TCG All Mondstadt Character Cards List for Genius Invokation of Genshin Impact. See all character cards list, how to get all character card, how to get and locations, elements.
All TCG Mondstadt Character Cards
- How To Get:
You can obtain the Albedo Card upon winning the first invitation duel with Albedo via the Match Invitation Letter.
Normal Attack:1: Geo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Geo: 3
Effect: Summons 1 Solar IsotomaSolar Isotoma:
End Phase: Deal 1 Geo DMG.
When you perform "Switch Character" and this Summon is on the field: This switch is considered a Fast Action instead of a Combat Action. (Once per Round)
Usage(s): 3.
Elemental Burst: Geo: 3 & Energy: 2
Effect: Deals 4 Geo DMG. If Solar Isotoma is on the field, deals +2 DMG. - How To Get:
You can obtain the Amber Card upon winning the first invitation duel with Amber via the Match Invitation Letter.
Normal Attack:1: Pyro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Pyro: 3
Effect: Summons 1 Baron Bunny.Baron Bunny:
When your active character takes DMG: Decrease DMG taken by 2.
Usage(s): 1. When the Usages are depleted, this card will not be discarded.
At the End Phase, if Usage(s) have been depleted: Discard this card to deal 2 Pyro DMG.
Elemental Burst: Pyro: 3 & Energy: 2
Effect: Deals 2 Pyro DMG, deals 2 Piercing DMG to all opposing characters on standby. - How To Get:
You can obtain the Barbara Card upon winning the first invitation duel with Barbara via the Match Invitation Letter.
Normal Attack:1: Hydro: 1 & Any Element: 2
Effect: Deals 1 Hydro DMG
Elemental Skill: Hydro: 3
Effect: Deals 1 Hydro DMG, summons 1 Melody Loop.
Melody Loop: End Phase: Heal all your characters for 1 HP and your active character gains Hydro Application. Usage(s): 2
Elemental Burst: Hydro: 3 & Energy: 3
Effect: Heals all of your characters for 4 HP - How To Get:
You can obtain the Bennett Card upon winning the first invitation duel with Bennett via the Match Invitation Letter.
Normal Attack:1: Pyro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Pyro: 3
Effect: Deals 3 Pyro DMG
Elemental Burst: Pyro: 4 & Energy: 2
Effect: Deals 2 Pyro DMg Creates 1 Inspiration Field.
Inspiration Field: When your character uses a Skill: If this character has at least 7 HP, deal +2 additional DMG for this instance. After the Skill DMG is finalized, if this character's HP is not greater than 6, heal this character for 2 HP. Duration (Rounds): 2 - How To Get:
You can obtain the Diluc Card as you do the TCG Card Game world quest. It is one of the starter character cards.
Normal Attack:1: Pyro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Pyro: 3
Effect: Deals 3 Pyro DMG. For rhe third use of this skill, each round, deals +2 DMG.
Elemental Burst: Pyro: 4 & Energy: 3
Effect: Deals Pyro DMG. This character gains Pyro infusion. - How To Get:
You can obtain the Diona Card upon winning the first invitation duel with Diona via the Match Invitation Letter.
Normal Attack:1: Cryo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Cryo: 3
Effect: Deals 2 Cyo DMG, creates 1 Cat-Claw Shield.
Cat-Claw Shield: Shield grants 1 shield point for your active character.
Elemental Burst: Cryo: 3 & Energy: 3
Effect: Deals 1 Cryo DMG, heals this character for 2 HP, summons 1 Drunken Mist.
Drunken Mist: End Phase: Cryo DMG, heal your active character for 2 HP. Usage(s): 2 - How To Get:
You can obtain the Eula Card upon winning the first invitation duel with Eula via the Match Invitation Letter.
Normal Attack:1: Cryo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Cryo: 3
Effect: Deals 2 Cryo DMG. If this character has not yet gained Grimheart, they will gain Grimheart.Grimheart:
After the character to which this is attached uses Icetide Vortex: Remove this status, DMG +3 for this instance.
Elemental Burst: Cryo: 3 & Energy: 2
Effect: Deals 2 Cryo DMG, summons 1 Lightfall Sword.Lightfall Sword:
When Eula uses a Normal Attack or Elemental Skill: This card will accumulate 2 Zeal stacks, but Eula will not gain Energy.
End Phase: Discard this card and deal 3 Physical DMG. Each Zeal stack adds 1 DMG to this damage instance.
