Windward Plains Map Guide for Monster Hunter Wilds (MH Wilds). See for Camps, Ore, Bonepile, Fishing, Rare Endemic, Environmental Traps, Monsters, and Small Monsters locations.
Full Map GuideTable of Contents
Windward Plains - Camp Locations
All Pop-Up Camp Locations
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There are a total of 13 potential camp locations in Windward Plains where players can set up Pop-Up Camps. However, only 4 can be active at the same time. Use the "Camping Kit" at the location of your choice to set up one!
Locations & Costs
Location | Details | |
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1 | ![]() | [Area 9 Lookout Hill] Safety Level: Insecure Cost: 150pts |
2 | ![]() | [Area 10 Southeast] Safety Level: Dangerous Cost: 200pts |
3 | ![]() | [Area 8 Southeast] Safety Level: Dangerous Cost: 200pts |
4 | ![]() | [Area 8 Southwest] Safety Level: Dangerous Cost: 200pts |
5 | ![]() | [Area 3 South] Safety Level: Insecure Cost: 150pts |
6 | ![]() | [Area 6 Valley Hideaway] Safety Level: Safe Cost: 100pts |
7 | ![]() | [Area 13 West] Safety Level: Insecure Cost: 150pts |
8 | ![]() | [Area 13 Oasis] Safety Level: Dangerous Cost: 200pts |
9 | ![]() | [Area 16 Northwest] Safety Level: Insecure Cost: 150pts |
10 | ![]() | [Area 16 Bone Desert] Safety Level: Insecure Cost: 150pts |
11 | ![]() | [Area 4 Mineral Cave] Safety Level: Safe Cost: 100pts |
12 | ![]() | [Area 4 West] Safety Level: Dangerous Cost: 200pts |
13 | ![]() | [Area 14 Underground Water Vein] Safety Level: Safe Cost: 100pts |
The Safety Level notes how likely the Pop-Up Camp can be destroyed by a large monster. If it is destroyed, it becomes unusable until it is repaired after a certain amount of time. It's better to have camps in safe locations to prevent them from being destroyed.
Camp Guide & LocationsRecommended Camp Locations
Location | Details |
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![]() | [Area 4 Mineral Cave] Safety Level: Safe Cost: 100pts |
![]() | [Area 14 Underground Water Vein] Safety Level: Safe Cost: 100pts |
Area 4 and Area 14 are highly recommended locations for camps in Windward Plains. Both have a Safe Safety Level that makes them stable camps to use.
Camps In Area 16 Are Also Possible
Location | Details |
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![]() | [Area 16 Northwest] Safety Level: Insecure Cost: 150pts |
![]() | [Area 16 Bone Desert] Safety Level: Insecure Cost: 150pts |
Camps in Area 16 have a high risk of being destroyed since they have Insecure Safety Levels. Having them will allow hunters to fast travel to locations far from the Base Camp so they are quite advantageous to set up.
Windward Plains - Mining Outcrop Locations
All Mining Outcrop Locations
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The Mining Outcrops in Windward Plains can be viewed from the in-game map. Set any of them as your destination and your Seikret will automatically transport you there.
Ores Found in Windward Plains
Ores | ![]() ![]() ![]() |
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Recommended Ore Farming Route
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The recommended route involves going from the Area 4 Mineral Cave and then moving through Areas 5, 3, 6, and 2 in the mid-level of the map. If you have a camp set up in Area 16, fast travel there to get the 5 ore veins in Area 17.
Windward Plains - Bonepile Locations
All Bonepile Locations
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The location of Bonepiles is also marked in the in-game map. You can set them as targets and your Seikret will automatically take you to its location. It's recommended to have a camp in Area 4 Mineral Cave as there are 4 Bonepiles near each other.
Bones Found in Windward Plains
Bones | ![]() ![]() |
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Windward Plains - Fishing Spots
All Fishing Spot Locations
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There are 2 fishing spots in Windward Plains. Fishing areas are not marked in the map. To get there, set any material near it as your target for your Seikret to move you..
How to Get to the Fishing Spot in Area 13
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The Fishing Spot in Area 13 is located near the water in the center of Area 13.
Fish in Area 13 | ![]() ![]() ![]() ![]() |
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How to Get to the Fishing Spot in Area 14
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The Fishing Spot in Area 14 is located at the end of the path leading to the lower level from the water's edge in the center of Area 13.
Fish in Area 14 | ![]() ![]() ![]() ![]() |
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Windward Plains - Rare Endemic Life
All Rare Endemic Life Locations
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:p:There are 4 confirmed Rare Endemic Life in Windward Plains include the Windrustler, Amstrigian, Sandstar, and Gravid Bowfin. They appear rarely or only under certain conditions so you may need to keep exploring the area multiple times or by leaving the area and combing back.
How to Get Rare Endemic Life
Rare Endemic Life | Details | |
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1 | ![]() | [Area 8] A rare black Windrustler found around the grassy area of Area 8 |
2 | ![]() | [Area 8] A rare purple colored Amstigrian that appears in trees where their circular hanging nests are found. * Found when changing from Plenty to Fallow |
3 | ![]() | [Area 13: Oasis] A different colored Virid Bowfin found in the desert Oasis * Limited to Plenty |
4 | ![]() | [Between Area 12 and Area 16] A rare endemic life found in the desert * Limited to clear Plenty & Fallow nights |
Other Endemic Life in Windward Plains
Windward Plains - Environmental Traps & Features
Trap | Details |
---|---|
![]() | If it hits a monster, it can knock them down |
![]() | Restrain large monsters |
![]() | Can restrain large monsters * Only during sandstorms |
The traps found in Windward Plains include Falling Rocks, Ivy Traps, and Large Thunderbugs. They down or restrain large monsters so take advantage of them if they are nearby.
Falling Rocks can Known Down Monsters
Falling Rocks are a trap that can hit large monsters and knock them down. This can be activated via a Slinger, Slinger Ammo, or Bowgun Ammo.
Ivy Traps can Restrain the Monster
The Ivy Trap is a type of trap that can restrain large monsters for a certain period.
Large Thunderbug can Only be Used During Sandstorms
The Large Thunderbug is a trap that can only be used during sandstorms, and like the Shock Trap, it uses electricity to do so.
Windward Plains - Monsters
All Monsters in Windward Plains
Appears in Beta Test | |
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Does Not Appear In Beta Version | |
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Small Monsters
Monster Hunter Wilds Related Articles
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Various Locations
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