Li (Awakening) is a Rare character in Seven Knights Re:BIRTH. Learn about Li (Awakening)'s best builds, rating, tier, Transcendence effects, and skills.
Table of Contents
Li (Awakening) Rating & Stats
| ★4 | ★5 | ★6 | Awakening |
|---|---|---|---|
Monk | Ascetic Monk | Enraged Renegade Monk | Forbidden Magic Technique |
| Where to Use | Guild War / Tower of Trials / Castle Rush Dellons |
|---|---|
| Affiliation | Common - Evan Expedition |
| How to Get | Hero Summon / Hero Fusion / Hero Rank Up / Awakening |
Li (Awakening) Rating & Tier
| Arena Total War | Guild War | ||||
|---|---|---|---|---|---|
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| Advent Expedition | Nightmare Farming | Castle Rush | |||
| - | - | ![]() | |||
| Raid (Lv .10+) | Sudden Raid | Infinite Tower | |||
| - | - | ![]() | |||
| Review | |||||
| - Protects allies with Physical Attack Reduction combined with Taunt, plus Protection - Can counter debuffs with Confusion - Reducing the Cooldown of himself and 2 Back Row allies on Basic Attacks is also excellent - In Guild War, HP Alteration lets him aim for wins by HP lead - Best used mainly as a counter to Physical and Tank teams in Guild War | |||||
A Guild War Hero with Protection
Li is a Support hero who can shield 2 Back Row allies with Physical Attack Reduction combined with Taunt, plus Protection. Protection pairs well with his Counterattack effect and his ability to heal the 3 allies with the lowest HP when enemy attacks hit him 3 times, making him useful as a counter to Physical teams in Guild War. He also has an HP Alteration skill, so he can aim for wins by HP lead against Tank teams.
Reduces Skill Cooldowns with Basic Attacks
His Basic Attack reduces the Cooldown of himself and 2 Back Row allies, so he is a great partner for Attackers who want to cycle their skills faster. His Protection has no hero type restrictions, making him easy to pair with any hero.
User Score
Li (Awakening) Stats
* Each stats is based on the max level in the Codex, with enhancement +5 applied.
| Physical ATK | DEF | HP | SPD |
|---|---|---|---|
| 774 | 930 | 5,254 | 16 |
* The following values are the same across all currently available characters.
| Crit Rate | 5% |
|---|---|
| Crit Damage | 150% |
| Weakness Hit Chance | 0% |
| Block Rate | 0% |
| Damage Taken Reduction | 0% |
| Effect Probability | 0% |
| Effect Resistance | 0% |
Should Li Be Awakened?
Worth Using in Guild War
Physical Attack Reduction combined with Taunt, Protection that shields the Back Row, and Cooldown Reduction for Back Row allies make him an effective counter to Physical teams in Guild War. His uses are limited, but as a Rare Hero, the hurdle for Skill Enhancement is relatively low, so he's a good pick if you want to expand your Guild War roster.
How to Awaken
- Reach 6★ Evolution and Max All Skill Enhancements
- Complete All Fragment Restoration Missions
- Use Awakening Stones to Awaken
Their skill enhancement progress carries over even after Awakening. Once Awakened, they can also enhance their Awakening Skill, so be sure to enhance your main heroes.
Click Here to Learn MoreBest Build for Li (Awakening)
Best Equipment Sets
| Set | Why It's a Good Fit |
|---|---|
Paladin | - Increases his healing and attack damage - Paladin is the best default choice |
Guardian | - An option if you want more durability - Guardian is more useful than Gatekeeper for countering Crush users |
Gatekeeper | - Higher durability lets him support allies for longer - Makes it easier to aim for 100% Block Rate |
Orchestrator | - Effective if you want to prioritize debuff countermeasures |
Li's strength is durable support, and raising his HP also increases his healing and attack damage, so Paladin is generally the best choice. Orchestrator is also an option when you want to counter debuffs.
Paladin Set (Default Build)
| Set | Main Option Candidates | Sub Option Candidates |
|---|---|---|
Paladin | [Weapon] - HP (%) [Armor] - Damage Taken Reduction - Block Rate | - HP (%) - HP - Block Rate - Defense (%) - Effect Resistance - Speed |
Paladin is generally the way to go, raising durability options such as HP, Defense, Block Rate, and Damage Taken Reduction. Since his main role is to hold out with durability, Speed generally isn't needed, but raise it if you want to act first.
Best Options and Heroes for the Paladin SetGuardian Set (Defense Build)
| Set | Main Option Candidates | Sub Option Candidates |
|---|---|---|
Guardian | [Weapon] - HP (%) - Defense (%) [Armor] - Damage Taken Reduction - Block Rate | - Block Rate - HP (%) - HP - Defense (%) - Effect Resistance - Speed |
The Guardian set is useful if you want more durability while also countering Crush users. As with Paladin, raise durability options such as HP, Defense, Block Rate, and Damage Taken Reduction.
