FF7 Remake
FF7 Remake (Final Fantasy 7 Integrade) Walkthrough & Wiki Guide
Barret's Weapons - Locations, Slots, & Abilities

FF7 Remake | Barret's Weapons - Locations, Slots, & Abilities | Final Fantasy 7 Integrade

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FF7 Remake | Barret's Weapons - Locations, Slots, & Abilities | Final Fantasy 7 Integrade - GameWith

Check out this guide on Barret's weapons in Final Fantasy 7 Remake (FF7 Remake, FF7R)! Get to know all of Barret's weapons, how to get them, stats and slots, abilities, and more!

Table Of Contents

Weapons List Per Character

All Weapons List

All Barret Weapons & Unlocks

Weapon, MateriaHow To Get
Gatling GunGatling Gun Barret's Starting Weapon
Light Machine GunLight Machine GunBiggs gives it to you in Chapter 6
Big BerthaBig Bertha Ch.13: Buy from weapon shop in Evergreen park after making your way passed corrupted expressway
Wrecking BallWrecking Ball Ch. 14: Reward from Quest 24 Subterranean Menace
Steel PincersSteel Pincers Ch. 14: Buy from Moogle Child (7 medals)
EKG CannonEKG Cannon Chapter 16: Give 10,000 Gil to Hart

All Barret Weapons Abilities

Gatling Gun

Gatling Gun
AttackAttack19 (Max: 77)Magic AttackMagic Attack19 (Max: 77)
DefenseDefense9Magic DefenseMagic Defense9
HPHP950MPMP21
singledoublesinglesinglesingle
Weapon Ability
Focus Shot
Consume all ATB charges to unleash a concentrated burst of energy. Significantly increase stagger
How To Get
Barret's Starting Weapon
Check out Gatling Gun Stats here!Gatling Gun Skills List

Gatling Gun Core

SkillSP
Attack Power +54
Magic Attack Power +54
Max HP +1004
New Materia Slot4

Gatling Gun Sub-Core 1

SkillSP
Attack Power +56
Magic Attack Power +56
Defense +46
Magic Defense +46
Max HP +1006
New Materia Slot6

Gatling Gun Sub-Core 2

SkillSP
Attack Power +88
Magic Attack Power +88
Max HP +1508
Max MP +58
Overcharge Damage 10% Boost8
New Materia Slot8

Gatling Gun Sub-Core 3

SkillSP
Attack Power +1210
Magic Attack Power +1210
Defense +510
Magic Defense +510
Max HP +20010
New Materia Slot10

Gatling Gun Sub-Core 4

SkillSP
Attack Power +1414
Magic Attack Power +1414
Max HP +20014
Max MP +814
Limit Break Damage 5% Boost14
New Materia Slot14

Gatling Gun Sub-Core 5

SkillSP
Attack Power +1416
Magic Attack Power +1416
Max HP +20016
Max MP +816
New Materia Slot16
New Materia Slot16
New Materia Slot16

Light Machine Gun

Light Machine Gun
attackAttack22 (Max: 62)Magic AttackMagic Attack33 (Max: 33)
DefenseDefense0Magic DefenseMagic Defense0
HPHP350MPMP-
doubledoubledoublesingle
Weapon Ability
Lifesaver
Take damage intended for other party members.
How To Get
Biggs gives it to you in Chapter 6
Check out Light Machine Gun Stats here!Light Machine Gun Skills List

Light Machine Gun Core

SkillSP
Magic Attack Power +64
Defense +54
Max HP +1504
New Materia Slot4

Sub-Core 1

SkillSP
Attack Damage 5% Boost6
Physical Damage Reduction 10% when Guarding6
Buff Duration 10% Boost6
Debuff Resistance +56

Sub-Core 2

SkillSP
Attack Power +68
Magic Attack Power +68
Defense +88
Max HP +2008
Magic Attack Power +5 with High HP8
Physical Defense +5 with High HP8

Sub-Core 3

SkillSP
Attack Power +612
Attack Power +612
Magic Attack Power +812
Magic Attack Power +812
Limit Break Damage 5% Boost12
New Materia Slot12

Sub-Core 4

SkillSP
Attack Power +1014
Magic Attack Power +1014
Magic Attack Power +1014
Stagger Siphon14
New Materia Slot14
New Materia Slot14

Sub-Core 5

SkillSP
Attack Power +1216
Magic Attack Power +1216
Elemental Damage 5% Boost16
Healing Spells MP Cost Reduction 20%16
Reprieve16
New Materia Slot16
New Materia Slot16

Big Bertha

Big Bertha
AttackAttack45 (Max: 45)Magic AttackMagic Attack30 (Max: 30)
DefenseDefense0Magic DefenseMagic Defense0
HPHP1250MPMP-
doublesingledoubledoublesingle
Weapon Ability
Maximum Fury
Consume all ATB charges to fire a long stream of bullets at an enemy.
How To Get
Ch.13: Buy from weapon shop in Evergreen park after making your way passed the expressway
Check out Big Bertha Stats here!Big Bertha Skills List

