All Character Cards List for TCG (Genius Invokation) of Genshin Impact. See all character cards list, how to get all character card, how to get and locations, elements for TCG.
All Character Card List
New Character Cards
- How To Get:
Reward for inviting Chasca to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Normal Attack:1: Anemo 1 & Unaligned 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Anemo 3
Effect: Deal 1 Anemo DMG and draw 1 card.
Attach Soulsniper: Ritual Staff to this character, who then enters Nightsoul's Blessing and gains 2 Nightsoul points. (This skill cannot be used after the character enters Nightsoul's Blessing) (Characters with Soulsniper: Ritual Staff attached can use the Technique: Multitarget Fire).
The next 2 times you switch Characters: Draw 1 card.Soulsniper: Ritual Staff
Technique: Technique: Multitarget Fire.
When this card is discarded, the Nightsoul's Blessing of the character to which this is attached ends. (A character can only equip 1 Technique at a time).Nightsoul's Blessing
Nightsoul State
The character to which this is attached accumulates Nightsoul points. (Max 2 points).Multitarget Fire (Anemo 2)
Technique
Consumes 1 Nightsoul point, deals 1 Anemo DMG, then randomly Discard 3 cards from your Hand with the highest original Elemental Dice Cost.
Elemental Burst: Anemo 3 & Energy 2
Effect: Deals 1 Anemo DMG, deals 1 Piercing DMG to all opposing characters on standby. Draw 3 cards.
Passive Effect: At the start of each match, add 6 random Shadowhunt Shell to your Deck.
Shadowhunt Shell
When this card is added to your Hand: If your active character is Pyro/Hydro/Electro/Cryo, convert this card to the corresponding element. When this card is played or you Discard it: Prioritize dealing 1 Anemo DMG to the opponent's active character, then randomly add 1 Shadowhunt Shell to your deck. - How To Get:
Reward for inviting Citlali to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Normal Attack:1: Cryo 1 & Unaligned 2
Effect: Deals 1 Cryo DMG.
Elemental Skill: Cryo 3
Effect: Deals 2 Cryo DMG. Enters Nightsoul's Blessing, gains 1 Nightsoul point, and creates 1 point of Opal Shield and Itzpapa. (This skill cannot be used after the character enters Nightsoul's Blessing)Nightsoul's Blessing
Nightsoul State: The character to which this is attached accumulates Nightsoul points. (Max 2 points). Duration (Rounds): 2Opal Shield
Shield Grants 1 Shield point to your active character. (Can stack)Itzpapa
After your characters take DMG: Deduct 1 Nightsoul point from Citlali and create 1 stack of Opal Shield. When Citlali gains Nightsoul points and her Nightsoul points reach 2, prioritize dealing 1 Cryo DMG to the opponent's active character. Duration (Rounds): 2
Elemental Burst: Cryo 3 & Energy 2
Effect: Deals 2 Cryo DMG, deals 1 Piercing DMG to all opposing characters on standby, and, if possible, gains 2 Nightsoul points.
Passive Effect: After you Select or deal DMG with an Elemental Reaction: If possible, gain 1 Nightsoul point. (Once per Round) - How To Get:
Reward for inviting Mavuika to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Normal Attack:1: Pyro 1 & Unaligned 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Pyro 2
Effect: This character enters Nightsoul's Blessing and gains 2 Nightsoul points. Select 1 card from 3 Flamestrider cards to add to your Hand.Nightsoul's Blessing
Nightsoul State: The character to which this is attached accumulates Nightsoul points. (Max 2 points)
When the character has 0 Nightsoul points, they exit Nightsoul's Blessing.
Elemental Burst: Pyro 4 & Energy 3
Effect: This character enters Nightsoul's Blessing, gains 1 Nightsoul point, and consumes all of their Fighting Spirit. They then deal Pyro DMG to the opponent's active character equal to the Fighting Spirit consumed. If 6 points of Fighting Spirit are consumed, attach Crucible of Death and Life to this character.Crucible of Death and Life
All your characters' Skills no longer consume Nightsoul points. All your characters' Normal Attacks deal +1 DMG. Usage(s): 2
Passive Effect: This character cannot gain Energy. Each time your characters consume Nightsoul points or use Normal Attacks, gain 1 Fighting Spirit.
When this character uses an Elemental Skill or Elemental Burst, attach All-Fire Armaments: Ring of Searing Radiance.
Character Cards List
- How To Get:
Reward for defeating the Abyss Herald: Wicked Torrents at The Cat Tail's Tavern Challenge.
Normal Attack:1: Hydro 1 & Any Element 1
Effect: Deals 2 Physical DMG.
Elemental Skill: Hydro 3
Effect: Deals 2 Hydro DMG, then performs Prepare Skill for Rippling Blades.
Elemental Burst: Hydro 3 & Energy 2
Effect: Deals 1 Hydro DMG, then performs "Prepare Skill|s1:prepares" for Rippling Blades.Rippling Blades:
Elemental Skill
Deals 1 Hydro DMG.
Passive Effect: When the battle begins, this character gains Watery Rebirth.
Watery Rebirth
When the character to whish is attached would be defeated: Remove this effect, ensure the character will not be defeated, and heal them to 4 HP. After this effect is triggered, Physical DMG this character deals is converted to Hydro DMG and Hydro DMG +1. - How To Get:
Obtain via Tavern Challenge
Normal Attack:1: Pyro: 1 & Any Element: 2
Effect: Deals 1 Pyro DMG.
Elemental Skill: Pyro: 3
Effect: Deals 3 Pyro DMG.
Elemental Burst: Pyro: 4 & Energy: 2
Effect: Deals 3 Pyro DMG, summons 1 Darkfire Furnace.
Passive Effect: When the battle begins, this character gains Fiery Rebirth.
Fiery Rebirth: When the character to which this is attached would be defeated: Remove this effect, ensure the character will not be defeated, and heal them to 3 HP.
Immunity To Death: Certain effects will grant characters an immunity to being defeated when their HP hits 0, and will heal them for a certain amount thereafter. (When this occurs, characters will not be regarded as having experienced a defeat. (Hence, their attached equipment and statuses will not be removed, and their Energy will remain uncleared.) - How To Get:
Get this as a reward for defeating the Abyss Lector: Violet Lightning in Tavern Challenge
Normal Attack:1: Electro 1 & Unaligned 2
Effect: Deals 2 Physical DMG
Elemental Skill: Electro 3
Effect: Deals 3 Electro DMG.
If the target is already affected by Electro, steal 1 energy from them. (If this character's Energy is already full, then the stolen Energy will be given to the next character who does not have full energy)
Elemental Burst: Electro 3 & Energy 2
Effect: Deals 3 Electro DMG. If the target has no more than 1 Energy, deals +2 DMG.
Passive Effect: When the battle begins, this character gains Electric Rebirth.
Electric Rebirth
Status
When the character to which this is attached would be defeated: Remove this effect, ensure the character gains Immunity to Defeat, and heals them to 4 HP. After this effect is triggered, this character deals +1 Electro DMG. - How To Get:
You can obtain the Albedo Card upon winning the first invitation duel with Albedo via the Match Invitation Letter.
Normal Attack:1: Geo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Geo: 3
Effect: Summons Solar Isotoma.
Elemental Burst: Geo: 3 & Energy: 2
Effect: Deals 4 Geo DMG. If Solar Isotoma is on the field, deals +2 DMG. - How To Get:
Reward for inviting Alhaitham to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
Normal Attack:1: Dendro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Dendro: 3
Effect: Deals 2 Dendro DMG. This character gains Chisel-Light Morror.
Chisel-Light Mirror
Physical DMG dealt by the character is converted to Dendro DMG.
After this character performs a Normal Attack: Deal 1 Dendro DMG. If it is a Charged Attack, this state's Duration (Rounds) +1.
Duration (Rounds): 2 (Can stack. Max 3 Rounds)
Elemental Burst: Dendro: 3 & Energy: 2
Effect: Deals 4 Dendro DMG, consumes Chisel-Light Mirror, with the DMG bonus based on Chisel-Light Mirror's Duration (Rounds) consumed.
If Chisel-Light Mirror Duration (Rounds) consumed is 0/1/2, then apply Chisel-Light Mirror with 3/2/1 Duration (Rounds) to this character.
Chisel-Light Mirror
Physical DMG dealt by the character is converted to Dendro DMG.
After this character performs a Normal Attack: Deal 1 Dendro DMG. If it is a Charged Attack, this state's Duration (Rounds) +1.
Duration (Rounds): 2 (Can stack. Max 3 Rounds) - How To Get:
Get this as a reward for defeating the All-Devouring Narwhal in Tavern Challenge.
Normal Attack:1: Hydro 1 & Any Element 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Hydro 3
Effect: Deals 1 Hydro DMG. This character deals +1 DMG for every 3 extra Max HP provided by Insatiable Appetite (Max +5). After this, Discard 1 card with the highest original Elemental Dice Cost in your Hand.
Elemental Burst: Hydro 3 & Energy 2
Effect: Deals 1 Hydro DMG, deals 1 Piercing DMG to all opposing characters on standby. Summons 1 Dark Shadow.
Dark Shadow
When played: Gain Attack Power equal to the Elemental Dice Cost of the devoured card with the highest Cost, and gain Usage/s based on the number of devoured Cards with said Cost. End phase and when you declare the end of your Round: Deals Electro DMG equal to Attack Power. When your active character takes DMG: reduce DMG taken by 1, then this card's Usage/s: -2.
Passive Effect: When battle begins, create 1 Deep Devourer's Domain.
Deep Devourer's Domain
Cards you have Discarded or used for Tuning will be consumed. For every 3 cards consumed, the All-Devouring Narwhal gains 1 extra Max HP. If there are at least 2 Cards amongst these that have the same original Max HP. If all 3 Cards have the same original Cost, gain yet another 1 extra Max HP. - How To Get:
You can obtain the Amber Card upon winning the first invitation duel with Amber via the Match Invitation Letter.
Normal Attack:1: Pyro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Pyro: 3
Effect: Summons 1 Baron Bunny.
