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TCG Inazuma Character Card List

Genshin Impact | TCG Inazuma Character Card List

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TCG All Inazuma Character Cards List for Genius Invokation of Genshin Impact. See all character cards list, how to get all character card, how to get and locations, elements.

All TCG Inazuma Character Cards

Anemo
Pyro
Electro
Cryo
Hydro
Geo
Dendro
Recommended
HP
  1. GeoArataki Itto
    Claymore (Character)
    Arataki Itto
    HP:10
    Inazuma
    How To Get:
    You can obtain the Arataki Itto Card upon winning the first invitation duel with Itto via the Match Invitation Letter.
    Normal Attack:1: Geo: 1 & Any Element: 2
    Effect: Deals 2 Physical DMG.
    Elemental Skill: Geo: 3
    Effect: Deals 1 Geo DMG. Summons Ushi. This character gains Superlative Superstrength.
    Ushi:
    When your active character takes DMG: Decrease DMG taken by 1.
    Usage(s): 1. When the Usage is depleted, this card will not be discarded.
    Can be triggered once while this Summon is present: When your character takes DMG, Arataki Itto gains Superlative Superstrength.
    End Phase: Discard this card, deal 1 Geo DMG.

    Superlative Superstrength:
    When the character to which this is attached uses a Charged Attack: Deal +1 DMG. If there are at least 2 Usage(s), spend 1 less Unaligned Element.
    Usage(s): 1 (Can stack. Max 3 stacks.)

    Elemental Burst: Geo: 3 & Energy: 3
    Effect: Deals 4 Geo DMG. This character gains Raging Oni King.
    Raging Oni King:
    The character to which this is attached has their Normal Attacks deal +1 DMG, and their Physical DMG dealt converted to Geo DMG.
    Duration (Rounds): 2
    After the character to which this is attached uses a Normal Attack: Gains Superlative Superstrength. (Once per Round)

    Superlative Superstrength:
    When the character to which this is attached uses a Charged Attack: Deal +1 DMG. If there are at least 2 Usage(s), spend 1 less Unaligned Element.
    Usage(s): 1 (Can stack. Max 3 stacks.)
  2. GeoChiori
    Sword (Character)
    ChioriRecommended
    HP:10
    Inazuma
    How To Get:
    Reward from defeating Chiori in 6 rounds in the Friendly Farcas.
    Rewards from defeating Chiori while having at least 2 characters during the Friendly Farcas.
    Normal Attack:1: Geo 1 & Any Element 2
    Effect: Deals 2 Physical DMG.
    Elemental Skill: Geo 3
    Effect: Select 1 Summon from 3 Chiori's Automaton Dolls.
    Chiori's Automaton Dolls:
    Varied humanoid automatons of Chiori's that can not only attack autonomously but also provide varied buffs.

    Elemental Burst: Geo 3 & Energy 2
    Effect: Deals 5 Geo DMG.
  3. GeoGorou
    Bow (Character)
    Gorou
    HP:10
    Inazuma
    How To Get:
    Reward for inviting Gorou to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
    Normal Attack:1: Geo: 1 & Any Element: 2
    Effect: Deals 2 Physical DMG
    Elemental Skill: Geo: 3
    Effect: Deals 2 Geo DMG, creates 1 General's War Banner.
    General's War Banner:
    Your party's characters deal +1 Geo DMG.
    Duration (Rounds): 2 (Can stack, can stack till 3 Rounds)

