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Maximum Might Effect and Activatable Equipment

Maximum Might Effect and Activatable Equipment

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Maximum Might skill effects and activation equipment in Monster Hunter Wilds (MH Wilds). Includes level-based effects and activation weapons, armor, and decorations.

List of All Skills

Contents

Latest Information on Maximum Might

Substantially Stealth Buffed

Since the first update, the conditions under which Maximum Might's effect deactivates have changed. Previously, the effect would deactivate if Stamina was consumed for a cumulative total of 1 second, but after the update, if Stamina is refilled to full within 2 seconds, the effect will not deactivate. This means that for a single Evade, the effect can now be maintained even without "Second Wind".

Possibility of a Bug

The adjustments in the official changelog did not include any updates for Maximum Might. Therefore, it's possible that this is a bug rather than an intended change.

Latest Update Information

Effects of Maximum Might

TypeArmor Skill
EffectIncreases affinity if stamina is kept full for 3 seconds.

Skill Effects per Level

Lv1When effect activates, Affinity +10%
Lv2When effect activates, Affinity +20%
Lv3When effect activates, Affinity +30%

Activates After 3 Seconds of Full Stamina

Monster Hunter Wilds (MH Wilds) - Maximum Might Activation

The activation condition for Maximum Might in Monster Hunter Wilds is to maintain full Stamina for 3 seconds. As long as Stamina can be maintained, Affinity can be permanently increased so it's exceptionally compatible with weapon types that consume little Stamina.

All Weapon Types List

Deactivates if Stamina is Consumed for 2 Seconds

Monster Hunter Wilds (MH Wilds) - Deactivation of Maximum Might

After Maximum Might activates, if Stamina is not full for 2 seconds, the effect will deactivate. For Stamina consumed by a single Evade, Stamina will become full before 2 seconds pass so the effect can be maintained.

Effect is Maintained by Second Wind

Monster Hunter Wilds (MH Wilds) - Second Wind

"Second Wind," which activates with Guardian Fulgur Equipment, is an effect that grants an additional Stamina gauge. Maximum Might will not deactivate even if the Stamina increased by this effect is consumed. If used in conjunction with "Constitution", it becomes easier to maintain Maximum Might even with consecutive Evades.

Second Wind Effect and Activatable Equipment

Is Maximum Might Strong or Weak?

Extremely Good with Weapons That Don't Use Stamina

An Affinity increase of 30% at Lv3 is exceptional and the activation condition is simply maintaining Stamina, making it simple and immediately effective. For weapons with low Stamina consumption, it is considered to be one of the strongest among Affinity-related skills.

Equipment that Activates Maximum Might

headHead
bodyChest
armArms
backWaist
legLegs
  1. Xu Wu Helm
    Rarity 4
    Xu Wu Helm
    26
    1
    1
    1
    -3
    2
    Slots
    ① ー ー

    Skill
    Maximum Might Lv 1

    GroupFlexible Leathercraft
  2. Xu Wu Vambraces
    26
    1
    1
    1
    -3
    2
    Slots
    ① ー ー

    Skill
    Maximum Might Lv 1

    GroupFlexible Leathercraft
  3. Xu Wu Coil
    Rarity 4
    Xu Wu Coil
    26
    1
    1
    1
    -3
    2
    Slots
    ー ー ー

    Skill
    Maximum Might Lv 1
    Stamina Surge Lv 1

    GroupFlexible Leathercraft
  4. G. Fulgur Mail α
    48
    -1
    -1
    2
    -3
    -2
    Slots
    ② ー ー

    Skill
    Maximum Might Lv 1
    Coalescence Lv 1

    Set BnsFulgur Anjanath's Will
    GroupGuardian's Pulse
  5. G. Fulgur Vambraces α
    48
    -1
    -1
    2
    -3
    -2
    Slots
    ① ー ー

    Skill
    Agitator Lv 1
    Maximum Might Lv 1

    Set BnsFulgur Anjanath's Will
    GroupGuardian's Pulse
  6. G. Fulgur Coil α
    48
    -1
    -1
    2
    -3
    -2
    Slots
    ① ① ー

    Skill
    Maximum Might Lv 1
    Stamina Surge Lv 1

    Set BnsFulgur Anjanath's Will
    GroupGuardian's Pulse
  7. G. Fulgur Mail β
    48
    -1
    -1
    2
    -3
    -2
    Slots
    ② ① ①

