Wounds guide for Monster Hunter Wilds (MH Wilds). This guide includes how wounds work, how to create a wound, use Focus Strike, how to destroy wounds and more!
New Features GuideHow to Apply and Destroy Wounds
Keep Attacking the Same Area
Wounds in Monster Hunter Wilds can be applied by continuously attacking the same part or area of the monster. First, aim for the weak spot where damage is likely to penetrate and inflict Wounds.
Wounds Will Not Re-Open

▲ Noticeable black scabs appear over destroyed wounds
For almost all monsters, after destroying a wound with a Focus Strike, there will be no more wounds that appear on that same body part. Instead, you should focus your attacks on the next area that you want to wound. Doshaguma is the only exception, as you can re-open any of its wounds once destroyed.
Mounted Attacks
Mounted attacks are effective at creating Wounds and also Knockdowns, making them worth aiming for whenever possible. Utilize this move when trying to create multiple Wounds.
How To Ride / Mount MonstersThere are Also Wound-Related Skills
Wound-Related Skills | |
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There are some wound-related skills that you can include in your build that add effects such as increasing damage dealt when destroying wounds
, making it easier to inflcits wounds
, and recovers health when destroying wounds
.
Focus Strike to Destroy Wounds
How to Do |
---|
While weapon is drawn press |
Focus Strike allows you to destroy Wounds in one hit. Wounds are highlighted in Focus Mode, so find the areas that are easy to target.
Focus Mode GuideContinuous Attacks Destroy Wounds
Monster Hunter Wilds' Wounds can also be destroyed by continuously attacking the same part of the monster. First, aim for weak spots where damage can easily pass through and create Wounds.
Avoid While Others are Mounted
If another Hunter is currently mounted, avoid attacking any Wounds. If a wound is destroyed while another player is mounted, then the monster will topple over and throw off the mounted Hunter, which wastes the mount. Instead, wait for the mounted Hunter to finish his mounted attacks before destroying any exposed wounds.
Some Monsters Can Heal Wounds
Some monsters, such as Guardians, can heal their wounds over time or via absorbing energy. When hunting Guardians, it would be beneficial to focus on wound destruction more than usual.
Guardian Monsters List & GuideEffects & Benefits of Wounds
1 | ▼ Increase Damage Inflicted |
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2 | ▼ Use Focus Strike to deal massive damage |
3 | ▼ Weapon-Specific Benefits from Wound Destruction |
4 | ▼ Destroy Wounds to obtain Materials |
Increase Damage Inflicted

When you make a wound, that area becomes a weak spot, and the damage increases. Consistently creating wounds is very important to create opportunities to inflict more damage on monsters.
Use Focus Strike for Massive Damage
How To Do | While the Weapon is Drawn Hold+ |
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Focus Strike is a powerful attack designed to deal heavy damage to wounds. Activated by pressing the R1 button during Focus Mode, the attack starts with an initial hit and continues with a follow-up strike that deals significant damage. This move can destroy wounds and has the potential to knock down monsters.
Focus Mode GuideWeapon-Specific Benefits
Depending on the weapon type, destroying wounds with Focus Strike provides various benefits. For example, with the Long Sword, you can charge the Spirit Gauge every time you destroy a wound. With the Hunting Horn, you can store up to 5 melody effects.
Weapon | Additional Effect of Focus Strike Attack |
---|---|
![]() | Can transition into a True Charged Slash or a Leaping Wide Slash after using a Focus Strike. |
![]() | Increases the Spirit Gauge Level. *Based on each wound destroyed. |
![]() | Falling Slash or transition into an Upswing Bash. |
![]() | Build a lot of Demon Gauge. |
![]() | Stores up to 5 melody effects. |
![]() | Enters Axe Power-Up state after a Focus Strike. |
![]() | Activates Axe Power-Up state. *If already active, duration time is extended. |
![]() | Gathers all three extracts (Red, White, Orange) during Wound Destruction. |
Destroy Wounds to obtain Materials

By destroying wounds, you can collect extra materials on the spot. Each time you destroy a wound, you will gain materials, allowing you to gather them efficiently while battling monsters.
Wound Destruction and Part Destruction
Wound Destruction is a different mechanic from the 'Part Destruction' seen in previous titles. Wound and part destruction offer a different set of material rewards.
Meal Skills Can Increase Drops
You can increase the number of dropped materials when you destroy wounds by activating the Exploiter Meal skill. This skill comes from eating a meal with Allhearken in Suja, Peaks of Accord, or by redeeming a Suja Meal Voucher.
Suja Meal Voucher - How to Get & UseTempered Wounds and Effects
Tempered Monsters and Wounds

Tempered Monsters that appear in High Rank maps have special Wounds called "Tempered Wounds". Tempered Monsters appear with these wounds already on them. You can destroy it by attacking it multiple times to create an opportunity to deal high damage.
Tempered Monsters GuideTempered Wounds Glow Blue in Focus Mode

Tempered Wounds will glow in a blue color during Focus Mode. If you have trouble locating Tempered Wounds, use Focus Mode to deal damage efficiently.
Focus Mode GuideLocation of Tempered Wounds Varies
The location of Tempered Wounds will vary depending on the individual monster, even if it is the same monster. Every time you fight Tempered Monsters, you will need to check the location of Tempered Wounds and change your approach.
Arch-Tempered
Wounds

Limited-time event quests and challenge quests will sometimes feature Arch-Tempered monsters, such as Arch-Tempered Rey Dau. Arch-Tempered monsters also have tempered wounds, so aim to destroy them to create more attacking opportunities.
List of All Arch-Tempered MonstersObtain Materials and Slinger Ammo

By destroying Tempered Wounds, you can obtain special materials such as Wyverian Bloodstones. In addition, you can obtain a powerful Slinger Ammo that can deal more damage from the item drops.
Destroy to Knockdown Monsters
If a Tempered or Arch-Tempered monster is neither downed nor trapped, destroying a tempered wound will almost always knock them down. So make use of this mechanic to turn the hunt in your favor.
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