Best Options and Heroes for the Guardian SetGatekeeper Set (Block Build)
| Set | Main Option Candidates | Sub Option Candidates |
|---|---|---|
Gatekeeper | [Weapon] - HP (%) [Armor] - Damage Taken Reduction - Block Rate | - Block Rate - HP (%) - HP - Defense (%) - Effect Resistance - Speed |
When using Gatekeeper, durability options such as Defense and Block Rate are also best. Use the Damage Taken Reduction main option and aim to get his Block Rate as close to 100% as possible.
Best Options and Heroes for the Gatekeeper SetOrchestrator Set (Debuff Countermeasure)
| Set | Main Option Candidates | Sub Option Candidates |
|---|---|---|
Orchestrator | [Weapon] - HP (%) [Armor] - Damage Taken Reduction - Block Rate - Effect Resistance | - Block Rate - HP (%) - HP - Defense (%) - Effect Resistance - Speed |
Using Orchestrator is a valid choice when you want to counter debuffs in Guild War. It tends to offer less durability than the durability sets above, so make sure to raise his durability with options.
Best Options and Heroes for the Orchestrator SetBest Rings for Li (Awakening)
Legendary Rings
| Best Rings to Equip | ||
|---|---|---|
Ring of Resurrection | Ring of Immortality | Ring of Authority |
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Li is a durable hero, so the top-priority ring to equip is the Ring of Resurrection. Equipping the Ring of Authority is also effective to prevent him from being defeated in one hit by HP Alteration and similar attacks. The ideal setup is Ring of Resurrection + Ring of Authority.
Li's Best Tuning & Dedicated Equipment
Li's Best Tuning
- 1
ResilienceIdeal - 2
RejuvenateIdeal - 3
Defense(%)Alternative - 4
HP(%)Alternative
Since Li requires high survivability in PvP, the best Tuning effects are Resilience and Rejuvenate. Which to prioritize depends on your team composition.
Li's Dedicated Equipment
Li's Beads of Enlightenment
| Icon | Base Effect (Level 1) | Base Effect (Max Level) |
|---|---|---|
![]() | - Defense 33 - HP 163 | - Defense 153 |
Li's Skills
| Tap to jump to each skill description | ||||
|---|---|---|---|---|
▼Basic Attack | ▼Skill 1 | ▼Skill 2 | ▼Passive Skill | ▼Awakening Skill |
Basic Attack
- Deals damage equal to 65% of Physical Attack plus 17% of the caster’s Max HP 1 time(s).
- Reduces skill cooldown by 6s.
- Deals damage equal to 50% of Physical Attack plus 12% of the caster's Max HP 1 time(s).
Increases Damage: To 60% of Physical Attack plus 14% of the caster's Max HP.
Skill 1: Iron Physique
- Grants Physical
- Grants
- Grants
- Grants Physical
- Grants
Increases Turns: Physical
Skill 2: Annihilating Strike
- Inflicts 11% of
- Deals damage equal to 120% of Physical Attack plus 29% of the caster’s Max HP 1 time(s).
- 100% chance to inflict 3
- Inflicts 28% of
- Deals damage equal to 120% of Physical Attack plus 29% of the caster’s Max HP 1 time(s).
Increases Effect:
Passive: Sign of Revenge
- 38% chance to do a
- Heals HP equal to 29% of the caster’s Max HP when HP falls to 50% or lower. [1 Time(s) per Battle]
- Grants
- Grants
- Deals damage equal to 50% of Physical Attack plus 12% of the caster’s Max HP 1 time(s).
- 35% chance to inflict
[Single Enemy When Counterattacking]
Adds Effect: 100% chance to inflict 35%
Adds Effect: 100% chance to inflict
[3 Allies with Lowest Current HP]
Adds Healing: Heals HP equal to 15% of the caster's Max HP upon being hit by an enemy's attack 3 time(s).
- 29% chance to do a
- Heals HP equal to 29% of the caster's Max HP when HP falls to 50% or lower [1 Time(s) per Battle]
- Deals damage equal to 50% of Physical Attack plus 12% of the caster's Max HP 1 time(s).
- 35% chance to inflict
Increases Chance:
Adds Effect: 100% chance to inflict 35%
Adds Effect: 100% chance to inflict
[3 Allies with Lowest Current HP]
Adds Healing: Heals HP equal to 15% of the caster's Max HP upon being hit by an enemy's attack 3 time(s).
Awakening Skill: Nirvana Strike
- Deals damage equal to 100% of Physical Attack plus 20% of the caster’s Max HP 1 time(s).