(Effects on this card's Usage(s) will apply to Zeal stacks.) - How To Get:
You can obtain the Fischl Card as you do the TCG Card Game world quest. It is one of the starter character cards.
Normal Attack:1: Electro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Electro: 3
Effect: Deals 1 Electro DMG, summons 1 Oz.
Oz: End Phase: Deal 1 Electro DMG. Usage(s): 2
Elemental Burst: Electro: 3 & Energy: 3
Effect: Deals 4 Electro DMG, deals 2 Piercing DMG to all opposing characters on standby. - How To Get:
You can obtain the Jean Card upon winning the first invitation duel with Jean via the Match Invitation Letter.
Normal Attack:1: Anemo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Anemo: 3
Effect: Deals 3 Anemo DMG, the target is forcibly switched to the next character.
Elemental Burst: Anemo: 4 & Energy: 2
Effect: Heals all your characters for 2 HP, summons 1 Dandelion Field.Dandelion Field:
End Phase: Deal 1 Anemo DMG, heal your active character for 1 HP.
Usage(s): 3 - How To Get:
You can obtain the Kaeya Card as you do the TCG Card Game world quest. It is one of the starter character cards.
Normal Attack:1: Cryo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Cryo: 3
Effect: Deals 3 Cryo DMG.
Elemental Burst: Cryo: 4 & Energy: 2
Effect: Deals 1 Cryo DMG, heals this character for 2 HP, summons 1 Drunken Mist.
Icicle: After you switch characters: Deal 2 Cryo DMG. Usage(s): 3 - How To Get:
You can obtain the Klee Card upon winning the first invitation duel with Klee via the Match Invitation Letter.
Normal Attack:1: Pyro: 1 & Any Element: 2
Effect: Deals 1 Pyro DMG.
Elemental Skill: Pyro: 3
Effect: Deals 3 Pyro DMG. This character gains Explosive Spark.Explosive Spark:
When the character to which this is attached uses a Charged Attack: Spend 1 less Pyro and deal +1 DMG.
Usage(s): 1
Elemental Burst: Pyro: 3 & Energy: 3
Effect: Deals 3 Pyro DMG, creates 1 Sparks 'n' Splash at the opponent's play area.Sparks 'n' Splash:
After a character to which Sparks 'n' Splash is attached uses a Skill: Deals 2 Pyro DMG to their team's active character.
Usage(s): 2 - How To Get:
You can obtain the Lisa Card upon winning the first invitation duel with Lisa via the Match Invitation Letter.
Normal Attack:1: Electro: 1 & Any Element: 2
Effect: Deals 1 Electro DMG, attach Conductive to opposing active character.Conductive:
This status starts with 2 stacks of Conductive. When attached again, Conductive stacks +1. Conductive can be stacked to a maximum of 4 stacks.
End Phase: Accumulate 1 stack of Conductive.
When the character attached with Conductive takes DMG from Violet Arc or Lightning Rose: Remove this status and DMG +1 for each stack of Conductive.
Elemental Skill: Electro: 3
Effect: Deals 2 Electro DMG. If Conductive is not attached to the opponent's active character, Conductive will be attached.
Elemental Burst: Electro: 3 & Energy: 2
Effect: Deals 2 Electro DMG. Summons Lightning Rose. The opponent's active character gains Conductive.Lightning Rose:
End Phase: Deal 2 Electro DMG.
Usage(s): 2 - How To Get:
You can obtain the Mona Card upon winning the first invitation duel with Mona via the Match Invitation Letter.
Normal Attack:1: Hydro: 1 & Any Element: 2
Effect: Deals 1 Hydro DMG
Elemental Skill: Hydro: 3
Effect: Deals 1 Hydro DMG, summons 1 Reflection
Reflection: When your active character receives DMG: Decrease DMG taken by 1. Usage(s): 1.
When the Usage is depleted, this card will not be discarded.
End Phase: Discard this card, deal 1 Hydro DMG.
Elemental Burst: Hydro: 3 & Energy: 3
Effect: Deals 4 Hydro DMG, creates 1 Illusory Bubble.
Illusory Bubble: When dealing Skill DMG: Remove this status and double the DMG dealt for this instance.
Passive Effect: When you perform Switch Character while Mona is your active character: This switch is considered a Fast Action instead of a Combat Action. (Once per Round) - How To Get:
You can obtain the Noelle Card upon winning the first invitation duel with Noelle via the Match Invitation Letter.
