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All Event Cards List For Genius Invokation 5.8 (TCG)

Genshin Impact | All Event Cards List For Genius Invokation 5.8 (TCG)

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Genshin Impact | All Event Cards List For Genius Invokation 5.8 (TCG) - GameWith

All Event Cards List for TCG (Genius Invokation) of Genshin Impact. See all character cards list, how to get all event card, how to get, card cost, effects of cards for TCG.

All Event Card List

New Event Cards

  1. Fight For DeathRecommended
    Cost:
    1
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Draw 1 card.
    For every character on your side of the field that is defeated: All your remaining characters gain +2 Max HP.
  2. Fire And War
    (Event)
    Fire And WarRecommended
    Cost:
    1
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Select one of your characters and attach an Ode of Resurrection with 1 "Reignite" to them. (When this character is defeated during this Round, consume Elemental Dice equal to the value of "Reignite," grant this character Immunity to Defeat, heal this character to 1 HP, and then gain "Reignite" +1.)
    (You must have at least 2 Natlan characters in your deck to add this card to your deck)
    Ode of Resurrection:
    In this round, when the character to which this is attached would be defeated: If possible, consume Elemental Dice equal to this card's "Reignite," grant the character Immunity to Defeat, and heal them to 1 HP. Afterwards, +1 to this card's "Reignite".

    Immunity to Defeat:
    Certain effects will grant characters an immunity to being defeated when their HP hits 0, and will heal them for a certain amount thereafter.

    When this occurs, characters will not be regarded as having experienced a defeat. (Hence, their attached equipment and statuses will not be removed, and their Energy will remain uncleared.)
  3. Flying Squad, Attack!
    Cost:
    3
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Randomly Discard up to 2 cards from your hand with the highest original Elemental Dice Cost, then draw cards until there are 4 cards in your Hand.
    After you Discard this card from your Hand: Draw 1 card.
    Discard:
    Use Action Cards or Character Skill effects to Discard Action Cards from Hand or Deck.
  4. Fruits Of TrainingRecommended
    Cost:
    0
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Select one of your characters. When your other characters prepare a Skill: Your selected character's next Elemental Skill will cost 1 fewer Elemental Die. (Can be triggered up to 2 times, cannot stack)
  5. Harvest's Boon
    Food (Event)
    Harvest
    Cost:
    1
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Heal the target character for 1 HP. For the target character's next 2 instances of Prepare Skill: Heal self for 1 HP.
    (A character can consume at most 1 Food per Round)
    Prepare Skill:
    Some Skills cannot be used directly. Instead, they need to be prepared over a certain number of turns.

    When it is a certain player's turn, and this player's active character is currently preparing a Skill, this player's turn will be skipped. If the Skill has finished being prepared, the character will directly use that Skill at this time. (Skills that require preparing cannot activate effects triggered by "using a Skill" or "triggering an Elemental Reaction" or other such effects.)

    Only active characters can prepare Skills, and if an active character who is preparing a Skill gets switched off-field, their preparation will be interrupted.

