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Li (Awakening) - Rating & Skills

Last Updated:
Seven Knights Rebirth | Li (Awakening) - Rating & Skills - GameWith

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Li (Awakening) is a Rare character in Seven Knights Re:BIRTH. Learn about Li (Awakening)'s best builds, rating, tier, Transcendence effects, and skills.

Table of Contents

All Character List

Li (Awakening) Rating & Stats

★4★5★6Awakening
Li (4★)MonkLi (5★)Ascetic MonkLi (6★)Enraged Renegade MonkLi (Awakening) (6★)Forbidden Magic Technique
Where to UseGuild War / Tower of Trials / Castle Rush Dellons
AffiliationCommon - Evan Expedition
How to GetHero Summon / Hero Fusion / Hero Rank Up / Awakening

Li (Awakening) Rating & Tier

Arena
Total War
Guild War
CA
Advent
Expedition
Nightmare
Farming
Castle Rush
--A
Raid
(Lv .10+)
Sudden RaidInfinite Tower
--B
Review
- Protects allies with Physical Attack Reduction combined with Taunt, plus Protection
- Can counter debuffs with Confusion
- Reducing the Cooldown of himself and 2 Back Row allies on Basic Attacks is also excellent
- In Guild War, HP Alteration lets him aim for wins by HP lead
- Best used mainly as a counter to Physical and Tank teams in Guild War

A Guild War Hero with Protection

Li is a Support hero who can shield 2 Back Row allies with Physical Attack Reduction combined with Taunt, plus Protection. Protection pairs well with his Counterattack effect and his ability to heal the 3 allies with the lowest HP when enemy attacks hit him 3 times, making him useful as a counter to Physical teams in Guild War. He also has an HP Alteration skill, so he can aim for wins by HP lead against Tank teams.

Reduces Skill Cooldowns with Basic Attacks

His Basic Attack reduces the Cooldown of himself and 2 Back Row allies, so he is a great partner for Attackers who want to cycle their skills faster. His Protection has no hero type restrictions, making him easy to pair with any hero.

User Score

Li (Awakening) Stats

* Each stats is based on the max level in the Codex, with enhancement +5 applied.

Physical ATKDEFHPSPD
7749305,25416
Tap to Show Common Stats

* The following values are the same across all currently available characters.

Crit Rate5%
Crit Damage150%
Weakness Hit Chance0%
Block Rate0%
Damage Taken Reduction0%
Effect Probability0%
Effect Resistance0%

Should Li Be Awakened?

Worth Using in Guild War

Physical Attack Reduction combined with Taunt, Protection that shields the Back Row, and Cooldown Reduction for Back Row allies make him an effective counter to Physical teams in Guild War. His uses are limited, but as a Rare Hero, the hurdle for Skill Enhancement is relatively low, so he's a good pick if you want to expand your Guild War roster.

How to Awaken

  • Reach 6★ Evolution and Max All Skill Enhancements
  • Complete All Fragment Restoration Missions
  • Use Awakening Stones to Awaken

Their skill enhancement progress carries over even after Awakening. Once Awakened, they can also enhance their Awakening Skill, so be sure to enhance your main heroes.

Click Here to Learn More

Best Build for Li (Awakening)

Best Equipment Sets

SetWhy It's a Good Fit
PaladinPaladin- Increases his healing and attack damage
- Paladin is the best default choice
GuardianGuardian- An option if you want more durability
- Guardian is more useful than Gatekeeper for countering Crush users
GatekeeperGatekeeper- Higher durability lets him support allies for longer
- Makes it easier to aim for 100% Block Rate
OrchestratorOrchestrator- Effective if you want to prioritize debuff countermeasures

Li's strength is durable support, and raising his HP also increases his healing and attack damage, so Paladin is generally the best choice. Orchestrator is also an option when you want to counter debuffs.

Paladin Set (Default Build)

SetMain Option CandidatesSub Option Candidates
PaladinPaladin[Weapon]
- HP (%)
[Armor]
- Damage Taken Reduction
- Block Rate
- HP (%)
- HP
- Block Rate
- Defense (%)
- Effect Resistance
- Speed

Paladin is generally the way to go, raising durability options such as HP, Defense, Block Rate, and Damage Taken Reduction. Since his main role is to hold out with durability, Speed generally isn't needed, but raise it if you want to act first.

