Check out this Final Fantasy 7 Remake (FF7 Remake, FF7R) boss guide on how to beat Air Buster. Including hard mode, weakness, keycards, disposal of parts (AI Core, M Unit) & more!!!
Table of Contents
Air Buster - Weaknesses And Resistances
Air Buster Stat Info
HP | EXP | AP | Gil |
---|---|---|---|
32848 | 10 | 10 | 550 |
Drop | Rare Drop | Steal |
---|---|---|
Titanium Bangle | - | AI Programming Core |
Weaknesses And Resistances
Weakness / Status Ailments | Thunder |
---|---|
Lesser Resistance | - |
Greater Resistance | Stop |
Immunities | Poison, Silence, Sleep, Slow, Berserk, Percent Damage |
Absorbed Elements | - |
Disposal Recommendations
Boss Abilities Change Depending On What You Dispose Of
The Air Buster battle will be affected by the parts you choose to remove beforehand! It's possible to decrease the frequency of its abilities or weaken it overall. The number of parts you can use is limited, so you'll have to make some key decisions. Here are the parts we recommend.
Effects Of Disposed Parts and Items You Get
Priority Level | Part Effect | Obtained Item Effect |
---|---|---|
★★★ | AI Programming Core Reduces how often it fires Fingerbeams | AI Programming Core Sells for 500 Gil |
★★・ | Big Bomber Shell Reduces the number of Big Bomber Shells | Big Bomber Shell Deals 500 damage to enemies in range |
★・・ | M Unit No effect | Ether x2 Restores 20 MP |
Disposing Of The AI Core Is Best
You should definitely prioritize disposing of the AI Programming Core, as this will allow you to reduce the amount of Fingerbeams, which can have the negative of effect of paralyzing you as well. Then, removing Bomber Shells is the next best bet, as they deal massive AoE damage.
Floor Parts And Card Overview
Floor | Number of Cards | Disposable Parts |
---|---|---|
B8 | 1 | M Unit |
B7 | 1 | Big Bomber Shell AI Core |
B6 | 1 | M Unit Big Bomber Shell AI Core |
B5 | 2 | M Unit Big Bomber Shell AI Core |
How To Beat Air Buster
Air Buster Battle Overview
- Weaken him by disposing of the right parts before the fight
- The battle has 3 phases
- There is a time limit
- Run out of its firing range while it charges Tankbuster
- Weak to Lightning magic
Weaken It Earlier In The Dungeon
If you collect cards that are lying around the dungeon, you'll be able to use them to dispose of certain parts of Air Buster and make it weaker!
3 Phase Battle
Air Buster will transition into different phases depending on its remaining HP. Heidegger will indicate that a new phase has begun His abilities will change greatly from phase to phase, so pay attention!
HP And Phase Change Details
Remaining HP | Details |
---|---|
100% | Sandwiching him from 3 sides in a T shape on the bridge |
75% | Uses Tankbuster Hands come off and attack you |
50% | Begins to fly |
Thunder Is A Must
Simply put: Air Buster is weak to Lightning attacks. Bring Thunder and use it on him over and over!
Watch Out For Tankbuster
Air Buster will begin to use the powerful laser move Tankbuster in its second phase. This deals massive damage, so as soon as you see it, stop what you're doing and move out of range!
Hit It With Ranged Attacks
Hitting Air Buster with ranged attacks while it's charging/firing Tankbuster is your best bet here. Make sure melee users are out and then switch to Barret or someone else to cast spells.
Destroy The Hands First
In phase 2, Air Buster's hands will split into two and come at you. They can really get in your way, especially when trying to avoid the laser, so focus down the arms first!
Switch To Barret When It Flies Away
In Phase 3, Air Buster will lift off and fly around the room. You simply won't be able to reach with melee users, so swap to Barret. Your remaining characters should be relegated to healing or using magic.