Elemental Burst: Pyro: 3 & Energy: 2
Effect: Deals 2 Pyro DMG, deals 2 Piercing DMG to all opposing characters on standby. - How To Get:
You can obtain the Arataki Itto Card upon winning the first invitation duel with Itto via the Match Invitation Letter.
Normal Attack:1: Geo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Geo: 3
Effect: Deals 1 Geo DMG. Summons Ushi. This Character gains Superlative Superstrength.
Elemental Burst: Geo: 3 & Energy: 3
Effect: Deals 5 Geo DMG. This character gains Raging Oni King. - How To Get:
Obtain this card by defeating Arlecchino
Normal Attack:1: Pyro 1 & Unaligned 2
Effect: Deal 2 Physical DMG. If possible, consume up to 3 stacks of the target's Bond of Life and increase DMG by the same amount.
Elemental Skill: Pyro 3
Effect: Create 5 stacks of Blood-Debt Directive on the opponent's side of the field and deal 2 Pyro DMG.
Elemental Burst: Pyro 3 & Energy 2
Effect: Deal 4 Pyro DMG. Remove all of your stacks of Bond of Life and heal yourself for 1 HP per stack.
Passive Effect: Characters won't receive healing from sources other than Balemoon Rising. When Bond of Life is attached to self: Physical DMG dealt by characters is converted to Pyro DMG. - How To Get:
Otained from Tavern Challenge
Normal Attack:1: Geo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Geo: 3
Effect: Deals 3 Geo DMG. If a Crystallize reaction occurs, then this character will perform Elemental Absorption. If during the usage of this skill, the character hasn't absorbed an element's power yet, then Stone Facets: Elemental Crystallization will be attached.
Elemental Burst: Geo:3 & Energy: 2
Effect: Deals 4 Geo DMG. DMG +1 for each element previously absorbed.
Passive Effect: When the battle begins, this character gains Stone Facets: Elemental Absorption.
Stone Facets Elemental Absorption
The character can absorb the power of the Elements, including Cryo/Hydro/Pyro/Electro, and then based on the element absorbed, gain the skills Frostspike Wave/Torrential Rebuke/Blazing Rebuke/Thunderstorm Wave. (The character can only have one Elemental Type absorbed at once, and this status will record the Elemental Type previously absorbed). After this character absorbs an element of a different type than the currently absorbed element: Generate 1 Elemental Die of the same type as the Element that was just absorbed. - How To Get:
Reward for inviting Baizhu to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
Normal Attack:1: Dendro: 1 & Any Element: 2
Effect: Deals 1 Dendro DMG.
Elemental Skill: Dendro: 3
Effect: Deals 1 Dendro DMG, summons 1 Gossamer Sprite
Elemental Burst: Dendro: 4 & Energy: 2
Effect: Creates 1 Pulsing Clarity and Seamless Shield - How To Get:
You can obtain the Barbara Card upon winning the first invitation duel with Barbara via the Match Invitation Letter.
Normal Attack:1: Hydro: 1 & Any Element: 2
Effect: Deals 1 Hydro DMG
Elemental Skill: Hydro: 3
Effect: Deals 1 Hydro DMG, summons 1 Melody Loop.
Melody Loop: End Phase: Heal all your characters for 1 HP and your active character gains Hydro Application. Usage(s): 2
Elemental Burst: Hydro: 3 & Energy: 3
Effect: Heals all of your characters for 4 HP - How To Get:
You can obtain the Beidou Card upon winning the first invitation duel with Beidou via the Match Invitation Letter.
Normal Attack:1: Electro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Electro: 3
Effect: This character gains a Tidecaller: Surf Embrace and Prepare Skill: Wavestrider.
Elemental Burst: Electro: 4 & Energy: 3
Effect: Deals 3 Electro DMG, creates 1 Thunderbeast's Targe. - How To Get:
You can obtain the Bennett Card upon winning the first invitation duel with Bennett via the Match Invitation Letter.
Normal Attack:1: Pyro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Pyro: 3
Effect: Deals 3 Pyro DMG
Elemental Burst: Pyro: 4 & Energy: 2
Effect: Deals 2 Pyro DMg Creates 1 Inspiration Field.
Inspiration Field: When your character uses a Skill: If this character has at least 7 HP, deal +2 additional DMG for this instance. After the Skill DMG is finalized, if this character's HP is not greater than 6, heal this character for 2 HP. Duration (Rounds): 2 - How To Get:
You can obtain the Candace Card upon winning the first invitation duel with Candace via the Match Invitation Letter.
Normal Attack:1: Hydro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Hydro: 3
Effect: Attaches a Heron Shield to this character and prepares Heron Strike
Elemental Burst: Hydro: 3 & Energy: 2
Effect: Deals 2 Hydro DMG and create Prayer of the Crimson Crown. - How To Get:
Reward for inviting Charlotte to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
Normal Attack:1: Cryo 1 & Any Element 2
Effect: Deals 1 Cryo DMG.
Elemental Skill: Cryo 3
Effect: Deals 1 Cryo DMG. Attach Snappy Silhouette to the target.
Elemental Burst: Cryo 3 & Energy 2
Effect: Deals 1 Cryo DMG, heals all your characters for 1 HP, summons 1 Newsflash Field. - How To Get:
Reward for inviting Chasca to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Normal Attack:1: Anemo 1 & Unaligned 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Anemo 3
Effect: Deal 1 Anemo DMG and draw 1 card.
Attach Soulsniper: Ritual Staff to this character, who then enters Nightsoul's Blessing and gains 2 Nightsoul points. (This skill cannot be used after the character enters Nightsoul's Blessing) (Characters with Soulsniper: Ritual Staff attached can use the Technique: Multitarget Fire).
The next 2 times you switch Characters: Draw 1 card.Soulsniper: Ritual Staff
Technique: Technique: Multitarget Fire.
When this card is discarded, the Nightsoul's Blessing of the character to which this is attached ends. (A character can only equip 1 Technique at a time).Nightsoul's Blessing
Nightsoul State
The character to which this is attached accumulates Nightsoul points. (Max 2 points).Multitarget Fire (Anemo 2)
Technique
Consumes 1 Nightsoul point, deals 1 Anemo DMG, then randomly Discard 3 cards from your Hand with the highest original Elemental Dice Cost.
Elemental Burst: Anemo 3 & Energy 2
Effect: Deals 1 Anemo DMG, deals 1 Piercing DMG to all opposing characters on standby. Draw 3 cards.
Passive Effect: At the start of each match, add 6 random Shadowhunt Shell to your Deck.
Shadowhunt Shell
When this card is added to your Hand: If your active character is Pyro/Hydro/Electro/Cryo, convert this card to the corresponding element. When this card is played or you Discard it: Prioritize dealing 1 Anemo DMG to the opponent's active character, then randomly add 1 Shadowhunt Shell to your deck. - How To Get:
Get this as a reward for defeating Chevreuse at The Cat Tail's Friendly Fracas.
Normal Attack:1: Pyro 1 & Any Element 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Pyro 3
Effect: Deals 2 Pyro DMG. After the skill finalizes: If your Hand has Overcharged Ball: Discard 1 of them and heal the character on your team that has taken the most damage for 1 HP.
Elemental Burst: Pyro 3 & Energy 2
Effect: Deals 2 Pyro DMG, creates 1 Secondary Explosive Shells on the opponent's side of the field. Secondary Explosive Shells:
Combat Status After a character switch takes place on this side of the field: Deal 1 Pyro DMG to the character switched to.
Passive Effect: (Passive) After an opposing character takes Overload reaction DMG: Create 1 Overcharged Ball card in your Hand. (Once per Round)Overcharged ball:
(Event Card) Combat Action: Deal 1 Pyro DMG to the opponent's active character. When this card is discarded: Deal 1 Pyro DMG to the opponent's active character. - How To Get:
You can obtain the Tartaglia Card upon winning the first invitation duel with Childe via the Match Invitation Letter.
Normal Attack:1: Hydro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Hydro: 3
Effect: Switches to Melee Stance and deals 2 Hydro DMG.
Elemental Burst: Hydro: 3 & Energy: 3
Effect: Performs different attacks based on the current stance that Tartaglia is in.Ranged Stance - Flash of Havoc: Deal 4 Hydro DMG, reclaim 2 Energy, and apply Riptide to the target character.Melee Stance - Light of Obliteration: Deal 7 Hydro DMG.
Passive Effect: When the battle begins, this character gains Ranged Stance. Once the Melee Stance attached to the character ends, reapplies Ranged Stance. - How To Get:
Reward from defeating Chiori in 6 rounds in the Friendly Farcas.
Rewards from defeating Chiori while having at least 2 characters during the Friendly Farcas.
Normal Attack:1: Geo 1 & Any Element 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Geo 3
Effect: Select 1 Summon from 3 Chiori's Automaton Dolls.
Chiori's Automaton Dolls:
Summon; Varied humanoid automatons of Chiori's that can not only attack autonomously but also provide varied buffs.
Elemental Burst: Geo 3 & Energy 2
Effect: Deals 5 Geo DMG. - How To Get:
You can obtain the Chongyun Card upon winning the first invitation duel with Chongyun via the Match Invitation Letter.
Normal Attack:1: Cryo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Cryo: 3
Effect: Deals 3 Cryo DMG, creates 1 Chonghua Frost Field.
Chonghua Frost Field: Your Sword, Claymore, and Polearm-wielding characters' Physical DMG is converted to Cryo DMG. Duration (Rounds): 2
Elemental Burst: Cryo: 3 & Energy: 3
Effect: Deals 7 Cryo DMG - How To Get:
Reward for inviting Citlali to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Normal Attack:1: Cryo 1 & Unaligned 2
Effect: Deals 1 Cryo DMG.