Best Options and Heroes for the Paladin Set

Guardian Set (Defense Build)

SetMain Option CandidatesSub Option Candidates
GuardianGuardian[Weapon]
- HP (%)
- Defense (%)
[Armor]
- Damage Taken Reduction
- Block Rate
- Block Rate
- HP (%)
- HP
- Defense (%)
- Effect Resistance
- Speed

The Guardian set is useful if you want more durability while also countering Crush users. As with Paladin, raise durability options such as HP, Defense, Block Rate, and Damage Taken Reduction.

Best Options and Heroes for the Guardian Set

Gatekeeper Set (Block Build)

SetMain Option CandidatesSub Option Candidates
GatekeeperGatekeeper[Weapon]
- HP (%)
[Armor]
- Damage Taken Reduction
- Block Rate
- Block Rate
- HP (%)
- HP
- Defense (%)
- Effect Resistance
- Speed

When using Gatekeeper, durability options such as Defense and Block Rate are also best. Use the Damage Taken Reduction main option and aim to get his Block Rate as close to 100% as possible.

Best Options and Heroes for the Gatekeeper Set

Orchestrator Set (Debuff Countermeasure)

SetMain Option CandidatesSub Option Candidates
OrchestratorOrchestrator[Weapon]
- HP (%)
[Armor]
- Damage Taken Reduction
- Block Rate
- Effect Resistance
- Block Rate
- HP (%)
- HP
- Defense (%)
- Effect Resistance
- Speed

Using Orchestrator is a valid choice when you want to counter debuffs in Guild War. It tends to offer less durability than the durability sets above, so make sure to raise his durability with options.

Best Options and Heroes for the Orchestrator Set

Best Rings for Li (Awakening)

Legendary Rings

Best Rings to Equip
ResRing of ResurrectionimmRing of ImmortalityroaRing of Authority
SSAS

Li is a durable hero, so the top-priority ring to equip is the Ring of Resurrection. Equipping the Ring of Authority is also effective to prevent him from being defeated in one hit by HP Alteration and similar attacks. The ideal setup is Ring of Resurrection + Ring of Authority.

Li's Best Tuning & Dedicated Equipment

Li's Best Tuning

PriorityBest Tuning EffectsIdeal/Alternative
  1. 1ResilienceResilienceIdeal
  2. 2RejuvenateRejuvenateIdeal
  3. 3Defense(%)Defense(%)Alternative
  4. 4HP(%)HP(%)Alternative
Not Recommended: All Attack(%) / Effect Hit Rate / Effect Resistance / Damage Amplification / Crush

Since Li requires high survivability in PvP, the best Tuning effects are Resilience and Rejuvenate. Which to prioritize depends on your team composition.

Li's Dedicated Equipment

Li's Beads of Enlightenment

IconBase Effect (Level 1)Base Effect (Max Level)
Li- Defense 33
- HP 163
- Defense 153

Li's Skills

Basic Attack

Target: Single Enemy

- Deals damage equal to 65% of Physical Attack plus 17% of the caster’s Max HP 1 time(s).

Target: Allies (Self, 2 Back Row Allies)

- Reduces skill cooldown by 6s.

Target: Single Enemy

- Deals damage equal to 50% of Physical Attack plus 12% of the caster's Max HP 1 time(s).

Skill Enhancement Effects

Increases Damage: To 60% of Physical Attack plus 14% of the caster's Max HP.

Skill 1: Iron Physique

CT: 90 sec.
Target: Self

- Grants Physical Damage Immunity. [Duration: 3 Turn(s)]
- Grants Taunt. [Duration: 2 Turn(s)]
- Grants Counterattack Chance Boost (Increases Counterattack Chance by 34%). [Duration: 3 Turn(s)]

CT: 90 sec.
Target: Self

- Grants Physical Damage Immunity [Duration: 2 Turn(s)]
- Grants Taunt [Duration: 2 Turn(s)]

Skill Enhancement Effects

Increases Turns: Physical Damage Immunity duration becomes 3 turn(s).

