Final Fantasy 7 Remake (FF7 Remake, FF7R) boss battle guide on how to beat the Bahamut. Includes moves, weakness, resistances, how to win the fight, strategy, & more!!!
|Bahamut Related Articles|
|Bahamut Summon Materia||How To Beat Bahamut|
Bahamut Weaknesses & Resistances
| 48937 (Easy)|
Weaknesses & Resistances
|Greater Resistance||Proportional Damage, Fixed Damage|
|Immunities||Silence, Poison, Sleep, Slow, Stop, Berserk|
Unlock Via VR Missions
To unlock Combat Simulation: Bahamut in Chadley's VR Missions, you need to first complete 19 Battle Intel Reports.Check Out All VR Missions Here
Get The Bahamut Summon Materia
Defeating Bahamut for the first time will grant you the special Bahamut Summon Materia. This will allow you to bring Bahamut with you on battles and make use of its devastating power.Check Out The Bahamut Summon Materia Here
How To Beat Bahamut
- Will Only Target Player Controlled Character
- Have a dedicated healer (Aerith)
- Save up ATB, don't immediately spend it
- Use Stagger increasing abilities
- Reset Megaflare countdown by staggering him
Stop The Megaflare
Bahamut will have a counter, starting at 5 & going down to 0 approximately every 30 seconds, which denotes when he will use Megaflare. Megaflare is a massive move that will probably wipe your entire party. You either have to survive it with Reprieve (Weapon Level 6 talent on some weapons) or Stagger Bahamut before it reaches 0, as doing so will reset the counter. On normal mode it took us about 7-8 minutes (including pausing time for abilities) for Bahamut to cast Megaflare.
Attack Pattern Changes Depending On Aura Color
During its Megaflare countdown, Bahamut will don a colored aura depending on it's charge rate; from purple to pink. While in Purple Aura, it will use Inferno and Heavy Strike, and when in Pink, it will use Claw Rush, Optic Gaze and Aerial Rave.
Have A Dedicated Healer
We recommend having Aerith join you for this fight. She can stay out of range of many of Bahamut's melee moves and heal & buff up the party. Note that if you want to bring Aerith, you have to talk to Chadley in Chapter 17!
Limit Breaks Interrupt Abilities
Consider timing your Limit Breaks carefully to interrupt a major ability. If timed right, you can stop certain abilities before they get off. This is best used on Umbral Strikes or Umbral Frenzy. Of course, saving the Limit Break for the stagger might also be a good option for you as well.Check Out More Info On Limit Breaks
It can be tempting to just go ham and wail away at Bahamut over and over, but if you do so, you'll like get hit by all his melee moves & be wiped out. Study his attack animations and anticipate them to move away in time! This is particularly important for Umbral Strikes and Umbral Frenzy.
Build Stagger Gauge When He Counts Down
As previously mentioned, Bahamut counts down from 5 to 0 at several points in the fight. When he does so, he won't use any other attacks, so use this opportunity to build his stagger with abilities like Focused Thrust and Overpower.
Practice On Easy Mode
Bahamut is an extremely difficult boss, and it'll be incredibly important to avoid getting hit by some of his most devastating moves in Normal mode and above. So, consider switching the mode to Easy to get some practice!Check Out Different Difficulty Modes Here
Bahamut Abilities And Counters
This is a frontal swipe which travels in a line on the ground. It will move rather quickly, but in one fixed, predictable direction.
Bahamut breathes fire in a semi-circular arc in front of him. Deals somewhere in the vicinity of 400-500 damage, so it's not his deadliest attack.
Bahamut will take to the skies far away from the platform and channel briefly, before descending on the party in a furious fashion. Being hit directly by the Divebomb is lethal (or near-lethal), dealing over 6000 damage in our case. Being on the outskirts of the explosion seems to reduce damage taken.
A purple aura will pulse around Bahamut, damaging all characters that come into contact with it. The damage is not extreme (around ~70 for us), but it will add up quickly.
Purple orbs emerge in Bahamut's hands and he recoils back for a moment, charging the ability. Two hits are released in succession, dealing massive damage (~1400 per hit).
Bahamut fires two lasers from his eyes pointed at the ground below him. The radius on this doesn't seem to be very wide. We only saw this ability used once.
Bahamut will swipe in front of him, advancing slightly with each hit, dealing damage. There will be about 5-6 swipes.
Bahamut charges a red beam in his mouth temporarily before releasing a burst of red fireworks-like projectiles in front of him. They each move independently of each other, but they'll all effectively move in the same direction.
This is Bahamut's ultimate move, which he casts when his counter reaches 0. It will deal lethal (9999) damage to all your characters. Unless you have an immunity to deal with this, this will certainly end you. Stagger Bahamut before this happens!