Battle Items List in Pokemon Scarlet and Violet (Pokemon SV). See the locations and shops, where to get, how to use, items effects, purchasable & non-purchasable and more!
Table Of Contents
Newly Added Battle Item From Pokemon SV
Item | Effect/How To Get |
---|---|
Covert Cloak | Prevent Pokemon from taking additional effects ・Available from the beginning at Delibird Presents in Levincia. |
Ability Shield | Prevent your Pokemon from changing the ability ・Available from the beginning at Delibird Presents in Mesagoza. |
Loaded Dice | Ensure that the holder's Multistrike Moves hit more times ・Available from the beginning at Delibird Presents in Levincia. |
Punching Glove | Punching Moves become more powerful and the punch does not make contact with the opponent. ・Available after obtaining 4 Gym Badges at Delibird Presents in Mesagoza. |
Clear Amulet | Protects the holder from having its stats lowered by moves used against it or by other Pokemon's Abilities ・Available after obtaining 4 Gym Badges at Delibird Presents in Mesagoza. |
Mirror Herb | Allows your Pokemon to mirror your opponent's status increase once. ・Available from the beginning at Delibird Presents in Cascarrafa. |
Booster Energy | Increases the highest status excluding HP of the Pokemon with Protosynthesis and Quark Drive ・Obtained from the Research Station No.4 of Area Zero. |
List Of Battle Items And Effects
Items Available At Delibird Presents
▼Mesagoza | ▼Levincia | ▼Cascarrafa |
Delibird Presents in Mesagoza
Items | Effect/How To Get |
---|---|
Miracle Seed | Grass type Moves deals 1.2 times more damage ・Available for purchase from the beginning |
Charcoal | Fire type Moves deals 1.2 times more damage ・Available for purchase from the beginning |
Mystic Water | Water type Moves deals 1.2 times more damage ・Available for purchase from the beginning |
Silk Scarf | Normal type Moves deal 1.2 times more damage ・Available for purchase from the beginning |
Sharp Beak | Flying type Moves deal 1.2 times more damage ・Available for purchase from the beginning |
Silver Powder | Bug type Moves deal 1.2 times more damage ・Available for purchase from the beginning |
Muscle Band | Physical Moves deal 1.1 times more damage ・Available for purchase from the beginning |
Wise Glasses | Special Moves deals 1.1 times more damage ・Available for purchase from the beginning |
Focus Band | Has a 10% chance of surviving with 1 HP left when hit by single blow Move (including one-hit kills). ・Available for purchase from the beginning |
Ability Shield | Prevent your Pokemon from changing the ability ・Available for purchase from the beginning |
Quick Claw | 20% chance to act before the opponent regardless of Speed ・Available for purchase from the beginning |
Punching Glove | Punching Moves become more powerful and the punch does not make contact with the opponent. ・Available for purchase after obtaining 4 Gym Badges |
Expert Belt | The Move deals 1.2 times more damage when it is super effective ・Available for purchase after obtaining 4 Gym Badges |
Focus Sash | When full HP, Pokemon can survive with 1 HP left when hit by single blow Move (including one-hit kills). ・Available for purchase after obtaining 4 Gym Badges |
Choice Scarf | Increases Speed by 1.5 times, but only be able to use the same Move. ・Available for purchase after obtaining 4 Gym Badges |
Choice Band | Increases Attack by 1.5 times, but only able to use the same Move. ・Available for purchase after the ending |
Choice Specs | Increases Special Attack by 1.5 times, but only be able to use the same Move. ・Available for purchase after the ending |
Clear Amulet | Protects the holder from having its stats lowered by moves used against it or by other Pokemon's Abilities ・Available for purchase after obtaining 4 Gym Badges |
Rocky Helmet | When hit by Contact Move, it deals 1/6 of the maximum HP damage. ・Available for purchase after obtaining 4 Gym Badges |
Razor Claw | Increases chance for Critical Hit ・Available for purchase after obtaining 4 Gym Badges |
Grip Claw | The number of turns to continue inflicting damage with the Binding Moves is increased to 7 turns. ・Available for purchase after obtaining 4 Gym Badges |
King's Rock | 10% chance of flinching an opponent when attacking and dealing damage. ・Available for purchase after obtaining 4 Gym Badges |
Throat Spray | Special Attack is increased by one level when a sound-related Move is used. ・Available for purchase after obtaining 4 Gym Badges |
Destiny Knot | If the holder becomes infatuated, the pokemon it is infatuated with will be similarly afflicted ・Available for purchase after obtaining 4 Gym Badges |