Elemental Skill: Cryo 3
Effect: Deals 2 Cryo DMG. Enters Nightsoul's Blessing, gains 1 Nightsoul point, and creates 1 point of Opal Shield and Itzpapa. (This skill cannot be used after the character enters Nightsoul's Blessing)Nightsoul's Blessing
Nightsoul State: The character to which this is attached accumulates Nightsoul points. (Max 2 points). Duration (Rounds): 2Opal Shield
Shield Grants 1 Shield point to your active character. (Can stack)Itzpapa
After your characters take DMG: Deduct 1 Nightsoul point from Citlali and create 1 stack of Opal Shield. When Citlali gains Nightsoul points and her Nightsoul points reach 2, prioritize dealing 1 Cryo DMG to the opponent's active character. Duration (Rounds): 2
Elemental Burst: Cryo 3 & Energy 2
Effect: Deals 2 Cryo DMG, deals 1 Piercing DMG to all opposing characters on standby, and, if possible, gains 2 Nightsoul points.
Passive Effect: After you Select or deal DMG with an Elemental Reaction: If possible, gain 1 Nightsoul point. (Once per Round) - How To Get:
Obtain this card by defeating Clorinde
Normal Attack:1: Electro 1 & Unaligned 2
Effect: Deals 1 Physical DMG. If this character has NIght Vigil attached, this Skill costs 1 less Unaligned Element.
Night Vigil Status:
When a character receives healing apart from Hunter's Vigil, it is replaced by an equivalent amount of Bond of Life. After the character to which this is attached uses a Normal Attack: The Physical DMG dealt is converted to Electro DMG, and said character gains 2 stacks of Bond of Life. Duration (Rounds): 1
Elemental Skill: Electro 2
Effect: Attach NIght Vigil to self, then remove all of your Bond of Life. Based on the number of stacks removed, deal Electro DMG and heal yourself. (DMG and healing are capped at 4 points)
Elemental Burst: Electro 3 & Energy 2
Effect: Deals 3 Electro DMG, and attaches 4 stacks of Bond of Life to self. - How To Get:
You can obtain the Collei Card upon winning the first invitation duel with Collei via the Match Invitation Letter.
Normal Attack:1: Dendro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Dendro: 3
Effect: Deals 3 Dendro DMG
Elemental Burst: Dendro: 3 & Energy: 2
Effect: Deals 2 Dendro DMG, summons 1 Cullein-Anber.
Cuilein-Anbar: End Phase: Deal 2 Dendro DMG. Usage(s): 2 - How To Get:
Get this as a reward for defeating the Consecrated Flying Serpent in Tavern Challenge.
Normal Attack:1: Anemo 1 & Any Element 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Anemo 3
Effect: Deal 2 Anemo DMG and draw 1 Bonecruncher's Energy Block card. Draw 1 card for each Bonecruncher's Energy Block card in your Hand. (Up to 2 cards per Round)
Bonecruncher's Energy Block Randomly Discard 1 card from your Hand whose original Elemental Dice Cost is the highest and create 1 Elemental Dice of the same Type as your active character. If your active character is a Consecrated Beast, then they gain 1 Energy. (Can play 1 such card per Round)
Elemental Burst: Anemo 3 & Energy 2
Effect: Deals 2 Anemo DMG. Discard all Bonecruncher's Energy Block cards in your Hand. Double the DMG dealt once for every 2 cards you Discard.
Bonecruncher's Energy Block Randomly Discard 1 card from your Hand whose original Elemental Dice Cost is the highest and create 1 Elemental Dice of the same Type as your active character. If your active character is a Consecrated Beast, then they gain 1 Energy. (Can play 1 such card per Round)
Passive Effect: When battle begins, create 6 Bonecruncher's Energy Block and place them evenly into your deck.
Bonecruncher's Energy Block Randomly Discard 1 card from your Hand whose original Elemental Dice Cost is the highest and create 1 Elemental Dice of the same Type as your active character. If your active character is a Consecrated Beast, then they gain 1 Energy. (Can play 1 such card per Round) - How To Get:
Get this as a reward for defeating the Consecrated Scorpion in Tavern Challenge.
Normal Attack:1: Electro 1 & Any Element 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Electro 3
Effect: Deals 3 Electro DMG. Create 1 Bonecruncher's Energy Block card and randomly place it within the top 2 cards of your deck.
Bonecruncher's Energy Block Randomly Discard 1 card from your Hand whose original Elemental Dice Cost is the highest and create 1 Elemental Die of the same Type as your active character. If your active character is Consecrated Beast, then they gain 1 Energy. (Can play 1 such card per Round).
Elemental Burst: Electro 3 & Energy 2
Effect: Deals 3 Electro DMG. Discard up to 3 Bonecruncher's Energy Block cards from your Hand, and create 1 Thunderbore Trap on the opposing side of the field.
Thunderbore Trap
After a character on this side of the field uses a Skill: Deals 2 Electro DMG to their team's active character. Usage/s: Initial amount equal to the number of Bonecruncher's Energy Block discarded when created. (Max 3 stacks)
Bonecruncher's Energy Block Randomly Discard 1 card from your Hand whose original Elemental Dice Cost is the highest and create 1 Elemental Die of the same Type as your active character. If your active character is a Consecrated Beast, then they gain 1 Energy. (Can play 1 such card per Round)
Passive Effect: When the Round ends, create 2 Bonecruncher's Energy Block cards and randomly place them within the top 10 cards of your deck.
Bonecruncher's Energy Block Randomly Discard 1 card from your Hand whose original Elemental Dice Cost is the highest and create 1 Elemental Dice of the same Type as your active character. If your active character is a Consecrated Beast, then they gain 1 Energy. (Can play 1 such card per Round) - How To Get:
Reward for defeating the Cryo Hypostasis
Normal Attack:1: Cryo 1 & Any Element 2
Effect: Deals 1 Cryo DMG
Elemental Skill: Cryo 3
Effect: Deals 3 Cryo DMG. This character gains Overwhelming Ice.
Elemental Burst: Cryo 3 & Energy 2
Effect: Deals 2 Cryo DMG, deals 1 Piercing DMG to all opposing characters on standby, summons 1 Piercing Iceridge.
Passive Effect: When the battle begins, this character gains Cryo Crystal Core.
Cryo Crystal Core
When the character to which this is attached would be defeated: Remove this effect, ensure the character will not be defeated, and heal them to 1 HP. - How To Get:
You can obtain the Cyno Card upon winning the first invitation duel with Cyno via the Match Invitation Letter.
Normal Attack:1: Electro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Electro: 3
Effect: Deals 3 Electro DMG. Pactsworn Pathclearer's Indwelling Level +1.Pactsworn Pathclearer: End Phase: Gain 1 level of Indwelling. If Indwelling Level is at least 8, decrease the Indwelling level by 6. Indwelling grants the following effects based on its level: If equal to or greater than 2: Physical DMG dealt is converted to Electro DMG; If equal to or greater than 4: DMG dealt +2.
Elemental Burst: Electro: 4 & Energy: 2
Effect: Deals 4 Electro DMG. Pactsworn Patchclearer's Indwelling Level +2Pactsworn Pathclearer: End Phase: Gain 1 level of Indwelling. If Indwelling Level is at least 8, decrease the Indwelling level by 6. Indwelling grants the following effects based on its level: If equal to or greater than 2: Physical DMG dealt is converted to 2104_BuffElectro DMG; If equal to or greater than 4: DMG dealt +2.
Passive Effect: When the battle begins, this character gains Pactsworn Pathclearer. - How To Get:
Reward for inviting Dehya to a duel at The Cat's Tail and claiming victory in a friendly Fracas with her
Normal Attack:1: Pyro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Pyro: 3
Effect: Summon Fiery Sanctum Field. If Fiery Sanctum Field already exists, then first deal 1 Pyro DMG
Elemental Burst: Pyro: 4 & Energy: 2
Effect: Deals 3 Pyro DMG, then performs "Prepare Skill" for "Incineration Drive" - How To Get:
You can obtain the Diluc Card as you do the TCG Card Game world quest. It is one of the starter character cards.
Normal Attack:1: Pyro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Pyro: 3
Effect: Deals 3 Pyro DMG. For rhe third use of this skill, each round, deals +2 DMG.
Elemental Burst: Pyro: 4 & Energy: 3
Effect: Deals Pyro DMG. This character gains Pyro infusion. - How To Get:
You can obtain the Diona Card upon winning the first invitation duel with Diona via the Match Invitation Letter.
Normal Attack:1: Cryo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Cryo: 3
Effect: Deals 2 Cyo DMG, creates 1 Cat-Claw Shield.
Cat-Claw Shield: Shield grants 1 shield point for your active character.
Elemental Burst: Cryo: 3 & Energy: 3
Effect: Deals 1 Cryo DMG, heals this character for 2 HP, summons 1 Drunken Mist.
Drunken Mist: End Phase: Cryo DMG, heal your active character for 2 HP. Usage(s): 2 - How To Get:
Reward for inviting Dori to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
Normal Attack:1: Electro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Electro: 3
Effect: Deals 3 Electro DMG, summons 1 After-Sales Service Rounds.
Elemental Burst: Electro: 3 & Energy: 2
Effect: Deals 1 Electro DMG, summons 1 Jinni. - How To Get:
Otained from Tavern Challenge
Normal Attack:1: Anemo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Anemo: 3
Effect: Deals 2 Anemo DMG. The target character receives Total Collapse.
Elemental Skill: Anemo: 5
Effect: Deals 2 Anemo DMG and then performs "Prepare Skill" for Perpetual Cleansing snd Ultimate Cleansing.
Elemental Burst: Anemo: 4 & Energy: 2
Effect: Deals 5 Anemo DMG. Applies to Total Collapse to all opposing standby characters. - How To Get:
Obtain via Tavern Challenge
Normal Attack:1: Electro: 1 & Any Element: 2
Effect: Deals 1 Electro DMG.
Elemental Skill: Electro: 5
Effect: Deals 2 Electro DMG and then separately performs "Prepare Skill" for Rock-Paper-Scissors Combo: Scissors and Rock-Paper-Scissors Combo: Paper.
Elemental Burst: Electro: 3 & Energy: 2
Effect: Deals 2 Electro DMG, summoning Chains of Warding Thunder.
Passive Effect: When the battle begins, this character gains an Electro Crystal Core. - How To Get:
Obtain this card by defeating Emilie
Normal Attack:1: Dendro 1 & Unaligned 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Dendro 3
Effect: Summons 1 Lumidouce Case: Level 1.