All Event Cards

Elemental Resonance
Event
Food
Arcane Legend
Buff
Card
Card / Dice
Defense
Dice
Energy
Heal
Summon
Switch
Recommended
Cost
  1. Abundant Phlogiston
    Cost:
    0
    How To Get:
    Purchase at the Card Shop (1,000 Lucky Coins)
    Effect: After the next time your character uses Nightsoul points this Round: This character will regain 1 Nightsoul point.
  2. Abyssal Summons
    Cost:
    2
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Summon 1 Random Hilichurl Summon!
    (You must have at least 2 Monster characters in your deck to add this card to your deck.)
    Random Hilichurl Summon:
    There are 4 kinds of Hilichurl Summons in total:
    Cryo Hilichurl Shooter: Deal 1 Cryo DMG at the End Phase. Usage(s): 2.
    Hydro Samachurl: Deal 1 Hydro DMG at the End Phase. Usage(s): 2.
    Hilichurl Berserker: Deal 1 Pyro DMG at the End Phase. Usage(s): 2.
    Electro Hilichurl Shooter: Deal 1 Electro DMG at the End Phase. Usage(s): 2.
  3. Adeptus
    Cost:
    2
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: During this Round, the target character's next Elemental Burst deals +3 DMG.
    (A character can consume at most 1 Food per Round)
  4. Ancient Courtyard
    Arcane Legend (Event)
    Ancient Courtyard
    Cost:
    0
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: You must have a character who has already equipped a Weapon or Artifact: The next time you play a Weapon or Artifact card in this Round: Spend 2 fewer Elemental Dice.
    (Only one Arcane Legend card can be played for the entire game. This card will be in your starting hand.)
  5. Art Of Sleepy Meditation
    Cost:
    1
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Select 1 from 3 random Technique Cards.
    Spend 2 fewer Elemental Dice the next time you play a card that was not in your initial deck at the start of the match.
    Select:
    Select 1 card from a specific number of cards and activate its effects.
  6. Blessing of the Divine Relic
    Cost:
    0
    How To Get:
    - Included in the initial deck
    - Purchase at Card Shop (500 Lucky Coins)
    Effect: Shift 1 Artifact Card that has been equipped to one of your characters to another one of your characters, and reset the "usages per Round" limit on its effects.
  7. Butter Crab
    Food (Event)
    Butter Crab
    Cost:
    2
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: During this Round, all your characters take -2 DMG the next time.
    (A character can consume at most 1 Food per Round)
  8. Calx's Arts
    (Event)
    Calx
    Cost:
    1
    How To Get:
    - Included in the initial deck
    - Purchase at Card Shop (500 Lucky Coins)
    Effect: Shift 1 Energy from at most 2 of your characters on standby to your active character.
  9. Changing ShiftsRecommended
    Cost:
    0
    How To Get:
    - Included in the initial deck
    - Purchase at Card Shop (500 Lucky Coins)
    Effect: The next time you perform "Switch Character": Spend 1 fewer Elemental Die.
  10. Combat Blading Gear
    Cost:
    0
    How To Get:
    Reward for inviting Xilonen to a duel at The Cat's Tail and achieving all corresponding challenge objectives
    Effect: The character to which this is attached has their Physical DMG dealt converted to Geo DMG.
    Technique: High-Speed Leap
    When the attached character has 0 Nightsoul points, discard this card. When this card is discarded, the attached character's Nightsoul's Blessing ends.
    Nightsoul's Blessing:
    Nightsoul State
    The character to which this is attached accumulates "Nightsoul points." (Max 2 points)

    High-Speed Leap:
    Technique
    The character to which this is attached consumes 1 Nightsoul point. Draw 3 cards.
  11. Controlled Directional Blast
    Cost:
    1
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Can only be played when there is a total of at least 4 cards in your opponent's Support Zone and Summons Zone: All Summons on both sides lose 1 Usage.
  12. Countdown To The Show: 3
    Cost:
    3
    How To Get:
    Purchase at the Card Shop (2,000 Lucky Coins)
    Effect: Convert all your Elemental Dice to Omni Element and draw 4 cards.
    After you Discard this card from your Hand or deck: Place 1 "Countdown to the Show" card that costs 1 less Elemental Die than this one on the top of your deck.
  13. Covenant Of Rock
    Arcane Legend (Event)
    Covenant Of Rock
    Cost:
    0
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Can only be played when you have 0 Elemental Dice left: Generate 2 different Elemental Dice.
    (Only one "Arcane Legend" card can be played for the entire game. This card will be in your starting hand.)
  14. Day Of Resistance: Moment Of Shattered DreamsRecommended
    Cost:
    0
    How To Get:
    Purchase at the Card Shop
    Effect: During this Round, your targeted character takes -1 DMG. (Max 4 times)
    (Only one "Arcane Legend" card can be played per match. This card will be in your starting hand.)
  15. Edict Of Absolution
    Arcane Legend (Event)
    Edict Of Absolution
    Cost:
    0
    How To Get:
    Purchase at the Card Shop (1,000 Lucky Coins)
    Effect: In this Round, the target character is immune to Frozen, Stun, Petrification, and other effects that prevent the use of Skills. Also, if this character is the active character, they will not be switched out due to effects.
    Arcane Legend: Each player can only use 1 Arcane Legend card per match. The Arcane Legend card will be in your starting hand.