Skill 2: Annihilating Strike

CT: 90 sec.
Target: Single Enemy

- Inflicts 11% of HP Alteration.
- Deals damage equal to 120% of Physical Attack plus 29% of the caster’s Max HP 1 time(s).
- 100% chance to inflict 3 Buff Removal(s).

CT: 90 sec.
Target: Single Enemy

- Inflicts 28% of HP Alteration.
- Deals damage equal to 120% of Physical Attack plus 29% of the caster’s Max HP 1 time(s).

Skill Enhancement Effects

Increases Effect: HP Alteration to 11%.

Passive: Sign of Revenge

Target: Self

- 38% chance to do a Counterattack. [Always Active]
- Heals HP equal to 29% of the caster’s Max HP when HP falls to 50% or lower. [1 Time(s) per Battle]

Target: 3 Allies

- Grants Physical Resistance (Decreases Physical damage taken by 20%). [Always Active]

Target: (2 Back Row Allies)

- Grants Protection. [Always Active]

Target: Single Enemy When Counterattacking

- Deals damage equal to 50% of Physical Attack plus 12% of the caster’s Max HP 1 time(s).
- 35% chance to inflict Stun. [[Duration: 1 Turn(s)]]

Transcendence 2 Effects

[Single Enemy When Counterattacking]
Adds Effect: 100% chance to inflict 35% Physical Attack Reduction. [Duration: 1Turn(s)]
Adds Effect: 100% chance to inflict Confusion. [1 Hit(s)]

Transcendence 6 Effects

[3 Allies with Lowest Current HP]
Adds Healing: Heals HP equal to 15% of the caster's Max HP upon being hit by an enemy's attack 3 time(s).

Target: Self

- 29% chance to do a Counterattack [Always Active]
- Heals HP equal to 29% of the caster's Max HP when HP falls to 50% or lower [1 Time(s) per Battle]

Target: Single Enemy When Counterattacking

- Deals damage equal to 50% of Physical Attack plus 12% of the caster's Max HP 1 time(s).
- 35% chance to inflict Stun. [Duration: 1 Turn(s)]

Skill Enhancement Effects

Increases Chance: Counterattack chance becomes 38%.

Transcendence 2 Effects

Adds Effect: 100% chance to inflict 35% Physical Attack Reduction. [Duration: 1Turn(s)]
Adds Effect: 100% chance to inflict Confusion. [1 Hit(s)]

Transcendence 6 Effects

[3 Allies with Lowest Current HP]
Adds Healing: Heals HP equal to 15% of the caster's Max HP upon being hit by an enemy's attack 3 time(s).

Awakening Skill: Nirvana Strike

Req. Awakening Gauge: 120
Target: 3 Enemies

- Deals damage equal to 100% of Physical Attack plus 20% of the caster’s Max HP 1 time(s).
- 100% chance to inflict Buff Duration Reduction. [Reduced by 2 Turn(s)]
- 100% chance to inflict Confusion. [Lasts for: 3 Hit(s)]

Skill Enhancement Effects

Increases Effect: Buff Duration Reduction becomes 3 turn(s).
Increases Effect: Confusion Hit Count Boost to 4 time(s).

Li (Awakening) - Enhancement & Transcendence

Li (Awakening) Enhancement Priority Quick Reference Table

PotentialTranscendenceSkill EnhancementAwakening
AASS

For Potential and Transcendence, it is recommended to prioritize heroes at the top of the Best Hero Tier List who are versatile across all content. Since resources for Skill Enhancement are limited, choose the order of enhancement by comparing them with heroes of similar priority.

Li (Awakening) - Recommended Hero Potentials

PotentialPriority/Remarks
All AttackAttack
:Enhancement Optional
Low importance — only enhance this when you need that extra bit of a stat boost.
DefenseDefense
:Enhance When Possible
The impact is minor, but enhance this when you have spare resources to improve your win rate and scores.
HPHP
:Enhance When Possible
The impact is minor, but enhance this when you have spare resources to improve your win rate and scores.

To unlock a Rare Hero's Potential, a total of 750 Heart's Fires and 45 corresponding Uncommon Rank Up Materials are required per stat.

What is Hero Potential?

