Infinite Tower guide in Seven Knights Rebirth. Includes Infinite Tower all floor enemy list, tower boss, clear rewards, how to unlock Tower of Trials, tips and more in 7k Rebirth.
Table of Contents
What is Infinite Tower?
Defeat Enemies on Each Floor to Earn Rewards

The Infinite Tower is a PvE mode where you can earn various rewards like Gold and Summon Cards. A different set of enemies appears on each floor, and defeating all of them lets you earn rewards and move on to the next floor.
Tips! | You can challenge the Infinite Tower after clearing Adventure 2-20. |
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Tower of Trial Has an Unlock Requirement

To challenge the Tower of Trial, you need to clear the Infinite Tower up to Floor 100. For now, focus on clearing as much of the Infinite Tower as you can.
Floor 251 and Above Have Team Restrictions

From Floor 251 onward, there are restrictions on which hero types you can use. It's best to have multiple team comps ready, such as Physical, Magic, and Sustain teams, so you can adapt to each restriction.
| Team Party Variations | |||
|---|---|---|---|
Physical Party | Magic Party | Tank Party | Death Party |
Infinite Tower Tips and Strategy
Check Enemy Information

Before entering a stage, study your enemies’ abilities, resistances, and debuffs. Knowing which skills they may use and when they may use them lets you tailor your team’s skills and buffs to counter them effectively. This strategic preparation can give you a significant advantage in battle.
Use Presets to Switch Teams Quickly

Set up multiple preset teams to quickly switch based on the stage’s requirements. Whether you need more crowd control, healing, or debuff resistance, having ready-made lineups saves time and lets you quickly adapt to different enemy teams.
How to Build Team for Adventure & FarmingAdapt Your Team Per Floor
What works well on one floor may struggle or fail on the next, so flexibility is key. Additionally, adjusting your team formation according to the floor’s challenge can make a big difference. Try experimenting with different combinations, and don’t be afraid to break from your usual team setup when a floor demands it.
Formation TypesTrial and Error is Part of the Climb
Trial and error is a key strategy for progressing through as each floor increases in difficulty, so it’s important to test different team setups and strategies to find what works. Learn from every failure and avoid repeating the same strategy. Over time, you’ll discover what combinations work best against specific enemies.
Use Heroes That Can Counter Debuffs
When your heroes are frequently disabled or weakened by debuffs, it greatly reduces your chances of successfully clearing a stage. Combining heroes that buff your team while debuffing enemies helps maintain control and improves your chances of winning.
Debuff TypesCheck the "Next" Box for Auto-Play

Check the "Next" checkbox in the bottom-right of the team formation screen to turn on Auto-Play. This will automatically start the battle on the next floor.
Don't Rely on Auto-Battle if You Can't Win
While auto-battle is convenient, it’s often unreliable for the tougher floors of the Infinite Tower. Manually controlling your heroes lets you time skills precisely against key targets and respond to unexpected situations more effectively.
Best Party by Floor
Team Requirements and Best Party by Floor
| Floor | Available Types | Best Party |
| Floors 251-260 | ![]() ![]() ![]() ![]() | Physical Team Magic Team |
| Floors 261-270 | ![]() ![]() ![]() ![]() | Physical Team Magic Team |
| Floors 271-280 | ![]() ![]() ![]() ![]() | Physical Team Magic Team |
| Floors 281-290 | ![]() ![]() ![]() ![]() | Physical Team Sustain Team Death Team |
| Floors 291-300 | ![]() ![]() ![]() ![]() | Magic Team Sustain Team Death Team |
| Floors 301-310 | ![]() ![]() ![]() | Physical Team Magic Team |
| Floors 311-320 | ![]() ![]() ![]() | Physical Team Magic Team |
| Floors 321-330 | ![]() ![]() ![]() | Physical Team |
| Floors 331-340 | ![]() ![]() ![]() | Sustain Team Death Team |
| Floors 341-350 | ![]() ![]() ![]() | Magic Team |
| Floors 351-360 | ![]() ![]() | Physical Team Magic Team |
| Floors 361-370 | ![]() ![]() | Physical Team |
| Floors 371-380 | ![]() ![]() | Sustain + Death Heroes |
| Floors 381-390 | ![]() ![]() | Sustain + Death Heroes |
| Floors 391-400 | ![]() ![]() | Magic Team |
A Team That's Strong in Arena Is Your Best Bet
If you can build the Physical, Magic, Sustain, or Death teams used in Arena, prioritize using those. A team that's strong in Arena is also strong in the Infinite Tower.
| Team Party Variations | |||
|---|---|---|---|
Physical Party | Magic Party | Tank Party | Death Party |
Teo and Branze & Bransel Become More Useful in Physical Teams