    (If you have more Arcane Legend cards in your deck than there are starting hand cards, random Arcane Legend cards will appear in your starting hand.)
  16. Elemental Resonance: Enduring Rock
    Elemental Resonance (Event)
    Elemental Resonance: Enduring RockRecommended
    Cost:
    1
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Grants 3 Shield points to your active character.
    (You must have at least 2 Geo characters in your deck to add this card to your deck.)
  17. Elemental Resonance: Fervent Flames
    Elemental Resonance (Event)
    Elemental Resonance: Fervent Flames
    Cost:
    1
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: During this round, the next instance of Pyro-Related Reactions your current active character triggers deals +3 DMG.
    (You must have at least 2 Pyro characters in your deck to add this card to your deck.)
  18. Elemental Resonance: High Voltage
    Elemental Resonance (Event)
    Elemental Resonance: High Voltage
    Cost:
    1
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Your active character and your next character without maximum Energy gain 1 Energy.
    (You must have at least 2 Electro characters in your deck to add this card to your deck.)
  19. Elemental Resonance: Impetuous Winds
    Elemental Resonance (Event)
    Elemental Resonance: Impetuous Winds
    Cost:
    1
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: The next time you perform "Switch Character": This action will be considered a Fast Action instead of a Combat Action. It will also cost 1 fewer Elemental Die.
    The next Swirl Reaction you trigger deals +1 DMG to all opposing characters except the target.
    (You must have at least 2 Anemo characters in your deck to add this card to your deck.)
    Fast Action:
    You can continue with other actions after conducting 1 Fast Action.
    Only after conducting 1 Combat Action will the turn pass over to your opponent.

    Combat Action:
    After you finish 1 Combat Action, it will be your opponent's turn.
    Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.
  20. Elemental Resonance: Shattering Ice
    Elemental Resonance (Event)
    Elemental Resonance: Shattering Ice
    Cost:
    0
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: During this Round, your current active character will deal +2 DMG for the next instance.
    (You must have at least 2 Cryo characters in your deck to add this card to your deck.)
  21. Elemental Resonance: Soothing Water
    Elemental Resonance (Event)
    Elemental Resonance: Soothing Water
    Cost:
    1
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Heal your active character for 2 HP and all your characters on standby for 1 HP.
    (You must have at least 2 Hydro characters in your deck to add this card to your deck.)
  22. Elemental Resonance: Sprawling Greenery
    Elemental Resonance (Event)
    Elemental Resonance: Sprawling Greenery
    Cost:
    1
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: If you have Burning Flame/Dendro Core or Bountiful Core/Catalyzing Field on the field, deal 1 Pyro DMG/Hydro DMG/Electro DMG to the opposing active character.
    (You must have at least 2 Dendro characters in your deck to add this card to your deck.)
    Burning Flame:
    Dendro Construct
    End Phase: Deal 1 Pyro DMG.
    Usage(s): 1 (Can stack. Max 2 stacks.)

    Dendro Core:
    Dendro Construct
    When you deal Pyro DMG or Electro DMG to an opposing active character, DMG dealt +2.
    Usage(s): 1

    Bountiful Core:
    End Phase: Deal 2 Dendro DMG
    Usage(s): 1 (Can stack, max 3 stacks)
    When you declare the end of your Round: If this summon has at least 2 Usage(s) remaining, deal 2 Dendro DMG. (Consumes Usage(s))