Lumidouce Case: Level 1
Summon: End phase: Deal 1 Dendro DMG. After you deal Burning reaction DMG: This card levels up to become Lumidouce Case: Level 2. (Usage/s: 3)
(Can stack. Max 6 stacks.)
Elemental Burst: Dendro 3 & Energy 3
Effect: End phase: Deal 1 Dendro DMG to all opponents.
Passive Effect: When your Burning Flame enters play: After the next time either side uses a Skill, trigger 1 instance of Burning Flame End of Round effect. (Twice per Round) - How To Get:
Reward for defeating the Emperor Of Fire And Iron at The Cat Tail's Tavern Challenge.
Normal Attack:1: Pyro 1 & Any Element 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Pyro 3
Effect: Deals 1 Pyro DMG. If this character has at least 7 Armored Crab Carapace stacks, this DMG +1. After that, this character gains 2 Armored Crab Carapace stacks.
Elemental Burst: Pyro 3 & Energy 2
Effect: Preapre Skill: Searing Blast.
Deals 1 Pyro DMG, deals 2 Piercing DMG to all opposing standby characters. This skill deals +1 Pyro DMG for every 2 Armored Crab Carapace stacks this character has.
Passive Effect: When combat begins: Gains 5 initial Armored Crab Carapace stacks.
After your side performs any action: If your side has any Shield Status or Shield Combat Status other than Armored Crab Carapace, these other effects will be canceled. For each effect canceled, this character gains 2 Armored Crab Carapace stacks. - How To Get:
Get this as a reward for defeating the Eremite Floral Ring-Dancer in Tavern Challenge.
Normal Attack:1: Dendro 1 & Unaligned 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Dendro 3
Effect: Deals 3 Dendro DMG, creates 1 stack of Spirit-Serpent's Blessing.
Spirit-Serpent's Blessing
Combta Status
When your Spirit of Omen: Dendro Spirit-Serpent uses Technique: The DMG dealt by this Technique +1, and does not consume Usage(s) of Spirit of Omen: Dendro Spirit-Serpent.
(Usage/s: 1 (Can stack, no limit))
Elemental Burst: Dendro 3 & Energy 2
Effect: Deals 4 Dendro DMG. Once each Match, add 1 Spirit of Omen: Dendro Spirit- Serpent card to your Hand. (Characters with Spirit of Omen: Dendro Spirit-Serpent equipped can use the Technique: Viny Razorscale)
Spirit of Omen: Dendro Spirit-Serpent
Equipment Card
Technique: Viny Razorscale (Usage/s: 2)
(A character can only equip 1 Technique at a time)
Viny Razorscale
Technique
Deals 1 Dendro DMG.
Passive Effect: Passive Skill: (Passive) After this character takes DMG: If this character has no more than 7 HP, they gain 1 Energy. (Once per Round) - How To Get:
Otained from Tavern Challenge
Normal Attack:1: Pyro: 1 & Any Element: 2
Effect: Deals 1 Pyro DMG
Elemental Skill: Pyro: 3
Effect: Deals 3 Pyro DMG, creates 1 stack of Scorpion Blessing.
Elemental Burst: Pyro: 3 & Energy: 2
Effect: Deals 3 Pyro DMG. Once each Match, add 1 Spirit of Omen: Pyro Scorpion card to your hand.
(Characters with Spirit of Omen: Pyro Scorpion equipped can use the Technique Burning Assault)
Burning Assault Technique: Deals 2 Pyro DMG.
Passive Effect: (Passive) After this character takes DMG: If this character has no more than 7 HP, they gain 1 Energy. (Once per Round) - How To Get:
You can obtain the Eula Card upon winning the first invitation duel with Eula via the Match Invitation Letter.
Normal Attack:1: Cryo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Cryo: 3
Effect: Deals 2 Cryo DMG. If this character has not yet gained Grimheart, they will gain Grimheart.
Elemental Burst: Cryo: 3 & Energy: 2
Effect: Deals 2 Cryo DMG, summons 1 Lightfall Sword. - How To Get:
Reward for inviting Faruzan Shinobu to a duel at The Cat's Tail and claiming victory in a Friendly Fracas.
Normal Attack:1: Anemo 1 & Any Element 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Anemo 3
Effect: Deals 3 Anemo DMG. This character gains Manifest Gale.
Manifest
Elemental Burst: Anemo 3 & Energy 2
Effect: Deals 1 Anemo DMG, summons 1 Dazzling Polyhedron. - How To Get:
Obtain via Tavern Challenge
Normal Attack:1: Cryo: 1 & Any Element: 2
Effect: Deals 1 Cryo DMG.
Elemental Skill: Cryo: 3
Effect: Deals 1 Cryo DMG, summons Cryo Cicins.
Elemental Burst: Cryo: 3 & Energy: 3
Effect: Deals 5 Cryo DMG, grants this character Cryo Application, creates 1 Flowing Cicin Shield. - How To Get:
Reward for inviting Fatui Electro Cicin Mage to a duel at The Cat's Tail and claiming victory in a Friendly Fracas.
Normal Attack:1: Electro 1 & Any Element 2
Effect: Deals 1 Electro DMG
Elemental Skill: Electro 3
Effect: Summons 1 Electro Cicin.
Elemental Burst: Electro 3 & Energy 2
Effect: Deals 1 Electro DMG, applies Electro to this character, creates 1 Electro Cicin Shield and prepares Surging Thunder. - How To Get:
- Unlocks at Level 4 under Tavern Challenges.
- Complete the Friendly Fracas objectives for the Agent's Test
Normal Attack:1: Pyro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Pyro: 3
Effect: Deals 1 Pyro DMG. This character gains Stealth.
Elemental Burst: Pyro: 3 & Energy: 2
Effect: Deals 5 Pyro DMG
Passive Effect: When the battle begins, this character gains Stealth. - How To Get:
You can obtain the Fischl Card as you do the TCG Card Game world quest. It is one of the starter character cards.
Normal Attack:1: Electro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Electro: 3
Effect: Deals 1 Electro DMG, summons 1 Oz.
Oz: End Phase: Deal 1 Electro DMG. Usage(s): 2
Elemental Burst: Electro: 3 & Energy: 3
Effect: Deals 4 Electro DMG, deals 2 Piercing DMG to all opposing characters on standby. - How To Get:
Get this as a reward for defeating Freminet at The Cat Tail's Friendly Fracas.
Normal Attack:1: Cryo 1 & Any Element 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Anemo 3
Effect: Deals 2 Cryo DMG. If this character has not yet gained Pers Timer, they will gain Pers Timer.
Pers Timer
Status: For every 1 card you draw: This card will gain 1 Pressure Level. When the attached character uses Pressurized Floe: If Pressure Level is at least 2, cancel this effect, and the Skill costs 1 less Elemental Die. If, after the Skill is finalized, the Pressure Level is at least 4, deal 2 additional Physical DMG.
Elemental Burst: Cryo 3 & Energy 2
Effect: Deals 4 Cryo DMG. Attaches Subnautical Hunter Mode to this character.
Subnautical Hunter Mode
Status: After you draw 3 cards: Grants 1 Shield point to defend the attached character. (Can stack. Max 2 points) After the attached character uses a Normal Attack or Elemental Skill: Place up to 2 cards with the highest Elemental DIce Cost in your Hand at the bottom of your deck, then draw the same number of cards. (Duration Round/s: 2) - How To Get:
Get this as a reward for defeating the Frost Operative in Tavern Challenge.
Normal Attack:1: Cryo 1 & Any Element 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Cryo 3
Effect: Deals 3 Cryo DMG.
Elemental Burst: Cryo 3 & Energy 2
Effect: Deals 4 Cryo DMG. Attaches Onslaught Stance to this character.
Onslaught Stance: Status
End phase: Deals 1 piercing DMG to all opposing characters affected by Bond of Life. (Duration: Roounds: 2)
Passive Effect: (Passive) After this character uses a Skill: Attach Bond of Life to the opponent's active character with Usage(s) equal to (this Skill's finalized DMG total -2).
(Max 5 stacks)Bond of Life status:
When the character to which this is attached is healed: This effect will be consumed once for every Usage(s) it has to negate 1 HP of healing received. (Cannot negate revivals, increases in max HP, and healing caused by redistribution of HP).
(Usage/s: 1 Can stack, no stack limit) - How To Get:
Get this as a reward for defeating Furina (Ousia) at The Cat Tail's Friendly Fracas.
Normal Attack:1: Hydro 1 & Any Element 2
Effect: Deals 2 Physical DMG. Once per Round: If you do not have Seats Sacred and Secular in your Hand, create 1 Seats Sacred and Secular card in your Hand.
Seats Sacred and Secular
When in Arkhe: Pneuma or Arkhe: Ousia states, switch Furinas state. If you have Salon Members or Singer if Many Waters on the field, change their state as well.
Elemental Skill: Hydro 3
Effect: Furina is currently in the Arkhe: Ousia state. Summons Salon Members. 9When Furina is in the Arkhe: Pneuma state, she will summon Singer of Many Waters instead)
Salon Members
End Phase: Deal 1 Hydro DMG. If your side has characters with at least 6 HP, deal 1 Piercing DMG to your character who has taken the least DMG, and deal another 1 Hydro DMG. (Usage/s: 2 - Can stack. Max 4 stacks)
Elemental Burst: Hydro 4 & Energy 2
Effect: Deals 2 Hydro Dmg, creates 1 Universal Revelry.
Universal Revelry
After your active character takes DMG or is healed: Add 1 stack of Revelry. Duration (Rounds: 2)
Revelry
Your side deals +1 DMG. (Including Swirl DMG triggered by Characters)
(Usage/s: 1 - Can stack.No stack limit)
Passive Effect: When battle begins, create 1 Seats Sacred and Secular card in your Hand.
Seats Sacred and Secular
When in Arkhe: Ousia states, switch Furina's state. If you have Salon Members or Singer of Many Waters on the field, change their state as well. - How To Get:
Get this as a reward for defeating Furina (Pneuma) at The Cat Tail's Friendly Fracas.