Deal Heavy Damage Once It Approaches
After flying around for a while, Air Buster will eventually close back in on you. At this point, your melee hits will be able to reach, so lay everything you have on it! It might be worth it to save ATB for this if you can afford to.
Air Buster Moves & Counters
Tankbuster
One of Air Buster's signature attacks. It will charge up a beam and deal massive damage in a line down the central bridge in front of it. Move away as soon as you see this charging!
Laser Attack
Air Buster will fire out a myriad of tiny lasers that bounce around the room and hit you. It might not be possible to dodge these completely.
Big Bomber
A massive rocket that, when it connects, deals massive damage in the form of an explosion. When you see it fired out, start moving away!
Lightning Balls
Air Buster will fire out small blueish-white balls that will deal damage. Watch when it fires them off and move away from them if you can.
Hard Mode Tips
Recommended Equipment
Cloud | Weapon: Hardedge Armor: Force Bracelet Accessory: Supernatural Wristguards Limit: Ascension |
---|---|
Barret | Weapon: Big Bertha Armor: Supreme Bracer Accessory: Revival Earrings Limit: Catastrophe |
Tifa | Weapon: Feathered Gloves Armor: Cog Bangle Accessory: Supernatural Wristguards Limit: Somersault |
Recommended Materia
Materia | Rating | Reason |
---|---|---|
Elemental | ★★★ | ・Link with Lightning in Barret's weapon to gain elemental Lightning damage on hit |
Lightning | ★★★ | ・See above ・Air Buster's main weakness |
HP Up | ★★★ | ・Recommended to run one on each character |
Healing | ★★★ | ・Useful to heal yourself up when low ・One on each character |
Magnify | ★★★ | ・Link with Healing on your main healer (Tifa is recommended) |
Revival | ★★★ | ・Recommended to run on at least 2 characters to be safe |
MP Up | ★★★ | ・Recommended to bolster your MP, at least one on your main healer, if not two. |
Barrier | ★★・ | ・Useful to apply Manaward and reduce magic damage, especially during phase 2 |
Time | ★★・ | ・Hasting Cloud increases DPS a lot |
ATB Stagger | ★・・ | ・Helps slightly to deal more damage during Staggers |
First Strike | ★・・ | ・Lets you get off a Haste first thing in the fight |
Force Fast Staggers
By infusing Barret's gun with Lightning magic and using stagger increasing abilities like Forced Thrust, Overpower, and Focused Shot, you can stack up Air Buster's stagger bar extremely fast and get out of the first phase incredibly quickly.
Don't Stack During Phase 2
Try to avoid having characters stack together like in the above picture, as this will only increase the damage you take from Big Bomber. Incidentally, try to keep up Barrier on everyone during this phase to reduce Big Bomb damage.
Switch As Soon As A Character Is Disoriented
Air Buster's hands will fire lasers that temporarily daze your characters. At this point, immediately switch to another character and reposition. Take out the hands as fast as possible, as they are extremely frustrating to play against.
Save Summons And Limits For Phase 3
Phase 3 will be the most hectic and require you to take out Air Buster before his damage overwhelms you and your MP runs out. For this reason, we highly recommend using your summons and limits here. If possible, wait for a stagger to use limits. For summons, we recommend Bahamut.
Unable To Guard Tankbuster?
We were unable to mitigate the damage of Tankbuster by guarding through it. It seemed to do around 3000 damage regardless. Therefore, we think it's best to consider this unavoidable damage. Instead, focus on making sure it only hits one character!
Save Up Your ATB
This is the type of fight where the lack of an available ATB gauge at a crucial moment can cost you everything. As such, we recommend playing somewhat passively, holding on to your gauges, especially on your Magnify + Healing character, to help out in a dangerous situation.
Manuscript Reward
For defeating Air Buster on hard mode, you'll get Sharpshooter’s Companion Vol. VI, which gives SP To Barret.
Check Out The Location Of All Manuscripts Here!