Check out this walkthrough guide on Chapter 5 - Dogged Pursuit in the FF7 Remake (Final Fantasy 7 Remake) ! Includes maps and treasure chests, how to beat the boss!!!
Table Of Contents
Story Progression & Walkthrough
<< Previous Chapter | Next Chapter >> |
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Chapter 4: Mad Dash | Chapter 6: Light the Way |
Chapter 5 Walkthrough Guide
Ch.5 Walkthrough Chart
No | Procedure |
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1 | Talk to Tifa |
2 | Move to the next train cart and talk to Barret. Get the Healing Materia |
3 | Wait for the ID scan. When the intruder alarm goes off, move to the cart ahead *No game overs even if the timer reaches 0 |
4 | After you've jumped out of the train, defeat more enemies to proceed |
5 | Once you've reached Corkscrew Tunnel Section C, help Barret by crossing the bridge |
6 | Continue walking toward Sector 5. Climb up the stairs to reach Section D |
7 | Defeat Queen Grashtrike *A bench and a vending machine are available after the battle |
8 | Defeat Flametrooper and Security Officers. Open the door and proceed to Section E |
9 | Proceed to Rail Yard. Get Moogle Medal by breaking the box |
10 | Defeat Flame Trooper and Sentry Launcher *Recommended to reuse the bench after the fight |
11 | Defeat Crab Warden. Get a Metal Knuckles as a reward *Approaching Stamp will trigger the boss fight |
12 | Proceed through the narrow path and take the elevator to Section G |
2. Get The Healing Materia
Make sure to get the Healing Materia in this part of the train before proceeding to the next section!
3. No Game Over If You Exceed The Time Limit
Exceeding the time limit will not give you a game over here. However, the consequent scenes will play differently depending on your performance. You may need to replay this mission if you want to see both scenes.
4. Defeat Slug-Rays With Ranged Attack
This area will be filled with Slug Rays that fly above you. Make sure to use ranged or magical attacks to take them out!
5. Enter The Rooms For Items!
The tunnel features doors along its sides. Try to enter them and open chests or destroy Shinra Boxes for items and regeneration.
6. Rip Off Spider Webs
At a certain point in the path forward, spiderwebs will block your way. Press the A button to interact with them & clear them away!
Grashtrikes Are Weak To Ice
The Grashtrike enemies in this area are susceptible to Ice attacks. When hit with one, their stagger gauge will fill up quickly, so considering taking advantage of that!
7. Queen Grashtrike Fight
This is more of a mini-boss, but you'll need to be ready to deal with her, so make sure you bring Antidotes to help deal with her poison debuff!
⬇ Read the detailed boss tips below9. Get Moogle Medal By Breaking Box
Before you begin the battle with the Flame Trooper and Sentry Launcher, be sure to check the area on your right. You can get a Moogle Medal by breaking the Shinra boxes here.
Check Out Moogle Medals Uses10. Defeat Flame Trooper and Sentry Launcher
These foes can be somewhat tricky if you don't use the right magic against them. Remember to assess every enemy you encounter to find out their weaknesses!
⬇ Read the detailed boss tips below11. Defeat Crab Warden
The final boss of this chapter will be the massive, lumbering Crab Warden. This boss has a rather large health pool and will put your mechanics to the test, so make sure you have lots of Potions, Hi-Potions, and Ethers ready!
⬇ Read the detailed boss tips belowEnemies & Boss Guide
How To Beat Queen Grashtrike
Queen Grashtrike | HP: 5243 Weakness: Ice Items Dropped: Spiderweb Rare Items Dropped: Hi-Potion Stealable Items: Spiderweb |
Cure Poisons
Queen Grashtrike will use poisons against you. Watch your status debuffs on the low right hand corner of the screen and use an Antidote as soon as possible!
Binds Characters
She will also entangle one of your characters with webbing and bind them. At this point, switch to another character to continue dealing damage.
Push Her Into Stagger
Your goal here will be to use tons of ice spells and other attacks to build up her bar and push her into stagger mode. At this point, your attacks will deal massive damage (we managed to get a crit of 1850, which is about 1/3rd of her HP.)
How To Beat Flametrooper & Sentry Launcher
Flametrooper | HP: 1124 Weakness: Fire Items Dropped: Potion Rare Items Dropped: Hi-Potion Stealable Items: Hi-Potion |
Sentry Launcher | HP: 2622 Weakness: Lightning Items Dropped: Orb of Gravity Rare Items Dropped: - Stealable Items: Orb of Gravity |
Hit Flametroopers With Fire
Flametroopers are susceptible to fire damage, as well as attacks from behind that hit their exposed flame tank. Regular attacks won't be very effective against them, so you'll want to dodge behind them and use a fire attack to take them out!
Strike Sentry Launcher With Thunder
The Sentry Launchers' weakness is electricity, so you should use spells like Thunder to take them out. Also you should note that their staggering gauge won't increase unless you strike them with non-elemental or Lightning attacks.
Guard Missiles From Sentry Launcher
The missiles deal devastating damage - guard through their attacks to reduce the damage.
How To Beat Crab Warden
Crab Warden | HP: 26828 Weakness: Lightning Items Dropped: Metal Knuckles Rare Items Dropped: - Stealable Items: Molotov Cocktail |
Recommended Level | 13-14 |
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Break Its Legs To Bring It Down
Crab Warden falls down when its legs are broken. When this happens, swap to a melee character to pump out massive damage on its core.
Slug Rays Will Appear
At a certain point during the fight, several (4-5) Slug Rays will join the fight. Switch to them to take them out quickly, as they'll deal too much damage if you leave them up!
Avoid Surge
Crab Warden will wind up and put out a powerful electrical attack called Surge. When this happens, make sure your melee characters are away from the boss to avoid damage!
Step Away From Rails To Avoid Being Electrified
The Crab Warden will also begin to infuse the rails around it with electricity. Anyone who steps on this will take damage, so make sure to watch your feet when you see the floor glowing!
Run Behind Blocks When Targeted
Crab Warden will put a huge red targeting reticule marker on your character. At this point, take shelter behind any of the large crates in the battlefield to avoid taking damage.
All Item Chest & Materia Location in Chapter 5
Chest & Materia Location Video Guide
Chapter 5 Map & Chest Locations
Train Map
Letters: Materia
Materia | |
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① Healing Materia | - |
Railway Control C 1 Map
★: Shinra Box | Numbers: Treasure Chest
Treasure Chest | |
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① Hi-Potion x2 | - |
Railway Control C 4 Map
★: Shinra Box | Numbers: Treasure Chest
Treasure Chest | |
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① Elixir x1 | ② Star Pendant |
③ Ether x1 | - |
Railway Control Section D Map
★: Shinra Box | Numbers: Treasure Chest
Treasure Chest | |
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① Antidote x2 | ② Hi-Potion x2 |
Railway Control Section E Map
★: Shinra Box | Numbers: Treasure Chest
Treasure Chest | |
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① Phoenix Down x3 | ② Leather Bracer |
Former Railyard Map
★: Shinra Box | Letters: Materia
Materia | |
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① Lightning Materia | - |
Story Progression & Walkthrough
<< Previous Chapter | Next Chapter >> |
---|---|
Chapter 4: Mad Dash | Chapter 6: Light the Way |