - | - |
Active Skills | |
---|---|
This equipment setup for the Artian Heavy Bowgun is designed for Water Ammo. Even under optimal conditions, the maximum Affinity is capped at 75%. To ensure stable damage without relying on critical hits, Attack is boosted with bonuses. While the Reinforcement Bonus can be adjusted to focus on Affinity instead of Attack, make sure to at least get Capacity Boost x2.
Weapon | Mods | ||||
---|---|---|---|---|---|
![]() (Artian) | Element Ammo Powder Ignition Mod | ||||
Attack | Affinity | Defense | |||
330 | 5% | 0 | |||
Decoration | Bolt-Precise Jewel 3 Bandolier-Precise Jewel 3 Crit Element-Precise Jewel 3 | ||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Ignition Gauge Recovery Lv1 Ignition Mode ST II | ||||
Element Type | Thunder Element Type x3 | ||||
Production | Attack Infusion x3 | ||||
Reinforcement | Attack Boost x3 Capacity Boost x2 |
Armor | Slot | Decoration | |
---|---|---|---|
Head | Gore Helm β | ③①ー | Challenger Jewel 3 Adapt Jewel 1 |
Chest | Blango Mail β | ②ーー | Mighty Jewel 2 |
Arms | Gore Vambraces β | ②②ー | Mighty Jewel 2 Mighty Jewel 2 |
Waist | Gore Coil β | ③②ー | Chain Jewel 3 Phoenix Jewel 2 |
Legs | Gore Greaves β | ③①① | Chain Jewel 3 Sane Jewel 1 Sane Jewel 1 |
Talisman | Challenger Charm II | - | - |
Active Skills | |
---|---|
This equipment setup for the Artian Heavy Bowgun is designed for Thunder Ammo. Even under optimal conditions, the maximum Affinity is capped at 75%. To ensure stable damage without relying on critical hits, Attack is boosted with bonuses. While the Reinforcement Bonus can be adjusted to focus on Affinity instead of Attack, make sure to at least secure Capacity Boost x2.
Weapon | Mods | ||||
---|---|---|---|---|---|
![]() (Artian) | Element Ammo Powder Ignition Mod | ||||
Attack | Affinity | Defense | |||
330 | 5% | 0 | |||
Decoration | Frost-Precise Jewel 3 Bandolier-Precise Jewel 3 Crit Element-Precise Jewel 3 | ||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Ignition Gauge Recovery Lv1 Ignition Mode ST II | ||||
Element Type | Ice Element Type x3 | ||||
Production | Attack Infusion x3 | ||||
Reinforcement | Attack Boost x3 Capacity Boost x2 |
Armor | Slot | Decoration | |
---|---|---|---|
Head | Gore Helm β | ③①ー | Challenger Jewel 3 Adapt Jewel 1 |
Chest | Blango Mail β | ②ーー | Mighty Jewel 2 |
Arms | Gore Vambraces β | ②②ー | Mighty Jewel 2 Mighty Jewel 2 |
Waist | Gore Coil β | ③②ー | Chain Jewel 3 Phoenix Jewel 2 |
Legs | Gore Greaves β | ③①① | Chain Jewel 3 Sane Jewel 1 Sane Jewel 1 |
Talisman | Challenger Charm II | - | - |
Active Skills | |
---|---|
This equipment setup for the Artian Heavy Bowgun is designed for Freeze Ammo. Even under optimal conditions, the maximum Affinity is capped at 75%. To ensure stable damage without relying on critical hits, Attack is boosted with bonuses. While the Reinforcement Bonus can be adjusted to focus on Affinity instead of Attack, make sure to at least secure Capacity Boost x2.
