Check out this guide on the Dynamic Duos battle in Final Fantasy 7 Remake (FF7 Remake, FF7R)! Learn how to beat Grungy Bandit, Hellhound, Phantom, best materia, & more!!!
Table of Contents
How To Unlock Dynamic Duos & Rewards
Location And Rewards
Location | Shinra Battle Simulator ※HARD Mode, Chapter 17 |
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Mission | Two-Person Team vs. Dynamic Duos |
Reward | Refocus Materia |
Recommended Equipment For All Characters
Best Characters & Equipment
Cloud | Weapon: Hardedge Armor: Force Bracelet Accessory: Revival Earring or Protective Boots Limit: Ascension |
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Aerith | Weapon: Reinforced Staff Armor: Chain Bangle Accessory: Revival Earrings Limit: Healing Wind |
Recommended Party: Cloud & Aerith
We recommend these two largely to help deal with the 1st and 4th battles, which are by far the hardest. For these you'll need magic damage & substantial healing abilities, both of which Aerith is best suited for. Cloud is there to provide the necessary physical damage output.
Bring Revival Earrings
Item | Effect |
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Revival Earrings | Enter battle with the Auto-Life status effect. Revives you when you die once. Breaks on use. |
Revival Earrings provide you a cushion to fall back on in case one of your characters gets taken out. This will make your experience somewhat smoother, but if you'd rather have physical or magic damage output instead, you can swap these out. Revival Earrings can be purchased at the vending machine near the Battle Simulator in Chapter 17.
Recommended Materia
Cloud Materia
Materia | Rating | Reason |
---|---|---|
Fire | ★★★ | ・Link with Elemental Materia (Rank 2 or higher) in a piece of armor, not a weapon to become immune to Fire Damage ・Helps you deal with Hellhound |
Elemental Materia | ★★★ | ・See above |
HP Up | ★★・ | ・Helpful to take hits ・Having two of these on Cloud is ideal |
Ifrit | ★★・ | ・Helpful for the first battle |
Time | ★★・ | ・Hasting Cloud increases DPS a lot ・Can Slow opponents |
First Strike | ★・・ | ・Lets you get off a Haste first thing in the fight |
Aerith Materia
Materia | Rating | Reason |
---|---|---|
Revival | ★★★ | ・Necessary in case Cloud dies |
Healing | ★★★ | ・Incredibly powerful when combined with Magnify to doe AoE healing |
Magnify | ★★★ | ・Combine with Healing Materia for efficient heals |
Ice | ★★★ | ・Good for the Hellhound in battle No. 4 |
MP Up | ★★★ | ・Always good to have more MP |
HP Up | ★★・ | ・Helpful for taking lots of hits |
Shiva | ★★★ | ・Useful for the Hellhound in battle No. 4 |
Phantom / Ghost Guide
Key Points- Watch Their Status Changes Carefully
- Stagger Ghost Quickly
Watch Out For Enemy Status Changes
If you keep hitting it with physical damage, the enemy will put up a shield making it immune to physical attacks, and the same will happen for magical attacks. You'll know what buff it currently has up by looking at the enemy icon!
Stagger Ghost Quickly
Focus on hitting Ghost (the white one) with physical attacks to charge your ATB Gauge and then use a lot of Focused Thrust to build up stagger. If Ghost makes itself immune to physical damage, swap to Aerith or use Fire. Once you've staggered it, use Firaga to finish it off.
Elite Shock Trooper / Elite Helitrooper Guide
Key Points- Take Out Shock Trooper First
- Take Out Helitrooper With Magic
Take Out Shock Trooper First
Focus on the Shock Trooper first, head straight for it and use lots of Focused Thrusts or Triple Slashes to take it out fast.
Use Magic On Helitrooper
If you're doing fine on MP, the easiest way to take the Helitrooper out is with magic. Once the Trooper is down, switch to Aerith to deal ranged damaged to it and finish it off with spells.
Grungy Bandit / 3-C SOLDIER Operator Guide
Key Points- Get The Grungy Bandit First
Take Out The Grungy Bandit First
The Grungy Bandit will attempt to grab hold of your characters, so try to step to the side or pressure him to make sure this doesn't happen. Keep building ATB and use it on Focused Thrust or Triple Slash.
Hellhound / Zenene Guide
Key Points- Defeat Zenene First
- Use Blizzaga On Hellhound
Zenene Has Lower Health
The Hellhound in this fight might take a while to defeat, so bring down Zenene first. It has less HP and is weak to Fire, so use Firaga to take it out once you've staggered it.
Use Ice On The Hellhound
If you've equipped Fire x Elemental Materia in an armor slot on Cloud, you can prevent (Rank 2) or absorb (Rank 3) the fire damage dealt by Hellhound. In this case, have Cloud just fight right up in its face. Alternatively, you can rely on Ice spells here to raise up its stagger bar. This fight is one of the harder ones, so feel free to use a lot of MP here.
Sweeper / Queen Grashtrike Guide
Key Points- Take Out The Sweeper First
- Use Ice On Queen Grashtrike
Deal With The Sweeper First
To fight the Sweeper, you'll have to dodge around to its rear and attack it from there. Keep dodging with X, fill your ATB Gauge and spend it on Focused Thrust or Triple Slash. Once you've staggered it, beat away until it's down. If you brought Lightning materia, this is the time to use it.
Use Blizzaga On Queen Grashtrike
The Queen shouldn't pose much of a threat to you at this point, so just safely take her out with ice spells. This is the last fight, so you can use up all your remaining MP here! A few Blizzagas should take her out.