TCG All Natlan Character Cards List for Genius Invokation of Genshin Impact. See all character cards list, how to get all character card, how to get and locations, elements.
All TCG Natlan Character Cards
- How To Get:
Reward for inviting Chasca to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Normal Attack:1: Anemo 1 & Unaligned 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Anemo 3
Effect: Deal 1 Anemo DMG and draw 1 card.
Attach Soulsniper: Ritual Staff to this character, who then enters Nightsoul's Blessing and gains 2 Nightsoul points. (This skill cannot be used after the character enters Nightsoul's Blessing) (Characters with Soulsniper: Ritual Staff attached can use the Technique: Multitarget Fire)
The next 2 times you switch Characters: Draw 1 card.Soulsniper: Ritual Staff:
Technique
Technique: Multitarget Fire.
When this card is discarded, the Nightsoul's Blessing of the character to which this is attached ends.
(A character can only equip 1 Technique at a time)Nightsoul's Blessing:
Nightsoul State
The character to which this is attached accumulates Nightsoul points. (Max 2 points)Multitarget Fire:
Technique
Consumes 1 Nightsoul point, deals 1 Anemo DMG, then randomly Discard 3 cards from your Hand with the highest original Elemental Dice Cost.
Elemental Burst: Anemo 3 & Energy 2
Effect: Deals 1 Anemo DMG, deals 1 Piercing DMG to all opposing characters on standby. Draw 3 cards.
Passive Effect: At the start of each match, add 6 random Shadowhunt Shell to your Deck.Shadowhunt Shell:
When this card is added to your Hand: If your active character is Pyro/Hydro/Electro/Cryo, convert this card to the corresponding element.
When this card is played or you Discard it: Prioritize dealing 1 Anemo DMG to the opponent's active character, then randomly add 1 Shadowhunt Shell to your deck. - How To Get:
Reward for inviting Citlali to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Normal Attack:1: Cryo 1 & Unaligned 2
Effect: Deals 1 Cryo DMG.
Elemental Skill: Cryo 3
Effect: Deals 2 Cryo DMG.
Enters Nightsoul's Blessing, gains 1 Nightsoul point, and creates 1 point of Opal Shield and Itzpapa. (This skill cannot be used after the character enters Nightsoul's Blessing)Nightsoul's Blessing:
Nightsoul State
The character to which this is attached accumulates Nightsoul points. (Max 2 points)
Duration (Rounds): 2Opal Shield:
Shield
Grants 1 Shield point to your active character. (Can stack)Itzpapa:
After your characters take DMG: Deduct 1 Nightsoul point from Citlali and create 1 stack of Opal Shield.
When Citlali gains Nightsoul points and her Nightsoul points reach 2, prioritize dealing 1 Cryo DMG to the opponent's active character.
Duration (Rounds): 2
Elemental Burst: Cryo 3 & Energy 2
Effect: Deals 2 Cryo DMG, deals 1 Piercing DMG to all opposing characters on standby, and, if possible, gains 2 Nightsoul points.
Passive Effect: After you Select or deal DMG with an Elemental Reaction: If possible, gain 1 Nightsoul point. (Once per Round) - How To Get:
Obtain this card by defeating Kachina
Normal Attack:1: Geo 1 & Unaligned 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Geo 2
Effect: Attach Turbo Twirly to self, enter Nightsoul's Blessing, and then gain 2 "Nightsoul points." (This skill cannot be used after the character enters Nightsoul's Blessing)Turbo Twirly:
Technique
When the character to which this is attached is switched out: Consume 1 Nightsoul point, and summon 1 Turbo Twirly: Let It Rip.
Technique: Twirly Twirly Bam Bam
(A character can only equip 1 Technique at a time)
When the attached character has 0 Nightsoul points, discard this card. When this card is discarded, the attached character's Nightsoul's Blessing ends.Nightsoul's Blessing:
Nightsoul State
The character to which this is attached accumulates "Nightsoul points." (Max 2 points)
Elemental Burst: Geo 3 & Energy 3
Effect: Deal 3 Geo DMG and create 1 Turbo Drill Field.Turbo Drill Field:
Your Turbo Twirly deals Geo DMG +1, and deals Piercing DMG +1.
Usage(s): 3 - How To Get:
Obtain this card by defeating Kinich
Normal Attack:1: Dendro 1 & Unaligned 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Dendro 3
Effect: Select one of your characters, attach Grapple Link to self, and enter the Nightsoul's Blessing state. Deal 2 Dendro DMG, then switch position with the selected character.Grapple Link:
After the opposing side takes Burning DMG, or your other characters use a Technique: The character to which this is attached gains 1 Nightsoul point.
When Nightsoul points are at 2: Attach Grapple Prepare to the character to which this is attached, then consume 2 Nightsoul points. (After Grapple Prepare is attached, before your characters select their actions, if the attached character is the active character: Deal 3 Dendro DMG to the nearest opponent)
Duration (Rounds): 2Nightsoul's Blessing:
Nightsoul State
The character to which this is attached accumulates "Nightsoul points." (Max 2 points)
Elemental Burst: Dendro 3 & Energy 2
Effect: Deals 1 Dendro DMG, summons Almighty Dragonlord, Ajaw.Almighty Dragonlord, Ajaw:
End Phase: Deal 1 Dendro DMG, then deal 1 Dendro DMG to your opponent's next character.