Forgeable 4 Element Build (HR40+)
* Dragon Element is not listed because it is not practical
Weapon Name | Mods | ||||
---|---|---|---|---|---|
![]() | Elemental Boost Magazine Ignition Recover Mods | ||||
Attack | Critical | Defense | |||
345 | -15% | 0 | |||
Weapon Skill | |||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Ignition Gauge Recovery Lv2 Standard Mode ST I | ||||
Decoration | Blaze-Bandolier Jewel 3 Bandolier Jewel II 2 Trueshot Jewel 1 |
Armor | Slot | Decoration | |
---|---|---|---|
Head | Gore Helm Beta | ③①ー | Challenger Jewel 3 Adapt Jewel 1 |
Torso | Blangonga Mail Beta | ②ーー | Mighty Jewel 2 |
Arm | Gore Vambraces Beta | ②②ー | Mighty Jewel 2 Mighty Jewel 2 |
Waist | Gore Coil Beta | ③②ー | Chain Jewel 3 Phoenix Jewel 2 |
Legs | Gore GreavesBeta | ③①① | Chain Jewel 3 Sane Jewel 1 Sane Jewel 1 |
Talisman | Challenger Charm II | - | - |
Active Skills | |
---|---|
Heavy Bowgun's forgeable Fire Element equipment uses Nu Udra weapons. Since the weapon has a negative 15% Affinity, it only goes up to 67%, but you can also change the weapon's No.1 slot to Crit Element Jewel 1 to raise it even slightly.
Weapon name | Mods | ||||
---|---|---|---|---|---|
![]() | Elemental Boost Magazine Elemental Boost Magazine | ||||
Attack | Critical | Defense | |||
360 | -15% | 0 | |||
Weapon Skill | |||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Ignition Gauge Recovery Lv2 Normal/Ignition Mode Basic Type | ||||
Decoration | Stream/Opener Jwl 3 Opener Jewel II 2 Trueshot Jewel 1 |
Armor | Slot | Decoration | |
---|---|---|---|
Head | Gore Helm Beta | ③①ー | Challenger Jewel 3 Adapt Jewel 1 |
Torso | Blangonga Mail Beta | ②ーー | Mighty Jewel 2 |
Arm | Gore Vambraces Beta | ②②ー | Mighty Jewel 2 Mighty Jewel 2 |
Waist | Gore Coil Beta | ③②ー | Chain Jewel 3 Phoenix Jewel 2 |
Legs | Gore GreavesBeta | ③①① | Chain Jewel 3 Sane Jewel 1 Sane Jewel 1 |
Talisman | Challenger Charm II | - | - |
Active Skill | |
---|---|
Heavy Bowgun's forgeable Water Element equipment uses Nu Udra weapons. Since the weapon has a negative 15% Affinity, it only goes up to 52%, but you can also change the weapon's No.1 slot to Crit Element Jewel 1 to raise it even slightly.
Weapon Name | Mods | ||||
---|---|---|---|---|---|
![]() | Elemental Ammo Powder Elemental Boost Magazine | ||||
Attack | Critical | Defense | |||
315 | 15% | 0 | |||
Weapon Skill | |||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Ignition Gauge Recovery Lv2 Normal/Ignition Mode Basic Type | ||||
Decoration | Bolt-Bandolier Jewel 3 Bandolier Jewel II 2 Trueshot Jewel 1 |
Armor | Slot | Decoration | |||
---|---|---|---|---|---|
Head | Gore Helm Beta | ③①ー | Challenger Jewel 3 Adapt Jewel 1 | ||
Torso | Blangonga Mail Beta | ②ーー | Mighty Jewel 2 | ||
Arm | Gore Vambraces Beta | ②②ー | Mighty Jewel 2 Mighty Jewel 2 | ||
Waist | Gore Coil Beta | ③②ー | Chain Jewel 3 Phoenix Jewel 2 | ||
Legs | Gore GreavesBeta | ③①① | Chain Jewel 3 Sane Jewel 1 Sane Jewel 1 |
Active Skills | |
---|---|
Heavy Bowgun's forgeable Thunder Element equipment uses Guardian Fulgur weapons. You can hold 8 rounds with the Thunder Ammo, Affinity is 15%, and the weapon skill is Critical Element, so it won't let you down. Furthermore, since it can also shoot Paralysis Ammo, it is also possible to support others in multiplayer.