    Elemental Burst: Geo: 3 & Energy: 2
    Effect: Deals 2 Geo DMG, creates 1 General's War Banner, summons General's Glory.
    General's Glory:
    End Phase: Deal 1 Geo DMG. If your party has 2 Geo characters, create 1 Crystallize.
    Usage(s): 2
  4. AnemoKaedehara Kazuha
    Sword (Character)
    Kaedehara Kazuha
    HP:10
    Inazuma
    How To Get:
    You can obtain the Kazuha Card upon winning the first invitation duel with Kazuha via the Match Invitation Letter.
    Normal Attack:1: Anemo: 1 & Any Element: 2
    Effect: Deals 2 Physical DMG.
    Elemental Skill: Anemo: 3
    Effect: Deals 1 Anemo DMG, attaches Midare Ranzan to this character. If this skill triggers Swirl, Midare Ranzan is converted to the Swirled Element.
    After the Skill DMG is finalized: Your team switches to the next character.
    Midare Ranzan:
    The next time you use Switch Character to switch to the character to which this is attached: This switch is considered a Fast Action rather than a Combat Action.
    Before you choose an action: If the character to which this is attached is your active character, they immediately use a Normal Attack. The Physical DMG this Normal Attack would deal is converted to Anemo DMG. Once finalized, this effect is removed.

    Elemental Burst: Anemo: 3 & Energy: 2
    Effect: Deals 1 Anemo DMG, summons 1 Autumn Whirlwind.
    Autumn Whirlwind:
    End Phase: Deal 1 Anemo DMG.

    After your character or Summon triggers a Swirl reaction: Convert the Elemental Type of this card and change its DMG dealt to the element Swirled. (Can only be converted once before leaving the field)
    Usage(s): 3
  5. CryoKamisato Ayaka
    Sword (Character)
    Kamisato Ayaka
    HP:10
    Inazuma
    How To Get:
    You can obtain the Ayaka Card upon winning the first invitation duel with Ayaka via the Match Invitation Letter.
    Normal Attack:1: Cryo: 1 & Any Element: 2
    Effect: Deals 2 Physical DMG
    Elemental Skill: Cryo: 3
    Effect: Deals 3 Cryo DMG.
    Elemental Burst: Cryo: 3 & Energy: 3
    Effect: Deals 4 Cryo DMG, summons 1 Frostflake Seki no To.
    Frostflake Seki no To: End Phase: Deal 2 Cryo DMG. Usage(s): 2

    Passive Effect: When switched to be the active character, this character gains Cryo Elemental Infusion.
    Cryo Elemental Infusion: The character to which this is attached has their Physical DMG dealt converted to Cryo DMG. (Lasts until the Round ends)
  6. HydroKamisato Ayato
    Sword (Character)
    Kamisato Ayato
    HP:10
    Inazuma
    How To Get:
    You can obtain the Kamisato Ayato Card upon winning the first invitation duel with Ayato via the Match Invitation Letter.
    Normal Attack:1: Hydro: 1 & Any Element: 2
    Effect: Deals 2 Physical DMG.
    Elemental Skill: Hydro: 3
    Effect: Deals 2 Hydro DMG. This character gains Takimeguri Kanka.
    Takimeguri Kanka:
    The character to which this is attached has their Normal Attacks deal +1 DMG, and their Physical DMG dealt converted to Hydro DMG.
    Usage(s): 3

    Elemental Burst: Hydro: 3 & Energy: 3
    Effect: Deals 1 Hydro DMG, summons 1 Garden of Purity.
    Garden of Purity:
    End Phase: Deal 2 Hydro DMG.
    Usage(s): 2

    When this Summon is on the field: Your characters' Normal Attacks deal +1 DMG.
  7. DendroKirara
    Sword (Character)
    Kirara
    HP:10
    Inazuma
    How To Get:
    Reward for inviting Kirara to a duel at The Cat's Tail and claiming victory in a Friendly Fracas
    Normal Attack:1: Dendro 1 & Any Element 2
    Effect: Deals 2 Physical DMG
    Elemental Skill: Dendro 3
    Effect: Creates 1 Urgent Neko Parcel and Shield of Safe Transport.
    Urgent Neko Parcel:
    When Kirara is your active character, after you switch characters: Deal 1 Dendro DMG and draw 1 card.
    Usage(s): 1 (Can stack. Max 2 stacks.)

    Shield of Safe Transport:
    Shield
    Grants 2 Shield points to your active character.

