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How To Beat Reno - Weakness & Fight Guide

FF7 Remake | How To Beat Reno - Weakness & Fight Guide | Final Fantasy 7 Integrade

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FF7 Remake | How To Beat Reno - Weakness & Fight Guide | Final Fantasy 7 Integrade - GameWith

Check out this Final Fantasy 7 Remake (FF7 Remake, FF7R) boss fight guide on how to beat Reno. Includes moves, weaknesses, resistances, how to defeat on hard mode, & more!!!

Table of Contents

Check Out A List Of All Boss Fights!

Reno Weaknesses & Resistances

Reno
HP EXP AP Gil
6079 1200 30 600
Drop Rare Drop Steal
Ether - Ether

Weaknesses & Resistances

Weakness -
Lesser Resistance -
Greater Resistance Lightning, Percent Damage
Immunities Silence, Slow, Berserk
Absorbed Elements -
Check Out The Chapter 8 Full Walkthrough

How To Beat Reno

Dashes And Dodges Your Moves

Dashes

Reno will swiftly dodge many of your basic melee attacks, so instead of swinging wildly, it's better to wait for an opening to attack. Wait until after he uses a spell to hit him. Avoid using magic in general, as it won't increase his stagger bar much.

Use Punisher Mode

Punisher Mode simply works better for this fight, as that mode allows Cloud to counterattack vs. melee and deal heavier damage.

Take Out Sparks First

Sparks

At a certain point in the fight, Reno will summon many electric sparks around himself. Take these out first before going back to Reno! They will provide a respite from his incessant dodging, so you can fill up your ATB gauge as well.

Reno Abilities And Counters

Counter Attack

Counter Attack

Reno counterattacks your melee attacks, dealing damage to you and knocking you down. This can be frustrating to deal with, but just keep getting back up.

Beatdown

Beatdown

A flurry of punches unleashed from in front of him, finished off with a kick that knocks you back a bit.

Rushdown

Rushdown

A fancy series of kicks he does from his front. Will knock you down.

EM Shot

EM Shot

Reno charges a ball of electricity for a few moments and then fires it at you. He is susceptible to damage while charging, but if you close the distance you won't be able to dodge it in time. The move will also paralyze/stun you for a moment! It is often followed up with the next move:

Shock Swipe

Shock

Reno lashes at you with a strike of electricity, dealing damage and knocking you back.

Hard Mode Tips

Recommended Equipment

CloudCloud Weapon: Hardedge
Armor: Force Bracelet
Accessory: Supernatural Wristguards
Limit: Ascension
Check Out A List Of All Weapons Here

Recommended Materia

MateriaRatingReason
Elemental ★★★ ・Link with Lightning in Cloud's armor to gain immunity to Lightning damage
Lightning★★★・See above
HP Up★★★・Run two for this fight
Healing★★★・Useful to heal yourself up when low
・One on each character
Steadfast Block★★★・You'll be spending a lot of the fight guarding
Barrier ★★・ ・Useful to apply to yourself at the start of the fight
Parry ★★・ ・You'll be guarding a lot this fight, so it's worth having
Time★★・・Hasting Cloud increases DPS a lot
ATB Stagger★・・・Helps slightly to deal more damage during Staggers
First Strike★・・・Lets you get off a Haste first thing in the fight
Check Out A List Of All Materia Here

Attack Through His EM Shot Cast

EM Shot

By following our above Materia setup, you'll be immune to many of Reno's moves. When he charges up his EM shot, you'll have a window where you can wail on him while he's busy preparing a move that will do no damage to you. Take the fight slow and guard (or Counterstance) through his melee moves and you'll be okay.

Triple Slash Against The Mines

Mines

Using Triple Slash on the mines will let you take them out with relative ease. Use them to build up ATB as well.

Manuscript Reward

For defeating Reno on hard mode, you'll get the Art of Swordplay Vol. VII, which gives SP to Cloud.

Check Out The Location Of All Manuscripts Here!
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