Weapon Name | Mods | ||||
---|---|---|---|---|---|
![]() | Elemental Ammo Powder Ignition Recover Mods | ||||
Attack | Critical | Defense | |||
330 | 0% | 0 | |||
Weapon Skill | |||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Ignition Gauge Recovery Lv2 Standard Mode ST I | ||||
Decoration | Frost-Opener Jewel 3 Opener Jewel II 2 Trueshot Jewel 1 |
Armor | Slot | Decoration | |||
---|---|---|---|---|---|
Head | Gore Helm Beta | ③①ー | Challenger Jewel 3 Adapt Jewel 1 | ||
Torso | Blangonga Mail Beta | ②ーー | Mighty Jewel 2 | ||
Arm | Gore Vambraces Beta | ②②ー | Mighty Jewel 2 Mighty Jewel 2 | ||
Waist | Gore Coil Beta | ③②ー | Chain Jewel 3 Phoenix Jewel 2 | ||
Legs | Gore GreavesBeta | ③①① | Chain Jewel 3 Sane Jewel 1 Sane Jewel 1 |
Active Skills | |
---|---|
Heavy Bowgun's forgeable Ice Element equipment uses Steel Assault. Steel Assault has the highest attack stats among the forgeable weapons that can shoot Freeze Ammo, can hold 7 rounds of Freeze Ammo, and its weapon skill is Tetrad Shot, making it a powerful weapon.
Normal and Pierce Ammo Build
Weapon | Mods | ||||
---|---|---|---|---|---|
![]() (Artian) | Normal Ammo Magazine Normal Ammo Powder | ||||
Attack | Affinity | Defense | |||
330 | 5% | 0 | |||
Decoration | Forceshot Jewel 3 Bandolier-Precise Jewel 3 Opener-Precise Jewel 3 | ||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Ignition Gauge Recovery Lv1 Ignition Mode ST I | ||||
Element Type | Paralysis Element Type x3 | ||||
Production | Attack Infusion x3 | ||||
Reinforcement | Attack Boost x3 Capacity Boost x2 |
Armor | Slot | Decoration | |
---|---|---|---|
Head | G. Fulgur Helm β | ②ーー | Mighty Jewel 2 |
Chest | Arkvulcan Mail β | ③②ー | Challenger Jewel 3 Mighty Jewel 2 |
Arms | G. Arkveld Vambraces β | ①①① | Sheath Jewel 1 Sheath Jewel 1 Sheath Jewel 1 |
Waist | Gore Coil β | ③②ー | Tenderizer Jewel 3 Mighty Jewel 2 |
Legs | Gore Greaves β | ③①① | Tenderizer Jewel 3 Sane Jewel 1 Sane Jewel 1 |
Talisman | Challenger Charm II | - | - |
Active Skills | |
---|---|
This is the recommended best equipment using the Artian weapon for the Heavy Bowgun with Normal Ammo. Since Normal Ammo can only shoot 2 rounds by default, make sure to get at least Capacity Boost x2. Not only can it shoot Normal Ammo, but it can also fire Paralysis Ammo Lv2, providing great crowd control capability in multiplayer. The Sheath Jewel slot is flexible, so you can replace it with something like Medicine Jewel 1 without any issues.
Weapon | Mods | ||||
---|---|---|---|---|---|
![]() (Artian) | Pierce Ammo Magazine Pierce Ammo Powder | ||||
Attack | Affinity | Defense | |||
330 | 5% | 0 | |||
Decoration | Pierce Jewel 3 | ||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Ignition Gauge Recovery Lv1 Ignition Mode ST I | ||||
Element Type | Paralysis Element Type x3 | ||||
Production | Attack Infusion x3 | ||||
Reinforcement | Attack Boost x3 Capacity Boost x2 |
Armor | Slot | Decoration | |
---|---|---|---|
Head | G. Fulgur Helm β | ②ーー | Mighty Jewel 2 |
Chest | Arkvulcan Mail β | ③②ー | Challenger Jewel 3 Mighty Jewel 2 |
Arms | G. Arkveld Vambraces β | ①①① | Sheath Jewel 1 Sheath Jewel 1 Sheath Jewel 1 |
Waist | Gore Coil β | ③②ー | Tenderizer Jewel 3 Mighty Jewel 2 |
Legs | Gore Greaves β | ③①① | Tenderizer Jewel 3 Sane Jewel 1 Sane Jewel 1 |
Talisman | Challenger Charm II | - | - |
Active Skills | |
---|---|
This is the recommended best equipment for the Heavy Bowgun with the Artian weapon, optimized for Pierce Ammo. Since Pierce Ammo can only shoot 2 rounds by default, make sure to get at least Capacity Boost x2. In addition to Pierce Ammo, it can also fire Paralysis Ammo Lv2, providing crowd control capabilities in multiplayer. The Sheath Jewel slot is flexible, so you can replace it with something like Medicine Jewel 1 without any issues.