    Catalyzing Field:
    Dendro Construct
    When you deal Electro DMG or Dendro DMG to an opposing active character, DMG dealt +1.
    Usage(s): 2
  23. Elemental Resonance: Woven Flames
    Elemental Resonance (Event)
    Elemental Resonance: Woven Flames
    Cost:
    0
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Create 1 Pyro Die.
    (You must have at least 2 Pyro characters in your deck to add this card to your deck.)
  24. Elemental Resonance: Woven Ice
    Elemental Resonance (Event)
    Elemental Resonance: Woven Ice
    Cost:
    0
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Create 1 Cryo Die.
    (You must have at least 2 Cryo characters in your deck to add this card to your deck.)
  25. Elemental Resonance: Woven Stone
    Elemental Resonance (Event)
    Elemental Resonance: Woven StoneRecommended
    Cost:
    0
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Create 1 Geo Die.
    (You must have at least 2 Geo characters in your deck to add this card to your deck.)
  26. Elemental Resonance: Woven Thunder
    Elemental Resonance (Event)
    Elemental Resonance: Woven Thunder
    Cost:
    0
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Create 1 Electro Die.
    (You must have at least 2 Electro characters in your deck to add this card to your deck.)
  27. Elemental Resonance: Woven Waters
    Elemental Resonance (Event)
    Elemental Resonance: Woven Waters
    Cost:
    1
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Create 1 Hydro Die.
    (You must have at least 2 Hydro characters in your deck to add this card to your deck.)
  28. Elemental Resonance: Woven Weeds
    Elemental Resonance (Event)
    Elemental Resonance: Woven Weeds
    Cost:
    0
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Create 1 Dendro Die.
    (You must have at least 2 Dendro characters in your deck to add this card to your deck.)
  29. Elemental Resonance: Woven Winds
    Elemental Resonance (Event)
    Elemental Resonance: Woven Winds
    Cost:
    0
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Create 1 Anemo Die.
    (You must have at least 2 Anemo characters in your deck to add this card to your deck.)
  30. Eremite Teatime
    Cost:
    2
    How To Get:
    Purchase at the Card Shop (1,000 Lucky Coins)
    Effect: If you have multiple characters of the same Elemental Type, then Select 1 Location card from 3 to add to your Hand;
    If you have multiple characters that use the same type of weapon, then Select 1 Item card from 3 to add to your Hand;
    If you have characters that belong to the same faction, then Select 1 Food card from 3 to add to your Hand.
  31. Falls And Fortune
    Cost:
    0
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Can only be played when you have at least 8 Elemental Dice remaining and your opponent has not ended their Round: In this Round, both sides must spend 1 extra Elemental Die when switching characters.
  32. Fatui Conspiracy
    Cost:
    1
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Create 1 Fatui Ambusher of a random type on the opponent's field.
    (You must have at least 2 Fatui characters in your deck to add this card to your deck.)
  33. Fight For DeathRecommended
    Cost:
    1
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Draw 1 card.
    For every character on your side of the field that is defeated: All your remaining characters gain +2 Max HP.
  34. Fire And War
    (Event)
    Fire And WarRecommended
    Cost:
    1
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Select one of your characters and attach an Ode of Resurrection with 1 "Reignite" to them. (When this character is defeated during this Round, consume Elemental Dice equal to the value of "Reignite," grant this character Immunity to Defeat, heal this character to 1 HP, and then gain "Reignite" +1.)
    (You must have at least 2 Natlan characters in your deck to add this card to your deck)
    Ode of Resurrection:
    In this round, when the character to which this is attached would be defeated: If possible, consume Elemental Dice equal to this card's "Reignite," grant the character Immunity to Defeat, and heal them to 1 HP. Afterwards, +1 to this card's "Reignite".

    Immunity to Defeat:
    Certain effects will grant characters an immunity to being defeated when their HP hits 0, and will heal them for a certain amount thereafter.

