Main Menu
Article Menu
Featured Articles
New Characters
News & Coupons
Events
Advent Expedition
Castle Rush Guides
PvP Team Party Guide
Recommended Guides
Raid Battle Guide
Sudden Raid Guide
Rank Up Dungeon Guide
Adventure Guide
Tower Guide
Character Lists
Equipment Guide
Gacha Related Guides
Gacha Related Guides
Beginner Guides
Other Useful Guide
Accessory List | Best Accessory Recommendations

Accessory List | Best Accessory Recommendations

Last Updated:
Seven Knights Rebirth | Accessory List | Best Accessory Recommendations - GameWith

Hot Topic


Table of Contents

Legendary Accessory List

Ring of Authority

RingEffect
roaRing of AuthorityGuts; after Guts activates, generate a Barrier equal to ●% of Attack for 2 turns
(Does not stack with Hero passives)
[★6] 150% / [★5] 75% / [★4] 30%

Ring of Authority is recommended for Heroes with high Attack. The higher the Attack, the stronger the Barrier becomes after Authority activates, making the Hero harder to defeat. Unlike Immortality or Revive, it has the advantage of activating even while under the effect of Souldeath.

TipsTips! For Heroes like Elysia who possess healing, Damage Immunity, or Damage Nullification effects that trigger at low HP, this ring is a great match as it makes it easier to prevent them from being defeated without activation!
Ring of Authority Review

Ring of Immortality

RingEffect
immRing of ImmortalityWhen KO'd, enter Immortality state for ● turn(s)
(Does not stack with Hero passives)
[★6] 3 turns / [★5] 2 turns / [★4] 1 turn

Ring of Immortality is recommended for Heroes you want to keep on the field for a long time. The main advantage is that the Hero will not be defeated no matter how much damage they take while Immortality is active. Note that it will not activate if Souldeath is applied, and the effect can be removed by Buff Duration Reduction.

Ring of Immortality Review

Ring of Resurrection

RingEffect
ResRing of ResurrectionWhen KO'd, Revive once with ●% HP
(Does not stack with Hero passives)
[★6] 100% / [★5] 50% / [★4] 25%

Ring of Resurrection is recommended for Heroes with high Max HP or high durability. At 6★, the Hero revives with full HP, so the higher the base HP and durability, the more difficult the Hero becomes to deal with. Note that this also will not activate if Souldeath is applied.

Ring of Resurrection Review

Rare Accessory List

Damage Boost Rings

RingEffect
Uncommon Ring of SubjugationRing of SubjugationAt the start of combat, damage dealt to Bosses increases by ●%
[★6] 12% / [★5] 8% / [★4] 4%
Uncommon Ring of SiegeRing of SiegeAt the start of combat, damage dealt with 1–3 target attack skills increases by ●%
[★6] 10% / [★5] 6% / [★4] 3%
Uncommon Ring of AnnihilationRing of AnnihilationAt the start of combat, damage dealt with 4–5 target attack skills increases by ●%
[★6] 10% / [★5] 6% / [★4] 3%

Since Damage Boost rings have specific activation conditions, they should be equipped on Heroes who can best utilize their effects. For attackers in boss content such as Raid, Castle Rush, and Advent Expedition, be sure to equip the Ring of Subjugation.

Durability Boost Rings

RingEffect
Uncommon Ring of RoarRing of RoarAt the start of combat, generate a Barrier equal to ●% of the skill user's Attack (lasts 2 turns)
(Activates once per round; does not stack with Hero passives)
[★6] 90% / [★5] 50% / [★4] 30%
Uncommon Ring of BulwarkRing of BulwarkAt the start of combat, generate a Barrier equal to ●% of the skill user's Defense (lasts 2 turns)
(Activates once per round; does not stack with Hero passives)
[★6] 100% / [★5] 55% / [★4] 35%
Uncommon Ring of HealthRing of HealthAt the start of combat, generate a Barrier equal to ●% of the skill user's Max HP (lasts 2 turns)
(Activates once per round; does not stack with Hero passives)
[★6] 18% / [★5] 11% / [★4] 6%
Uncommon Ring of TenacityRing of TenacityWhen HP drops to 50% or below, Heal HP by ●% of the skill user's Max HP
(Activates once per battle; Accessory effect activates with priority)
[★6] 18% / [★5] 11% / [★4] 6%
200 Days Celebration Ring200 Days Celebration RingAt the start of combat, generate a Barrier equal to ●% of the skill user's Attack (lasts 2 turns)
(Activates once per round; does not stack with Hero passives)
[★6] 90%