Heavy Bowgun's High Rank Builds (HR20-40)
▼ Early High Rank | ▼ Up to HR40 | ▼ Right After HR40 |
Best Build for Early High Rank
Chata Sheller III is Recommended as a Weapon
Weapon Name | Mods | ||||
---|---|---|---|---|---|
![]() | Normal Ammo Powder Augment Parts/Standard Mode | ||||
Attack | Critical | Defense | |||
270 | 0% | 15 | |||
Weapon Skill | |||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Ignition Gauge Recovery Lv1 Standard Mode ST II |
Heavy Bowgun's best Early High Rank weapon is Chata Sheller III . You will be able to get the upgrade in Chapter 4, your Attack will further increase, and your weapon skill Opening Shot will also reach Lv2.
Doshaguma Alpha Armor
Name | Skill | |
---|---|---|
Head | Quematrice Helm Alpha | |
Torso | Doshaguma Mail Alpha | |
Arm | Doshaguma Braces Alpha | |
Waist | Doshaguma Coil Alpha | |
Legs | Doshaguma Greaves Alpha | |
Talisman | Hope Charm |
Active SKills | |
---|---|
Heavy Bowgun's recommended equipment for the early stages of High Rank is "Doshaguma Alpha Equipment". In High Rank, the damage you take will become a lot higher, so you'll want this upgrade as soon as possible. If you activate Doshaguma's Might to increase damage and also activate Latent Power Lv4, you can get 40% Affinity.
Best Build Up to HR40
Name | Skills | |
---|---|---|
Head | Guardian Ebony Helm Alpha | |
Torso | Guardian Ebony Mail Beta | |
Arm | Guardian Ebony Braces Alpha | |
Waist | Guardian Ebony Coil Beta | |
Legs | Ajarakan Greaves Beta | |
Talisman | Hope Charm |
Active Skills | |
---|---|
From HR20 onwards, you can fight against the High Rank Guardian Ebony in Ruins of Wyveria, so it is recommended to update your armor to equipment based on Odogaron Alpha Equipment. You can activate Burst if you keep attacking, allowing you to deal consistent damage.
Best Build When You Reach HR40
Weapon Name | Mods | ||||
---|---|---|---|---|---|
![]() | Normal Ammo Magazine Normal Ammo Magazine | ||||
Attack | Critical | Defense | |||
360 | -10% | 0 | |||
Weapon Skill | |||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Wyvernheart Ignition Wyverncounter Ignition | ||||
Decoration | Opener Jewel 1 Opener Jewel 1 Opener Jewel 1 |
Armor | Slot | Decoration | |
---|---|---|---|
Head | Dahaad Shard Helm Beta | ②②ー | - |
Torso | Arkvulcan Mail Beta | ③②ー | - |
Arm | G. Arkvulcan Vambraces Beta | ①①① | - |
Waist | Arkvulcan Coil Beta | ①①ー | - |
Legs | Dahaad Shard Greabes Beta | ②ーー | - |
Talisman | Challenger Charm Skill II | - | - |
Active Skills | |
---|---|
For post-game, the recommended weapon is "G. Aeternal Palamedes", and for armor you can use the Arkveld armor. You can activate Weakness Exploit Lv5 and Agitator Lv5 to increase Affinity, and use Arkveld's Hunger (Hasten Recovery) to recover HP you lost while guarding attacks.