    When this occurs, characters will not be regarded as having experienced a defeat. (Hence, their attached equipment and statuses will not be removed, and their Energy will remain uncleared.)
  35. Fish And Chips
    Food (Event)
    Fish And Chips
    Cost:
    1
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: During this Round, all your characters will use 1 less Elemental Die when using their Skill next time.
    (A character can consume at most 1 Food per Round)
  36. Flickering Four-Leaf Sigil
    Cost:
    0
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Attached Four-Leaf Sigil to target character: At the End Phase of Every Round, you will switch to this character.
    Four-Leaf Sigil:
    Status
    End Phase: Switch to the attached character.
  37. Flying Squad, Attack!
    Cost:
    3
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Randomly Discard up to 2 cards from your hand with the highest original Elemental Dice Cost, then draw cards until there are 4 cards in your Hand.
    After you Discard this card from your Hand: Draw 1 card.
    Discard:
    Use Action Cards or Character Skill effects to Discard Action Cards from Hand or Deck.
  38. Fresh Wind Of Freedom
    Arcane Legend (Event)
    Fresh Wind Of Freedom
    Cost:
    1
    How To Get:
    Purchase at Card Shop (Lucky Coins)
    Effect: In this Round, when an opposing character is defeated during your Action, you can continue to act again when that Action ends.
    Usage(s): 1
    (Only one "Arcane Legend" card can be played for the entire game. This card will be in your starting hand.)
  39. Friendship Eternal
    Cost:
    2
    How To Get:
    An event-exclusive card reward from the Duel! The Summoners' Summit! Event
    Effect: Players with less than 4 cards in their hand draw cards until their hand has 4 cards in it.
  40. Fruits Of TrainingRecommended
    Cost:
    0
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Select one of your characters. When your other characters prepare a Skill: Your selected character's next Elemental Skill will cost 1 fewer Elemental Die. (Can be triggered up to 2 times, cannot stack)
  41. Glittering Gemstones
    Cost:
    1
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: The target character gains 1 additional Max HP.
    (A character can consume at most 1 Food per Round)
  42. Guardian
    Cost:
    4
    How To Get:
    - Included in the initial deck
    - Purchase at Card Shop (500 Lucky Coins)
    Effect: Destroy all Summons. (Affects both you and your opponent!)
  43. Harvest's Boon
    Food (Event)
    Harvest
    Cost:
    1
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Heal the target character for 1 HP. For the target character's next 2 instances of Prepare Skill: Heal self for 1 HP.
    (A character can consume at most 1 Food per Round)
    Prepare Skill:
    Some Skills cannot be used directly. Instead, they need to be prepared over a certain number of turns.

    When it is a certain player's turn, and this player's active character is currently preparing a Skill, this player's turn will be skipped. If the Skill has finished being prepared, the character will directly use that Skill at this time. (Skills that require preparing cannot activate effects triggered by "using a Skill" or "triggering an Elemental Reaction" or other such effects.)

    Only active characters can prepare Skills, and if an active character who is preparing a Skill gets switched off-field, their preparation will be interrupted.
  44. Heavy Strike
    (Event)
    Heavy Strike
    Cost:
    1
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: During this round, your current active character's next Normal Attack deals +1 DMG.
    When this Normal Attack is a Charged Attack: Deal +1 additional DMG.
  45. Hot Spring O'Clock
    Food (Event)
    Hot Spring ORecommended
    Cost:
    1
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Heal the target character for 1 HP and 1 additional HP for each Summon on your field.
    (A character can consume at most 1 Food per Round)
  46. I HavenRecommended
    Cost:
    0
    How To Get:
    - Included in the initial deck
    - Purchase at Card Shop (500 Lucky Coins)
    Effect: Only playable if one of your characters is defeated this Round: Create Omni Element ×1 and your current active character gains 1 Energy. (Only one copy of I Haven't Lost Yet! can be played each round.)
    Omni Element:
    The Omni Element can be considered as any kind of element, and can be used to pay for costs of various kinds.

    Energy:
    Characters must consume Energy to use their Elemental Bursts.
    When characters use an Elemental Skill or a Normal Attack, they will gain 1 Energy.
  47. In Every House A Stove
    Arcane Legend (Event)
    In Every House A StoveRecommended
    Cost:
    1
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: When this card is played in the first Round: If your deck initially contains at least 2 different Talent cards, draw 1 Talent Card.
    When this card is played in the second Round or later: Draw a number of cards equal to the current Round number minus 1. (Up to 4 cards can be drawn in this way)
    (Only one "Arcane Legend" card can be played per match. This card will be in your starting hand.)
  48. In The Name Of The Extreme
    Cost:
    4
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Exchange Hands with your opponent, then the player with fewer cards in their Hand draws until they have the same number of cards as the other player.
  49. Joyous Celebration
    Arcane Legend (Event)
    Joyous Celebration
    Cost:
    0
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Your active character must be one of the following elemental types to play this card:Cryo/Hydro/Pyro/Electro/Dendro The element corresponding to your active character's Elemental Type will be applied to all your characters affected by elements.
    (Only one "Arcane Legend" card can be played per match. This card will be in your starting hand.)
  50. Jueyun Guoba
    Food (Event)
    Jueyun GuobaRecommended
    Cost:
    0
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: During this Round, the target character's next Normal Attack deals +1 DMG.
    (A character can consume at most 1 Food per Round)
  51. Leave It To Me!Recommended
    Cost:
    0
    How To Get:
    - Included in the initial deck
    - Purchase at Card Shop (500 Lucky Coins)
    Effect: The next time you perform "Switch Character": This switch will be considered a Fast Action instead of a Combat Action.
    Fast Action:
    You can continue with other actions after conducting 1 Fast Action.
    Only after conducting 1 Combat Action will the turn pass over to your opponent.

