Monster Hunter Wilds
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Best Build and Armor for Lance

Best Build and Armor for Lance

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Best Build and Armor for Lance | Monster Hunter Wilds - GameWith

Best Build and Armor for Lance in Monster Hunter Wilds. Read ahead to see the best equipment for every chapter, equipment, early game and high rank sets and recommended Lances.

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Best Build for LanceLance Controls GuideLance List
All Weapon Types List

Table of Contents

List of Best Lances

Low Rank Lances
Chapter 1Chapters 2-3
High Rank Lances
Chapter 4Chapters 5-6

Quematrice Lanza I for Early Stages

WeaponSharpness
Monster Hunter Wilds - Lance Icon Quematrice Lanza I
AttackElementAffinityDefense
230Fire 1005%0
Equipment SkillsGuardLv1

Quematrice Lanza I is our recommendation for the best early game lance. This Lance has the important Guard skill which reduces knockback effects and stamina consumption, which then allows the Hunter to fight more consistently.

Quematrice Lanza II for Chapter 2

WeaponSharpness
Monster Hunter Wilds - Lance Icon Quematrice Lanza II
AttackElementAffinityDefense
322Fire 1205%0
Equipment SkillsGuardLv2

Once you reach the Oilwell Basin, upgrade your previous lace to a Quematrice Lanza II. This Lance has a better Guard skill, and is easy to craft since all it needs is some ore from Oilwell Basin. This Lance can even be used for some hunts in Chapter 3.

Windpierce Lance I for Fire Resistant Monsters

WeaponSharpness
Monster Hunter Wilds - Lance Icon Windpierce Lance I
AttackElementAffinityDefense
322Ice 1500%0
Equipment SkillsGuardLv2
AirborneLv1

Towards the end of Chapter 2, you will face off against against a Nu Udra, which is a monster that is resistant to the fire element. If you find that your Quematrice Lanza II is lacking in damage, craft a Windpierce Lance I, which is another Lance that also has Guard Lv2 as well as the Ice element.

Quematrice Lanza III for High Rank

WeaponSharpness
Monster Hunter Wilds - Lance Icon Quematrice Lanza III
AttackElementAffinityDefense
391Fire 1505%0
Equipment SkillsGuardLv2

The recommended Lance for your first High Rank quests is the Quematrice Lanza III. In addition to having Guard Lv2, it also has a good amount of Fire damage, which is useful even against the first fight in Chapter 5 against a Jin Dahaad.

Windpierce Lance II for Alt. Weapon

WeaponSharpness
Monster Hunter Wilds - Lance Icon Windpierce Lance II
AttackElementAffinityDefense
391Ice 1900%0
Equipment SkillsGuardLv2
AirborneLv1

Prepare a Windpierce Lance II for other High Rank monsters with high fire resistances. Having this Lance at the ready will allow you to farm more materials and decorations more efficiently.

Windpierce Lance III for Chapters 5 and 6

WeaponSharpness
Monster Hunter Wilds - Lance Icon Windpierce Lance III
AttackElementAffinityDefense
460Ice 2200%0
Equipment SkillsGuardLv3
AirborneLv1

Defeating the High Rank Jin Dahaad in Chapter 5 will yield materials that allow you to craft Windpierce Lance III. Along with Guard Lv3, it also has White sharpness and the Ice element, which will be useful against the High Rank Rey Dau that you will face later on.

Upgrade to Windpierce Tsukibami When Available

WeaponSharpness
Monster Hunter Wilds - Lance Icon Windpierce Tsukibami
AttackElementAffinityDefense
506Ice 2500%0
Equipment SkillsGuardLv3
AirborneLv1

Clearing the Jin Dahaad Optional Quest will potentially yield upgrade materials for Windpierce Tsukibami. This enhanced form boasts even better stats when compared to its previous iteration.

Best Armors for Lance

Low Rank Armor
Up to Chapter 2Chapter 3
High Rank Armor
Chapter 4Chapter 5

4 Piece Doshaguma for Early Game

NameSkill
HeadDoshaguma HelmFree MealLv1
TorsoDoshaguma MailFree MealLv1
ArmsDoshaguma VambracesRecovery SpeedLv1
WaistHope CoilStun ResistanceLv1
LegDoshaguma GrievesFree MealLv1
TalismanHope CharmSelf-ImprovementLv1
Recovery-UpLv1
Active Skills
Doshaguma's Might(4pc)Inspiring Pelt(3pc)
Free MealLv3Recovery SpeedLv1
Stun ResistanceLv1Self-ImprovementLv1
Recovery UpLv1

During the earlier stages of Monster Hunter Wilds, equipping 4 pieces of the Doshaguma armor set is recommended for its Set Bonus, Doshaguma's Might II. Doshaguma's Might II is a skill that increases attacks after a power clash, which is easy to do with a guarding weapon such as the Lance. The final piece of the armor can be anything you choose!