Heavy Bowgun's Low Rank Builds (HR1-8)
Upgrade Chatacabra Weapons
Weapon Name | Mods | ||||
---|---|---|---|---|---|
![]() | Normal Ammo Powder Enhancement Parts/ Standard Mode | ||||
Attack | Critical | Defense | |||
165 | 0% | 15 | |||
Weapon Skill | |||||
Special Ammo | Wyvernheart Ignition Wyverncounter Ignition | ||||
Ignition/Type | Ignition Gauge Recovery Lv1 Standard Mode ST II |
The recommended early weapon for Heavy Bowgun is "Chata Sheller", which can be made from Chapter 1. "Chata Sheller I" has the advantage of being able to greatly increase firepower by making parts specialized for Normal Ammo. Also, since the upgrade becomes available in the middle of Chapter 2, this will be all you need until early High Rank.
Odogaron Armor in Chapter 3
Name | Skill | |
---|---|---|
Head | G. Ebony Helm | |
Torso | Ajarakan Mail | |
Arm | G. Ebony Braces | |
Waist | G. Ebony Coil | |
Legs | Balahara Greaves | |
Talisman | Hope Charm |
Active Skills | |
---|---|
The recommended equipment in the early game for the Heavy Bowgun is the "Guardian Ebony Odogaron Equipment" that can be made in Chapter 3. In addition to "Burst," which increases the fire power, "Partbreaker" increases Wound damage, and "Evade Extender" improves your movement.
Best Low Rank Build Per WeaponHeavy Bowgun's Best Skills
▼ Weapon Skill | ▼ Armor Skill |
Recommended Weapon Skills
Skill Name | Effect |
---|---|
Rating: ★★★ Bowgun's ReloadSpeed increases.The power of Ammo increases when reloading to the maximum. | |
Rating: ★★★ The Affinity of the 4th and 4th shots and the 4th and 6th attacks of Ammo reloaded to Bowgun or Reloaded to Bow are increased. | |
Various Ammo enhancements | Rating: ★★★ Increases the attack of various Ammo. |
Each Element attack enhancement | Rating: ★★★ Strengthens the power of each element. |
Rating: ★★・ Increases the damage of critical attacks | |
Rating: ★★・ Ammo・The distance at which arrows reach their maximum power is increased. | |
Rating: ★・・ Knockback becomes difficult when guarding, and Stamina consumption is also reduced. | |
Rating: ★・・ You can now guard attacks that normally cannot be guarded. | |
Rating: ★・・ Increases the power of Bowgun's Special Ammo and Bow's DragonPiercer, ThousandDragons, and Tracer. | |
Rating: ★・・ Increase the player's Attack. | |
Rating: ★・・ Affinity is UP. |
Recommended weapon skills for Heavy Bowgun in Monster Hunter Wilds include Opening Shot, Tetrad Shot, Various Ammo Enhancements, and Each Element Attack Enhancement.
Recommended Armor Skills
Skill Name | Effect |
---|---|
Rating: ★★★ When attacking a monster, if the attack is quite effective on that part, Affinity will increase. | |
(Gore Magala Series) | Rating: ★★★ When facing a large monster, you will be infected with Frenzy. |
Rating: ★★★ If the Stamina gauge remains full for a while, Affinity will increase. | |
Rating: ★★★ By continuing to attack, the Attack and Element values will gradually increase. | |
Rating: ★★★ When a large monster in battle becomes angry, its Attack and Affinity will increase. | |
Rating: ★★・ It becomes easier to destroy parts of large monsters, and the damage when destroying Wounds with Focus Strike increases. | |
(Guardian Ebony Series) | Rating: ★★・ When the effect of the "Burst" skill is activated, the effective time is extended, and the base Attack is increased. |
(Doshaguma Series) | Rating: ★★・ When Power Clash or Offset Attack is successful, the base Attack increases for a certain period of time. |
Recommended armor skills for Heavy Bowgun in Monster Hunter Wilds include "Weakness Exploit", "Agitator", "Burst", and "Ebony Odogaron's Power".
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Equipment Related Guides
Equipment Related Guides | |
---|---|
▶ How to Hide Headgear? | ▶ Alpha & Beta Armor Guide |
▶ Guardian Armor List | ▶ How to Upgrade Armor |
▶ Melding Pot | ▶ Decoration Farming |
▶ Palico Equipment List | ▶ Best Palico Equipment |
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