Li - Recommended Transcendence

Transcendence LevelRecommendation / Effect
Transcendence 2Transcendence 2
:Excellent Effect
Increases Defense by 4.5%
[Pre-Awakening Passive Skill]
Adds Effect: 100% chance to inflict 35% Physical Attack Reduction. [Duration: 1Turn(s)]
Adds Effect: 100% chance to inflict Confusion. [1 Hit(s)]
Transcendence 4Transcendence 4
:Excellent Effect
Increases Block Rate by 14%
Transcendence 6Transcendence 6
:Excellent Effect
Increases Defense by 4.5%
[Pre-Awakening Passive Skill]
[3 Allies with Lowest Current HP]

Adds Healing: Heals HP equal to 15% of the caster's Max HP upon being hit by an enemy's attack 3 time(s).
Transcendence 12Transcendence 7-12
:Achieve if Possible
Increases All Attack, Defense, and HP by 2%
View Transcendence Effects
StageEffects
Transcendence 1T1Increases Defense by 9%
Transcendence 2T2Increases Defense by 4.5%
[Pre-Awakening Passive Skill]
Adds Effect: 100% chance to inflict 35% Physical Attack Reduction. [Duration: 1Turn(s)]
Adds Effect: 100% chance to inflict Confusion. [1 Hit(s)]
Transcendence 3T3Increases HP by 14%
Transcendence 4T4Increases Block Rate by 14%
Transcendence 5T5Increases Defense by 9%
Transcendence 6T6Increases Defense by 4.5%
[Pre-Awakening Passive Skill]
[3 Allies with Lowest Current HP]

Adds Healing: Heals HP equal to 15% of the caster's Max HP upon being hit by an enemy's attack 3 time(s).
Transcendence 7T7Increases All Attack, Defense, and HP by 2%
Transcendence 8T8Increases All Attack, Defense, and HP by 2%
Transcendence 9T9Increases All Attack, Defense, and HP by 2%
Transcendence 10T10Increases All Attack, Defense, and HP by 2%
Transcendence 11T11Increases All Attack, Defense, and HP by 2%
Transcendence 12T12Increases All Attack, Defense, and HP by 2%

Skill Additional Effects from Transcendence (Before Awakening)

StageEffect
Transcendence 2Transcendence 2[Passive Skill]
Adds Effect: 100% chance to inflict 35% Physical Attack Reduction. [Duration: 1Turn(s)]
Adds Effect: 100% chance to inflict Confusion. [1 Hit(s)]
Transcendence 6Transcendence 6[Passive Skill]
[3 Allies with Lowest Current HP]

Adds Healing: Heals HP equal to 15% of the caster's Max HP upon being hit by an enemy's attack 3 time(s).

Awakening assumes Transcendence 6, and the skill enhancement effects from Awakening have already been applied. Stat bonuses are shared between pre-awakening and post-awakening.

Transcendence Guide

Li - Recommeded Skill Enhancement

SkillPriority/Effects
Nirvana Strike▲Awakening Skill
:Enhance if You Use It
Increases Effect: Buff Duration Reduction becomes 3 turn(s).
Increases Effect: Confusion Hit Count Boost to 4 time(s).

Awakening requires all skills to be enhanced beforehand, and those enhancements carry over after Awakening. This means that after Awakening, only the Awakening Skill needs to be enhanced.

Recommended Skill Enhancement Before Awakening

View Skill Priority Before Awakening
SkillRating / Skill Enhancement Effect
Basic Attack▲Basic Attack
(Pre-Awake)
:Fine Unenhanced
Increases Damage: To 60% of Physical Attack plus 14% of the caster's Max HP.
Iron Physique▲Skill 1
(Pre-Awake)
:Enhance if Possible
Increases Turns: Physical Damage Immunity duration becomes 3 turn(s).
Annihilating Strike▲Skill 2
(Pre-Awake)
:Enhance if Possible
Increases Effect: HP Alteration to 11%.
Sign of Revenge▲Passive Skill
(Pre-Awake)
:Enhance if You Have Spare Resources
Increases Chance: Counterattack chance becomes 38%.

These priorities are based on using the Hero before Awakening. If you prioritize Awakening, max all skills without hesitation.

▲Should You Awakening?

Li (Awakening)'s Profile

Li (Awakening)
RaceHumanZodiac SignCancer
GenderMaleAge22
Blood TypeAHeight175 cm
Birthday6/22Weight71 kg

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