    Combat Action:
    After you finish 1 Combat Action, it will be your opponent's turn.
    Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.
  52. Little Tepetlisaur - Treasure Hunter At Large
    Cost:
    1
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Add 2 Abundant Phlogiston cards to both your and your opponent's Decks, after which both of you draw 2 cards.
    Abundant Phlogiston:
    After the next time your character uses Nightsoul points this Round: This character will regain 1 Nightsoul point.
  53. Lotus Flower Crisp
    Food (Event)
    Lotus Flower Crisp
    Cost:
    1
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: During this Round, the target character takes -3 DMG the next time.
    (A character can consume at most 1 Food per Round)
  54. Lyresong
    (Event)
    Lyresong
    Cost:
    0
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Return an Artifact card equipped by your character to your Hand.
    During this Round, the next time you play an Artifact card from your hand: Spend 1 fewer Elemental Die. If you have not played any other Action Cards before playing this card, spend 2 fewer Elemental Dice.
  55. Machine Assembly Line
    Cost:
    0
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Each time after your character is targeted by and takes DMG or is healed: Accumulate 1 point of Battle-Readiness (Max 2 points).
    When you play a Weapon or Artifact with an original cost of no more Dice than you have Battle-Readiness points: Clear all Battle-Readiness points and play that card for free.
  56. Master of Weaponry
    Cost:
    0
    How To Get:
    - Included in the initial deck
    - Purchase at Card Shop (500 Lucky Coins)
    Effect: Shift 1 Weapon Equipment Card that has been equipped to one of your characters to another one of your characters of the same Weapon Type, and reset the "usages per Round" limit on its effects.
  57. Matsutake Meat Rolls
    Cost:
    2
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Heal the target character for 2 HP. For the next 3 Rounds, heal this character for 1 HP again during the End Phase.
    (A character can consume at most 1 Food per Round)
  58. Minty Meat Rolls
    Food (Event)
    Minty Meat Rolls
    Cost:
    1
    How To Get:
    - Included in the initial deck
    - Purchase at Card Shop (500 Lucky Coins)
    Effect: Before this Round ends, the target character's next 3 Normal Attacks cost 1 fewer Unaligned Element.
    (A character can consume at most 1 Food per Round)
  59. Mondstadt Hash Brown
    Cost:
    1
    How To Get:
    - Reward from the TCG Player's Manual
    Effect: Heal the target character for 2 HP.
    (A character can consume at most 1 Food per Round)
  60. Mushroom Pizza
    Food (Event)
    Mushroom Pizza
    Cost:
    1
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Heal the target character for 1 HP. For the next two Rounds, heal this character for 1 HP again at the End Phase.
    (A character can consume at most 1 Food per Round)
  61. Mystique Soup
    Food (Event)
    Mystique SoupRecommended
    Cost:
    1
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Select 1 of 3 random effects to be performed on the target character.
    (A character can consume at most 1 Food per Round)
  62. Nature And Wisdom
    Cost:
    1
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Draw 2 cards. After that, switch any cards in your hand.
    (You must have at least 2 Sumeru characters in your deck to add this card to your deck.)
  63. Northern Smoked Chicken
    Cost:
    0
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: During this Round, the target character's next Normal Attack costs 1 less Unaligned Element.
    (A character can consume at most 1 Food per Round)
  64. Pankration!
    (Event)
    Pankration!
    Cost:
    0
    How To Get:
    Rag and Bone Shop Credit Coupon Exchange
    Effect: Can only be played when you have at least 8 Elemental Dice remaining, and your opponent has not yet ended their Round: After a player announced the end of their Round first, the other player, who has yet to announced the end of their Rounds, draws 2 cards.
  65. Passing Of Judgment
    Arcane Legend (Event)
    Passing Of Judgment
    Cost:
    1
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: 3 Event Cards played by your opponent in this Round will take no effect.(Only one "Arcane Legend" card can be played per match. This card will be in your starting hand.)
  66. Pilgrimage Of The Return Of The Sacred Flame
