Stun Guide in Seven Knights Re:Birth. It covers Heroes that can inflict Stun, have Stun Immunity, their Effects, how to counter them, and methods to increase their infliction rate.
Table of Contents
Stun Effects
Unable to Act While in Effect

Stun is a type of debuff that occurs during battle, and the afflicted Hero will be unable to act while the effect is active. This incapacitated state from Stun continues until a set number of turns has passed or the Stun debuff is removed.
Heroes with Stun Immunity and Other Countermeasures
Stun Immunity

The most effective countermeasure for Stun is to have a Hero with "Stun Immunity" on your team. Since you will not be Stunned while the immunity effect is active, you will be able to attack without being stopped in your tracks.
Evan

Evan is a Hero who excels at survivability, possessing Stun Immunity, a Defense Boost, and the ability to apply a Barrier. He can be used for a long time, from the early to late game, so you should prioritize leveling him up.
Evan - Rating & SkillsSieg

Sieg is a Universal Hero who possesses Stun Immunity, a team-wide Heal, and Ignore Defense. At 6 Transcendence, an Ignore Defense effect is added, significantly increasing his damage output. He allows for very stable clears in dungeons like the Destroyer Gaze Raid, so leveling him up is recommended.
Sieg - Rating & SkillsCrowd Control Immunity
With a Crowd Control Immunity buff, you can nullify debuff effects that would incapacitate the target. It's highly versatile as it can negate multiple types of debuffs.
Can Also Be Granted by Orchestrator Equipment
You can activate the Crowd Control Immunity effect with the 4-Set Effect of the "Orchestrator" set. Orchestrator set equipment drops from the Iron Devourer Raid.
![]() | The effect duration is short, so it's mainly considered for PvP! |
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Increase Effect Resistance

By increasing your Effect Resistance, you can resist enemy debuff effects by chance. While it's not a guaranteed resistance, it is highly versatile as it can also apply to all other types of debuffs.
Debuff Removal

When Debuff Removal is activated, it can remove a specified number of debuffs from the target Hero. Removable debuffs are those with a black background on their icon; be aware that debuffs with a red background cannot be removed.
Making the Enemy's Attack Miss
An attack that Misses will not inflict status effects. By using skills that cause enemy attacks to Miss, you may be able to avoid Paralysis.
Examples of How to Cause a Miss
1. | Inflict |
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2. | Use |
Increase HP and Defense
You cannot Block while Paralyzed, so even if you increase your Block Rate with equipment like the Gatekeeper set, you'll be easily defeated. If taking the Paralysis is unavoidable, increase your HP and Defense.
Heroes That Can Inflict Stun
Name | Detail |
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![]() | - A wide-range Physical attacker with 2 types of AoE attacks - Excellent at inflicting Burn/Stun, Pierce, and Counterattack - Attack-boosting equipment is recommended - At 6th Transcendence, his Burn becomes more powerful as Dragonflame |
![]() | - The only Hero with Magic Reflux - Has 2 types of Attacks, making them good for rerolling. - Also has great Utility by granting a Barrier to Magic heroes and Blessing. - Use in a party with 3 or more Magic heroes. |
![]() | - Specialized in Durability with high personal tankiness and durability support - Excellent ally Defense Boost and Link - Also serves as a counter to buffers/debuffers - Specialized in durability, with only one type of Attack Skill |
![]() | - A late-bloomer tank who has a chance to Heal when taking damage - His passive, which causes Attack Reduction for All Enemies, is easy to use - His skills that Pierce and inflict Stun are also excellent - The disadvantage of not having Skill 2 can be somewhat covered by Skill Enhancement |
![]() | - His Taunt x Counterattack x Stun-inflicting attack on Counterattack combo is excellent - Also good that he is tenacious with Heal when HP is below half and Physical Damage Immunity - His Skill 2, HP Alteration, is also useful - Can reduce skill cooldown with Transcendence - Not suitable for rerolling with only one single-target attack |
![]() | - One of the few heroes with Silence Immunity - A Physical attacker with a rich variety of attacks like Stun, Fixed Damage, and Crit attacks - Can gain durability by creating a Barrier when HP is below half at 2nd Transcendence |
![]() | - Has a high number of hits with 7-hit and 3-hit attacks, useful in the Light Particle Dungeon, etc. - The ability to inflict Stun is also a plus - Her ability to perform Buff Removal on 3 Enemies with many buffs is also excellent - Also features Crit Rate Boost and reduction at 6th Transcendence |
![]() | - A Physical Attacker who can boost her own Attack Power and apply Defense Reduction to enemies. - Her Physical Damage Immunity makes her hard to defeat by enemies with Physical Attacks. - Her ability to inflict Stun is also a strength. - As an attacker, she's a bit lacking with only Single-Target Attacks. - Her overall performance is modest, with her Passive activating only when her HP is below half. |
![]() | An attacker with Crit Rate and Increased Physical damage dealt - Can inflict Stun on a Single Enemy - Also has durability with a Block Rate Boost - A drawback is the narrow target range for attacks and buffs |
![]() | - A healer with an AoE Heal. - Tenacious with her Revive ability. - Can also inflict Stun on a single enemy. - If you need a healer, Karin is a better choice. |
![]() | - Max ★3, so he's mainly used as a Material. - Can inflict Stun. |
![]() | - Max ★3, so he's mainly used as a Material. - Can inflict Stun. |
How to Increase the Stun Infliction Rate
Equip the Spellweaver Set
Set | Set Effect |
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![]() | 2-Set: Effect Hit Rate 17% 4-Set: Effect Hit Rate 35% Effect Probability 10% |
You can get a Set Effect by equipping weapons and Armor with matching icons in the bottom left. Among these, the "Spellweaver" Set Effect increases Effect Probability The Spellweaver set equipment drops from the Iron Devourer Raid.
![]() | To activate the 4-Set Effect, you need to increase the Hero's equipment slots via Ultimate Enhancement. |
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Increase Effect Probability

Paralysis is a type of debuff, so you can increase the infliction rate by including Heroes with an Effect Probability Boost effect on your team. Consider this if your strategy revolves around status effects.
List of Heroes with Effect Probability Boost
Name | Detail |
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![]() | - A powerful healer with an all-ally Revive and Guts. - Also recommended for Death parties. - Good to pair with a debuffer. - Equipping HP-boosting equipment is recommended. - Cannot be obtained from Summon. |
Increase Effect Hit Rate

Similar to Effect Probability, there is also Effect Hit Rate. This effect is primarily a countermeasure against opponents with high Effect Resistance.
For instance, if the opponent's Resistance is 0%, the success rate won't increase, but it is a necessary effect if you want to inflict debuffs on an opponent with high Resistance.
Equip the Ring of Chance

Equipping the Ring of Chance adds a 10% chance to inflict Stun on Basic Attacks. By increasing the number of infliction opportunities, you can make it easier to land a Stun.
Related Seven Knights Re: BIRTH Articles
Ranking Articles
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