    Elemental Burst: Dendro 3 & Energy 2
    Effect: Deals 4 Dendro DMG, creates 1 Cat Grass Cardamom on the opponent's side of the field.
    Cat Grass Cardamom:
    After the side of the field that this card is on has played 2 Action Cards: Deal 1 Dendro DMG to the active character on that side.
    Usage(s): 2
  8. ElectroKujou Sara
    Bow (Character)
    Kujou Sara
    HP:10
    Inazuma
    How To Get:
    You can obtain the Kujou Sara Card upon winning the first invitation duel with Kujou Sara via the Match Invitation Letter.
    Normal Attack:1: Electro: 1 & Any Element: 2
    Effect: Deals 2 Physical DMG.
    Elemental Skill: Electro: 3
    Effect: Deals 1 Electro DMG, summons 1 Tengu Juurai: Ambush.
    Tengu Juurai: Ambush:
    End Phase: Deal 1 Electro DMG, applies Crowfeather Cover to friendly active character.
    Usage(s): 1

    Elemental Burst: Electro: 4 & Energy: 2
    Effect: Deals 1 Electro DMG, summons 1 Tengu Juurai: Stormcluster.
    Tengu Juurai: Stormcluster:
    End Phase: Deal 2 Electro DMG, applies Crowfeather Cover to friendly active character.
    Usage(s): 2
  9. ElectroKuki Shinobu
    Sword (Character)
    Kuki Shinobu
    HP:10
    Inazuma
    How To Get:
    Reward for inviting Kuki Shinobu to a duel at The Cat's Tail and claiming victory in a Friendly Fracas.
    Normal Attack:1: Electro 1 & Any Element 2
    Effect: Deals 2 Physical DMG.
    Elemental Skill: Electro 3
    Effect: Summons a Grass Ring of Sanctification. If this character has at least 6 HP, then she deals 2 Piercing DMG to herself.
    Grass Ring of Sanctification:
    After you switch characters: Deal 1 Electro DMG, heal the character on your team that has taken the most damage for 1 HP. (Once per Round)
    Usage(s): 3

    Elemental Burst: Electro 3 & Energy 2
    Effect: Deals 4 Electro DMG, heals this character for 2 HP.
  10. HydroSangonomiya Kokomi
    Catalyst (Character)
    Sangonomiya KokomiRecommended
    HP:12
    Inazuma
    How To Get:
    You can obtain the Sangonomiya Kokomi Card upon winning the first invitation duel with Kokomi via the Match Invitation Letter.
    Normal Attack:1: Hydro: 1 & Any Element: 2
    Effect: Deals 1 Hydro DMG.
    Elemental Skill: Hydro: 3
    Effect: This character gains Hydro Application and summons 1 Bake-Kurage.
    Bake-Kurage:
    End Phase: Deal 1 Hydro DMG, heal your active character for 1 HP.
    Usage(s): 2 (Can stack. Max 4 stacks.)

    Elemental Burst: Hydro: 3 & Energy: 2
    Effect: Deals 2 Hydro DMG. Heals all allied characters for 1 point. This character gains Ceremonial Garment.
    Ceremonial Garment:
    The character to which this is attached has their Normal Attacks deal +1 DMG.
    After the character to which this is attached uses a Normal Attack: Heal 1 HP for all your characters.
    Duration (Rounds): 2
  11. AnemoSayu
    Claymore (Character)
    Sayu
    HP:10
    Inazuma
    How To Get:
    Reward for defeating Sayu to a duel within 6 rounds or defeat Sayu with characters defeated less than twice during the battle.
    Normal Attack:1: Anemo 1 & Any Element 2
    Effect: Deals 2 Physical DMG
    Elemental Skill: Anemo 3
    Effect: Deals 1 Anemo DMG, and this character begins to Prepare Skill: Fuufuu Whirlwind Kick.
    If this usage of the skill triggers Swirl, then Fuufuu Whirlwind Kick is converted to DMG of the Swirled Element.
    Fuufuu Whirlwind Kick:
    Elemental Skill
    (Prepare for 1 turn)
    Deals 2 Anemo DMG (or the Swirled Element's DMG)