    Cost:
    0
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Generates Flames of War on both sides. +1 Fighting Spirit to the Flames of War on your side. (Each Flames of War tallies the damage dealt by its side to the other as "Fighting Spirit." At the start of each Round's Action Phase, the side with more "Fighting Spirit" will clear their "Fighting Spirit," causing their currently active character to deal +1 DMG in this Round.)
    (Only one "Arcane Legend" card can be played per match. This card will be in your starting hand.)
    Flames of War:
    This card will tally the DMG you deal to the opposing characters as "Fighting Spirit."
    When the Action Phase begins: if this card is the Flames of War with the most "Fighting Spirit" on the field, then clear its "Fighting Spirit," and your active character deals +1 DMG this Round.
  67. Plunging Strike
    Cost:
    1
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Combat Action: Switch to the target character. That character then uses a Normal Attack.
  68. Puff Pops
    Food (Event)
    Puff Pops
    Cost:
    1
    How To Get:
    Purchase at the Card Shop (1,000 Lucky Coins)
    Effect: The next 3 times a card whose name was not in your initial deck is added to your Hand, heal your target character for 1 HP.
    (A character can consume at most 1 Food per Round)
  69. Quick Knit
    (Event)
    Quick KnitRecommended
    Cost:
    1
    How To Get:
    - Included in the initial deck
    - Purchase at Card Shop (500 Lucky Coins)
    Effect: Choose one Summon on your side and grant it +1 Usage(s).
    Usage(s):
    After this card's effect is triggered, 1 Usage of it will be consumed.
    This card will be discarded immediately once it has 0 Usages remaining.
  70. Rainbow Macarons
    Food (Event)
    Rainbow MacaronsRecommended
    Cost:
    2
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Heal the target character for 1 HP. The next 3 times this character takes DMG, they will also heal 1 HP afterward.
    (A character can consume at most 1 Food per Round)
  71. Rhythm Of The Great Dream
    Cost:
    0
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: The next time you play a Weapon or Artifact from your hand: Spend 1 less Elemental Die.
  72. Sashimi Platter
    Food (Event)
    Sashimi Platter
    Cost:
    1
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Before this Round ends, the target character's Normal Attacks deal +1 DMG.
    (A character can consume at most 1 Food per Round)
  73. Saurus CrackersRecommended
    Cost:
    0
    How To Get:
    Purchase at the Card Shop (1,000 Lucky Coins)
    Effect: Saurus Crackers
    Food
    During this Round, the target character will use 1 fewer Elemental Die the next time they use a Technique.
    (A character can consume at most 1 Food per Round)
  74. Send Off
    (Event)
    Send Off
    Cost:
    2
    How To Get:
    - Included in the initial deck
    - Purchase at Card Shop (500 Lucky Coins)
    Effect: Choose one Summon on the opposing side and cause it to lose 2 Usage(s).
    Usage(s):
    After this card's effect is triggered, 1 Usage of it will be consumed.
    This card will be discarded immediately once it has 0 Usages remaining.
  75. Sing Your Heart Out
    Cost:
    3
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: All of your characters gain Satiated. Draw 3 cards and use 1 fewer Elemental Die for the next 2 character switches.
    (A character can consume at most 1 Food per Round)
    Satiated:
    You cannot consume more Food this Round
  76. Starsigns
    (Event)
    Starsigns
    Cost:
    2
    How To Get:
    - Included in the initial deck
    - Purchase at Card Shop (500 Lucky Coins)
    Effect: Your current Active Character gains 1 Energy.
    Energy:
    Characters must consume Energy to use their Elemental Bursts.
    When characters use an Elemental Skill or a Normal Attack, they will gain 1 Energy.
  77. Stone And ContractsRecommended
    Cost:
    3
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: When the Action Phase of the next Round begins: Create 3 Omni Element and draw 1 card.
    (You must have at least 2 Liyue characters in your deck to add this card to your deck.)
  78. Strategize
    (Event)
    StrategizeRecommended
    Cost:
    1
    How To Get:
    - Included in the initial deck
    - Purchase at Card Shop (500 Lucky Coins)
    Effect: Draw 2 cards.
  79. Sunyata Flower
    Cost:
    0