Life Orb | Each Attack decreases HP by 1/10 of the maximum HP, but increases the Move damage by 1.3 times. ・Available for purchase after the ending |
Eviolite | Defense and Special Defense are increased by 1.5 times on a Pokemon before its final evolution. ・Available for purchase after the ending |
Assault Vest | Special Defense is increased by 1.5 times, but Status Move is disabled. ・Available for purchase after the ending |
Weakness Policy | Attack and Special Attack are increased by 2 levels when dealt damage by super effective Move. ・Available for purchase after the ending |
Blunder Policy | Speed is increased by 2 levels when the Move is missed. ・Available for purchase after the ending |
Delibird Presents in Levincia
Items | Effect/How to Get |
---|---|
Soft Sand | Ground type Moves deals 1.2 times more damage. ・Available for purchase from the beginning |
Black Glasses | Dark type Moves deals 1.2 times more damage ・Available for purchase from the beginning |
Black Belt | Fighting type Moves deals 1.2 times more damage ・Available for purchase from the beginning |
Never-Melt Ice | Ice type Moves deals 1.2 times more damage ・Available for purchase from the beginning |
Twisted Spoon | Psychic type Moves deals 1.2 times more damage ・Available for purchase from the beginning |
Metal Coat | Steel type Moves deals 1.2 times more damage ・Available for purchase from the beginning |
Loaded Dice | Ensure that the holder's Multistrike Moves hit more times ・Available for purchase from the beginning |
Shell Bell | Heals 1/8 of the damage dealt to the opponent ・Available for purchase from the beginning |
Metronome | Each time the same Move is being used, the damage increases by 20% (Max 100%). It resets when different Move is used. ・Available for purchase from the beginning |
Scope Lens | Increases chance for Critical Hit ・Available for purchase from the beginning |
Wide Lens | Increases accuracy by 1.1 times ・Available for purchase from the beginning |
Covert Cloak | Prevent Pokemon from taking additional effects ・Available for purchase from the beginning |
Zoom Lens | When the Pokemon carrying is slower than its opponent, the hit rate of the Move is increased by 1.2 times ・Available for purchase after obtaining 4 Gym Badges |
Safety Goggles | Prevents damage and effects from weather and powdering Moves. ・Available for purchase after obtaining 4 Gym Badges |
Protective Pads | Prevents the effects of the opponent's on contact Ability. ・Available for purchase after obtaining 4 Gym Badges |
Heavy-Duty Boots | Prevents effect from Move that places traps on the ground. ・Available for purchase after obtaining 4 Gym Badges |
Eject Button | Can swap with place with another Pokemon from the team after getting hit by a Move. ・Available for purchase after obtaining 4 Gym Badges |
Eject Pack | Pokemon will swap with another Pokemon from Team if the ability of Pokemon is reduced. ・Available for purchase after obtaining 4 Gym Badges |
Adrenaline Orb | Speed is increased by one level when the Pokemon is hit by Intimidate. ・Available for purchase after obtaining 4 Gym Badges |
Black Sludge | Poision Pokemon receives heals 1/16 of max health every turn. Type other than poison receives damage 1/8 of max health. ・Available for purchase after obtaining 4 Gym Badges |
Binding Band | The damage dealt by Binding Moves is increased from 1/8 of max health to 1/6 of max health. ・Available for purchase after obtaining 4 Gym Badges |
Flame Orb | At the end of the first turn in combat, the player is put into a state of Burn. If you are already in any other Status Effects, it will not be triggered. ・Available for purchase after the ending |
Toxic Orb | At the end of the first turn in combat, the player is put into a state of Poison. If you are already in any other Status Effects, it will not be triggered. ・Available for purchase after the ending |
Twisted Spoon | Psychic type Moves deals 1.2 times more damage. ・Available for purchase after the ending |
Never-Melt Ice | Ice type Moves deals 1.2 times more damage. ・Available for purchase after the ending |
Red Card | The opponent's Pokemon that attacks will be replaced with another Pokemon. Will not be activated if the Pokemon faints after receiving an attack. ・Available for purchase after the ending |
Room Service | When using Trick Room, increases Speed by 1 level ・Available for purchase after the ending |
Lagging Tail | The Pokemon will always move last. However, it does not affect when you use priority Moves ・Available for purchase after the ending |
Sticky Barb | HP decreases by 1/8 of its maximum HP each turn. If the opponent does not have Held Item, it may stick to the opponent when a contact move is used ・Available for purchase after the ending |