In the Infinite Tower, Teo, who can repeatedly land Buff Duration Reduction, and Branze & Bransel, who can Execute an enemy and revive an ally at will, are more useful than they are in Arena. On the other hand, Orkah, whose role is adjusting skill order, drops in priority.
Mercure Becomes More Useful in Magic Teams

In the Infinite Tower, Mercure's Magic Reflux is extremely useful. He can be hard to fit into Arena due to durability concerns, but in the Infinite Tower's Magic team, he's a hero you'll want to prioritize over Skuld, who has Cooldown Increase.
Floors 371-390 Are Fairly Difficult
Floors 371-390 have Support/Universal and Defense/Support type restrictions, so you can't build the kind of strong team you'd use in Arena, which makes them more difficult to clear. Use the team comps below as a reference and keep trying.
Best Team Comps for Floors 371-380 (Support + Universal)
Death-Oriented Team Comp
This team comp uses Clemyth for healing while Rosie, Kris, and Mist go on the offensive as Death-focused heroes. Rosie's Effect Probability Boost and Mist's Effect Hit Rate Boost also pair well with Gelidus's Extreme Chill.
Sustain-Oriented Team Comp
| Front | Front | Back | Back | Back |
|---|---|---|---|---|
Clemyth | Rosie | Aris | Pallanus | Sun Wukong |
This team comp holds out using Clemyth, Rosie, and Sun Wukong's healing and revives, while Aris, Pallanus, and Sun Wukong serve as attackers. Pallanus doesn't meet the Defense/Support team requirement, but her HP Swap is excellent and she can still deal decent damage.
Tips! | Sustain teams tend to have lower Speed, so try to boost Speed as well to act first as often as possible. |
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Swap Candidates
| Hero | Swap Candidate | Notes |
Clemyth Rosie | Alice | - Specializes in HP healing - Harder on floors with Incoming Healing Reduction enemies |
Lina | - Can boost damage output in Sustain-oriented teams - Only has one healing skill - Harder on floors with Incoming Healing Reduction enemies | |
Gelidus | Spike | - Specializes in inflicting Freeze - Easier to defeat on floors with Incoming Healing Reduction enemies |
Pallanus | Elysia | - Can reduce enemy Defense - Debuff Removal can be useful in some cases - Worth using if you can get damage elsewhere |
Trude | - An attacker suited for Sustain teams - Easier to defeat on floors with enemies that attack multiple times |
Floor 375 Is a Major Hurdle
Among Floors 371-380, Floor 375's Physical team stage is especially difficult. Enemy Attack is extremely high, and Incoming Healing Reduction is also applied, which can make it hard to sustain through with tanking alone. Repeatedly trying until your Death effects land well is also an option.
Death Heroes Should Aim for 100% Effect Hit Rate
Enemies can have up to 40% Effect Resistance, so bring your Death heroes' Effect Hit Rate to 100% and focus on boosting Block Rate and Damage Taken Reduction.
Enemy Attack can go as high as 11,360, which is nearly impossible to out-damage, so there's no need to boost Mist's Attack.
Tips! | If you're going with Death, using Merparrow as your pet can help boost your Death application rate even a little. |
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Sustain Heroes Should Aim for 100% Block Rate
Floor 371-380 enemies also have a Crit Rate of 45% or higher, which is quite high. If you're taking on these floors with a Sustain-oriented team, try to push Block Rate as close to 100% as possible to prevent critical hits. This is another reason Aris, who has a Block Rate Boost passive, is so useful.
Best Team Comps for Floors 381-390 (Defense + Support)
Death-Oriented Team Comp
This team comp holds out using each hero's healing, Barriers, and revives, while Rosie, Aquila, and Knox finish off enemies with Death effects. Since Death is the key to this comp, your best bet is to use Merparrow as your pet to boost your Death application rate.
Tips! | Since you can't include Universal-type heroes here, Radgrid's Protection won't trigger, but she can still perform well as a tank. |
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Avoid Sustain-Oriented Teams Here
Aside from Death heroes, there are no Defense or Support-type heroes that can function as attackers, so a Sustain-oriented team isn't a good choice here. Use the Death-oriented team comp above as your base, and adjust it based on what heroes you own.
Swap Candidates
| Hero | Swap Candidate | Notes |
Radgrid | Rudy | - Can boost allies' durability - Lower damage output compared to Radgrid, who has Burn and Fixed Damage |
Hellenia | - Useful on floors where enemies use Magic attacks | |
Clemyth Rosie | Alice | - Specializes in HP healing - Harder on floors with Incoming Healing Reduction enemies |
Lina | - Healing and Effect Resist Boost are useful - Harder on floors with Incoming Healing Reduction enemies |
Can't Win? Here's What to Try
Check Other Players' Clear Data