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Select a card from your Support Zone and discard it. After that, randomly generate 2 Support Cards in your hand.
    During the Round, the next time you play a Support Card: Spend 1 less Elemental Die.
  80. Sweet Madame
    Food (Event)
    Sweet Madame
    Cost:
    0
    How To Get:
    - Included in the initial deck
    - Purchase at Card Shop (500 Lucky Coins)
    Effect: Heal the target character for 1 HP.
    (A character can consume at most 1 Food per Round)
  81. Tandoori Roast Chicken
    Cost:
    2
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: During this Round, all your characters' next Elemental Skills deal +2 DMG.
    (A character can consume at most 1 Food per Round)
  82. Teyvat Fried Egg
    Food (Event)
    Teyvat Fried Egg
    Cost:
    2
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Revives the target character and heals that character for 1 HP.
    (You can only revive 1 character via Food per Round, and a character can consume at most 1 Food per Round)
  83. The Bestest Travel Companion!Recommended
    Cost:
    2
    How To Get:
    - Included in the initial deck
    - Reward from the TCG Player's Manual
    Effect: Create 2 Omni Element.
  84. The Boar PrincessRecommended
    Cost:
    2
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Each time you discard an Equipment Card from one of your characters during this Round: Gain 1 Omni Element. (Max 2)
    (This effect can be triggered by the loss of an Equipment Card from a character falling or from having their Weapon or Artifact replaced.)
  85. The Legend Of Vennessa
    Cost:
    3
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Create 4 basic Elemental Dice of different types.
  86. Thunder And EternityRecommended
    Cost:
    0
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Convert all your Elemental Dice to Omni Element.
    (You must have at least 2 Inazuman characters in your deck to add this card to your deck.)
  87. Toss-Up
    (Event)
    Toss-UpRecommended
    Cost:
    0
    How To Get:
    - Reward from the TCG Player's Manual
    Effect: Select any Elemental Dice to reroll.
    Can reroll 2 times.
  88. Ultimate Surfing Buddy!Recommended
    Cost:
    0
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Can only be played when there are at least a total of 2 Summons on the field (Both sides' Summons count): Randomly triggers an End Phase effect of one of your and the opponent's Summons.
  89. Underwater Treasure Hunt
    Cost:
    2
    How To Get:
    Purchase at the Card Shop (500 Lucky Coins)
    Effect: Create 6 Undersea Treasure and place them into your deck at random.
  90. Vicious Ancient Battle
    Arcane Legend (Event)
    Vicious Ancient Battle
    Cost:
    0
    How To Get:
    Purchase at the Card Shop (2,000 Lucky Coins)
    Effect: The opposing active character loses 1 Energy.
    (Only one "Arcane Legend" card can be played per match. This card will be in your starting hand.)
  91. Water And Justice
    Cost:
    2
    How To Get:
    Purchase at the Card Shop (1,000 Lucky Coins)
    Effect: Distributes the HP of all your undefeated characters equally, and then heals all of them for 1 HP.
    (You must have at least 2 Fontaine characters in your deck to add this card to your deck.)
  92. When The Crane ReturnedRecommended
    Cost:
    1
    How To Get:
    - Included in the initial deck
    - Purchase at Card Shop (500 Lucky Coins)
    Effect: The next time you use a Skill: Switch your next character in to be the active character.
  93. Where Is The Unseen Razor?
    Cost:
    0
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: Return a Weapon card equipped by your character to your Hand.
    During this Round, the next time you play a Weapon card: Spend 2 less Elemental Dice.
  94. Wind And Freedom
    Cost:
    0
    How To Get:
    Purchase at Card Shop (500 Lucky Coins)
    Effect: During this turn, after one of your characters uses a Skill: Switch your next character in to be the active character.
    (You must have at least 2 characters from Mondstadt in your deck to add this card to your deck.)

Event Cards Provide Gives You Additional "Moves"

Event

Event Cards are "spell cards" that allows you to perform various abilities such as drawing additional cards, healing your party and providing buffs to the character cards.

All Event Cards List

Genshin Impact - Genius Invokation Articles

TCG Guides & Tips

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