Ability and Hidden Ability List for Pokemon Scarlet and Violet (Pokemon SV). See all Pokemon Abilities, effects of abilities, Pokemon who have them!
Ability (Hidden Ability) List
- The Pokemon gradually regains HP in a hailstorm.
- The stench may cause the target to flinch.
- Boosts resistance to Fire- and Ice-type moves.
- The Pokemon moves after all other Pokemon do.
- If you attack last, boost the power of your move.
- Makes stat changes have an opposite effect.
- The Pokemon gradually regains HP in rain
- The Pokemon makes it rain when it enters a battle
- Prevents opposing Pokemon from fleeing.
- Protects you and your allies from abilities like Encore, Taunt, Torment, etc.
- Lowers the opposing Pokémon's Attack stat.
- Protects the Pokemon from recoil damage.
- Gives priority to a status move.
- Sometimes heals an ally's status condition.
- Comes out disguised as the Pokemon in the party's last spot.
- Powers up not very effective moves.
- Heals status conditions if it's raining.
- The Pokemon can check an opposing Pokémon's held item.
- Prevents other Pokemon from lowering its Attack stat.
- Prevents opposing Pokemon from escaping
- Its Speed stat is gradually boosted.
- Powers up moves that make direct contact
- Moves can be used on the target regardless of its Abilities.
- Boosts the Sp. Atk stat when a stat is lowered.
- Protects the Pokemon from critical hits.
- Boosts the Speed stat if its held item is used or lost.
- When you enter battle, transform into the enemy Pokemon.
- It cannot be knocked out with one hit.
- The Pokémon's strong jaw gives it tremendous biting power
- Reduces HP if it's hot. Water restores HP.
- Senses an opposing Pokémon's dangerous moves
- Makes Normal- and Fighting-type moves hit Ghost-type Pokémon.
- Boosts the critical-hit ratios of moves.
- When an ally uses or loses an item, give them your currently held item.
- Unnerves opposing Pokemon and makes them unable to eat Berries
- Makes the Pokemon use a held Berry earlier than usual
- Increases defense on grassy terrain.
- Physical attacks lower its Defense stat and raise its Speed stat
- Prevents other Pokemon from lowering its stats.
- Powers up Water-type moves when the Pokemon is in trouble.
- Boosts the Attack stat if the Pokemon has a status condition.
- Restores a little HP when withdrawn from battle
- Boosts the Sp. Atk stat in sunny weather, but HP decreases.
- Protects the Pokemon from critical hits.
- Boosts the Attack stat after knocking out any Pokémon
- All status conditions heal when the Pokemon switches out.
- Prevents the use of self-destructing moves.
- At the end of your turn, any berry you used that turn is restored at half its effect. During sunny weather, the berry is restored with its full power.
- Protects the Pokemon from paralysis.
- Prevents Steel-type Pokemon from escaping.
- Prevents other Pokemon from lowering its stats
- Passes poison, paralyze, or burn to the Pokemon that inflicted it.
- Powers up Grass-type moves when the Pokemon is in trouble
- Prevents itself and ally Pokemon from falling asleep.
- Boosts the Pokémon's Speed stat in rain.
- Increases the number of times multi-strike moves hit.
- Powers up moves that have recoil damage.
- The Pokemon summons a sandstorm in battle
- Boosts the Pokémon's Speed stat in a sandstorm
- Boosts the Pokémon's evasion in a sandstorm.
- Boosts certain moves' power in a sandstorm
- Passes through the opposing Pokémon's barrier and strikes
- Prevents other Pokemon from lowering accuracy.
- Temporarily halves the Pokemon's Attack and Speed stats.
- Boosts the Attack stat when it's hit by a Dark-type move
- Protects the Pokemon from flinching.
- Contact with the Pokemon may cause paralysis.
- Boosts the Attack stat when hit by a Grass-type move
- Weakens the power of Fire-type moves.
- The Pokemon may heal its own status conditions.
- The Pokemon is prone to wild stat changes
- Removes additional effects to increase move damage
- Boosts the Pokemon's Attack stat.
- Restores HP if hit by an Electric-type move.
- Raises evasion if the Pokemon is confused.
- Restores HP if hit by a Water-type move.
- Powers up moves of the same type as the Pokémon.
- Powers up the Pokémon's weaker moves.
- Powers up punching moves.
- Anticipates an ally's attack and dodges it.
- Ignores the opposing Pokémon's stat changes.
- Boosts the likelihood of additional effects occurring.
- Deals more damage to Pokemon of the same gender.
- May poison a target when the Pokemon makes contact.
- Contact with the Pokemon may poison the attacker.
- Boosts your attack when poisoned.
- The Pokemon copies an opposing Pokémon's Ability.
- Keeps the Pokemon from being infatuated or falling for taunts.
- The Pokemon can't attack on consecutive turns.
- Enables a sure getaway from wild Pokémon.
- Lower your opponent's speed when hit with a direct attack.
- Boosts your special attack when burned.
- Protects the Pokemon from item theft.
- Ensures attacks by or against the Pokemon land.
- Eliminates the effects of weather.
- May disable a move used on the Pokémon.
- Reduces damage from supereffective attacks.
- Protects the Pokemon from Defense-lowering attacks.
- Boosts the Speed stat if the Pokemon has a status condition.
- The Pokemon awakens quickly from sleep.
- Boosts the Attack stat, but lowers accuracy.
- Turns the sunlight harsh when the Pokemon enters a battle.
- Boosts speed when hit by a ghost, bug, or dark type move.
- Draws in all Electric-type moves to boost its Sp. Atk stat.