You can check other players' winning team comps from the Clear Data button in the bottom-left of the team formation screen. You can even copy their formations, so be sure to make use of this feature.
Strengthen Heroes That Get Defeated Easily
Prioritize evolving and upgrading the heroes that get defeated most easily. A 4-Star hero at +5 and a 5-Star hero at +5 have completely different durability. It's also a good idea to gather rewards from other content like Adventure, Arena, and Raids.
Ruby Farming Guide - Best Character for Nightmare Farming
Manually Select Skills

If you've been challenging floors with Auto Skill on, try manually selecting and activating skills instead. Manual control is better for using heals and debuffs at the right timing.
Add Status Effect Immunity to Your Team
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Tap the enemy monster icons to check their skills. If the enemies use status effects, simply adding the matching status effect immunity can let you breeze right through.
Add Heroes Who Inflict Movement-Stopping Status Effects

Bring heroes who inflict movement-stopping status effects like Paralysis, Shock, Stun, or Petrify. Locking down the enemy's actions entirely can sometimes let you break through. Since these are proc-based, luck plays a big role, but it's worth a try.
Debuff Types & Contents They Are Effective At
Try Changing Your Formation
If you can't withstand the enemy's high damage output, switching to a Defense-type formation is also worth trying. Also, raising your Adventurer Skill lets you increase your formation level, so it's best to level it up regularly.
Formation Types and How to Enhance
Keep Retrying
Even with the same team comp, you may be able to clear a floor just by trying again a few times. This is especially true when enemies use status effects, since most of those are proc-based and involve a lot of luck — if things line up well, you might just break through.
Related Seven Knights Re: BIRTH Articles
Ranking Articles
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Recommended Articles
Dungeon, Raids, and Towers
| Tower Guides | |
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| Lists | ||
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| All Characters | Voice Actor List | Status & Effects |
| Story Cinematics | ||
Hero Per Specialty
| By Grade | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Legendary | Rare | Uncommon | Common | ||||||||||||||||
| By Max Star Rank | |||||||||||||||||||
| 6★ | 5★ | 4★ | 3★ | ||||||||||||||||
| Per Type | |||||||||||||||||||
Attack | Magic | Defense | Support | Universal | |||||||||||||||
| By Attack-Type | |||||||||||||||||||
| Physical | Magic | ||||||||||||||||||
Related Seven Knights Re: BIRTH Articles
Ranking Articles
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Recommended Articles
Dungeon, Raids, and Towers
| Tower Guides | |
|---|---|
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| Lists | ||
|---|---|---|
| All Characters | Voice Actor List | Status & Effects |
| Story Cinematics | ||
Yoongun
Trude
Mon
Tue
Wed
Thur
Fri
Sat
Sun
Physical
Magic
Tank
Death
Gaze
Ox
Iron
Leo
Ast
Cali
Fire
Water
Light
Dark
Earth
Gold





Clemyth
Rosie
Alice
Lina
Gelidus
Spike
Pallanus
Elysia
Trude
Radgrid
Rudy
Hellenia