Normal Attack:1: Hydro 1 & Any Element 2
Effect: Deals 2 Physical DMG. Once per Rpund: Create 1 Seats Sacred and Secular card in your hand.
Seats Sacred and Secular
When in Arkhe: Pneuma or Arkhe: Ousia states, switch Furina's state. If you have Salon Members or Singer of Many Waters on the field, change their state as well.
Elemental Skill: Hydro 3
Effect: Furina is currently in the Arkhe: Pneuma state. Summons Singer of Many Waters. (When Furina is in the Arkhe: Ousia state, she will summon Salon Members instead)
Singer of Many Waters
End Phase: Heal all your characters 1 HP. If your side has characters with no more than 5 HP, heal the most injured character for an additional 1 HP. (Usage/s: 2 - Can stack. Max 4 stacks)
Elemental Burst: Hydro 4 & Energy 2
Effect: Deals 2 Hydro DMG, creates 1 Universal Revelry.
Universal Revelry
Universal Revelry
After your active character takes DMG or is healed: Add 1 stack of Revelry. Duration: (Rounds: 2)
Revelry
Your side deals +1 DMG. (Including Swirld DMG triggered by Characters) (Usage/s: 1 - Can stack. No stack limit)
Passive Effect: When battle begins, create 1 Seats Sacred and Seculat card in your Hand.
Seats Sacred and Secular
When in Arkhe: Pneuma or Arkhe: Ousia states, switch Furina's state. If you have Salon Members or Singer of Many Waters on the field, change their state as well. - How To Get:
You can obtain the Ganyu Card upon winning the first invitation duel with Ganyu via the Match Invitation Letter.
Normal Attack:1: Cryo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Normal Attack 2: Cryo: 5
Effect: Deals 1 Cryo DMG. creates 1 Ice Lotus.Ice Lotus: When your active character receives DMG: Decreases DMG taken by 1.
Usage(s): 2
Elemental Skill: Cryo: 3
Effect: Deals 1 Cryo DMG. creates 1 Ice Lotus.Ice Lotus: When your active character receives DMG: Decreases DMG taken by 1.
Usage(s): 2
Elemental Burst: Cryo: 3 & Energy: 3
Effect: Deals 2 Cryo DMG, deals 2 Piercing DMG to all opposing characters on standby, summons 1 Sacred Cryo Pearl.Sacred Cryo Pearl:End Phase: Deal 1 Cryo DMG, deal 1 Piercing DMG to all opposing characters on standby.
Usage(s): 2 - How To Get:
Obtain this card by defeating Golden Wolflord.
Normal Attack:1: Geo 1 & Unaligned 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Geo 3
Effect: Deals 1 Geo DMG, attaches 2 stacks of Golden Corrosion to target character, and summons Rifthound Skull.
Golden Corrosion: End Phase: If the character to which this is attached is on standby, then that character will take 1 Piercing DMG for every Usage(s) that this effect has. Usage(s): 1 (Can stack. Max 3 stacks.)
Rifthound Skull: End Phase: Deal 1 Geo DMG. Attach Golden Corrosion to target character. Usage(s): 2
Elemental Burst: Geo 3 & Energy 2
Effect: Deals 3 Geo DMG, deals 1 Piercing DMG to all opposing characters on standby, then attaches Golden Corrosion to all opposing characters. Golden Corrosion: End Phase: If the character to which this is attached is on standby, then that character will take 1 Piercing DMG for every Usage(s) that this effect has. Usage(s): 1 (Can stack. Max 3 stacks.) - How To Get:
Reward for inviting Gorou to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
Normal Attack:1: Geo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Geo: 3
Effect: Deals 2 Geo DMG, creates 1 General's War Banner
General's War Banner
Your party's characters deal +1 Geo DMG.
Duration (Rounds): 2 (Can stack, can stack till 3 Rounds)
Elemental Burst: Geo: 3 & Energy: 2
Effect: Deals 2 Geo DMG, creates 1 General's War Banner, summons General's Glory.
General's War Banner
Your party's character deal +1 Geo DMG.
Duration (Rounds): 2 (Can stack, can stack till 3 Rounds)
General's Glory
End Phase: Deal 1 Geo DMG. If your party has 2 Geo characters, create 1 Crystal.
Usages: 2 - How To Get:
Get this as a reward for defeating the Guardian Of Apep's Oasis in Tavern Challenge.
Normal Attack:1: Dendro 1 & Any Element 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Dendro 3
Effect: Deals 2 Dendro DMG, draw 1 Awaken, My Kindred card and create 1 stack of Oasis Nourishment.
Awaken, My Kindred When you play this card or Discard this card: Summon 1 independent Proliferated Organism.
Oasis Nourishment
When you play Awaken, My Kindred: Spend 1 less Elemental Die. (Usage/s: 1 (Up to 3 stacks)
Elemental Burst: Dendro 3 & Energy 2
Effect: Deals 4 Dendro DMG, draw 1 Awaken, My Kindred card and create 2 stacks of Oasis Nourishment.
Awaken, My Kindred When you play this card or Discard this card: Summon 1 independent Proliferated Organism.
Oasis Nourishment
When you play Awaken, My Kindred: Spend 1 less Elemental Die. (Usage/s: 1 (Up to 3 stacks)
Passive Effect: (Passive) When battle begins, create 5 Awaken, My Kindred and place them randomly into your deck. After you summon 4 Proliferated Organism, this character gains Reignited Heart of Oasis and obtains 1 Shield point.Awaken, My Kindred:Awaken, My Kindred
When you play this card or Discard this card: Summon 1 independent Proliferated Organism.Proliferated Organism:
End Phase: Deal 1 Dendro DMG.
Usage(s): 1Reignited Heart of Oasis:
The character to which this is attached deals +3 DMG.
After the character to which this is attached uses a Skill: Remove the Oasis Nourishment on your side. Each stack removed heals the attached character for 1 HP. - How To Get:
You can obtain the Hu Tao Card upon winning the first invitation duel with Hu Tao via the Match Invitation Letter.
Normal Attack:1: Pyro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Pyro: 2
Effect: This character gains Paramita Papilio.
Elemental Burst: Pyro: 3 & Energy: 3
Effect: Deals 4 Pyro DMG, heals herself for 2 HP. If this character's HP is no more than 6, +1 DMG dealt and Healing. - How To Get:
Get this as a reward for defeating the Hydro Hilichurl Rogue in Tavern Challenge.
Normal Attack:1: Hydro 1 & Any Element 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Hydro 3
Effect: Deals 3 Hydro DMG. If an opposing character has Frozen or Mist Bubble Prison attached, this character gains 1 Energy. (Once per Round)
Mist Bubble Prison
Status: Character cannot use Skills. (Lasts until the end of this Round)
Elemental Burst: Hydro 3 & Energy 2
Effect: Deals 4 Hydro DMG. Creates 1 Mist Bubble Slime in your hand. (Characters with Mist Bubble Slime equipped can use the Technique: Bubble Battle Tactics)
Mist Bubble Slime
Technique: Bubble Battle Tactics. (Usage/s: 2) (A character can only equip 1 Technique at a time)
Bubble Battle Tactics
Technique: Prepare for 1 turn. Deals 1 Hyrdo DMG, attach Mist Bubble Prison to opposing active character. - How To Get:
- Unlocks at Level 8 under Tavern Challenges.
- Complete the Friendly Fracas objectives for Jadeplume Terrorshroom's Parade
Normal Attack:1: Dendro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Dendro:3
Effect: Deals 3 Dendro DMG
Elemental Burst: Dendro: 3 & Energy: 2
Effect: Deals 4 Dendro DMG, then consumes all Radical Vitality stacks. For each stack consumed, this instance deals +1 DMG.
Passive Effect: When the battle begins, this character gains Radical Vitality. - How To Get:
You can obtain the Jean Card upon winning the first invitation duel with Jean via the Match Invitation Letter.
Normal Attack:1: Anemo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Anemo: 3
Effect: Deals 3 Anemo DMG, the target is forcibly switched to the next character.
Elemental Burst: Anemo: 4 & Energy: 3
Effect: Heals all your characters for 2 HP, summons 1 Dandelion Field.Dandelion Field:
End Phase: Deal 1 Anemo DMG, heal your active character for 1 HP.
Usage(s): 3 - How To Get:
Obtain this card by defeating Kachina
Normal Attack:1: Geo 1 & Unaligned 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Geo 2
Effect: Attach Turbo Twirly to self, enter NIghtsoul's Blessing, and then gain 2 Nightsoul points. (This skill cannoy be used after the character enters Nightsoul's Blessing)
Elemental Burst: Geo 3 & Energy 3
Effect: Deal 3 Geo DMG and create 1 Turbo Drill Field.
Turbo Drill Field: Combat Status: your Turbo Twirly deals Geo DMG +1, and deals Piercing DMG +1 (Usage/s: 3) - How To Get:
You can obtain the Kazuha Card upon winning the first invitation duel with Kazuha via the Match Invitation Letter.
Normal Attack:1: Anemo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Anemo: 3
Effect: Deals 3 Anemo DMG, attaches Midare Ranzan to this character. If this skill triggers Swirl, Midare Ranzan is converted to the Swirled Element.
After the Skill DMG is finalized: Your team switches to the next character.
Elemental Burst: Anemo: 3 & Energy: 2
Effect: Deals 3 Anemo DMG, summons 1 Autumn Whirlwind. - How To Get:
You can obtain the Kaeya Card as you do the TCG Card Game world quest. It is one of the starter character cards.
Normal Attack:1: Cryo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Cryo: 3
Effect: Deals 3 Cryo DMG.
Elemental Burst: Cryo: 4 & Energy: 2
Effect: Deals 1 Cryo DMG, heals this character for 2 HP, summons 1 Drunken Mist.
Icicle: After you switch characters: Deal 2 Cryo DMG. Usage(s): 3 - How To Get:
You can obtain the Ayaka Card upon winning the first invitation duel with Ayaka via the Match Invitation Letter.
Normal Attack:1: Cryo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Cryo: 3
Effect: Deals 3 Cryo DMG.
