Check out this Final Fantasy 7 Remake (FF7 Remake, FF7R) boss fight guide on how to beat Reno. Includes moves, weaknesses, resistances, how to defeat on hard mode, & more!!!
Related Guides | |
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How To Beat Rude | How To Beat Reno & Rude |
Reno Weaknesses & Resistances
HP | EXP | AP | Gil |
---|---|---|---|
6079 | 1200 | 30 | 600 |
Drop | Rare Drop | Steal |
---|---|---|
Ether | - | Ether |
Weaknesses & Resistances
Weakness | - |
---|---|
Lesser Resistance | - |
Greater Resistance | Lightning, Percent Damage |
Immunities | Silence, Slow, Berserk |
Absorbed Elements | - |
How To Beat Reno
Dashes And Dodges Your Moves
Reno will swiftly dodge many of your basic melee attacks, so instead of swinging wildly, it's better to wait for an opening to attack. Wait until after he uses a spell to hit him. Avoid using magic in general, as it won't increase his stagger bar much.
Use Punisher Mode
Punisher Mode simply works better for this fight, as that mode allows Cloud to counterattack vs. melee and deal heavier damage.
Take Out Sparks First
At a certain point in the fight, Reno will summon many electric sparks around himself. Take these out first before going back to Reno! They will provide a respite from his incessant dodging, so you can fill up your ATB gauge as well.
Reno Abilities And Counters
Counter Attack
Reno counterattacks your melee attacks, dealing damage to you and knocking you down. This can be frustrating to deal with, but just keep getting back up.
Beatdown
A flurry of punches unleashed from in front of him, finished off with a kick that knocks you back a bit.
Rushdown
A fancy series of kicks he does from his front. Will knock you down.
EM Shot
Reno charges a ball of electricity for a few moments and then fires it at you. He is susceptible to damage while charging, but if you close the distance you won't be able to dodge it in time. The move will also paralyze/stun you for a moment! It is often followed up with the next move:
Shock Swipe
Reno lashes at you with a strike of electricity, dealing damage and knocking you back.
Hard Mode Tips
Recommended Equipment
Cloud | Weapon: Hardedge Armor: Force Bracelet Accessory: Supernatural Wristguards Limit: Ascension |
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Recommended Materia
Materia | Rating | Reason |
---|---|---|
Elemental | ★★★ | ・Link with Lightning in Cloud's armor to gain immunity to Lightning damage |
Lightning | ★★★ | ・See above |
HP Up | ★★★ | ・Run two for this fight |
Healing | ★★★ | ・Useful to heal yourself up when low ・One on each character |
Steadfast Block | ★★★ | ・You'll be spending a lot of the fight guarding |
Barrier | ★★・ | ・Useful to apply to yourself at the start of the fight |
Parry | ★★・ | ・You'll be guarding a lot this fight, so it's worth having |
Time | ★★・ | ・Hasting Cloud increases DPS a lot |
ATB Stagger | ★・・ | ・Helps slightly to deal more damage during Staggers |
First Strike | ★・・ | ・Lets you get off a Haste first thing in the fight |
Attack Through His EM Shot Cast
By following our above Materia setup, you'll be immune to many of Reno's moves. When he charges up his EM shot, you'll have a window where you can wail on him while he's busy preparing a move that will do no damage to you. Take the fight slow and guard (or Counterstance) through his melee moves and you'll be okay.
Triple Slash Against The Mines
Using Triple Slash on the mines will let you take them out with relative ease. Use them to build up ATB as well.
Manuscript Reward
For defeating Reno on hard mode, you'll get the Art of Swordplay Vol. VII, which gives SP to Cloud.
Check Out The Location Of All Manuscripts Here!