- Reduces damage from supereffective attacks.
- Normal-type moves become Fairy-type moves.
- The Pokemon can't use any held items.
- Boosts the Pokémon's accuracy.
- Boosts the Speed stat each time the Pokemon flinches.
- Boosts the Defense stat if the Pokemon has a status condition.
- Prevents the Pokemon from falling asleep.
- Gives full immunity to all Ground-type moves.
- Boosts the Sp. Atk stat if another Pokemon has Plus or Minus.
- Prevents lowering of ally Grass-type Pokémon's stats.
- The Pokemon raises opposing Pokémon's PP usage.
- Reduces damage taken by your allies.
- Doubles your weight.
- Changes your type to that of the ability you just used.
- Restores HP if the Pokemon is poisoned.
- Gives full immunity to all sound-based moves.
- Contact may poison or cause paralysis or sleep.
- Protects the Pokemon from things like sand, hail, and powder.
- Protects the Pokemon from some ball and bomb moves.
- Restores HP as well when the Pokemon eats a Berry.
- Contact with the Pokemon may burn the attacker.
- Boosts the Sp. Atk stat if another Pokemon has Plus or Minus.
- Prevents the Pokemon from becoming confused.
- Prevents the Pokemon from becoming frozen.
- Boosts the Pokémon's Attack stat when its stats are lowered.
- The Pokemon steals the held item of a Pokemon it hits with a move.
- Reflects status moves back to the attacker.
- Prevents the Pokemon from getting a burn.
- The Pokemon may gather Honey from somewhere.
- Makes status moves more likely to miss.
- Powers up Bug-type moves when the Pokemon is in trouble.
- At the end of your turn, boost one stat signficantly and lower another slightly.
- Powers up aura and pulse moves.
- Contact with the Pokemon may cause infatuation.
- Prevents the Pokemon from getting poisoned.
- Powers up Fire-type moves when the Pokemon is in trouble.
- The Pokemon may pick up items.
- Powers up the Pokémon's Fire- type moves if it's hit by one.
- Prevents the Pokemon from falling asleep.
- Damages the attacker landing the finishing hit.
- Boosts evasion in a hailstorm.
- The Pokemon summons a hailstorm when it enters a battle.
- Boosts the Pokémon's Speed stat in sunshine.
- Boosts the Pokémon's Attack stat.
- Determines what moves an opposing Pokemon has.
- Draws in all Water-type moves to boost its Sp. Atk stat.
- Halves your weight.
- Prevents status conditions in sunny weather.
- Blocks the additional effects of attacks taken.
- Steal the opponent's item when hit with a direct attack.
- It's always drowsing and will never wake up. It can attack without waking up.
- Turns the ground into Electric Terrain when the Pokemon enters a battle.
- Surprises the opposing Pokémon, making it unable to attack using priority moves.
- The Pokemon can poison the target even if it's a Steel or Poison type.
- Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.
- Once per battle, the shroud that covers the Pokemon can protect it from an attack.
- Doubles the damage dealt to the target's replacement if the target switches out.
- Boosts the Defense stat when hit by an attack.
- When another Pokemon uses a dance move, it can use a dance move following it regardless of its Speed.
- The Pokemon copies the Ability of a defeated ally.
- Its majesty pressures the opposing Pokemon, making it unable to attack using priority moves.
- Boosts the Pokemon's Defense stat sharply when hit by a Water-type move.
- Turns the ground into Psychic Terrain when the Pokemon enters a battle.
- Boosts the Pokemon's Speed stat in a hailstorm.
- The Pokemon's attacks become critical hits if the target is poisoned.
- Bounces back only the stat-lowering effects that the Pokemon receives.
- When a Pokemon with Steam Engine is hit by an Fire-type or Water-type move, its Speed stat is increased by three stages. Does not make you immune.
- The Pokemon creates a sandstorm when it's hit by an attack.
- Boosts the power of sound-based moves. This Pokemon also takes half the damage from these kinds of moves.
- Ripens Berries and double their effect.
- Just being next to the Pokemon powers up moves.
- The Pokémon's ice face can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it hails.
- Ignores the effects of opposing Pokemon's Abilities and moves that draw in moves.
- The Pokemon is protected by ice scales, which halve the damage taken from special moves.
- Inflicts damage to the attacker on contact.
- Damages attackers using any draining move.
- Maxes the Attack stat after the Pokemon takes a critical hit.
- Take half damage when HP is at full.
- Flying type moves have higher priority.
- The Pokemon steals the held item of a Pokemon it hits with a move.
- TBD
- TBD
- TBD
- TBD
- TBD
- Boosts the Pokemon's most proficient stat in harsh sunlight or if the Pokemon is holding Booster Energy.
- TBD
- TBD
- Boosts the Attack stat when the Pokemon is hit by a Fire-type move. The Pokemon also cannot be burned.
- TBD
- TBD
- TBD
- TBD
- TBD
- Boosts the Pokemon's most proficient stat on Electric Terrain or if the Pokemon is holding Booster Energy.
- TBD
- The Pokemon transforms into its Hero Form when it switches out.
- A body of pure, solid gold gives the Pokemon full immunity to other Pokemon's status moves.
- TBD
- TBD
- TBD
- TBD
- TBD
- TBD
- Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.
- TBD
- TBD
- TBD
- The Pokemon's pure salt protects it from status conditions and halves the damage taken from Ghost-type moves.
- Once you received an attack, the field will become a Grassy Terrain.
- When a Pokémon enters battle, it copies the ability of the teammate.
Other Pokemon SV Articles
Various Strategy Guides
Other Recommended Articles
New Updates & Upcoming Patches