There are three types of Barrier-generating rings depending on Attack, Defense, or Max HP, so equip them according to your Hero's stats. For Heroes who already have skills that generate Barriers or grant Damage Nullification at the start of battle, the Ring of Tenacity is recommended.

Uncommon Accessory List

Crowd Control Rings

RingEffect
Uncommon Ring of ChanceRing of ChanceBasic Attacks have a ●% chance to inflict Stun for 1 turn
[★6] 10% / [★5] 6% / [★4] 3%
Uncommon Ring of CursesRing of CursesBasic Attacks have a ●% chance to inflict Silence for 1 turn
[★6] 12% / [★5] 8% / [★4] 4%
Uncommon Ring of DoomRing of DoomBasic Attacks have a ●% chance to inflict Paralysis for 1 turn
[★6] 10% / [★5] 6% / [★4] 3%
Uncommon Ring of BrillianceRing of BrillianceBasic Attacks have a ●% chance to inflict Shock for 1 turn
[★6] 10% / [★5] 6% / [★4] 3%
Uncommon Ring of HorrorRing of HorrorBasic Attacks have a ●% chance to inflict Blind for 1 turn
[★6] 12% / [★5] 6% / [★4] 3%
Uncommon Ring of the SnowRing of the SnowBasic Attacks have a ●% chance to inflict Freeze for 1 turn
[★6] 12% / [★5] 6% / [★4] 3%
Uncommon Ring of MedusaRing of MedusaBasic Attacks have a ●% chance to inflict Petrify for 1 turn
[★6] 12% / [★5] 6% / [★4] 3%
Uncommon Ring of DreamsRing of DreamsBasic Attacks have a ●% chance to inflict Sleep for 1 turn
[★6] 12% / [★5] 6% / [★4] 3%

Equipping Crowd Control rings is recommended for Support Heroes with high survivability or Heroes who already possess status ailment skills and have high Effect Hit Rate. They are also useful when building a team centered around status ailments.

DoT Rings

RingEffect
Uncommon Ring of DeathRing of DeathBasic Attacks have a ●% chance to inflict Death for 3 turns
[★6] 6% / [★5] 4% / [★4] 2%
Uncommon Ring of ThornsRing of ThornsBasic Attacks have a ●% chance to inflict Bleed for 2 turns
[★6] 15% / [★5] 10% / [★4] 5%
Uncommon Ring of the SalamanderRing of the SalamanderBasic Attacks have a ●% chance to inflict Burn for 2 turns
[★6] 15% / [★5] 10% / [★4] 5%
Uncommon Ring of the ViperRing of the ViperBasic Attacks have a ●% chance to inflict Poison for 2 turns
[★6] 15% / [★5] 10% / [★4] 5%

It is recommended to equip DoT rings on Heroes who possess active skills for that specific status ailment to increase the chances of application. In a Death Team, equipping the Ring of Death is particularly powerful as it increases the chance of immediate incapacitation.

TipsTips! Jave's counterattacks are treated as basic attacks, making it easier to apply status ailments with Crowd Control or DoT rings. Equipping them on Heroes with a high number of attacks like him is also recommended.