Elemental Burst: Cryo: 3 & Energy: 3
Effect: Deals 4 Cryo DMG, summons 1 Frostflake Seki no To.
Frostflake Seki no To: End Phase: Deal 2 Cryo DMG. Usage(s): 2
Passive Effect: When switched to be the active character, this character gains Cryo Elemental Infusion.
Cryo Elemental Infusion: The character to which this is attached has their Physical DMG dealt converted to Cryo DMG. (Lasts until the Round ends) - How To Get:
You can obtain the Kamisato Ayato Card upon winning the first invitation duel with Ayato via the Match Invitation Letter.
Normal Attack:1: Hydro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Hydro: 3
Effect: Deals 2 Hydro DMG. This Character gains Takimeguri Kanka.
Elemental Burst: Hydro: 3 & Energy: 3
Effect: Deals 3 Hydro DMG, summons 1 Garden of Purity. - How To Get:
Get this as a reward for defeating Kaveh at The Cat Tail's Friendly Fracas.
Normal Attack:1: Dendro 1 & Any Element 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Dendro 3
Effect: Deals 2 Dendro DMG, creates 1 Burst Scan.
Burst Scan
before either side chooses their action: If your side has Dendro Cores or Bountiful Cores, -1 to their Usage(s), and Discard the card at the top of your deck. After this, deal Dendro DMG equal to the original Elemental Dice cost of the card you Discard +1. 9Usage/s: 1 - Can stack. Max 3 stacks)
Elemental Burst: Geo 3 & Energy 2
Effect: Deals 3 Dendro DMG. This character gains Mehrak's Assistance, creating 2 stacks of Burst Scan.
Mehrak's Assitance
The character's Normal Attacks deal +1 DMG, and the Physical DMG they deal is converted to Dendro DMG. After the character uses a Normal Attack: Create a Burst Scan. Duration (Rounds: 2) - How To Get:
You can obtain the Keqing Card upon winning the first invitation duel with Keqing via the Match Invitation Letter.
Normal Attack:1: Electro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Electro: 3
Effect: Delas 3 Electro DMG, creates 1 Lightning Stiletto.
Lightning Stiletto: Talent/Combat Action
Combat Action: Switch your Keqing in to be the active character and immediately use Stellar Restoration once. This instance of Stellar Restoration will grant Keqing Electro Infusion without creating another Lightning Stiletto. (When Keqing uses Stellar Restoration with this card in Hand: Instead of creating another Lightning Stiletto, Discard this card and Keqing gains Electro Infusion)
Elemental Burst: Electro: 3 & Energy: 3
Effect: Deals 4 Electro DMG, deals 3 Piercing DMG to all opposing characters on standby. - How To Get:
Obtain this card by defeating Kinich
Normal Attack:1: Dendro 1 & Unaligned 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Dendro 3
Effect: Select one of your characters, attach Grapple Link to self, and enter the Nightsoul's Blessing state. Deal 2 Dendro DMG, then switch position with the selected character.
Elemental Burst: Dendro 3 & Energy 2
Effect: Deal 1 Dendro DMG and create 1 Almighty Dragonlord, Ajaw. - How To Get:
Reward for inviting Kirara to a duel at The Cat's Tail and claiming victory in a Friendly Fracas
Normal Attack:1: Dendro 1 & Any Element 2
Effect: Deals 2 Physical DMG
Elemental Skill: Dendro 3
Effect: Creates 1 Urgent Neko Parcel and Shield of Safe Transport
Elemental Burst: Dendro 3 & Energy 2
Effect: Deals 4 Dendro DMG, creates 1 Cat Grass Cardamom on the opponent's side of the field. - How To Get:
You can obtain the Klee Card upon winning the first invitation duel with Klee via the Match Invitation Letter.
Normal Attack:1: Pyro: 1 & Any Element: 2
Effect: Deals 1 Pyro DMG.
Elemental Skill: Pyro: 3
Effect: Deals 3 Pyro DMG. This character gains Explosive Spark.
Elemental Burst: Pyro: 3 & Energy: 3
Effect: Deals 3 Pyro DMG, creates 1 Sparks 'n; Splash at the opponents play area. - How To Get:
You can obtain the Kujou Sara Card upon winning the first invitation duel with Kujou Sara via the Match Invitation Letter.
Normal Attack:1: Electro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Electro: 3
Effect: Deals 1 Electro DMG, summons 1 Tengu Juurai: Ambush.
Elemental Burst: Electro: 4 & Energy: 2
Effect: Deals 1 Electro DMG, summons 1 Tengu Juurai: Stormcluster. - How To Get:
Reward for inviting Kuki Shinobu to a duel at The Cat's Tail and claiming victory in a Friendly Fracas.
Normal Attack:1: Electro 1 & Any Element 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Electro 3
Effect: Summons a Grass Ring of Sanctification. If this character has at least 6 HP, then she deals 2 Piercing DMG to herself.
Elemental Burst: Electro 3 & Energy 2
Effect: Deals 4 Electro DMG, heals this character for 2 HP. - How To Get:
Reward for inviting Layla to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
Normal Attack:1: Cryo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Cryo: 3
Effect: Create 1 Curtain Of Slumber Shields and Shooting Star
Curtain Of Slumber
Grants 2 Shield points to defend your active character.
Shooting Star
After your character uses a Skill: Accumulate 1 Night Star. If you have at least 4 Night Stars, consume 4 Night Stars and deal 1 Cryo DMG. (The Skill that causes this Combat Status will also triger this effect)
When causing Combat Status again: Accumulate 2 Night Stars.
Elemental Burst: Cryo: 3 & Energy: 2
Effect: Deals 3 Cryo DMG, summons 1 Celestial Dreamsphere.
Celestial Dreamsphere
End Phase: Deal 1 Cryo DMG. If Shooting Star is in play, it will gain 1 Night Star.
Usages: 2 - How To Get:
You can obtain the Lisa Card upon winning the first invitation duel with Lisa via the Match Invitation Letter.
Normal Attack:1: Electro: 1 & Any Element: 2
Effect: Deals 1 Electro DMG, attach Conductive to opposing active character.Conductive:
This status starts with 2 stacks of Conductive. When attached again, Conductive stacks +1. Conductive can be stacked to a maximum of 4 stacks.
End Phase: Accumulate 1 stack of Conductive.
When the character attached with Conductive takes DMG from Violet Arc or Lightning Rose: Remove this status and DMG +1 for each stack of Conductive.
Elemental Skill: Electro: 3
Effect: Deals 2 Electro DMG. If Conductive is not attached to the opponent's active character, Conductive will be attached.
Elemental Burst: Electro: 3 & Energy: 2
Effect: Deals 2 Electro DMG. Summons Lightning Rose. The opponent's active character gains Conductive.Lightning Rose:
End Phase: Deal 2 Electro DMG.
Usage(s): 2 - How To Get:
Reward for inviting Lynette to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
Normal Attack:1: Anemo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Anemo: 3
Effect: Deal 3 Anemo DMG, The first time this Skill isused this Round, heal the character for 2 HP if they have no moe than 8 HP, but apply Overawing Assault to said character.
Overawing Assualt
End Phase: If this character's HP is at least 6, then they will take 2 Piercing DMG.
Duration (Rounds): 1
Elemental Burst: Anemo: 3 & Energy: 2
Effect: Deals 2 Anemo DMG, summons 1Bogglecat Box
Bogglecat Box
End Phase: Deal 1 Anemo DMG
Useges: 2
When your active character takes DMG: Decrease DMG taken by 1. (Once per Round)
When your character's) take Cryo/Hydro/Pyro/Electro DMG: Change the Elemental Type of this card to the element of the damage taken. (Once before leaving play) - How To Get:
Reward for inviting Lyney to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
Normal Attack:1: Pyro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Normal Attack 2: Pyro: 3
Effect: Deals 2 Pyro DMG, summons a Grin-Malking Hat, and gains 1 stack of Prop Surplus. If this character has at least 6HP, then they deal 1 Piercing DMG to themself.
Grin-Malkin Hat
End Phase: Deal 1 Pyro DMG. Usage: 1 (Can stack. Max 2 stacks.)
Prop Surplus
Prop Surplus can stack up to 3 times. When character uses Bewildering Light: +1 DMG for each Prop Surplus stack. After the skill is finalized, consume all Prop Surplus, healing 1 HP for this character per stack.
Elemental Skill: Pyro: 3
Effect: Deals 3 Pyro DMG
Elemental Burst: Pyro: 3 & Energy: 2
Effect: Deals 3 Pyro DMG, summons 1 Grin-Malkin Hat, and gains 1 stack of Prop Surplus.
Grin-Malkin Hat
End Phase: Deal 1 Pyro DMG. Usage: 1 (Can stack. Max 2 stacks.)
Prop Surplus
Prop Surplus can stack up to 3 times. When character uses Bewildering Light: +1 DMG for each Prop Surplus stack. After the skill is finalized, consume all Prop Surplus, healing 1 HP for this character per stack.
Passive Effect: Deals 3 Pyro DMG, summons 1 Grin-Malkin Hat, and gains 1 stack of Prop Surplus.
Grin-Malkin HatEnd Phase: Deal 1 Pyro DMG. (Can stack. Max 2 stacks.)
Usage/s: 1
Prop Surplus
Prop Surplus can stack up to 3 times. When this character uses Bewildering Lights: +1 DMG for each Prop Surplus stack. After the skill is finalized, consume all Prop Surplus, healing 1 HP for this character per stack. - How To Get:
- Unlocks at Level 7 under Tavern Challenges.
- Complete the Friendly Fracas objectives for Maguu Kenki's Origin
Normal Attack:1: Anemo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Anemo: 3
Effect: Deals 1 Anemo DMG,, summons 1 Shadowsword: Lone Gale.