Ring Target | Able to attack Pokemon with ineffective type. ・Available for purchase after the ending |
Delibird Presents in Cascarrafa
Items | Effect/How to Get |
---|---|
Magnet | Electric type Moves deals 1.2 times more damage ・Available for purchase from the beginning |
Hard Stone | Rock type Move deals 1.2 times more damage ・Available for purchase from the beginning |
Poison Barb | Poison type Move deals 1.2 times more damage ・Available for purchase from the beginning |
Spell Tag | Ghost type Move deals 1.2 times more damage ・Available for purchase from the beginning |
Dragon Fang | Dragon type Move deals 1.2 times more damage ・Available for purchase from the beginning |
Normal Gem | Normal type Move deals 1.3 times more damage, once in a battle. ・Available for purchase from the beginning |
Leftovers | Heals 1/16 of max HP every turn. ・Available for purchase from the beginning |
Big Root | HP Draining Moves heals you for 1.3 times more. ・Available for purchase from the beginning |
Light Clay | When Pokemon uses Light Screen, Reflect and Aurora Veil last 3 turns longer ・Available for purchase from the beginning |
Mirror Herb | Allows your Pokemon to mirror your opponent's status increase once. ・Available for purchase from the beginning |
Utility Umbrella | Prevent any effect from "Rain" and "Sunny Day" ・Available for purchase after obtaining 4 Gym Badges |
Air Balloon | The Pokemon floats in midair and is unable to be hit by Ground-type Moves. The effect disappears when attacked. ・Available for purchase after obtaining 4 Gym Badges |
Shed Shell | Able to swap even if the Pokemon is affected by Move that prevents. ・Available for purchase after obtaining 4 Gym Badges |
White Herb | When a Pokemon's ability is reduced, it is restored to its original only once. ・Available for purchase after obtaining 4 Gym Badges |
Mental Herb | Heals once when affected by "Encore", "Torment", "Disable", "Taunt", "Attract" ・Available for purchase after obtaining 4 Gym Badges |
Absorb Bulb | Special Attack increases by 1 level when hit by Water type Move. ・Available for purchase after obtaining 4 Gym Badges |
Cell Battery | Attack increases by 1 level when hit by Electric type Move. ・Available for purchase after obtaining 4 Gym Badges |
Luminous Moss | Special Defense is increased by 1 level when hit by Water type Move. ・Available for purchase after obtaining 4 Gym Badges |
Snowball | Attack increases by 1 level when hit by Ice type Move. ・Available for purchase after obtaining 4 Gym Badges |
Heat Rock | When Pokemon uses Sunny Day, it last 3 turns longer ・Available for purchase after obtaining 4 Gym Badges |
Damp Rock | When Pokemon uses Rain Dance, it last 3 turns longer ・Available for purchase after obtaining 4 Gym Badges |
Smooth Rock | When Pokemon uses Sandstorm, it last 3 turns longer ・Available for purchase after obtaining 4 Gym Badges |
Icy Rock | When Pokemon uses Hail, it last 3 turns longer ・Available for purchase after obtaining 4 Gym Badges |
Bright Powder | Reduces opponent Pokemon's accuracy by 0.9 times ・Available for purchase after the ending |
Terrain Extender | Effect of Terrain Moves increases by 3 turns ・Available for purchase after the ending |
Power Herb | Able to immediately use Moves that requires several turns to cast once at the start of the fight. ・Available for purchase after the ending |
Electric Seed | While Electric Terrain, increases Defense by 1 level ・Available for purchase after the ending |
Psychic Seed | While Psychic Terrain, increases Special Defense by 1 level ・Available for purchase after the ending |
Mitsy Seed | While Misty Terrain, increases Special Defense by 1 level ・Available for purchase after the ending |
Grassy Seed | While Grassy terrain, increases Defense by 1 level ・Available for purchase after the ending |
Non-Purchasable Battle Item
Items | Effect/How to Get |
---|---|
Booster Energy | Increases the highest status excluding HP of the Pokemon with Protosynthesis and Quark Drive ・Obtained from the Research Station No.4 of Area Zero. |
Light Ball | When held by Pikachu, increases Attack and Special Attack by 2 times ・Has a small chance Wild Pikachu holding it. |
Float Stone | Reduces weight by half ・Obtained from South Province (Area Three) shining ground |
Other Related Pokemon SV Articles
▶Early Game Guide - What To Do FirstNew Features
Terastal Guide | Tera Raid Battle |
TM Machine Guide | Early Game Guide |
Walk With Pokemon | Auto Battle |
Camera App | Sandwich Guide |
Picnic Guide | Raid Guide |
Bidding Guide | Pokemon HOME Guide |