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Pokemon Scarlet and Violet Wiki Guide
Espeon Evolution & How To Get (Location)

Pokemon Scarlet and Violet | Pokemon SV
Espeon Evolution & How To Get (Location)

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Espeon evolution and how to get Espeon (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Espeon movesets, best builds, best nature, & base stats!

Table Of Contents

Espeon - Type Chart, Base Stats & Abilities

Espeon - Shiny, Base Stats & Abilities

アイコン

Psychic
Pokedex???
Paldean Pokedex183
Gender♂ / ♀
Height/Weight0.9m/26.5Kg
Egg TypeField
Effort ValuesSATK+2
Appears In

Base Stats/Actual Values

HP
65
230/ 427
Attack
65
242/ 427
Defense
60
235/ 427
Special Attack
130
10/ 427
Special Defense
95
54/ 427
Speed
110
29/ 427
Total Stats
525
46/ 427
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP172172140140125
Attack128117857663
Defense123112807258
S.ATK200182150135121
S.DEF16114711510390
Speed178162130117103

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. BugGhostDark
  2. FightingPsychic

Abilities/Hidden Abilities

  1. Passes poison, paralyze, or burn to the Pokemon that inflicted it.
  2. Reflects status moves back to the attacker.
Other Abilities & Hidden Abilities Here

Espeon - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Eevee IconEevee-
Vaporeon IconVaporeonUse Eevee to Water Stone
Jolteon IconJolteonUse Eevee to Thunder Stone
Flareon IconFlareonUse Eevee to Fire Stone
Espeon IconEspeonGain friendship with Eevee and level up during Morning/Noon
Umbreon IconUmbreonGain friendship with Eevee and level up during Night
Leafeon IconLeafeonUse Eevee to Leaf Stone
Glaceon IconGlaceonUse Eevee to Ice Stone
Sylveon IconSylveonReach Max Friendship with Eevee and increase its level while it has a Fairy Type move.

Recommended Nature and Tera Type

Modest or Timid is recommended

NatureStats Compensation
Modest
(Build that best supports Special Move)
S.Atk ⬆/Atk ⬇
Timid
(Build that best supports Special Move)
SPD ⬆/Atk ⬇

Recommended Tera Type

Power-Up TypePsychic
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeFireFightingPoisonFlyingGhostSteelFairyNormalDarkFightingDarkFairy
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Best Moves To Use

Espeon Best Moveset

  1. psychic
    Special
    90
    100
    10

Stored Power + Calm Mind combo is amazing. Both can be obtained early game using TM. Dazzling Gleam is great for Dark Type who is not affected by Psychic Type moves.

Espeon - Learnable Moves

    1. Learned at Lvl. Ev
      The target is hit by a weak telekinetic force. This may also confuse the target.
    2. Learned at Lvl. 1
      A physical attack in which the user charges and slams into the target with its whole body.
    3. Learned at Lvl. 1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    4. Learned at Lvl. 1
      A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
    5. Learned at Lvl. 1
      The user wags its tail cutely, making opposing Pokemon less wary and lowering their Defense stats.
    6. Learned at Lvl. 1
      The target is bitten with viciously sharp fangs. This may also make the target flinch.
    7. Learned at Lvl. 1
      The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats.
    8. Learned at Lvl. 1
      The user mimics the move used immediately before it. The move fails if no other move has been used yet.
    9. Learned at Lvl. 1
      The user endearingly approaches the target, then steals the target's held item.
    10. Learned at Lvl. 1
      The user assists an ally by boosting the power of that ally's attack.
    11. Learned at Lvl. 1
      The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
    12. Learned at Lvl. 1
      The user switches places with a party Pokemon in waiting and passes along any stat changes.
    13. Learned at Lvl. 5
      Sand is hurled in the target's face, reducing the target's accuracy.
    14. Learned at Lvl. 10
      The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    15. Learned at Lvl. 15
      The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
    16. Learned at Lvl. 20
      Star-shaped rays are shot at opposing Pokemon. This attack never misses.
    17. Learned at Lvl. 25
      The target is attacked with a peculiar ray. This may also leave the target confused.
    18. Learned at Lvl. 30
      The user restores its own HP. The amount of HP regained varies with the weather.
    19. Learned at Lvl. 35
      The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
    20. Learned at Lvl. 40
      The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    21. Learned at Lvl. 45
      The user hypnotizes itself into copying any stat change made by the target.
    22. Learned at Lvl. 50
      Two turns after this move is used, a hunk of psychic energy attacks the target.
    23. Learned at Lvl. 55
      This move can only be used only after the user has used all other moves it knows in the battle.
    24. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    25. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    26. Learned via TM16
      The target is attacked with a peculiar ray. This may also leave the target confused.
    27. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    28. Learned via TM82
      The user launches a weak jolt of electricity that paralyzes the target.
    29. Learned via TM55
      The user burrows into the ground, then attacks on the next turn.
    30. Learned via TM120
      The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    31. Learned via TM17
      The target is exposed to a sinister ray that triggers confusion.
    32. Learned via TM75
      A wondrous wall of light is put up to reduce damage from special attacks for five turns.
    33. Learned via TM74
      A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    34. Learned via TM32
      Star-shaped rays are shot at opposing Pokemon. This attack never misses.
    35. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    36. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    37. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    38. Learned via TM5
      The user hurls mud in the target's face to inflict damage and lower its accuracy.
    39. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    40. Learned via TM2
      The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
    41. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    42. Learned via TM132
      The user switches places with a party Pokemon in waiting and passes along any stat changes.
    43. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    44. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    45. Learned via TM114
      The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    46. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    47. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    48. Learned via TM109
      The user catches the target off guard and swaps its held item with its own.
    49. Learned via TM98
      The user employs its psychic power to exchange Abilities with the target.
    50. Learned via TM92
      If opposing Pokemon know any move also known by the user, they are prevented from using it.
    51. Learned via TM117
      The user lets loose a horribly echoing shout with the power to inflict damage.
    52. Learned via TM3
      The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
    53. Learned via TM33
      The user scatters curious leaves that chase the target. This attack never misses.
    54. Learned via TM129
      The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    55. Learned via TM101
      The user attacks with a ray of light that sparkles as if it were made of gemstones.
    56. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    57. Learned via TM59
      The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    58. Learned via TM161
      The user creates a bizzarre area in which slower Pokemon get to move first for five turns.
    59. Learned via TM81
      The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    60. Learned via TM54
      The user materializes an odd psychic wave to attack the target. This attack does physical damage.
    61. Learned via TM41
      The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
    62. Learned via TM37
      The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
    63. Learned via TM79
      The user damages opposing Pokemon by emitting a powerful flash.
    64. Learned via TM138
      This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns.
    65. Learned via TM63
      The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
    66. Learned via TM20
      The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.

    Pokemon Scarlet & Violet Related Articles

    Pokemon Related Articles

    Pokemon List Per Type

    NormalFireWaterGrass
    ElectricIceFightingPoison
    GroundFlyingPsychicBug
    RockGhostDragonDark
    SteelFairy--

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