Ajarakan Off-Piece

Ajarakan's Head, Torso, and Leg armors grant points of the Partbreaker skill, which increases the damage of focus strikes. You could even mix and match with 2 pieces of Doshaguma and 3 pieces of Ajarakan to acquire Powerhouse I and Partbreaker III respectively.

Equip Hope Charm if Available

The Hope Charm that you receive as an early bonus increases both Attack and Defense, making it a very good early game choice. If you happen to have this talisman, make sure to equip it.

G. Ebony Armor for Chapter 3

NameSkills
HeadG. Ebony HelmBurstLv1
TorsoG. Ebony MailBleeding ResistanceLv1
ArmsG. Ebony VambracesBurstLv1
WaistG. Ebony CoilBurstLv1
Bleeding ResistanceLv1
LegsDoshaguma GreavesFree MealLv1
TalismanShockproof Talisman IFlinch FreeLv1
Active Skills
Ebony Odogaron's Power(4pc)Guardian's Pulse(3pc)
BurstLv3Bleeding ResistanceLv2
Free MealLv1Flinch FreeLv1

In Chapter 3, we recommend crafting the G. Ebony armor set from the Guardian Ebony Odogaron subspecies. Since the Lance's move set consists of quick jabs with the weapon, it can reliably trigger the attack bonuses from the Burst skill.

Craft Doshaguma α in Chapter 4

NameSkills
HeadDoshaguma Helm AlphaFree MealLv2
Stun ResistanceLv1
TorsoDoshaguma Mail AlphaLatent PowerLv1
Stamina SurgeLv1
ArmsDoshaguma Vambraces AlphaStun ResistanceLv2
Stamina SurgeLv1
WaistDoshaguma Coil AlphaLatent PowerLv2
LegsDoshaguma Greaves AlphaFree MealLv1
Recovery UpLv2
TalismanShockproof Talisman IFlinch FreeLv1
Active Skills
Doshaguma's Might(4pc)Inspiring Pelt(3pc)
Free MealLv3Latent PowerLv3
Stun ResistanceLv3Stamina SurgeLv2
Recovery UpLv2Flinch FreeLv1

Once you've entered High Rank, monsters will start to hit you for a lot more damage. At this stage, we recommend crafting the upgraded Alpha variant of the Doshaguma set for the increase in protection and access to Doshaguma's Might.

G. Ebony Alpha is for Chapter 5

NameSkills
HeadG. Ebony Helm AlphaBurstLv2
EarplugsLv1
TorsoG. Ebony Mail AlphaEarplugsLv1
Bleeding ResistanceLv2
ArmsG. Ebony Vambraces AlphaBurstLv2
Divine BlessingLv1
WaistG. Ebony Coil AlphaBurstLv1
Bleeding ResistanceLv1
LegsAjarakan Grieves BetaPartbreakerLv2
TalismanShockproof Talisman IFlinch FreeLv1
Active Skills
Ebony Odogaron's Power(4pc)Guardian's Pulse(3pc)
BurstLv5Bleeding ResistanceLv3
EarplugsLv2PartbreakerLv2
Divine BlessingLv1Flinch FreeLv1

During Chapter 5, we recommend crafting the G. Ebony Alpha armor for the Burst Lv5 skill. Progressing the story past this point requires raising your HR to 40. In the process of grinding through quests to increase your HR, collect materials to craft this armor.

Monster Hunter Wilds Related Articles

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Ghilie MantleGhillie MantleRocksteady MantleRocksteady MantleMending MantleMending Mantle
Evasion MantleEvasion MantleCorrupted MantleCorrupted Mantle-
List of Mantles

Equipment Related Guides

Equipment Related Guides
How to hide Headgear?Alpha & Beta Armor Guide
▶Guardian Armor List▶How to Upgrade Armor
Molding Pot Guide▶Decoration Farming
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Monster Hunter Wilds Strategy Team

Monster Hunter Wilds Strategy Team

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