    Elemental Burst: Anemo 3 & Energy 2
    Effect: Deals 1 Anemo DMG, summons 1 Muji-Muji Daruma.
    Muji-Muji Daruma:
    End Phase: Deal 1 Anemo DMG, heal the character on your team that has taken the most damage for 2 HP.
    Usage(s): 2
  12. PyroThoma
    Polearm (Character)
    Thoma
    HP:10
    Inazuma
    How To Get:
    Reward for defeating Thoma to a duel within 6 rounds or defeat Thoma with characters defeated less than twice during the battle.
    Normal Attack:1: Pyro1 & Any Element 2
    Effect: Deals 2 Physical DMG
    Elemental Skill: Pyro 3
    Effect: Deals 2 Pyro DMG, creates 1 Blazing Barrier.
    Blazing Barrier:
    Shield
    Grants 1 Shield point to your active character. (Can stack. Max 3 points.)

    Elemental Burst: Pyro 3 & Energy 2
    Effect: Deals 2 Pyro DMG, creates 1 Blazing Barrier and Scorching Ooyoroi.
    Blazing Barrier:
    Shield
    Grants 1 Shield point to your active character. (Can stack. Max 3 points.)

    Scorching Ooyoroi:
    After your character uses a Normal Attack: Deal 1 Pyro DMG and create a Blazing Barrier.
    Usage(s): 2
  13. ElectroYae Miko
    Catalyst (Character)
    Yae MikoRecommended
    HP:10
    Inazuma
    How To Get:
    You can obtain the Yae Miko Card upon winning the first invitation duel with Yae Miko via the Match Invitation Letter.
    Normal Attack:1: Electro: 1 & Any Element: 2
    Effect: Deals 1 Electro DMG.
    Elemental Skill: Electro: 3
    Effect: Summons 1 Sesshou Sakura. If there is already 1 Sesshou Sakura in play, then increase the DMG dealt by +1. (Max +1)
    Sesshou Sakura:
    End Phase: Deal 1 Electro DMG
    Usage(s): 3 (Can stack, max 6 stacks)
    When you declare the end of your Round: If this summon has at least 4 Usage(s) remaining, deal 1 Electro DMG. (Consumes Usage(s))

    Elemental Burst: Electro: 3 & Energy: 2
    Effect: Deals 4 Electro DMG. If your side of the field has a Sesshou Sakura, destroy it and create Tenko Thunderbolts.
    Tenko Thunderbolts:
    Before you choose your action: Deal 3 Electro DMG.
    Usage(s): 1
  14. PyroYoimiya
    Bow (Character)
    Yoimiya
    HP:10
    Inazuma
    How To Get:
    You can obtain the Yoimiya Card upon winning the first invitation duel with Yoimiya via the Match Invitation Letter.
    Normal Attack:1: Pyro: 1 & Any Element: 2
    Effect: Deals 2 Physical DMG
    Elemental Skill: Pyro: 1
    Effect: This character gains Niwabi Enshou. (This Skill does not grant Energy)
    Niwabi Enshou:
    The character to which this is attached has their Normal Attacks deal +1 DMG, and their Physical DMG dealt converted to Pyro DMG.
    Usage(s): 3

    Elemental Burst: Pyro: 3 & Energy: 2
    Effect: Deals 3 Pyro DMG, creates 1 Aurous Blaze.
    Aurous Blaze:
    After your character other than Yoimiya uses a Skill: Deal 1 Pyro DMG.
    Duration (Rounds): 2

Make Use Of Resonance Card For Inazuma Charactrer Cards

  1. Thunder And EternityRecommended
    Cost:
    0
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Convert all your Elemental Dice to Omni Element.
    (You must have at least 2 Inazuman characters in your deck to add this card to your deck.)

This type of card is limited to a deck with 2 Inazuma characters. If the deck comprises of more than 1 Inazuma Characters, you can include the Thunder And Eternity Card in the deck.

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