- 100% chance to inflict
- 100% chance to inflict
Increases Effect:
Increases Effect:
Li (Awakening) - Enhancement & Transcendence
Li (Awakening) Enhancement Priority Quick Reference Table
| Potential | Transcendence | Skill Enhancement | Awakening |
|---|---|---|---|
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For Potential and Transcendence, it is recommended to prioritize heroes at the top of the Best Hero Tier List who are versatile across all content. Since resources for Skill Enhancement are limited, choose the order of enhancement by comparing them with heroes of similar priority.
Li (Awakening) - Recommended Hero Potentials
| Potential | Priority/Remarks |
|---|---|
Attack | :Enhancement Optional Low importance — only enhance this when you need that extra bit of a stat boost. |
Defense | :Enhance When Possible The impact is minor, but enhance this when you have spare resources to improve your win rate and scores. |
HP | :Enhance When Possible The impact is minor, but enhance this when you have spare resources to improve your win rate and scores. |
To unlock a Rare Hero's Potential, a total of 750 Heart's Fires and 45 corresponding Uncommon Rank Up Materials are required per stat.
What is Hero Potential?Li - Recommended Transcendence
| Transcendence Level | Recommendation / Effect |
|---|---|
Transcendence 2 | :Excellent Effect Increases Defense by 4.5% [Pre-Awakening Passive Skill] Adds Effect: 100% chance to inflict 35% Adds Effect: 100% chance to inflict |
Transcendence 4 | :Excellent Effect Increases Block Rate by 14% |
Transcendence 6 | :Excellent Effect Increases Defense by 4.5% [Pre-Awakening Passive Skill] [3 Allies with Lowest Current HP] Adds Healing: Heals HP equal to 15% of the caster's Max HP upon being hit by an enemy's attack 3 time(s). |
Transcendence 7-12 | :Achieve if Possible Increases All Attack, Defense, and HP by 2% |
| Stage | Effects |
|---|---|
T1 | Increases Defense by 9% |
T2 | Increases Defense by 4.5% [Pre-Awakening Passive Skill] Adds Effect: 100% chance to inflict 35% Adds Effect: 100% chance to inflict |
T3 | Increases HP by 14% |
T4 | Increases Block Rate by 14% |
T5 | Increases Defense by 9% |
T6 | Increases Defense by 4.5% [Pre-Awakening Passive Skill] [3 Allies with Lowest Current HP] Adds Healing: Heals HP equal to 15% of the caster's Max HP upon being hit by an enemy's attack 3 time(s). |
T7 | Increases All Attack, Defense, and HP by 2% |
T8 | Increases All Attack, Defense, and HP by 2% |
T9 | Increases All Attack, Defense, and HP by 2% |
T10 | Increases All Attack, Defense, and HP by 2% |
T11 | Increases All Attack, Defense, and HP by 2% |
T12 | Increases All Attack, Defense, and HP by 2% |
Skill Additional Effects from Transcendence (Before Awakening)
| Stage | Effect |
|---|---|
Transcendence 2 | [Passive Skill] Adds Effect: 100% chance to inflict 35% Adds Effect: 100% chance to inflict |
Transcendence 6 | [Passive Skill] [3 Allies with Lowest Current HP] Adds Healing: Heals HP equal to 15% of the caster's Max HP upon being hit by an enemy's attack 3 time(s). |
Awakening assumes Transcendence 6, and the skill enhancement effects from Awakening have already been applied. Stat bonuses are shared between pre-awakening and post-awakening.
Transcendence GuideLi - Recommeded Skill Enhancement
| Skill | Priority/Effects |
|---|---|
▲Awakening Skill | :Enhance if You Use It Increases Effect: Increases Effect: |
Awakening requires all skills to be enhanced beforehand, and those enhancements carry over after Awakening. This means that after Awakening, only the Awakening Skill needs to be enhanced.
Recommended Skill Enhancement Before Awakening
View Skill Priority Before Awakening| Skill | Rating / Skill Enhancement Effect |
|---|---|
▲Basic Attack(Pre-Awake) | :Fine Unenhanced Increases Damage: To 60% of Physical Attack plus 14% of the caster's Max HP. |
▲Skill 1(Pre-Awake) | :Enhance if Possible Increases Turns: Physical |
▲Skill 2(Pre-Awake) | :Enhance if Possible Increases Effect: |
▲Passive Skill(Pre-Awake) | :Enhance if You Have Spare Resources Increases Chance: |
These priorities are based on using the Hero before Awakening. If you prioritize Awakening, max all skills without hesitation.
Li (Awakening)'s Profile

| Race | Human | Zodiac Sign | Cancer |
|---|---|---|---|
| Gender | Male | Age | 22 |
| Blood Type | A | Height | 175 cm |
| Birthday | 6/22 | Weight | 71 kg |
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