Other Debuff Rings

RingEffect
Uncommon Ring of MagicRing of MagicBasic Attacks have a ●% chance to remove 1 Buff
[★6] 12% / [★5] 8% / [★4] 4%
Uncommon Ring of TimeRing of TimeBasic Attacks have a ●% chance to reduce the duration of turn-based Buffs by 1 turn
[★6] 12% / [★5] 8% / [★4] 4%

Rings that grant Buff Duration Reduction or Buff Removal on basic attacks are suited for niche situations where those effects are effective. If used, equip them on Support Heroes.

Common Accessory List

Offensive Stat Rings

RingEffect
Uncommon Ring of VengeanceRing of VengeanceAt the start of combat, Damage Boost +●%
[★6] 6% / [★5] 4% / [★4] 2%
Uncommon Ring of FortuneRing of FortuneAt the start of combat, Crit Rate +●%
[★6] 10% / [★5] 6% / [★4] 3%
Uncommon Ring of ConcentrationRing of ConcentrationAt the start of combat, Weakness Hit Chance +●%
[★6] 12% / [★5] 8% / [★4] 4%

It is recommended to equip the Ring of Fortune or Ring of Concentration to compensate for stats that are lacking from weapons and armor alone. Equip the Ring of Vengeance when you want to boost an attacker's overall DPS.

Defensive Stat Rings

RingEffect
Uncommon Ring of ProtectionRing of ProtectionAt the start of combat, Defense +●%
[★6] 10% / [★5] 6% / [★4] 3%
Uncommon Ring of ProtectionRing of ProtectionAt the start of combat, Block Rate +●%
[★6] 10% / [★5] 6% / [★4] 3%
Uncommon Ring of NatureRing of NatureAt the start of combat, Max HP +●%
[★6] 10% / [★5] 6% / [★4] 3%

Defensive stat rings can be used to increase durability when Legendary or Rare accessories are not yet owned or are insufficient. Once Legendary or Rare rings are obtained, they should take priority.

Status Ailment Stat Rings

RingEffect
Uncommon Ring of AccuracyRing of AccuracyAt the start of combat, Effect Hit Rate +●%
[★6] 15% / [★5] 10% / [★4] 5%
Uncommon Ring of ResistanceRing of ResistanceAt the start of combat, Effect Resistance +●%
[★6] 15% / [★5] 10% / [★4] 5%

It is recommended to equip these to compensate for stats that are lacking from weapons and armor alone. The Ring of Accuracy is suited for Heroes who apply status ailments, while the Ring of Resistance is for Heroes with debuff removal.

Accessory Stats

Maximum Stat Increase per Rank

4★ (Aged)5★6★ (Uncommon)
After Power Up5%7%10%
Before Power Up0.5%1%2.5%

Accessory stats increase All Attack, Defense, and HP common to each rank. If you are equipping an accessory purely for stats, prioritize a higher Star Grade over high rarity.

Related Seven Knights Re: BIRTH Articles

Ranking Articles

Recommended Articles

Dungeon, Raids, and Towers

Debuff Types
Burn
Paralysis
Bleed
Freeze
Stun
Petrify
Shock
Sleep
Concussion
Confusion
Poison
Death
Lists
All CharactersVoice Actor ListStatus & Effects
Story Cinematics

Hero Per Specialty

Have some feedback? Click here

Your feedbacks will be checked by our staffs and will be attended to accordingly. Please be advised that we may not reply to every individual feedbacks.


Article Written by
Seven Knights Rebirth Strategy Team

Seven Knights Rebirth Strategy Team

Reader Comments
Max. 300 Characters

By clicking Submit you are agreeing to the Terms of Use.
*Offensive, insulting or inappropriate use of forum may lead to ban/restriction.
To avoid griefing, you will not be able to post or report for the first %d hours upon visiting this forum for the first time.

Close

Looks like nobody posted here yet...

Copyright Notice

ⓒ Netmarble Corp. & Netmarble Nexus Inc. All Rights Reserved.
The copyrights, trademarks, and other intellectual property rights of the game images used on this website belong to the respective content providers. All content information within the articles is created by the GameWith strategy team.
Sevenknights Re: BIRTH Official Website