Normal Attack:1: Geo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Geo: 3
Effect: Deals 1 Geo DMG, creates 1 Full Plate.
Full Plate: Grant 2 Shield points to your active character. Before this Shield is fully consumed, the Physical DMG you take is halved. (The figure will be rounded up)
Elemental Burst: Geo: 4 & Energy: 2
Effect: Deals 4 Geo DMG. This character gains Sweeping Time.
Sweeping Time: When your character uses a Normal Attack: Consume 1 less Geo Die. (Once per Round). Character's Normal Attacks deal +2 DMG, and their Physical DMG dealt is converted to Geo DMG. Duration (Rounds): 2 - How To Get:
You can obtain the Razor Card upon winning the first invitation duel with Razor via the Match Invitation Letter.
Normal Attack:1: Electro: 1 & Any Element: 2
Effect: Deals 2 Physical DMG
Elemental Skill: Electro: 3
Effect: Deals 3 Electro DMG
Elemental Burst: Electro: 3 & Energy: 3
Effect: Deals 5 Electro DMG. This character gains The Wolf Within.
The Wolf Within: After the character to which this is attached uses a Normal Attack or an Elemental Skill: Deal 2 Electro DMG. Duration (Rounds): 2 - How To Get:
Obtain this card by defeating Rosaria.
Normal Attack:1: Cryo 1 & Unaligned 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Cryo 3
Effect: Deals 1 Cryo DMG, creates 1 stack of Scope Out Soft Spots. (When the Scope Out Soft Spots effect is triggered, creates Strike Where It Hurts.)Scope Out Soft Spots:
After your characters use a Skill: For each stack of this effect, there is a 10% chance of creating Strike Where It Hurts. If Strike Where It Hurts is created, the number of stacks of this effect is halved. (Rounded down)Strike Where It Hurts:
When dealing Skill DMG: Remove this status and double the DMG dealt for this instance.
Elemental Burst: Cryo 1 & Energy 2
Effect: Deals 1 Cryo DMG, creates 2 stacks of Scope Out Soft Spots, and summons Evercold Frostlance.Evercold Frostlance:
End Phase: Deal 1 Cryo DMG, create 2 stacks of Scope Out Soft Spots
Usage(s): 2 - How To Get:
You can obtain the Sucrose Card as you do the TCG Card Game world quest. It is one of the starter character cards.
Normal Attack:1: Anemo: 1 & Any Element: 2
Effect: Deals 1 Anemo DMG
Elemental Skill: Anemo: 3
Effect: Deals 3 Anemo DMG, the target is forcibly switched to the previous character.
Elemental Burst: Anemo: 3 & Energy: 2
Effect: Deals 1 Anemo DMG, summons 1 Large Wind Spirit.
Large Wind Spirit: End Phase: Deal 2 Anemo DMG. Usage(s): 3.
After your character or Summon triggers a Swirl reaction: Convert the Elemental Type of this card and change its DMG dealt to the element Swirled. (Can only be converted once before leaving the field) - How To Get:
You can obtain the Venti Card upon winning the first invitation duel with Venti via the Match Invitation Letter.
Normal Attack:1: Anemo: 1 & Any Element: 2
Effect: Deals 2 Physical DMG.
Elemental Skill: Anemo: 3
Effect: Deals 2 Anemo DMG, creates 1 Stormzone.Stormzone:
When you perform "Switch Character": Spend 1 fewer Elemental Die.
Usage(s): 2
Elemental Burst: Anemo: 3 & Energy: 2
Effect: Deals 2 Anemo DMG, summons 1 Stormeye.Stormeye:
End Phase: Deal 2 Anemo DMG. Your opponent switches to: Character Closest to Your Current Active Character.
Usage(s): 2
After your character or Summon triggers a Swirl reaction: Convert the Elemental Type of this card and change its DMG dealt to the element Swirled. (Can only be converted once before leaving the field)
Make Use Of Resonance Card For Mondstadt Charactrer Cards
- Wind And Freedom(Event)How To Get:
Purchase at Card Shop (500 Lucky Coins)
Effect: During this turn, after one of your characters uses a Skill: Switch your next character in to be the active character.
(You must have at least 2 characters from Mondstadt in your deck to add this card to your deck.)
This type of card is limited to a deck with 2 Mondstadt characters. If the deck comprises of more than 1 Mondstadt Characters, you can include the Wind And Freedom Card in the deck.