Shadowsword: Lone Gale: End Phase: Deal 1 Anemo DMG. Usage(s): 2
Elemental Skill: Cryo: 3
Effect: Deals 1 Cryo DMG, summons 1 Shadowsword: Galloping FrostShadowsword: Galloping Frost: End Phase: Deal 1 Cryo DMG. Usage(s): 2
Elemental Burst: Anemo: 3 & Energy: 3
Effect: Deals 4 Anemo DMG, triggers the effect(s) of all your Shadowsword Summon(s). Does not consume their Usages) - How To Get:
Reward for inviting Mavuika to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Normal Attack:1: Pyro 1 & Unaligned 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Pyro 2
Effect: This character enters Nightsoul's Blessing and gains 2 Nightsoul points. Select 1 card from 3 Flamestrider cards to add to your Hand.Nightsoul's Blessing
Nightsoul State: The character to which this is attached accumulates Nightsoul points. (Max 2 points)
When the character has 0 Nightsoul points, they exit Nightsoul's Blessing.
Elemental Burst: Pyro 4 & Energy 3
Effect: This character enters Nightsoul's Blessing, gains 1 Nightsoul point, and consumes all of their Fighting Spirit. They then deal Pyro DMG to the opponent's active character equal to the Fighting Spirit consumed. If 6 points of Fighting Spirit are consumed, attach Crucible of Death and Life to this character.Crucible of Death and Life
All your characters' Skills no longer consume Nightsoul points. All your characters' Normal Attacks deal +1 DMG. Usage(s): 2
Passive Effect: This character cannot gain Energy. Each time your characters consume Nightsoul points or use Normal Attacks, gain 1 Fighting Spirit.
When this character uses an Elemental Skill or Elemental Burst, attach All-Fire Armaments: Ring of Searing Radiance. - How To Get:
Reward for defeating the Millennial Pearl Seahorse
Normal Attack:1: Electro 1 & Any Element 2
Effect: Deals 2 Physical DMG
Elemental Skill: Electro 3
Effect: Deals 3 Electro DMG. If this character has Fontemer Pearl attached, that Usage(s) +1. (Once per Round)
Elemental Burst: Electro 3 & Energy 2
Effect: Deals 1 Electro DMG, attached Fontemer Pearl to this character, and summons 1 Resonant Coral Orb
Passive Effect: When the battle begins, attach Fontemer Pearl to this character.
Fontemer Pearl
When the character to which this is attached takes DMG: Negate 1 DMG. Once per Round, Usage(s) will not be used when negating DMG from Summons. When you declare the end of your Round: If the character to which this is attached is the active character, draw 1 card. (Usage/s: 2) - How To Get:
- Unlocks at Level 5 under Tavern Challenges.
- Complete the Friendly Fracas objectives for Mirror Maiden's Journey
Normal Attack:1: Hydro: 1 & Any Element: 2
Effect: Deals 1 Hydro DMG
Elemental Skill: Hydro: 3
Effect: Deals 3 Hydro DMG. The target character receives Refraction.
Refraction: When the character to which this card is attached switches to another character: Elemental Dice Cost +1. Duration (Rounds): 2. (Only one such status can be applied on the same side at a time)
Elemental Burst: Hydro: 3 & Energy: 2
Effect: Deals 5 Hydro DMG. - How To Get:
You can obtain the Mona Card upon winning the first invitation duel with Mona via the Match Invitation Letter.
Normal Attack:1: Hydro: 1 & Any Element: 2
Effect: Deals 1 Hydro DMG
Elemental Skill: Hydro: 3
Effect: Deals 1 Hydro DMG, summons 1 Reflection
Reflection: When your active character receives DMG: Decrease DMG taken by 1. Usage(s): 1.
When the Usage is depleted, this card will not be discarded.
End Phase: Discard this card, deal 1 Hydro DMG.
Elemental Burst: Hydro: 3 & Energy: 3
Effect: Deals 4 Hydro DMG, creates 1 Illusory Bubble.
Illusory Bubble: When dealing Skill DMG: Remove this status and double the DMG dealt for this instance.
Passive Effect: When you perform Switch Character while Mona is your active character: This switch is considered a Fast Action instead of a Combat Action. (Once per Round) - How To Get:
Obtain this card by defeating Mualani.
Normal Attack:1: Hydro 1 & Unaligned 2
Effect: Deals 1 Hydro DMG
Elemental Skill: Hydro 2
Effect: Attach Bitey Shark to self, then enter Nightsoul's Blessing and gain 2 Nightsoul points. (This skill cannot be used after the character enters Nightsoul's Blessing)
(Characters with Bitey Shark attached can use the Technique: Sharky Surfboard)
Nightsoul's Blessing Status: The character to which this is attached accumulates Nightsoul Points. (Max 2 points).
Elemental Burst: Hydro 3 & Energy 2
Effect: Deals 2 Hydro DMG, summon Shark Misile. - How To Get:
You can obtain the Nahida Card upon winning the first invitation duel with Nahida via the Match Invitation Letter.
Normal Attack:1: Dendro: 1 & Any Element: 2
Effect: Deals 1 Dendro DMG.
Elemental Skill: Dendro: 3
Effect: Deals 2 Dendro DMG, applies Seed of Skandha to target character. If the target character already had Seed of Skandha applied to them, then apply Seed of Skandha to all opposing characters instead.
Elemental Skill: Dendro: 5
Effect: Deals 3 Dendro DMG. Applies Seed of Skandha to all opposing characters.
Elemental Burst: Dendro: 3 & Energy: 2
Effect: Deals 4 Dendro DMG, creates 1 Shrine of Maya. - How To Get:
Get this as a reward for defeating Navia at The Cat Tail's Friendly Fracas.
Normal Attack:1: Geo 1 & Any Elemen 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Geo 3
Effect: Deals 3 Geo DMG, attaches Geo Infusion to this character. Discard up to 5 Crystal Shrapnel from your Hand. Each card you discard causes this to deal +1 DMG, and you draw 1 card.
Elemental Burst: Geo3 & Energy 2
Effect: Deals 1 Geo DMG, deals 1 piercing DMG to all opposing characters on standby. Summons 1 Rosula Dorata Salute and creates 1 Crystal Shrapnel card before adding it to your Hand.
Rosula Dorata Salute: Summon
End Phase: Deal 1 Geo DMG, draw 1 Crystal Shrapnel card. (Usag/se: 2)
Passive Effect: (Passive) After an opponent's character takes Crystallize reaction DMG: Create 3 Crystal Shrapnel and randomly place them into your deck.
Crystal Shrapnel:
(Event Card) Deal 1 Physical DMG to the opponent's acticve character and draw 1 card. - How To Get:
Reward for inviting Neuvillette to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with him
Normal Attack:1: Hydro 1 & Any Element 2
Effect: Deals 1 Hydro DMG.
Elemental Skill: Hydro 3
Effect: Deals 2 Hydro DMG, creates 1 Sourcewater Droplet.
Elemental Burst: Hydro 2 & Energy 2
Effect: Deals 2 Hydro DMG, deals 1 Piercing DMG to all opposing characters on standby, then creates a Sourcewater Droplet with 2 Usages. - How To Get:
Reward for inviting Nilou to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
Normal Attack:1: Hydro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Hydro: 3
Effect: Deals 3 Hydro DMG, if the party includes Hydro Characters and Dendro Characters and characters from no other Elements, create 1 Golden Chalice's Bounty.Golden Chalice's Bounty:
After opponent's characters are affected by the Bloom reaction: Your team no longer generates Dendro Core, but instead summons Bountiful Core.
The Bountiful Cores created by Nilou can also trigger the effect of the Event Card "Elemental Resonance: Sprawling Greenery".
Elemental Burst: Hydro: 3 & Energy: 2
Effect: Deals 2 Hydro DMG. The target character and the next character receives Lingering Aeon.Lingering Aeon:
End Phase: Deal 2 Hydro DMG to affected character.
Usage(s): 1 - How To Get:
You can obtain the Ningguang Card upon winning the first invitation duel with Ningguang via the Match Invitation Letter.
Normal Attack:1: Geo: 1 & Any Element: 2
Effect: Deals 1 Geo DMg
Elemental Skill: Geo: 3
Effect: Deals 2 Geo DMG, creates 1 Jade Screen.
Jade Screen: When your active character receives at least 2 DMG: Decrease DMG taken by 1. Usage(s): 2
Elemental Burst: Geo: 3 & Energy: 3
Effect: Deals 6 Geo DMG. If Jade Screen is on the field, deals +2 DMG.
Jade Screen: When your active character receives at least 2 DMG: Decrease DMG taken by 1. Usage(s): 2 - How To Get:
You can obtain the Noelle Card upon winning the first invitation duel with Noelle via the Match Invitation Letter.
Normal Attack:1: Geo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Geo: 3
Effect: Deals 1 Geo DMG, creates 1 Full Plate.
Full Plate: Grant 2 Shield points to your active character. Before this Shield is fully consumed, the Physical DMG you take is halved. (The figure will be rounded up)
Elemental Burst: Geo: 4 & Energy: 2
Effect: Deals 4 Geo DMG. This character gains Sweeping Time.
Sweeping Time: When your character uses a Normal Attack: Consume 1 less Geo Die. (Once per Round). Character's Normal Attacks deal +2 DMG, and their Physical DMG dealt is converted to Geo DMG. Duration (Rounds): 2 - How To Get:
You can obtain the Qiqi Card upon winning the first invitation duel with Qiqi via the Match Invitation Letter.
Normal Attack:1: Cryo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Cryo: 3
Effect: Summons Herald of Frost.
Elemental Burst: Cryo: 3 & Energy: 3
Effect: Deals 3 Cryo DMG, creates 1 Fortune-Preserving Talisman. - How To Get:
You can obtain the Raiden Shogun Card upon winning the first invitation duel with Raiden Shogun via the Match Invitation Letter.
Normal Attack:1: Electro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Electro: 3
Effect: Summons 1 Eye of Stormy Judgment.
Elemental Burst: Electro: 4 & Energy: 2
Effect: Deals 3 Electro DMG. All of your other characters gain 2 Energy.
Passive Effect: When the battle begins, this character gains Chakra Desiderata. - How To Get:
You can obtain the Razor Card upon winning the first invitation duel with Razor via the Match Invitation Letter.