Usage(s): 2 - How To Get:
Reward for inviting Mavuika to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Normal Attack:1: Pyro 1 & Unaligned 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Pyro 2
Effect: This character enters Nightsoul's Blessing and gains 2 Nightsoul points. Select 1 card from 3 Flamestrider cards to add to your Hand.Nightsoul's Blessing:
Nightsoul State
The character to which this is attached accumulates Nightsoul points. (Max 2 points)
When the character has 0 Nightsoul points, they exit Nightsoul's Blessing.
Elemental Burst: Pyro 4 & Energy 3
Effect: This character enters Nightsoul's Blessing, gains 1 Nightsoul point, and consumes all of their Fighting Spirit. They then deal Pyro DMG to the opponent's active character equal to the Fighting Spirit consumed.
If 6 points of Fighting Spirit are consumed, attach Crucible of Death and Life to this character.Nightsoul's Blessing:
Nightsoul State
The character to which this is attached accumulates Nightsoul points. (Max 2 points)
When the character has 0 Nightsoul points, they exit Nightsoul's Blessing.Crucible of Death and Life:
All your characters' Skills no longer consume Nightsoul points.
All your characters' Normal Attacks deal +1 DMG.
Usage(s): 2
Passive Effect: This character cannot gain Energy.
Each time your characters consume Nightsoul points or use Normal Attacks, gain 1 Fighting Spirit.
When this character uses an Elemental Skill or Elemental Burst, attach All-Fire Armaments: Ring of Searing Radiance.All-Fire Armaments: Ring of Searing Radiance:
After another of your characters uses a Normal Attack or Technique: Mavuika consumes 1 Nightsoul point and deals 1 Pyro DMG. (Destroys self after Mavuika exits Nightsoul's Blessing.) - How To Get:
Obtain this card by defeating Mualani.
Normal Attack:1: Hydro 1 & Unaligned 2
Effect: Deals 1 Hydro DMG
Elemental Skill: Hydro 2
Effect: Attach Bitey Shark to self, then enter Nightsoul's Blessing and gain 2 "Nightsoul points." (This skill cannot be used after the character enters Nightsoul's Blessing)
(Characters with Bitey Shark attached can use the Technique: Sharky Surfboard)Bitey Shark:
Technique
After either side switches characters, and Mualani is the active character: Spend 1 Nightsoul point to apply Bite Target to the opposing active character.
Technique: Sharky Surfboard
When the character to which this is attached has 0 Nightsoul points, discard this card. When this card is discarded, the character to which this is attached has their Nightsoul's Blessing end.Nightsoul's Blessing:
Nightsoul State
The character to which this is attached accumulates "Nightsoul points." (Max 2 points)Sharky Surfboard:
Technique
Switch to your previous character, attach 1 Bite Target stack to the opposing active character. (If your standby characters have all been defeated, consume 1 extra Nightsoul point)
Elemental Burst: Hydro 3 & Energy 2
Effect: Deals 2 Hydro DMG, summons Shark Missile.Shark Missile:
End Phase: Deal 2 Hydro DMG.
Usage(s): 2 (Can stack, no stack limit) - How To Get:
Reward for inviting Xilonen to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Normal Attack:1: Geo 1 & Unaligned 2
Effect: Deals 2 Geo DMG. If Nightsoul's Blessing is attached to self, then regain 1 Nightsoul point.Nightsoul's Blessing:
Nightsoul State
The character to which this is attached accumulates "Nightsoul points." (Max 2 points)
Elemental Skill: Geo 2
Effect: Attach Combat Blading Gear to this character, then enter Nightsoul's Blessing and gain 1 Nightsoul point. (This skill cannot be used after the character enters Nightsoul's Blessing)
(Characters with Combat Blading Gear attached can use the Technique: High-Speed Leap)Combat Blading Gear:
Technique
The character to which this is attached has their Physical DMG dealt converted to Geo DMG.
Technique: High-Speed Leap
When the attached character has 0 Nightsoul points, discard this card. When this card is discarded, the attached character's Nightsoul's Blessing ends.High-Speed Leap:
Technique
The character to which this is attached consumes 1 Nightsoul point. Draw 3 cards.
Elemental Burst: Geo 3 & Energy 2
Effect: Deals 2 Geo DMG. Draw 1 card and heal the most damaged character on your side for 1 HP. Draw 1 additional card for each stack of Source Sample: Geo, and heal 1 additional HP for each stack of Source Sample of another Element.Source Sample: Geo:
When the Round begins: If the character to which this is attached has 2 Nightsoul points, create 1 Take Extra Geo DMG on the opponent's side of the field. After activating all Source Samples, consume 2 Nightsoul points.
Passive Effect: (Passive) When the battle begins, create 3 stacks of Source Sample: Geo. When you have Pyro, Hydro, Cryo, or Electro characters on your side, then convert 1 stack of Source Sample: Geo to a Source Sample of the corresponding Element.
Make Use Of Resonance Card For Natlan Charactrer Cards
- Fire And War(Event)How To Get:
Purchase at the Card Shop (500 Lucky Coins)
Effect: Select one of your characters and attach an Ode of Resurrection with 1 "Reignite" to them. (When this character is defeated during this Round, consume Elemental Dice equal to the value of "Reignite," grant this character Immunity to Defeat, heal this character to 1 HP, and then gain "Reignite" +1.)
(You must have at least 2 Natlan characters in your deck to add this card to your deck)
- Ode of Resurrection
In this round, when the character to which this is attached would be defeated: If possible, consume Elemental Dice equal to this card's "Reignite," grant the character Immunity to Defeat, and heal them to 1 HP. Afterwards, +1 to this card's "Reignite".
This type of card is limited to a deck with 2 Natlan characters. If the deck comprises of more than 1 Natlan Characters, you can include the Fire And War Card in the deck.