    Skill
    Maximum Might Lv 1

    Set BnsFulgur Anjanath's Will
    GroupGuardian's Protection
  8. G. Fulgur Vambraces β
    48
    -1
    -1
    2
    -3
    -2
    Slots
    ② ② ー

    Skill
    Maximum Might Lv 1

    Set BnsFulgur Anjanath's Will
    GroupGuardian's Protection
  9. Rey Sandmail α
    60
    0
    -2
    4
    -3
    0
    Slots
    ① ① ー

    Skill
    Maximum Might Lv 2
    Stamina Surge Lv 1

    Set BnsRey Dau's Voltage
    GroupLord's Favor
  10. Rey Sandgreaves α
    60
    0
    -2
    4
    -3
    0
    Slots
    ③ ー ー

    Skill
    Latent Power Lv 1
    Maximum Might Lv 1

    Set BnsRey Dau's Voltage
    GroupLord's Favor
  11. Rey Sandmail β
    60
    0
    -2
    4
    -3
    0
    Slots
    ② ① ①

    Skill
    Maximum Might Lv 1
    Stamina Surge Lv 1

    Set BnsRey Dau's Voltage
    GroupLord's Fury
  12. Azuz Headdress α
    44
    4
    1
    1
    1
    1
    Slots
    ② ー ー

    Skill
    Maximum Might Lv 2

    GroupImparted Wisdom
  13. Commission Helm α
    44
    2
    2
    0
    0
    0
    Slots
    ① ー ー

    Skill
    Agitator Lv 1
    Maximum Might Lv 1
  14. Rey Sandhelm γ
    68
    0
    -2
    4
    -3
    0
    Slots
    ③ ー ー

    Skill
    Weakness Exploit Lv 1
    Maximum Might Lv 1
    Stamina Surge Lv 1

    Set BnsRey Dau's Voltage
    GroupLord's Soul
  15. Rey Sandcoil γ
    68
    0
    -2
    4
    -3
    0
    Slots
    ー ー ー

    Skill
    Latent Power Lv 2
    Maximum Might Lv 2

    Set BnsRey Dau's Voltage
    GroupLord's Soul
1 Slot
2 Slots
3 Slots
Melding
Cannot be Melded
  1. SkillMaximum Might Lv 1
    Obtain
    Meld Decorations: Meldable for 80 pts (Available after HR 100)
    Chance of Obtaining
    Mystery Orb - Armor
    -
    Glowing Orb - Armor
    ★★★
    Ancient Orb - Armor
    ★★★
Item Prolonger
Enhance Ammo
Resistance
Stamina Recover
Enhance Actions
Recover
Attack
Affinity
Ailments
Sharpness
Guard
  1. Mighty Charm
    Rarity 5 to 8
    View Upgrade Materials
    Lv2Hunter Symbol III x5
    Hunter Symbol II x3
    Xu Wu Umbragem x1
    Rey Dau Boltgem x1

    Lv3SF6 Ticket x3
    Ajarakan Carapace x5
    Gore Magala Nyctgem x1
    Uth Duna Watergem x1

Monster Hunter Wilds Related Guides

Return To Top Page

Equipment Guides

All Armor List

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MH Wilds Great Sword ImageGreat Sword MH Wilds Long Sword ImageLong SwordMH Wilds Sword and Shield ImageSword & ShieldMH Wilds Dual Blades ImageDual Blades
MH Wilds Hammer ImageHammer MH Wilds Hunting Horn ImageHunting Horn MH Wilds Lance ImageLance MH Wilds Gunlance ImageGunlance
MH Wilds Switch Axe ImageSwitch Axe MH Wilds Charge Blade ImageCharge Blade MH Wilds Insect Glaive ImageInsect GlaiveMH Wilds Bow ImageBow
MH Wilds Light Bowgun ImageLight BowgunMH Wilds Heavy Bowgun ImageHeavy Bowgun

Equipment Guide by Monster

Mantles Guide

MH Wilds Ghilie Mantle ImageGhillie MantleMH Wilds Rocksteady MantleRocksteady MantleMH Wilds Mending Mantle ImageMending Mantle
Evasion MantleEvasion MantleCorrupted MantleCorrupted Mantle-

Equipment Related Guides

Equipment Related Guides
How to Hide Headgear?Alpha & Beta Armor Guide
▶ Guardian Armor ListHow to Upgrade Armor
Melding PotDecoration Farming
▶ Palico Equipment ListBest Palico Equipment
Immortal Equipment-
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MH Wilds Strategy Team

MH Wilds Strategy Team

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