Normal Attack:1: Electro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Electro: 3
Effect: Deals 3 Electro DMG
Elemental Burst: Electro: 3 & Energy: 3
Effect: Deals 5 Electro DMG. This character gains The Wolf Within.
The Wolf Within: After the character to which this is attached uses a Normal Attack or an Elemental Skill: Deal 2 Electro DMG. Duration (Rounds): 2 - How To Get:
- Unlocks at Level 3 under Tavern Challenges.
- Complete the Friendly Fracas objectives for The Oceanid's Concern
Normal Attack:1: Hydro: 1 & Any Element: 2
Effect: Deals 1 Hydro DMG
Elemental Skill: Hydro: 3
Effect: Randomly summons 1 Oceanid Mimic (Prioritizes summoning a different type from preexisting ones, at most 2 types of Oceanid Mimic can exist at the same time in the summons area).
Oceanid Mimic: There are 3 kinds of Oceanid Mimics in total, and up 2 kinds can exist at once: Squirrel: Deal 2 Hydro DMG at the End Phase. 2 Usages. Raptor: Deal 1 Hydro DMG at the End Phase. 3 Usages. Frog: Can take 1 DMG for active character. 1 Usage. Once this effect is depleted, deal 2 Hydro DMG during the End Phase.
Elemental Skill: Hydro: 5
Effect: Randomly summons 2 Oceanid Mimic (Prioritizes summoning a different type from preexisting ones, at most 2 types of Oceanid Mimic can exist at the same time in the summons area).
Oceanid Mimic: There are 3 kinds of Oceanid Mimics in total, and up 2 kinds can exist at once: Squirrel: Deal 2 Hydro DMG at the End Phase. 2 Usages. Raptor: Deal 1 Hydro DMG at the End Phase. 3 Usages. Frog: Can take 1 DMG for active character. 1 Usage. Once this effect is depleted, deal 2 Hydro DMG during the End Phase.
Elemental Burst: Hydro: 3 & Energy: 3
Effect: Deals 2 Hydro DMg. For each friendly Summon on the field, deals +2 additional DMG. - How To Get:
Obtain this card by defeating Rosaria.
Normal Attack:1: Cryo 1 & Unaligned 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Cryo 3
Effect: Deals 1 Cryo DMG, creates 1 stack of Scope Out Soft Spots. (When the Scope Out Soft Spots effect is triggered, creates Strike Where It Hurts.)Scope Out Soft Spots:Scope Out Soft Spots
After your characters use a Skill: For each stack of this effect, there is a 10% chance of creating Strike Where It Hurts. If Strike Where It Hurts is created, the number of stacks of this effect is halved. (Rounded down)Strike Where It Hurts:Strike Where It Hurts
When dealing Skill DMG: Remove this status and double the DMG dealt for this instance.
Elemental Burst: Cryo 1 & Energy 2
Effect: Cryo DMG, creates 1 stack of Scope Out Soft Spots, and summons Evercold Frostlance.
Scope Out Soft Spots After your characters use a Skill: For each stack of this effect, there is a 10% chance of creating Strike Where It Hurts. If Strike Where It Hurts is created, the number of stacks of this effect is halved. (Rounded down)
Evercold Frostlance: End Phase: Cryo DMG, create 1 stack of Scope Out Soft Spots.
Usage(s): 2 - How To Get:
You can obtain the Sangonomiya Kokomi Card upon winning the first invitation duel with Kokomi via the Match Invitation Letter.
Normal Attack:1: Hydro: 1 & Any Element: 2
Effect: Deals 1 Hydro DMG.
Elemental Skill: Hydro: 3
Effect: This character gains Hydro Application and summons 1 Bake-Kurage.
Elemental Burst: Hydro: 3 & Energy: 2
Effect: Deals 3 Hydro DMG. This character gains Ceremonial Garment. - How To Get:
Reward for defeating Sayu to a duel within 6 rounds or defeat Sayu with characters defeated less than twice during the battle.
Normal Attack:1: Anemo 1 & Any Element 2
Effect: Deals 2 Physical DMG
Elemental Skill: Anemo 3
Effect: Deals 1 Anemo DMG, and this character begins to Prepare Skill: Fuufuu Whirlwind Kick
Elemental Burst: Anemo 3 & Energy 2
Effect: Deals 1 ANemo DMG, and summons Muji-Muji Daruma - How To Get:
Reward for inviting Sethos to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Normal Attack:1: Electro 1 & Unaligned 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Electro 1
Effect: The opposing active character gains Electro Application, and you switch to your next character. Attach Thunder Convergence to self.
Thunder Convergence
After your characters trigger Electro-Related Reactions: The attached character gains 1 Energy.
Usage(s): 1
Elemental Burst: Electro 3 & Energy 4
Effect: Deals 3 Electro DMG. Attaches Twilight Meditation to self.
Twilight Meditation
Status: When the character to which this is attached used a Normal Attack: Physical DMG dealt is converted to Electro DMG, DMG +1, Unaligned Element cost -1, and deal 1 Piercing DMG to the opposing character with the lowest HP.
Duration (Rounds): 2
Passive Effect: Character's own Normal Attacks will not generate Energy. After performing a Normal Attack: If possible, consume all Energy and deal Piercing DMG equal to the amount consumed +1 to the enemy with the lowest HP. - How To Get:
You can obtain the Shenhe Card upon winning the first invitation duel with Shenhe via the Match Invitation Letter.
Normal Attack:1: Cryo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Cryo: 3
Effect: Deals 2 Cryo DMG, creates 1 Icy Quill.
Elemental Burst: Cryo: 3 & Energy: 2
Effect: Deals 1 Cryo DMG, summons 1 Talisman Spirit. - How To Get:
Obtain this card by defeating Sigewinne.
Normal Attack:1: Cyro 1 & Unaligned 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Cryo 3
Effect: Create 1 Large Bolstering Bubblebalm and insert as the third card from the top of your deck. This character gains 3 stacks of Bond of Life. (After the Large Bolstering Bubblebalm effect is triggered, create a Medium Bolstering Bubblebalm and place in your opponent's deck. After the Medium Bolstering Bubblebalm effect is triggered, create a Small Bolstering Bubblebalm and place in your deck.)
Large Bolstering Bubblebalm: When this card is drawn: Heal your active character for 3 HP. Create 1 Medium Bolstering Bubblebalm and insert it as the second card from the top of your opponent's deck.
Bond of Life: When the character to which this is attached is healed: This effect will be consumed once for every Usage(s) it has to negate 1 HP of healing received. (Cannot negate revives or healing caused by redistribution of HP) Usage(s): 1 (Can stack, no stack limit).
Medium Bolstering Bubblebalm: When this card is drawn: Deals 2 Hydro DMG to the active character on the side of the field this card is on. Create 1 Small Bolstering Bubblebalm and place it at the top of your opponent's deck.
Small Bolstering Bubblebalm When this card is drawn: Heal all your characters for 1 HP. Create Sourcewater Droplet.
Elemental Burst: Hydro 3 & Energy 2
Effect: Deals 2 Hydro DMG, then performs Prepares Skill, prepares for Medical Intervention of Pure Intention. Medical Intervention of Pure Intention Elemental Burst: Deals 2 Hydro DMG.
Passive Effect: When you switch to this character: If your side has Sourcewater Droplet, -1 to their Usage(s), and this character gains 1 Energy.
Sourcewater Droplet: After Neuvillette uses a Normal Attack: Heals Neuvillette for 2 HP. If Neuvillette is your active character, then Prepare Skill: prepares Equitable Judgment. Usage(s): 1 (Can stack. Max 3 stacks.) - How To Get:
Obtained from Tavern Challenge
Normal Attack:1: Cryo: 1 & Any Element: 2
Effect: Deals 1 Cryo DMG
Elemental Skill: Cryo: 3
Effect: Deals 2 Cryo DMG. The target character receives Sheer cold.
Elemental Burst: Cryo: 3 & Energy: 2
Effect: Deals 4 Cryo DMG, heals this character for 2 HP. Removes Ice-Sealed Crimson Witch of Embers. This character permanently switches to Crimson Witch of Embers state.
Passive Effect: When the battle begins, this character gains Ice-Sealed Crimson Witch of Embers.
Ice-Sealed Crimson Witch of Embers
When the Action Phase starts: If the attached character has no more than 4 HP, remove this effect. When attached character is defeated: Remove this effect, ensure that character will not be defeated and heal them to 1 HP. When this effect is removed: Attached character will transform into the Crimson Witch of Embers state.
Crimson Witch of Embers Signora can permanently change into the Crimson Witch of Embers state. After changing, Signora's Elemental Type changes from Cryo to Pyro. After changing, this character can use the skills of the Crimson Witch of Embers, but can no longer use Signora's original skills. - How To Get:
- Unlocks at Level 6 under Tavern Challenges.
- Complete the Friendly Fracas objectives for Stonehide Lawachurl's Rest
Normal Attack:1: Geo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Geo: 3
Effect: Deals 3 Physical DMG
Elemental Burst: Geo: 3 & Energy: 2
Effect: Deals 5 Physical DMG
Passive Effect: When the battle begins, this character gains Stonehide and Stone Force. - How To Get:
You can obtain the Sucrose Card as you do the TCG Card Game world quest. It is one of the starter character cards.
Normal Attack:1: Anemo: 1 & Any Element: 2
Effect: Deals 1 Anemo DMG
Elemental Skill: Anemo: 3
Effect: Deals 3 Anemo DMG, the target is forcibly switched to the previous character.
Elemental Burst: Anemo: 3 & Energy: 2
Effect: Deals 1 Anemo DMG, summons 1 Large Wind Spirit.
Large Wind Spirit: End Phase: Deal 2 Anemo DMG. Usage(s): 3.
After your character or Summon triggers a Swirl reaction: Convert the Elemental Type of this card and change its DMG dealt to the element Swirled. (Can only be converted once before leaving the field) - Sesshou Sakura:
End Phase: Deal 1 Electro DMG
Usage(s): 3 (Can stack, max 6 stacks)
When you declare the end of your Round: If this summon has at least 4 Usage(s) remaining, deal 1 Electro DMG. (Consumes Usage(s))