Big Bertha Core

SkillSP
Attack Power +810
Magic Attack Power +1010
Max HP +25010
Max HP +25010

Sub-Core 1

SkillSP
Attack Power +5 with High HP12
Magic Attack Power +5 with High HP12
Physical Defense +10 with Low HP12
Magic Defense +10 with Low HP12
Trade-Off12

Sub-Core 2

SkillSP
Attack Power +1014
Attack Power +1014
Magic Attack Power +1014
Max HP +25014
Limit Break Damage 5% Boost14
Limit Break 5% Boost with Low HP14
New Materia Slot14
New Materia Slot14

Sub-Core 3

SkillSP
Attack Power +1016
Attack Power +1016
Magic Attack Power +1216
Max HP +25016
Elemental Defense 5% Boost16
New Materia Slot16
New Materia Slot16

Wrecking Ball

Wrecking Ball
AttackAttack65 (Max: 117)Magic AttackMagic Attack17 (Max: 31)
DefenseDefense0Magic DefenseMagic Defense0
HPHP-MPMP-
doublesinglesingledoublesinglesinglesinglesingle
Weapon Ability
Smackdown
Strike the ground and send nearby enemies flying.
How To Get
|Ch. 14: Reward from Quest 24 Subterranean Menace
Check out Wrecking Ball Stats here!Wrecking Ball Skills List

Wrecking Ball Core

SkillSP
Attack Power +610
Attack Power +610
Magic Attack Power +610
Attack Damage 5% Boost10

Sub-Core 1

SkillSP
Buff Duration 10% Boost14
Magic Damage Reduction 10% when Guarding14
Crippling Damage 10% Boost14
New Materia Slot14
New Materia Slot14

Sub-Core 2

SkillSP
Attack Power +816
Attack Power +816
Attack Power +816
Magic Attack Power +816
Limit Break Damage 5% Boost16
Bloodsucker16
Stagger Siphon16
Weapon Ability Critical Hit Rate 10% Boost16

Sub-Core 3

SkillSP
Attack Power +818
Attack Power +818
MP Regeneration 10% Boost18
Reprive18
New Materia Slot18
New Materia Slot18

Steel Pincers

Steel Pincers
AttackAttack53 (Max: 101)Magic AttackMagic Attack39 (Max: 73)
DefenseDefense0Magic DefenseMagic Defense0
HPHP-MPMP28
singlesinglesingledoubledoubledouble
Weapon Ability
Charging Uppercut
Rush toward an enemy and launch them into the air with a furious blow. Increases Charge.
How To Get
Ch. 14: Buy from Moogle Child (7 medals)
Check out Steel Pincers Stats here!Steel Pincers Skills List

Steel Pincers Core

SkillSP
Fire Damage +5% Boost10
Ice Damage +5% Boost10
Lighting Damage +5% Boost10
Wind Damage +5% Boost10

Sub-Core 1

SkillSP
Attack Power +1212
Magic Attack Power +812
Max MP +812
New Materia Slot12
New Materia Slot12
New Materia Slot12

Sub-Core 2

SkillSP
Attack Power +1614
Magic Attack Power +1414
Max MP +1014
Max MP +1014
MP Regeneration 10% Boost14
New Materia Slot14
New Materia Slot14
New Materia Slot14

Sub-Core 3

SkillSP
Attack Power +1016
Attack Power +1016
Magic Attack Power +1216
MP Regeneration 10% Boost16
Attack Spells MP Cost Reduction 20%16
Healing Spells MP Cost Reduction 20%16
Magic 20% Boost with Full MP16

EKG Cannon

EKG Cannon
AttackAttack34 (Max: 54)Magic AttackMagic Attack65 (Max: 105)
DefenseDefense0Magic DefenseMagic Defense0
HPHP650MPMP-
singlesinglesinglesingledoubledoublesinglesingle
Weapon Ability
Point Blank
Consume all ATB charges to deliver a close-range attack and send enemies flying.
How To Get
Chapter 16: Give 10,000 Gil to Hart
Check out EKG Cannon Stats here!EKG Cannon Skills List

EKG Cannon Core

SkillSP
Magic Attack Power +1010
Max HP +30010
Critical Hit Rate 10% Boost10
Critical Hit Damage 10% Boost10

Sub-Core 1

SkillSP
Weapon Ability Critical Hit Rate 10% Boost14
Critical Hit Rate 50% Boost with Low HP14
Physical Defense +10 with Low HP14
Magic Defense +10 with Low HP14
New Materia Slot14

Sub-Core 2

SkillSP
Attack Power +1016
Magic Attack Power +1516
Max HP +35016
Attack Damage 5% Boost16
Overcharge Damage 10% Boost16
Critical Hit Damage 10% Boost16
New Materia Slot16
New Materia Slot16

Sub-Core 3

SkillSP
Attack Power +1018
Magic Attack Power +1518
Critical Hit Rate 50% Boost with Low HP18
Bloodsucker18
Reprieve18
New Materia Slot18

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